HoT map completion items once per char?
in Guild Wars 2: Heart of Thorns
Posted by: Goatjugsoup.8637
in Guild Wars 2: Heart of Thorns
Posted by: Goatjugsoup.8637
Are Hot map completion items only once per character? Meaning if you had 5 character slots and you did it 5 times you would still only be able to craft 5 new legendarys?
ahahaha i didnt know it did that after you did the story already , thats hilarious
heros tab [h] > achievements
then at the top left of the panel just under where it states your achievement points should be either the name of a title or the words no title, it is a drop down box you click on and then you can choose between any title you have unlocked.
titles are unlocked when an achievement has been fully completed so if you did tier 1 of an achievement but there are 10 tiers you will have to finish the 10th tier before you have unlocked the title
well of course hero points are soulbound
i do think it is incredibly stupid that proof of heroics are tho considering how they are earned, you could do 99% of a wvw rank on your main and then just switch to an alt and take a flag for the last 1%. its really more of an inconvenience than anything else
oh id love a love jumping puzzle
i think the beginning of the year is already stacked with enough festivals though, we need some time to cool down from the previous one
well you have to report them for anet to even maybe do something
then you have to remember even if they do it wouldnt be instant
oh this is amazing thanks very much op
sounds like a good idea so long as it was one of those chat options that can be switched off
who could objectively state an mmo is the best? very few id imagine, there simply isnt enough time.
it is my favorite though
lol i doubt it
more like when another xpac comes it will likely be bundled with HoT and the core game
optimally id like to think we would hear of a new xpac before the end of this year but i wouldnt expect it till at least next year
10-15 mins per charge if you can still get em from mapping cities, perhaps faster if you have pact mastery
All non-ascended karma armor/weapon/accessory items are soulbound on acquire. It’s been that way for as long as I can remember, and I don’t see them changing it anytime soon.
I was going to say it feels like that is just a relic from when karma was character based currency but perhaps the point is not just to have earned the karma but also to have gotten that character up to the point where they can buy the armor
o/ me pls……
The amusing part in all of this to me is that we were supposed to get these in 2013 and not behind a paywall. Now we are going to get 3(less/more?)every 3-6 months and they are behind the paywall of HoT? Most of these are skins that were designed years ago and just supposed to be a part of the GW2 pay once for content and not gem shop or even expansion pack stuff. Many of them were designed before ArenaNet ever thought about doing an expansion.
Maybe, and this is just a suggestion here but maybe you should take off your tin foil hat bro. I don’t believe for a second that is what happened
what do you mean? are they items for the precursor collection? if so then as long as you got the unlock you can dispose of as you see fit
in Guild Wars 2: Heart of Thorns
Posted by: Goatjugsoup.8637
if by hate you mean continue to love than yes
i dont understand why there needs to be a discussion, it seems obvious how beneficial it would be to have skills balanced separately for pvp and pve and i can only imagine the reasons anet dont do it are either because of lack of resources or because they are scared we are all stupid and will get confused if we have to remember two sets of skill information.
if its the last one all i can say to that is i dont think the group of people who spend equal amounts of time in all game types is going to be that big, most pick a favorite and then dabble in other types
adding more weapons types is something id be on board with but not limiting them to say only this profession can ever have it
yes please if its not too much trouble then people can shut up about it ruining their experiences
i feel like someone merged topics incorrectly, isnt this two separate issues (one about instanced content like personal story or living story instances, another about open world maps)?
i do agree they both suck though, it is very discouraging doing a story instance then having to redo it because you disconnected, especially since you dont get any sort of reward till the whole thing is done that time is essentially flushed.
same again for participating in map metas it took me a long time to care about the octovine because i just kept getting dcd
in return anet destroyed any reason to go for any of the existing dungeons
really? you are going to exaggerate that much?
they took away ONE reason to go for existing dungeons and that was liquid gold
if that was your only reason to do them you need to move where that liquid gold has moved. loot drops and dungeon tokens are still there, you can still acquire the unique dungeon skins and then theres the content itself.
Hi im bumping this topic rather than creating my own, i have seen the solution people have come up with where they do the heart on an alt that didnt have the heart yet to get the item and i am in disbelief at what terrible design that is.
what if we had complete map completion would we be expected to buy a character slot or delete a character just to get this one item to finish the legendary journey?
On the wiki talkpage though there is mention of someone doing it on a 100% character and i believe i have found the chest that guy is talking about only it is open and uninteractable so this whole terrible ordeal may just be a bug
not unless there was some kind of wardrobe system no, ive got plenty already
I like caithe – a lot more now that she’s a better fleshed out character through LS2.
Logan is and always was utterly forgettable. Eir is only a footnote because of Braham (and i guess her relation to Jora, if i recall that right). Zojja gets a nod on ascended weaponry, but she’s a little too… cliched a character to be really likeable.Rytlock, on the other hand, is a good character and is rightly getting fleshed out further. I’m happy with that.
think you are mistaken there, eir carved a statue of jora but is not related to her
plus i feel all the original destinys edge were fleshed out quite well between the book (Edge of destiny), the personal story and the storymode of dungeons
Honestly, HoT did not fail. But it wasn’t great either. I would say it is in the middle.
