Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist
Okay, let me kick out one or two possible Costume Brawl skills for each set of Cultural Town Clothes:
NORN
~ Bear: Bear-Hug (damage + immobilization)
~ Wolf: Summon Wolfpack (quick zip in-and-out of 2-4 wolves)
~ Snow Leopard: Leap (damage+ knockdown)
~ Raven: Swarm (mad flapping, feathers all over, damage + blind)
HUMAN
~ Dwayna: Heal (regain a hitpoint; with appropriate cooldown)
~ Grenth: Spread Disease (AoE damage cloud centered around player)
~ Balthazar: Raining Daggers (A hail of daggers falls from the sky)
~ Melandru: Critter Assault (A small herd of bunnies, raccoons, etc. rush through for a quick nibble)
~ Lyssa: Mirrored Beauty (create a clone of yourself that makes an attack or 2 on an opponent adjacent to its point of creation)
~ Kormir: Justice is Served! (a couple seconds of retaliation)
ASURA
~ College of Statics: Golem Bomb (similar to the Golem-In-A-Box: http://www.gw2db.com/items/21716-golem-in-a-box)
~ College of Dynamics: Deploy Mallet and Deploy Boxing Glove (just like in the cartoons! Go-Go-Gadget!)
~ College of Synergetics: Ion Storm (swirling AoE aura for damage and stun)
SYLVARI
Cycle of Dawn: Sunrise (burst of light centered on player, blinds nearby opponents)
Cycle of Noon: Warmth (Restore a point of health with appropriate cooldown)
Cycle of Dusk: Night Falls (brief invisibility to other brawlers only! Onlookers would see the translucency effect.)
Cycle of Night: Lunacy (Image of the moon appears over target area of effect. Opponents take 2 hitpoints of damage per strike instead of one while inside).
CHARR
Iron Legion: Tanks a Lot (“Steamroll” straight ahead causing knockback along your path and leaving a tank-tread print on the ground)
Blood Legion: Berserker (Strike all adjacent enemies)
Ash Legion: Sneak Attack (Short range teleport, swing weapon at exit point, and teleport back to origin. Appropriate cooldown time.)
There ya go. It’s a start. Considering I know very little about Costume Brawl, what are your thoughts?
Hybrid classes are a nightmare to manage. At GW1’s peak it had something like 3,500 skill combinations.
I’m not a statistician, but that number seems extremely low to me. It might be the number of skill combinations for ONE Primary/Secondary profession combo, but there were TEN Primary Professions, each of which could have any of the remaining NINE as a Secondary Profession. So even the number of possible dual-profession combinations was significant, much less the number of skills they then had to choose from.
Even keeping in mind that a good chunk of skills were garbage or duplicates, you are right. The OP’s pipe dream would be a pipe nightmare.
Playing the Marriner’s Horn in front of our enemies would irritate them, so it decrease their boon duration by 10% because of its obnoxious noises. Not to mention, it would make them mad.
You don’t need any special in-game bonus for the Marriner’s Horn to make your enemies mad.
Besides, any such benefit would be countered by the fact that the sound would also make your ALLIES mad.
Please, ANet. We have the Marriner’s Horn. Don’t even CONSIDER Bagpipes for an instant!
Nobody knows exactly what ANet plans and how they plan to do it. Maybe not even ANet. Crying at this time is pointless. They have said they are going to do their best to avoid making people feel ripped off. Let them do their thing first, and then cry. (You know that however good a change it is, people will complain, right? It is a change that affects a lot of other things.) Afterwards though, when the dust settles, you will be able to have a character with both magic find AND great armor stats!
Suggestion to ANet: Let Armorsmiths and Weaponsmiths have another function: the ability to change gear with Magic Find into another viable type free of charge:
If a character is wearing gear with Magic Find, the Weaponsmith/Armorsmith will pop up a dialogue box saying “Oh, my! I see you have some gear with Magic Find that has been all used up. The Smithing Guild has authorized me to upgrade it free of charge!” At which point he gives the options for “No thanks, maybe later”, or “Great! What are my choices?”
