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Stop worrying about how other people play the game and you will enjoy yours more. I see a few comments in these anti-train threads that I think are either unfair assumptions or flat exaggeration.
1. Assuming new players are a bunch of imbeciles. It seems the anti-train crowd assumes that new players will stumble across the champ train in Queensdale and just get stuck there and never do anything else ever. If they do finally break free it is assumed they will just be a bad player and somehow ruin the game for the anti-train players. Apparently it is assumed that new players are too dense to see all that other stuff on the map, all these prompts to do other things, all these different places will go and just assume that the champ train is the game. Apparently new players will stumble across the champ train and come to the conclusion that GW2 is the smallest MMO in the history of MMOs.
2. Exaggeration on the impact it has in /map. I do the champ train on and off a few times a week when I’m leveling an alt or just want to relax and goof around for a half hour or so while waiting for something else to start. When the champ train became a ‘thing’ there were a fair amount of arguments about champ sniping. The train has been going on so long now that almost everyone is used to it and doesn’t even comment when it happens now. I guest on a few servers and this seems to be the norm at this point. The only time I see problems is when someone goes out of their way to disrupt the cycle and then taunts the people in the train (since we are all assuming here, perhaps some of the anti-train people posting in this thread). Some players seem to have made a career out of that but even then usually once someone says something everyone else says something like, “Oh, that’s just so-and-so. They always do that just ignore him,” and that’s the end of it.
3. People should be doing “X” and “X” to level or farm because it is better. See my first sentence in the post.
You may feel that doing dungeons and WvW or what ever is a better way to play and more fun. That’s fine but just because you disagree with another play style doesn’t mean you should dictate how others play the game. If you don’t like the train then don’t do it. What are you doing hanging out in the human stater zone to see how apparently disruptive it is anyway? Shouldn’t you be doing a dungeon or fighting Teq or something? Or maybe if you are so concerned about new players go find some and show them around other parts of the game. You know, be proactive and help them avoid their impending doom of getting sucked into the champ train. 
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One thread below yours as of the time of my post:
https://forum-en.gw2archive.eu/forum/game/gw2/Bring-an-end-to-Queensdale-champ-farm
…………..
They should just announce they are freezing the AP leader board in a month. At the end of the month give the person in first a mini and and XP booster with a note saying, “You win,” then freeze it and be done with it.
And why should everyone else trying to get a lot of ap not have the same opportunity that you have/had?
Because it is too hard. They have to spend hours not having fun to get their AP. It just isn’t fair to them. :P
Malediktus was simply pointing out that you can’t have completed every single achievement ever if you weren’t here at launch.
Oh that is what this means:
Malediktus.9250:If someone says he likes dailies and is a completionist but barely played any or none tPvP and not even close to top 1000 AP either NA or EU, I consider him to be a troll.
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Why would a completionist spend more in the gem store? There is no reason for them to do so because they are just there for points that you can get without spending a single penny beyond box price.
You clearly don’t understand. We don’t play this game solely for achievement points. We play this game because it has so much potential to be fun, when we’re not grinding dailies.
Way to bold one part of one of my posts so I’ll do the same by sectioning off this part of your post.
Why don’t you just play to have fun then if it isn’t such a big deal? Answer that directly please.
I do, after dailies. Sometimes during dailies, but it depends on the day.
So for you fun is second to points? This is a game and the object of participating in a game is to have fun. If you can’t prioritize that I don’t feel sorry for you.
Like I said, if you don’t get it, you never will. Points are fun in a way, but when I have a time limit (one day, 7pm is reset for me) there is pressure to finish them so I’m not missing out. Some days, depending on what the dailies are, that doesn’t leave a lot of time for ‘just fun,’ which is almost always WvW.
Either way, I never asked for you to feel sorry.
Yet you want to change the game and cap points to fit into your play style which is not so much based on fun but to keep up on a leader board with fun coming later if it fits in. This is something that would have a huge affect on everyone one else, the 99% of the player base. For some reason you top 100 folks seem to think that your ‘completion’ effort is more valuable than everyone else and you threaten to quit or not buy gems. Look at your buddy ‘Malediktus’ above who says if you don’t have X amount of points you are a troll and don’t matter.