The good thing about HoT is the glider. And if Anet is going to bring gliding to Core Tyria, all the better. Let’s not say it will trivialize JP’s in core Tyria. How many times can you glide upwards?The bad thing about HoT is the same thing core Tyria is experiencing. Grinding. :P
a grindless mmo is just not something that will ever exist successfully, its a pipe dream
none of the grinding in gw2 though is required to be competitive so you can much more easily than any other mmo pick and choose what you want to do
that is amazing thanks for bringing it to my attention OP i want so bad
thats a dumb thing to say
asurans have 2 citys and neither of them are symmetrical
i dont think that works out, there are just too many people playing for monopoly to be possible with more than the rarest items
plus if the undercutter was not undercutting too steeply the person monopolising would lose out because of trading post fees
if the undercutter was undercutting steeply they clearly want the money sooner than later and dont care they could have gotten more
yeah its also like that in wvw, xp pops up all over the place and theres no reason to care because it doesnt do anything (other than be annoying by not doing anything). i wish anet would repurpose it
i enjoy collections myself
oh…. well that is dumb
whats it in aid of anyways? discouraging people leaving raid groups?
O_O
I dont get it…. are you complaining you cant get into a map or you are being blocked from the event or what?
If maps people are trying to taxi to are full you can either play join on gw2 (boring as hell) or try and start up your own map
perhaps if there were people on both sides of the api community who were interested this could be done that way
Theres only 1 thing I can think of that would require them to make GW3 instead of something else for GW2 and that would be if they ever decided to go 1 world no loading zones and im not convinced that is something they want to do
failure? i dont think it is, not from my perspective and i doubt from anets either since they are sticking to that plan of making more xpacs
it had flaws yes but what we did get was very good
We need a Key Ring…We need unified and simplified systems.
Not just for keys.
I think everyone is aware of the current flaws.Sure your suggestion is valid but the problem doesn’t have to exist to begin with.
Bad/Unhealthy systems have to be fixed at their core.
No more band aid tactics.
the point of all the different keys is that they have to be earned by doing content in that region, if it were simplified people would just find an easy farm and grind a billion keys. i think its actually a good system aside from the inventory bloat which a key ring would take care of.
PLEASE NOT A GEM STORE THING, keyring should either be like the account wallet how everyone just got it or perhaps more interestingly earned somehow in game, because if things keep going as they have where more and more types of keys keep getting added it will not be a convenience it will be a necessity
oh i see thanks
i was promoting crystals to orbs and ran out of incandescent dust
so i thought to myself why not promote the previous tier of dust via mystic forge but before i tried that i looked up the price and saw it was double….
anyone know what is the reason for this oddity?
kitten it is 12 days although tbh it doesnt really matter if its 12 or 100. thats what it takes to get this item and you either are willing to do it or you are not
With the 32 bit client i used to have a problem with the menu hitboxes all being off to the right from where they were supposed to be. I made a support ticket and the resolution from that issue came back as being to tick a box under compatibility settings of the shortcut that said Disable display scaling on high DPI settings.
This worked and all was well but today I had one too many crashes with the 32 bit version so I thought I would try the 64 bit client that is touted to help with that issue only my original problem with the menu hitboxes has come back and i do not even have the option to change that setting on the shortcut (it is grayed out and nothing I can think of makes it changeable).
i think theres a couple character model settings you can turn down a notch to help, one to do with quality and one to do with amount shown on screen, ive been using the normal client and just set those down to medium and havent had a crash since
when you consider it is per account not per character i think you should divide the requirements by 5 minimum and you will see it is not bad at all
you still get it in wvw but whats the point of it now? it doesnt in any way contribute towards wxp, and no longer contributes towards spirit shards, its just pointless
me thinks it needs to be rethought
exclusive lootz = yes
its only a chore if you make it one
can they not be sold to vendor?
only thing i hate bout swiftness is when it is surprise swiftness because that is what sometimes kills a jump for me. if you have swiftness on you pre the jump you should be able to just judge it with that in mind
Generally people don’t change if you tell them nicely. They will only act when they are emotionally involved.
Calling you out on being bad is TEACHING you how to be a better player. So instead of being the victim and playing dumb you should own up to mistakes and just accept that someone else may know more than you do.
Is it a nice way of teaching? No. Are there other ways to help people? Of course! But to really help someone would be time consuming and you don’t even know if they care about your opinions. However when you start attacking someone they will immediately focus their attention and read intently. Now how much is filtered because of anger we don’t know but surely some of the ‘mean advice’ must seep through even if they don’t admit it.
nope if someone is acting that way to anyone in map chat they go straight on my block list, everyone has to start somewhere and it does not help AT ALL when people act like its ok to attack them like that.
ive been quite fortunate with my gw2 first times and have had positive learning experiences that actually taught me what i needed to know, whether it was by being explained from someone or a group of us figuring it out together
i think thats a terrible idea
if you need to punish people in this way to get them to contribute then perhaps your guild isnt so guild like after all
https://wiki.guildwars2.com/wiki/Nuhoch_Alchemy
from the sounds of that it allows you to remove an effect their acid puts on you with your healing skill
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.