If the player chooses to change some gear, a window will pop up with the offending item(s) and a prompt “What are you interested in changing?”. The player can either select an item, or back out. If he selects an item, the Smith says “Great! What upgrade would you like?” and the player will be presented with an alphabetical list of the various “legal” types (Apothecary’s, Berserker’s, Carrion, Clerics, etc.). The player can select one (“Are you sure?”) or back out. Make sure to include a description of what primary and secondary stats each named upgrade has.
Jewelry, Back Items, etc. would probably be covered by the Armorsmith, not the Weaponsmith. Whenever a character equips an item with Magic Find, all the relevant smiths should have an attention-getting big red exclamation mark over their head. The day they make the change, each character should receive an official e-mail informing them that the enchantment used to imbue equipment with Magic Find has been tainted by an evil Dragonspell; Dragons want all the magic for themselves. Weaponsmiths and Armorsmiths around the world can help you upgrade your equipment. But never fear! The Dragons didn’t foresee that you can get a Magic Find bonus in such-and-such a way!…
(edited by Hamfast.8719)
(EDIT: Hmm… looks as if the OP’s post got deleted or moved.)
Mentioned many times. ANet has already said they aren’t planning it. Too many variables involved (such as Personal Story, Cultural Armor, etc.) when it is simple enough already to just create a new character of the race you want to play.
Part of enjoying that race is the personal story, especially the early parts when you are still in your homelands. Leveling is boring, I know. Get some XP Boosters and get to work.
(edited by Hamfast.8719)
So…
Where is this I can farm 5-10 gold for an hour in PvE? A lot of people would love to know! (I about choked on my potato chips when I read that.)
We have a sign posted at work: We reserve the right to order only the material that you tell us to order, and not the material that you intended to order.
Maybe next time you won’t work so hard for something that isn’t what you want in the hopes that someday it will become what you desire.
Frankly, I wish there were more Legendaries without all the particle effects. (The “footsteps” are especially hideous to me). I LOVE the effect of seeing a starscape inside of Twilight. But as soon as you pull it out and start leaving a trail of black all over the place, I lose interest completely.
My Norn would definitely be the one running around in pink and purple.
Ahh… so the C C stands for “Crazy Cat”?
Imagine though, if you could dye your fur… a leopard could finally change its spots!
^ How do you know it was only one person? How do you know she really wasn’t botting? How do you know so much about the story?
If she truly was colorblind and played with sound low/off and was just farming herbs. She would have had to have gotten multiple reports to have been banned. One report will not ban anyone.
You talk about not taking a player’s word, yet you’re taking this seemingly unknown person’s word for it. Heck, it could be a made-up player for all we know.
She is a real-life friend and wife of another Guildie. She is not a seemingly unknown person. Her daughter that got her reinstated is another friend and Guildie. I have known them all for over 30 years. If you choose to think I’m lying, that’s your (wrong) decision.
I do not know for sure what made ANet come to their conclusion. But I do support the OP’s suggestion that a live in-game “Officer” may have been able to help avoid all the unpleasantness she experienced.
Calm down. It isn’t their fault. The forum has a horrible search function. If you look for anything more than one word, you almost never get any results.
I just went to the top level of this forum and searched for Race change. All I came up with was your entry here.
But yes, guys. Too many things involved in that. Personal Story, Cultural armor, etc. all teamed up to make ANet say no.
One of my Guildies is a home-all-day housewife. She plays a lot, and is into crafting in a big way, so she harvests a lot.
She is also colorblind, and generally plays with the sound off or low.
A player observed her running around doing very little except harvesting. He tried to whisper her, but naturally got no response because she didn’t hear the ping and she can’t see the purple-on-dark text. The player made the assumption she was a bot, and reported her. It resulted in her being banned for two days before her daughter could get her reinstated.
ANet should never have taken the player’s word. I don’t know why they would ban a real, harmless player without gathering some more evidence first. Summoning an in-game official might have been able to prevent it, if they had some good attention-getting ability. Like maybe teleporting the player along with the Official’s toon to a private instance where they could have an uninterrupted chat.