The major fail really is having an achievement point leader board to start with. Anet should either nuke it or reset it with updates. Mostly just nuke it because all it is at this point is a measure of people that started playing first. If they nuked it then maybe you could start playing for fun. What do you say?
Why would a completionist spend more in the gem store? There is no reason for them to do so because they are just there for points that you can get without spending a single penny beyond box price.
You clearly don’t understand. We don’t play this game solely for achievement points. We play this game because it has so much potential to be fun, when we’re not grinding dailies.
Way to bold one part of one of my posts so I’ll do the same by sectioning off this part of your post.
Why don’t you just play to have fun then if it isn’t such a big deal? Answer that directly please.
I do, after dailies. Sometimes during dailies, but it depends on the day.
So for you fun is second to points? This is a game and the object of participating in a game is to have fun. If you can’t prioritize that I don’t feel sorry for you.
Why would a completionist spend more in the gem store? There is no reason for them to do so because they are just there for points that you can get without spending a single penny beyond box price.
You clearly don’t understand. We don’t play this game solely for achievement points. We play this game because it has so much potential to be fun, when we’re not grinding dailies.
Way to bold one part of one of my posts so I’ll do the same by sectioning off this part of your post.
Why don’t you just play to have fun then if it isn’t such a big deal? Answer that directly please.
If someone says he likes dailies and is a completionist but barely played any or none tPvP and not even close to top 1000 AP either NA or EU, I consider him to be a troll.
Same if someone says everything is fine without actually caring about achievements.
Well then, I guess you will consider what you want, but you are most likely wrong. You are putting too much weight on your own achievement points to try to make your point. You are mostly saying you are more important because you have more points and anyone with less than what you consider is appropriate is a troll. That is is very weak and sad argument. You are not helping your ‘completionist’ cause with such things.
This isn’t some new lesson you have shared. If it says, “a chance for” or anything along those lines you should avoid it at all costs.
And from a business standpoint, who do you think is online most? Who do you think is most likely to spend real cash on gems? Yeah, completionist AP hunters. I trust in ANet to find a happy medium at some point, I just wish they would acknowledge it. :\
Why would a completionist spend more in the gem store? There is no reason for them to do so because they are just there for points that you can get without spending a single penny beyond box price.
I’ve spent over $600 in the gem store since I started playing. Achievement points didn’t drive my purchases. I made my purchases based on things I wanted.
Being online most =/= spending money by a long shot. In fact I would argue that those not concerned with completing things are more likely to spend more in the gem store to get what they want.
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Open world PvE dueling, no thanks. Allowing dueling with PvE gear in an arena or other designated area, sure.
The achievement point leader board should never have existed to start with. It isn’t a measure of skill but more a measure of people that play a lot more than others since launch. There is no real value in it.
They should reset it every quarter and then maybe it would mean something.
If they did, the vast majority wouldn’t even notice.
I agree. Most of us don’t care about that. I didn’t even know there was such a thing until a few months into playing and seeing it linked on this forum. My point is that achievement point leader boards don’t mean a much. There is no reason that Anet should cater to people trying to make it easier to maintain their spots on the leader boards. However, if Anet want’s to make the achievement point leader boards a thing to be noted they should reset them a few times a year. As it stands now the achievement point leader boards means, “I was here first and want to do the least possible to stay here.”
In the mean time I am working toward my achievement chests. I don’t want some cap on how many points I can get a day just to appease those in the top 100. It won’t happen anyway so I’m not sure why I am even posting here LOL
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The achievement point leader board should never have existed to start with. It isn’t a measure of skill but more a measure of people that play a lot more than others since launch. There is no real value in it.
They should reset it every quarter and then maybe it would mean something.
If it says anything along the line of “a chance to receive” in the gem store avoid it at all cost.
I don’t mind telling people what my name is, but I want it to be on my terms, who I choose to tell. When I made the account, nowhere did it say that every person I party with or mail or whoever’s in my guild would see it, nor did it say (as far as I can remember) that it would be used as my forum display name. I’ve never played a game where the account name is on display for all to see, only character names.
