When doing some lore research, I noticed something very absurd when comparing GW1 villains to GW2 villains: Shiro Tagachi is equal to Zhaitan.
Think about it. Like Zhaitan, Shiro creates undead (mutant) minions who serve him by killing the opposing forces. These were called the Afflicted and Shiro’ken.
Similarly, Zhaitan corrupts the corpses of his defeated enemies to create Risen.
And whereas Zhaitan used his raw strength to raise a continent (Orr), Shiro was capable of petrifying both a forest and sea!
Are they equal in power with only a difference in strength? Perhaps.
What do you think? Is Shiro Tagachi any match for Zhaitan in a war? The Afflicted certainly seem like a equal match for the Risen!
I haven’t seen the Druid Spirit actually DO anything besides die. If it gives regeneration, it’s so negligable and rare that it’s not worth your elite slot.
Now, Take Root on the other hand, is overpowered! Not only does it grant 3 secs of invulnerability to use as an emergency block, but it allows you to summon 3-5 turrets with 1500 range, decent damage, AND bleed on each hit!
Seriously, Take Root is awesome!
I could understand that they want the skins to be expensive, longtemr goals (kinda like 15k armor in GW1)
What I’m wondering is why they have Rare stats instead of Exotic if they cost 119g total
I suggest renaming the skill and giving us a GW1-style Ray of Judgment elite in the expansion.
The only changes I want to Warrior are bug fixes!
So I keep seeing people commenting how their class is jealous of Signet of Rage. I figured: Why not start an appreciation thread?
For all you Signet of Rage lovers out there, what’s your story?
I for one combined it with 30 tactics which is 30% boon duration, and Rune of the Pack (+20% swiftness) and the trait to decrease Signet cooldown for near perma swiftness! (Cooldown= 4 secs every 48 secs?)
When combined with For Great Justice and that Signet which gives 5 might when used, you have a perma 13+ stacks of might and perma fury! :O
Oh my Balthazar, this skill is awesome… What’s your story?
It seems the general consensus is to modify banners so as to only allow party members to carry them?
Don’t be a parasprite!
Friendship is magic, bronies! It looks like Celestia!
I know a ton of people who would love this shortbow in the pony community!
Because Giganticus Lupicus. Because 20 minutes to kill midboss.
Will believe once I see video.
What about bosses who take 20 mins to kill? (Giganticus Lupicus comes to mind…)
Somewhat of a poll here.
I read lots of complaints about other players picking up, and stealing banners (mostly in events.) This seems very counterproductive of a banner’s purpose (to provide AoE buffs for allies.)
As it is, banners are quite bad as a bundle weapon outside very specific niches, so is there truly a purpose for other allies to carry and steal them?
Making things worse, banners have a VERY long recharge time of more than a minute! So if someone steals the banner, we’re left with a useless skill slot for a long time.
An example situation outside events is I’m fighting a Skale, and some Asuran Mesmer takes the banner as I’m fighting and just runs off with it to abuse it for swiftness! I’m really getting tired of the griefing!
Should ANET update banners to prevent other players from picking them up?
As a farmer trying to grind a goal of 80g for The Hunter of Rage, I spent lots of time in Straits of Devastation.
I get yellow/rares for the first event but then my loot starts becoming close to non-existent.
I am not farming the same event over and over again, but actually moving around, doing an array of events (Such as the “Plinx” chain)
Please fix the loot scaling, ANET. The endgame IS farming for our desired weapon skins, and it’s not fair for us to get punished when you try to crack down on bots.
Thank you!
Well considering Healing Signet’s recharge is about 14 with the trait, and it heals an average of 3.5k hp, that’s nearly 4k HP every 14 secs, right? Comparing with Healing Surge, which is 8k every 30 secs IF your adrenaline is full? Wouldn’t Healing Signet be superior if this is the case?
At the Infinite Coil’s green area, what about the Binary language which translates to “Pale Tree”?
I think that confirms the Pale Tree is at least being studied in the same areas they study dragons.
I’m pretty sure it’s permitted. And if it is against EULA, they would probably let it slide, because it’s WINE we’re talking about here!
But I’d recommend PlayOnLinux instead of WINE for GW2.
Why!?! (MAJOR Order of Whispers Spoiler: do NOT read if you have not done the lvl 50 quest)
Posted by: Kain Francois.4328
I think they need to bring him back or something due to his sheer popularity.
We know for a fact there IS a Risen Tybalt due to the dialogue from Sovereign Eye of Zhaitan. And we also know the Risen still remained in Orr after the defeat of Zhaitan.
So perhaps in the prologue of the next expansion, they could possibly discover a way to reverse the Risen effect using the water from the cleansed Heart of Orr, and possibly recover Tybalt from his Risen state?
I definitely see how they could re-introduce Tybalt back into the story, and this would let the player re-identify with their Order.
I love snow, and I wouldn’t mind Jormag.
But I’m too excited for the Tengu. And I thought the NPCs at the end of Arah Explorable hint as the Kralkatorik expansion being next?
I miss /taunt!
The funny thing is I use greatsword+rifle because those are the only decent exotics which ever dropped for me. Everything else is blue.
Any screens of Shiro’s armor?
So I saw in the trade post you could get a very particular armor set.. I mean, SHIRO BAD KITTEN TAGACHI’S ARMOR!