It would probably mean new employees for ANet. Around-the-clock policemen for each server. And warnings / penalties for abusers of the summons.
I always forget food buffs. Out of sight in my inventory, out of mind.
We need to be able to right-click a food item (stack of food items) in our Inventory and select the option “Make Shortcut on Desktop”. Then it would put a single inventory square down near your skill bar; a duplicate of that spot in your inventory. Perhaps the food buff time remaining icon could go above it as well.
(Scroll up 4 posts, Zachariah… I addressed exactly what you’re mentioning concerning the other races.)
As far as designing them, make them dye-able. That way you can make a black bear, polar bear, brown bear, whatever you want. Your golems can be whatever color, etc.
Absolutely dye-able! Clothing and Animal Spirits alike! I’m sure we’d get some “crazies” running around as pink and purple Snow Leopards, but that’s better than everyone in town looking identical.
I don’t do much Costume Brawling except when it’s part of the daily achievements. Anyone have some neat ideas to help the developers along in that area? Any Costume Brawl skills that would be fun to include for any of the specific “outfits”?
(edited by Hamfast.8719)
See what you think about my idea:
Forgive the length of this part of the post. Here’s where we get a little more creative.
It would be more work, and I could use some help with ideas, but what if the other races also had access to a set of cultural town clothes? (Gotta keep things fair after all!) Something that is essentially “useless”, but fun and colorful for downtime socializing. Perhaps related to choices they made in their character creation that don’t seem to be relevant anywhere else. Let me see…
Asura could have some sort of clothing based on their college. Statics would be mechanical-looking, or robotic. Dynamics would be a wild and crazy “Rube Goldberg Device” outfit, with crazy gizmos that pop out occasionally (a cuckoo bird from his watch, etc.) Synergetics wardrobe would have weird, mystical particle effects (tied in to specific emotes, maybe?) Like the Norn Animal Spirit Town Clothes, each would have its own Costume Brawl skill bar.
Charr clothing could be tied into their chosen Legion. Even the downtime outfits would probably be militaristic. Or do we want to go fully Roman and outfit them with legion-specific togas? Most likely they’d have Legion-appropriate weapons handy for the Costume Brawl.
Humans could maybe have clothing designed with their patron deity in mind. Dwayna outfits would be white, light blue, and/or silver and be feathery. Something akin to Lady Kasmeer Meade’s latest outfit. Grenth’s followers could have clothing very at home during Halloween… maybe with a faint greenish cloud around it. Balthazarites would probably have something akin to CoF armor. Melandru’s children would have animal skins, and maybe something like the GW1 Elite Druid’s look. The Lyssa outfits would be the long, sleek, alluring and graceful sort. And Kormir’s followers might have something akin to Lady Justice, complete with blindfold.
Sylvari cultural outfits could be tied into the cycle during which they were awakened. I picture a very plain robe, with areas that you can “see into”, similar to the Legendary Greatsword Twilight. Looking closely you could see a scene depicting that time of day.
Whew!
Sorry again for the length. This additional suggestion would be much longer in implementing, since there is nothing currently in place like there is for the Norn. It would all be fresh artwork. All should have appropriate Costume Brawl skills, and all should just be a single item, not separate costume parts to be mixed with other sets.
Lots of extra work here for the game developers. Mainly I hope for a “Great idea! We’ll do that!” response for the Norn. The rest of this mess here is just stuff that might be “cool” and keeping in fairness to the non-Norns.
Ideas?
(edited by Hamfast.8719)
Coming into the game from GW1, I expected the Norn to be shape-shifters. Instead, their spirit form lasts what… 30 seconds, with 4 minutes of cooldown? The result of that terrible ratio is that I almost never see any player character Norns use those skills.
How about some Norn-character-only TOWN CLOTHES that let them appear as their spirit animal whenever they wish? (One-piece, like the Pirate uniform. The models are already in place, and we want to make it easy on the artists so that this idea has a chance of being implemented. No Aviators on that werewolf, please!) I suggest mailing each Norn a free set of Animal Spirit Town Clothes based on their personal spirit they chose at character creation.