Your display name seems pretty generic really. It doesn’t really tell me who you are in real life unless you are the head coach of the Pittsburgh Steelers. :P
I have a six pack… in my fridge but not for long because it will be in my stomach soon. 
Knowing that you have no shot at winning because you got thrown in an overflow/didn’t wait an hour before start is unacceptable.
That was/is the same problem with Teq. I just cast my vote against this type of content/guest wars 2 by avoiding it all together. It is really the only way I can show Anet I don’t care for it even if I am just a tiny number.
Trogdor? Isn’t that a name of a troll in the Shiverpeaks? :P
Burninating the peasants!!!
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As a Guild of One, i fully support this idea! Not.
Uh. I’m not in a guild either. Why? Because most of the time, the uselessness outweighs the usefulness (not too mention the fail guild after fail guild gets old). I fully support GvG open world. As I stated before, it may even actually make being in a guilds appealing.
Seems you have not found a good guild that would take you then. What by the way is a fail guild? It isn’t the fault of the game you can’t find other people that want to play with you. :P
A fail guild is one that does nothing or barely does anything; dungeons, wvw, missions but most of all…chat. I’ve lvl’d enough 80s, all of which had a combination of exotics/ascended gear. I can honestly say 90-95% of that gear, on all toons, was from pugging it. Outside of getting that quick exotic backpack, id rather rep my own one man guild for extra bank space.
Well there are plenty of guilds that don’t fit into your ‘fail guild’ criteria. I suppose you should look around. It isn’t the fault of the the game that you joined ‘x’ guild that spammed /map and then let you down. Joining a good guild is part of the game, shopping around to see what fits your needs. Meeting players along the way in a guild to see if they would make a good fit. Heads up, if they are spamming /map then they just want numbers and don’t care about you.
But hey, since you want GvG PvP in PvE you better find one soon. Wait, never mind GvG in PvE won’t ever happen. Thank goodness.
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As a Guild of One, i fully support this idea! Not.
Uh. I’m not in a guild either. Why? Because most of the time, the uselessness outweighs the usefulness (not too mention the fail guild after fail guild gets old). I fully support GvG open world. As I stated before, it may even actually make being in a guilds appealing.
Seems you have not found a good guild that would take you then. What by the way is a fail guild? It isn’t the fault of the game you can’t find other people that want to play with you. :P
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Sorry the wall of text killed me after the first few lines.
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The point is to bring activity to a map, regardless of what that “life” is doing on the map. Ppl that aren’t going to do a temple because they’d rather be pvping wouldn’t be doing the temple regardless.
Which is why PvP is not needed in a PvE map. People go to PvE maps for PvE. Adding a bunch of people fighting each other isn’t going to enhance that experience. It will just add a bunch of junk talk to /map.
Adding PvP to PvE maps as a means to populate and enhance the PvE experience isn’t the answer. Anet giving good reason for PvE players to spend time in those maps is. Perhaps a once daily chest hidden in each region with a guaranteed rare would populate maps more.
Having a bunch of people fighting each other in a PvE map might add more ‘life’ but not in a good way and not in a way that benefits PvE players. I mean come on, if adding artificial ‘life’ to a map was important why not have a daily where you have to stand in some map for 10 minutes. Hey it would add ‘life’ because there would be a bunch of people there, right?
PvP is not the answer to populating PvE. It would just add noise.
Meaning, my issue isn’t solely having to do with open world pvp. Its populating the maps/making leveling more interesting/making the point of playing an MMO more prevalent in GW2.
Again, what benefit to PvE maps would come from populating the maps with people PvPing? It would just add noise and be of no benefit to people that are there for PvE. “Hey glad the map is filled there is this temple event up let’s do it.” “Sorry bro too busy fighting other players for that.”
Populating a PvE map is one thing but if it is populated with PvP then it is nothing but a WvW hybrid and brings no actual quality to those engaged in PvE.
If all that is important to you is a populated map then there is always LA.
I rather have that instead of…
“Hey guys, lets go kill this boss!”
“Guys?”
“Anyone?”