…Maybe even a Costume Brawl skill set?
It’s way too late to make dye account wide. I have 8 characters, and each have oodles of dyes both found and purchased, including multiple copies of Abyss and some more expensive ones.
It would have been my dream when the game was new. But if they changed now I would effectively be out hundreds of gold wasted on duplicates. How would you compensate me and the many other players in the same situation? If you returned all my duplicates to my storage so that I could put them up for sale,
a) I would not have enough space in storage, and
b) the prices of dye would fall way down, and I would never make back my money.
So NO to part one. It’s just too late now.
The description of the Gold Hoarder achievement says Have 1,000,000 gold in your inventory at one time.
No way!
I am sitting at 25% towards the completed title “Golden” for having 50 gold in my Bank, so I assume that means 200 gold at one time is what’s needed for 100%? (Yes, I am looking at my DESKTOP, where it gives the percent of the total, not the percent of a particular tier).
And don’t they mean in your BANK at one time? I didn’t get the 25% notification popup until I moved the money OUT of my inventory and INTO my Bank.
I see the Golden title around a fair bit, and I can’t believe that many players have a million gold. (Heck, I can’t believe ANY players have 1 million gold. If I am wrong, give me the precursor and any other transferable materials required for “The Flameseeker Prophecies” and I will shut up and go away.)
Please correct / clarify. Thanks!
I’m certainly not afraid of it or anything. I just MUCH prefer the old look. It was a great mini for my Mesmer… looked sorta like a floating crystal ball. When they turned it into a bug, I sold my mini.
Why take an Air Elemental out of the air and make him ground-bound? Still doesn’t make any sense to me.
lol i was a bit over the top when i said that but nope im smarter then you. i created my first pc game when i was in 7th grade i skipped 6 and 11th grade so i don’t think im stupid
Wow.
Please copy and paste your post into a program with a grammar checker. The stupid people are the ones who let you skip the 6th and 11th grades.
NO to your proposition. Even with downscaling I can still steamroll the lower level areas.
Dungeon in the Divinity’s Reach sinkhole.
Oh, no you don’t! NoNoNo!
No more dungeons inside cities please!
I will try to apply it to a cheap-o pair, but in the preview for my Elementalist and Ranger characters, they are stripped to their undies and it says “Unusable By Your Profession”.
EDIT: Okay, it does work. Still looks very heavy-armor. They really need to make it properly previewable. Neither is really appropriate for any of my 8 characters.
(edited by Hamfast.8719)
Are the Radiant and Hellfire goodies for Heavy Armor Professions only? It doesn’t say so in the tooltip. It says any gloves. Or am I trapped with it because I happened to accept mine with a Heavy Armor Character? I have 6 more professions who would like to see a version for them as well.
It happened again last night (once again helping a Guildie on Claw Island). It has been suggested that it doesn’t activate against things for which I get no XP. I am downleveled, so it’s no walk in the park. I wasn’t watching my XP bar, but I assume I should be getting experience.
Please fix this bug. I can’t find a workaround like my Waypoint fix while I’m in a Storyline instance.
Also, if a free Precursor was given to all 50/50 players, it wouldn’t be considered “entitlement”, since it would be deserved.
Your character’s GW1 ancestors “deserved” and got rewards for their accomplishments.
They left you a beautiful Hall of Monuments, and you let it fall into disrepair. I think they would be ashamed to see how their descendants have treated their legacy. Be glad they put you in their will at all.
Besides, they didn’t have precursors in GW1. How are they going to leave it to you in GW2?
I love the downed state in PvE. Some Professions definitely need some “fixing”. But some of my most exciting moments are fighting to rally and then come back to win the battle.
I know zilch about PvP, and I’m not quite sure what’s with the “[F] Finish Them!” crud in WvW (that doesn’t seem quite right). As long as they don’t remove it from PvE I see no reason why they can’t take it out of the the other aspects of the game or otherwise change the mechanics of dying.
Add Inspecting players/profiles so we can see their build and or items
I have no problem with people inspecting me to get the SKIN names of my items, so they can hunt for the pieces they like for themselves. Let them see “Gladiator’s Helm” or “Feathered Boots” – the name of the skin. But not “Berserker’s” or “Cleric’s” or anything that will give them a reason to pass judgement on my playing style.
As far as BUILDS go, a total idiot with the build you think is “best” can be defeated by a good player with an oddball setup. The only way to truly judge someone is by their performance. Guild Wars 1 and 2 are about SKILL, not items. You are looking to pre-judge people, and prejudice hurts everyone. You may miss out on a good helping hand if you refuse to team up with someone based solely on their build.
If you log out of a character and log back in the Chat will stay set to Guild…
The reason it doesn’t do this when you CHANGE character is because you can have different characters in different guilds. By resetting the Chat to /say there is a system in place to remind people that they aren’t necessarily talking to the same guild as they were on their other character. I realise that this can be inconvenient when all your characters are in the same guild, but it’s there for a reason and it isn’t a bother.
It is a bother. That’s why I want it corrected. But there’s always a compromise; they could put the Guild TAG into the equation, so you see you are addressing Guild [PoP] or Guild [ATM] or whatever.
As to the dye, are you seriously changing your armour’s colourings often enough for this to be an issue….
Yes. I fiddle with it all the time. Lots of armorholics do.
you can copy ingame if you use the shortcut for copy and you can past the same way.
the shortcut is “ctrl+c” and past is “ctrl+v” on windows
Thanks, Korsbaek… I’ll give that a try!
The good news is that I cleared the Jaguar before I became petrified. The bad news is that when I became flesh again I crashed into the Mystic Forge.
I’m not certain if this is what you mean in point #6 or not…
I would like to see the TOTAL number of objectives needed to COMPLETE the title track, not just how many we need to get to the next tier. Right now to get that information I have to select it for viewing on the desktop and then hover over it to see my ultimate goal.
I guess having tiers is important in that we get Achievement Points along the way, and not just at the very end. But please let us know at a glance how far we are from the very end.
THIS omg… I would also ask it be put on specific armors too (mostly shoulders)
Shoulders! What’s with the enormous shoulder armor that’s floating in midair?
Yes, Gabby! An important one! Ranger Pet names too! (You should be able to name ALL of them and have it stick. How much space on their servers does a brief list of names take up?)
GW2 doesn’t remember all of my settings when I log out and back in again. Please remember:
- My CHAT preferences. I always use the Guild tab, and always set it to speak in Guild. When I switch characters, the Guild Chat window has reset iteself to speak in SAY. I can’t count how many times I’ve accidentally told the local crowd “BRB – Potty”.
- My DYE SORTING preferences. It is only logical to sort by HUE, especially as we get more and more dye. Occasionally I will temporarily sort by MATERIAL (metallics have more contrast). But what the heck good is sort by “SET”, and why do we always default to that when we restart the game?
- My GW-MAIL Messages. There is no send-to-multiple-recipients ability, so please don’t erase my message from the body of the letter when sent. Let me select a new recipient and resend the same info again without retyping (as there is no copy and paste ability).
- My NOTIFICATIONS. If I minimize my Daily Achievements, I want them to STAY closed until I open them again. And if I open them, I want them to STAY open until I close them again. Right now they have a mind of their own. (This is not a log in/log out issue. It never holds your preference for any length of time).
Yes, YES, Y E S !
I suggested this before and got negative feedback in the forum. Glad to see there’s some support now.
Even scaled down, all my Asura’s weapons drag on the ground when sheathed. (Many are POSITIONED wrong. Shrinking could help.) And I just despise oversized weapons in general. They look stupid in my opinion, not “awesome”. Don’t get me started on that Lamp Post that they call a Legendary Hammer.
Ahh, yes… another thing I would like to have a toggle for: Player Locations like in WvW. In GW1 we could see where people were clustering and go take a look at what was causing all the excitement. This would help people figure out where to go for Living World and Festival events and things like that.
It would also be nice if Guildies were Gold dots and Party Members were Blue dots, etc.