Why? What would be the point? There is no benefit to populating PvE maps with players that are not into PvE aside from more people chatting in /map. If you want that LA is the place for you. As for your example:
“Hey guys, let’s go kill this boss!”
“Guys?”
“Sorry dude we are busy killing each other.”
The end result is the same but with a bunch of people in PvE not interested in PvE.
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Sell old video games you might have, find some odd jobs, skip some trips to a fast food joint, sell other odds and ends you may have on eBay, buy your new card. You might be surprised that you can draw the money together sooner than later. 
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Meaning, my issue isn’t solely having to do with open world pvp. Its populating the maps/making leveling more interesting/making the point of playing an MMO more prevalent in GW2.
Again, what benefit to PvE maps would come from populating the maps with people PvPing? It would just add noise and be of no benefit to people that are there for PvE. “Hey glad the map is filled there is this temple event up let’s do it.” “Sorry bro too busy fighting other players for that.”
Populating a PvE map is one thing but if it is populated with PvP then it is nothing but a WvW hybrid and brings no actual quality to those engaged in PvE.
If all that is important to you is a populated map then there is always LA.
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Keep in mind, I’m not really interesting in putting pvp gankers in maps. I’m more interested in putting LIFE into these dead zones. Those horrible world events/living story events that Anet seems to keep shoveling out a dime a dozen does NOTHING for the ever returning problem of dead maps/zones.
For people only interested in PvE what good would it do to put a bunch of PvP players in a map and make it more populated? It would only mean you have a bunch of people PvPing all over and not contributing to PvE. It would just be adding noise with no real benefit to PvE. It would be like adding some PvE aspects to The Mists and while you are trying to PvP you see a bunch of PvE players attacking mobs or what ever all over your fight. It would just be noise.
2 of the 3 game modes of GW2 allow PvP, WvW and The Mists. There are plenty of opportunities for those that want to fight other players right there. For those of us that don’t want to see it and don’t want to see chat channels tarnished with PvP banter there is PvE. I choose to keep it that way. Thank you.
One thing I see in the ‘race change’ threads often are statements about how much time they have in their character but want to change to a different race. I don’t get this at all. How much time spent playing a character does it take before you decide you don’t like the race you are playing? I know from my experience it didn’t take me long to discover I don’t like playing Charr so I nuked it a rerolled. The same thing for me was playing a Norn. After my first jump puzzle I said ‘no thanks’ and rerolled. I didn’t just keep playing it despite how much I disliked it for the heck of it.
Why would they since dungeons don’t have an affect on PvP? Where as inserting PvP into PvE would indeed have an affect on PvE.
Of course development of dungeons has an impact on PvP. Its the most reasonable argument against developing open world dueling (IMO). Every dime spent on one aspect of the game is not being spent on another. Opportunity costs. Unless a developer has essentially unlimited resources anything added to the game is comeing at the expense of something else.
That doesn’t fit into what you said about dungeons and elitist jerks. That was your argument for dungeons having an affect on PvP.
I hope that PvPers would not oppose the addition of new dungeons because so many participating in this sort of PvE content are obnoxious, elitist, jerks.
So is it there should be no development of dungeons because it hinders development of PvP or should there be no development of dungeons because people that run dungeons are elitist jerks? Pick one.
Anyway, life calls. Have fun bashing your head against the monitor with this pro-dueling stuff.
Dear PvP,
We understand that you want to fight each other. We understand that you want to fight when and where you want to fight. However, we don’t want you here. We don’t want the garbage talk that often accompanies PvP. We don’t want to be at a bank, trading post, crafting station, merchant etc. and see your attack skills all over our screen. We don’t want /map and /say filled with PvP banter.
We understand that many of you would not abuse a dueling system. However, for each of you there is another person that will. This person doesn’t understand the spirit of competition and will want to cause as much trouble for as many people as they can. They will go out of their way to be as annoying as possible in an effort to “look cool”. They will invade chat channels with their ‘leet’ talk and do their best to annoy other players as much as possible. While you may not be that person, unfortunately that person does exist ten fold.
We would however be okay with having dueling arenas where you could duel your hearts out. This would allow you to duel and test builds as you say you want to without allowing your not so admirable pro-dueling friends from trashing the PvE environment. You can go there with your friends, guild mates, or anyone you challenge to a duel and have at it.
Best regards,
PvE
^^^This
No reason to provide more tools for people to act like nimrods.
Any content addition whatsoever is a tool for people to act like nimrods. So no more PvE development ?
Give an example of PvE development that will do so.
People have been rude or outright griefed each other in the use of the LFG tool.
People have been rude or outright griefed each other in dungeons.
People have used chat to be rude to or outright grief others.
People have been rude or outright griefed each other in the pursuit of champion trains.
and so on.
I have not seen a single playable aspect of the game that has not had people involved in it, or use it, to be obnoxious towards other players.
Your examples are not of PvE development but what already exists. So we should add one more with PvP in PvE?
^^^This
No reason to provide more tools for people to act like nimrods.
Any content addition whatsoever is a tool for people to act like nimrods. So no more PvE development ?
Give an example of PvE development that will do so. Putting PvP in PvE will only add tools for people to troll and abuse the system on a large scale. Adding a new event in PvE for example would not add these tools since PvE is already fixed as to tools one could use to troll.
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If an individual’s, “attitude,” is a valid reason for his desired or preferred gameplay mode to not be developed we would see a complete cessation of development of WvW, sPvP, open world PvE, instanced PvE, and so on.
better to prevent a problem then to fuel the fire.
^^^This
No reason to provide more tools for people to act like nimrods.
I’ve a newer Mac, with OS 10.9.1. After perusing the forums, I’m leery about buying this game. Would you do it all again, knowing what you know? Am I setting myself up to invent new profanity? You all have been a patient bunch!
The Mac client works 99% fine. A recent user fix managed to deal with other problems related to Mavericks. Support for the Mac client is almost non-existent and Anet refuses to be honest as to the state of the Mac client. They stop in time to time and say, “Hey we are here for you.” when it has to do with spending real money for gems then disappear for weeks. Look at the date of the last Anet post here. Look over several pages for posts from Anet….
I would have still bought the game but knowing what I know now I would not have spent several hundred dollars in gems like I did before I figured out that Mac customers are treated so poorly. The only problems I have ever seen Anet address related to the Mac client were bugs that didn’t allow people to buy gems with real money.
Do I enjoy playing GW2 on Mac? Yes. Do I feel that they tossed together a port via Transgaming as a cash grab to attract Mac customers then leave them hanging? Yes.
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I wonder if it is down due to some bug I saw the other day. Sometimes if you joined via LFG tool you couldn’t enter the instance with your party. In my case I had to log out and back in to join my party. I noticed this happen a few times with others as well.
All the reasons people are listing that oppose dueling being added are some of the dumbest things I’ve ever read.
And your comment is supposed to support open world dueling how?
You are not doing much for your cause with statements such as that.
I’ve listed many reasons as to why it should be added in different threads regarding dueling, I don’t care to repeat them since all the anti-dueling people ignore them.
All the reasons people are listing that oppose dueling being added are some of the dumbest things I’ve ever read.
Yeah PvE needs people like you with that attitude trolling around. If you are going to support open world dueling perhaps you should not use insults to support your cause. It is that very attitude that people don’t want to see spill into PvE.
I don’t get the argument that open world PvP (dueling) would populate more maps. When playing PvE what is the advantage of having a map populated by people PvPing? Sure there are more people there, maybe, but they are not engaged in PvE which is the point of PvE maps. It’s would just be PvP suddenly populating PvE maps with no benefit to PvE players. More people in a map =/= a good thing if players are not engaged in map events themselves.
All the reasons people are listing that oppose dueling being added are some of the dumbest things I’ve ever read.
And your comment is supposed to support open world dueling how?
You are not doing much for your cause with statements such as that.
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Again if dueling were an option this would make a great gem store item. A “duel ticket” buy 10 for x amount of gems or even an infinite ticket. A player holding a ticket could only challenge someone else with a ticket. If they challenge someone that doesn’t have a ticket they get a message saying the person they challenged does not have a ticket. Once the duel is accepted both people spend a ticket. This would thwart duel spamming and “duel me brah” garbage.