Player dots should FADE when coming into contact with other map items. Several times I have been unable to locate Waypoints in WvW because some stupid Commander was hiding it with his icon.
The Guardian Trait RENEWED JUSTICE is supposed to recharge Virtue of Justice when I kill a foe. Several times now, it has quit working for me. This seems to happen mostly after having done a LOT of killing, so possibly I am running into an upper limit on the number of times it will do its job in a single session?
I ran experiments the last time this bug affected me. I waited about 5-10 minutes between fights, then attacked lone foes using Virtue of Justice. No change; it still wasn’t being recharged after I killed them. So a “cooldown period” wasn’t helpful.
The bug finally fixed itself after I used a waypoint (far enough away that it required a loading screen) to “reset” myself.
This bug was a major pain when I was doing Claw Island (tons of bad guys), and another event involving wave after wave of enemies. I rely on my Virtues a fair amount, and lacking the Renewed Justice effect had me hurting at times.
Please check into what is making it stop working every now and then.
I LOVE the downed state! Awesome part of the game! I might tinker with some of the skills for some of the professions, but on the whole it is exciting and fun when you can fight your way back from the brink of defeat and go on to victory!
This does belong in suggestions. My suggestion is that you take some of the tips here, hunt for tips elsewhere, and study what the downed skills for your specific profession do. Then go PRACTICE someplace with the goal of getting downed and improving your downed strategy for recovery.
(Create a new character for this. It won’t break the bank in armor repairs if it takes longer than expected to get yourself up to speed.)
Okay, good to know. We are actually UNLOCKING the skin for our account, and can then take as many as we want just like the Hall of Monuments. That could be made clearer in-game somewhere. I’m seeing a lot of frustrated people here. We see “Soulbound” and get scared.
I bet in two days a lot of people will try to unlock a second identical weapon to the one they already have. (Such as dual-axe wielders). I hope you have a message in place that will tell them “You have already unlocked that skin for your account”.
You intended Lee. Maybe you accidentally typed it wrong yourself. That might really be an uppercase “i” and not a lowercase “L”. Try deleting it spelled i-e-e.
Old MacDonald had a similar problem with e-i-e-i-o.
When you mouseover a Zenith Weapon Skin in your Achievement Rewards Chest, it says Soulbound on Acquire (which turns out to be the case).
But if you right-click a weapon and then PREVIEW it, hovering your mouse over the weapon icon in the preview pane reports it as Account Bound.
Please fix this A.S.A.P. to avoid confusion.
What is wrong with Account Bound (so you can’t sell it or trade it) and then Soulbound on USE? So many people are not looking carefully enough and realizing that the character who accepts the reward chest will also be Soulbinding the skin.
You can’t do that with everything. For example, doing a “collection” event. One character could collect a whole bunch of a certain item, and then give it to another character on the account who didn’t do the event. That character could then cash them in and get credit for doing no work. (Sure, the PLAYER did the work, but the second character might not be able to do the event otherwise if he’s too weak. They are trying to prevent things like that.)
But yes, Soulbound is WAY overdone. Case in point; the Dragon Bash fireworks. Why on earth should they be SOULBOUND? They are a “toy”… an entertainment item. Making them Soulbound means you can’t stack all your characters fireworks together in the bank for the next festival. (And they are SLOW to launch, so it will take a long time to get through all of mine. They should be like the Box ‘O’ Fun fireworks.) Almost everyone I know immediately deletes them.
They need to revisit “Soulbound” and make it apply mainly to quest items.
Been waiting since last night for the escort mission to the Temple of Balthazar to get started (Borlis Pass server). We weren’t even to the steps yet, with Vigil morale still about half, when the event just ended. Poof.
Needless to say, I’m a bit disgusted. (Worst zone in the game… all waypoints still contested all the time, and escort missions always bugging on us.)
I thought I was creating a MALE Charr. This is what they gave me:
I just finished helping a Guildie through the first Claw Island mission. For the duration of the Personal Story instance, my Guardian’s Radiance Trait “Renewed Justice” was not recharging Virtue of Justice upon killing a creature as it is supposed to.
Afterward, it worked just fine as I stepped out into Gendarran Fields for a test.
Bug while in personal stories? Bug in that particular personal story? One-time weird glitch? I dunno. I’ll update if I notice it not working again.
The argument against “inspecting” is that elitists would use it to exclude people based on their setup. If all you want is to know the names of the various armor pieces and weapons, and you don’t care about the stats, then I don’t see an argument against making that information available.
Seeing stats leads to discontent, though. Besides, the other player might just be doing better than you because they are more experienced. (That is the main idea behind GW2 combat anyway… that SKILL should dominate over equipment. It’s also what makes elitists so ignorant; they believe that just because you aren’t running the build they want you to run, that you aren’t effective).
The mini-map is an important part of our on-screen information, but it hardly has any options we can control. As more stuff is added to the game, it is becoming more cluttered.
The big full-screen map has a little EYEBALL icon in the lower left that allows us to toggle certain features from being seen on our map. (See picture below). The mini-map would be SO much better with this feature!
Things I would add to the toggle on/off list:
- Commander Icons
- Personal Story Icons
- Breadcrumbs (the little trail of dots showing where you’ve been)
- Dynamic Events
- Compass Indicators (N,S,E,W arrows. ALL FOUR!)
- Asura Gate Destinations (tooltip info when pointer is over the gate icon).
I have heard good arguments both for and against having each of these things on the mini-map. That is why it needs to be a TOGGLE so that everyone can choose for themselves what they think is necessary.
If I missed anything, let me know what you would add to the list and why. (If you want something, then why is not really important. Everyone wants what they want. That’s the whole point of giving us options. I am just curious.)
(edited by Hamfast.8719)
The female Sylvari (specifically the Ranger… I can’t speak for others) does not change up the “grunt” she makes when jumping. It is almost always the same one, and it gets REAL annoying, especially in a Jumping Puzzle.
I know most races seem to have at least a half dozen different sounds they make (or none at all) when they jump/land. My Sylvari female almost exclusively makes a grunt when she leaps, and a moment or two after landing makes a lower pitched grunt. Same one almost every time over and over.
Please address this. I haven’t noticed this issue on any other characters.
…still waiting for the Molten Pick to make a return, if only temporary. I have some more gems burning a hole in my pocket.
Word of note to people considering this axe, it is by far the most lacklustre of the trio. … It is much worse than even the Sickle.
You are joking, right?
Lightning blasts the tree with each strike, and on the third there is even a little flame. That is more lackluster than a golf swing followed by a popping sound and a fountain of water?
Good job on this one guys. Got it right in one. (I guess the Sickle kinda made you think harder on this one, eh?)
Yes, Varkronn, a true lightning blast would probably knock your character on his butt – which would actually be kinda fun I think! But overall I think it’s as good as the Pick. Only minor criticism is the timing of the chop and when the lightning hits. But I suppose it’s possible that the different races swing at different speeds, which perhaps made it more difficult to program. (The Asura take an extra 4th whack with the picks, I know. But they tend to be greedy.)
EDIT: I would still prefer to chop down the mightiest tree in the forest with a HERRING!
But maybe THIS will get you in the mood for a little tree-chopping:
(edited by Hamfast.8719)
I am saddened by the lack of cultural armor for Sylvari players as compared to Sylvari NPCs.
I am bored by anyone wearing NON mix ‘n’ match armor.
I despise trench coats.
What to do for a Sylvari Ranger? Here’s what I came up with:
Head: Vigil Mask (she is Order of Whispers, but they have their sneaky ways!)
Shoulders: Cultural Tier 3 Firstborn Shoulderguards
Coat: Cultural Tier 1 Nightshade Coat
Gloves: Cultural Tier 1 Nightshade Gloves
Legs: Prowler Pants dyed to make the shirt appear longer
Boots: Cultural Tier 3 Firstborn Boots
Looks “Rangery”. Looks sleek. Looks very cultural. And NO TRENCHCOAT! (Yay!)
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