No dueling within “x” amount of units of merchants, trading posts, banks and so forth.
This would allow people that want to duel to do so and in areas that would not affect other players. It would also keep people from duel spamming as they would need to pick their duels carefully to ensure they would only start duels with those that want to.
Another thing is that the guard could take bets. That way you can duel for gold!
No. If there were open world dueling there should be no achievement points or other rewards tied to it. The pro-dueling crowd says the reward is being able to duel with friends or what ever it is they want to do. If you start adding rewards to dueling then PvE turns into duel wars 2.
People that want dueling keep saying they just want to be able to duel friends, guild mates and so forth where they want to. That should be the only reward if open world dueling was to happen.
There’s a bit of a difference between an open pvp server and the ability to duel people, and by a bit I mean massive.
Wow! Total eye opener there… LOL
Thats why Anet should make PVP servers, for PvP crowd that would like to duel/fight in open world, i know you (pve lovers) will say the goal is to the Races be united against the Dragons and bla bla bla…
There are Chaos everywhere, GW2 should be no exception!
I have no problem with that… PvP servers so you all can duel your brains out in a PvP server. Free transfer. Good luck making that server good for anything else though.. Have fun.
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I imagine that maintenance wasn’t really planned or expected well in advance but something they saw that needed to be done soon so they scheduled it at the best time possible.
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This again. Here is why I don’t want open world dueling. I don’t want to see /map and /say filled with dueling banter. I don’t want to be at a merchant or what not trying to do what I want to do and have skill effects spamming all over my screen because people are dueling.
So let’s say there is open world dueling with an auto decline option. If that is the case then duels should not be allowed within say 3000 units of any merchant, crafting station, trading post, bank, and so forth. This would allow duelers to have at it in areas all over the place where it would not affect players trying to do other things.
Excessive duel chat in /map and /say would need to be punished the same as other chat violations via suspensions.
I can see maybe open world dueling only available via a gem store item. For this example we will call it a “duel ticket”. If you don’t have one you can’t challenge and if you don’t have one you can’t accept. This would work in a way the same as auto decline but since if you don’t have the “duel ticket” you don’t have to worry about the “duel me brah” garbage because someone with the ticket would get a message saying, “this player does not have a ticket”. Then they would move on knowing they couldn’t duel you no matter how much they tried to provoke you.
tl;dr I just don’t want to see /map and /say messed up with duel garbage talk. I don’t want to see a bunch of attack effects all over my screen while I’m trying to do something at a TP, merchant or what not. Duel your brains out as long as it isn’t in my face and isn’t trashing chat.
I wouldn’t mind weather if it was optional and could be toggled off. I tend to play the most when the weather in my real life is unpleasant. I’m a fan of spending as much time outdoors as possible. I don’t want to log into the game on a rainy day to look at rain pouring down on my character for an hour.
If it was good RNG, I would be fine with it.
Sadly it isn’t.
Now I don’t mind the black lion chests and keys, the chests just need to offer better stuff and a better chance at the things people actually want.
The dyes however are rubbish and I should have learned after flame and frost dyes that I should never spend a single gem on them. I bought quite a few back then and didn’t get a single of the new ones while I got only ommon dyes worth nothing.
Still I tried again this time as I had a few hegems left after getting the ore for the home instance and the new mask (love the mast) and once again I got only common rubbish dyes.
I will never waste another gem on dye kits from gemstore. If I truly want any of those dyes I get them of TP.
That brings me to another point. I think these ‘chance of’ items prey on newer players. When I first started playing it was when the Southsun Crates were out. I admit I bought into it thinking, “cool I have a chance of getting something neat since I paid cash.” Big surprise a few crates later. Most experienced players know better then to buy these things at this point.
If they are going to sell ‘chance’ items in the gem store then they should, at the very least, publish the odds. If I buy a dye chance from the gem store what are my odds of getting a rare dye as opposed to a 60 copper dye?
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We’re definitely not there (yet). But this is getting dangerously close to pay-to-win territory.
Yes because mining those few ores per day will make you totally rock WvW, PvP and keep you alive in dungeons and fractals. LOL