Shiro was my favorite villain in GW1. So I’m wondering if Shiro’s armor set is actually Shiro’s armor, and we could look like him? Or is it just a recycled armor skin?
Does anyone have a screenshot of Shiro’s armor, please?
Necromancer. You know what I mean.
Dialogue from the second April Fools GW1 quest if you use a necromancer:
“I really don’t get people who train to be anything other than a Necromancer. I figure once I get three other Necromancers, we can just do everything ourselves.”
Also, I want Koss to return. Not as an important NPC or anything, but maybe just an easter egg in the mists who has some funny dialogue to say. He was my favorite hero, and I really miss the guy!
In a game about an army of Zombie chickens and hypnotized carnies, people actually wonder how Charr can forge stuff?
Give the Dervish a rifle.
Because GW2 needs more classes which use guns!
Engineer has a Shotgun and Warrior has a midrange rifle. Give the Dervish.. Something! With guns!
I just posted a screenshot of my engineer with its charrzooka in another thread.
https://forum-en.gw2archive.eu/forum/professions/engineer/Lets-see-your-engineers/page/4#post343474
hope that helps
Thank you. This answers my primary question.
Oh god.. I already maxed out my Sylveri Engineer and Human Warrior.. I wont get to enjoy my oversized weapon like you Asuras!
ANET needs to add another profession which uses guns.
But before the staff decide to lock this thread, I’m wondering if the Charrzooka clips as an Asura?
To be honest, I really want to see the Dervish return too. The scythe was one of GW’s coolest weapons, and i was disappointed to see it reduced to a necromancer’s staff animation.
But more realistically, I believe the Tengu will be made playable. And I’m utterly stoked! The Tengu are sooo cool!
Glad you’re enjoying Guild Wars.
My one tip is to enter “Heart of the Mists” (the PvP realm) when you want to test out the classes at max level with all traits.
Try and find the right class/race for you. Mine is the familiar Human Warrior!
I don’t judge if someone is a 5-Signet Warrior as long as they know how to play it properly. A lot of 5-Signet Warriors seem to forget that you can actually USE your Signets and remove your conditions and grant stability! When used properly, it’s a pretty awesome build!
But don’t get me wrong, I think it’s a decent build. I just think there’s better options though.
To be honest, as much as I like to make fun of Logan, he’s also my favorite member of Destiny’s Edge, and his actions in Arah definitely redeemed himself!
Yeah, I like Logan!
Though we can’t deny Logan is a masochist with a femdom/hypno-fetish. Seriously. Read the novel. He’s dating a Mesmer and has no problem being manipulated!
(edited by Kain Francois.4328)
This is a horrible idea. Why limit players even more!? Why on earth would forcing us to buy more character slots for the same class characters be a good thing whatsoever!?
I thought MMOs passed the age of limiting us?
Oh, I know all about what ANET has in store for Halloween!
Suffice to say, pretty awesome stuff is coming!
Charrzooka is a rifle skin, not just a Charr skill.
I heard a rumor that the Charrzooka rifle skin doesn’t scale small with the Asura, or on an Asura it still looks big.
Does anyone have a screenshot or can confirm or what?
http://wiki.guildwars2.com/wiki/Leg_Mods
10% more move speed if using an UNARMED kit.
What does it mean? Just the med kit, or also bomb kit? What is it?
Warrior.
Because guns.
Because greatsword.
Because hammer and mace.
Because healing shouts.
Because regen banners (when people don’t steal it)
Because perma-swiftness.
Because of guns.
Oh, and did I mention because of guns?
Seriously, the Warrior is completely awesome!
I miss /taunt…
Can we confirm whether or not switching toons will actually circumvent the diminishing rewards for loot?
Say I get DR drops on Character A. If I switch to character B will I still get diminished drops on him?
What if I switch to character B and farm something else entirely?
In addition, how do I know when diminishing rewards for loot kicks in? And when?
So I should save my cash afterall.
Now, if I place a bid of a “very high” amount of gold and then someone places a bid higher than me, wont black lion trade take a bunch of gold from me if I want to withdraw it and big higher? I’m confused how offers work?
One dude is currently offering 77G. Hypothetically I offer 78G and someone outbids me, then do I lose money with tax to bid even more than him?
(edited by Kain Francois.4328)
So for the past few days I’ve been grinding “a lot” of gold to save up and buy The Hunter of Rage (Plated Sniper Rifle in PvP) however, the price just increases more and more!
Before it was about 50G and then slowly crept up to 62G and then 75G. But now overnight, it’s being sold for 120G!?
The Hunter is my favorite weapon skin in the game, and until I can obtain it, I’m not doing much else in Guild Wars 2 besides working for it.
The question is should I continue saving money and buy from the trade post? Or is it unbelievably easier to do some other method of farming specifically for this gun? I heard Mystic Forge can make it? Please clarify the recipe?
The Elder Dragons were a reference to Chrono Cross and I didn’t notice it yet? facepalm
Next you know Lavos will appear from the depths of the earth? (Or worse, Deus from Xenogears crash-lands on Tyria?)
Another melee-feedback thread? The issue is the fact foes have defiant (Crowd Control immunity) and NOT that melee sucks
Also that you can’t see smaller enemies well enough at close range so it’s hard to dodge.
Melee itself is fine. What they need to do is give foes a colored outline and modify Defiant.
(edited by Kain Francois.4328)
But-but-but-but-but-but the Warrior is just a Jack of All Trades with bad damage!
In seriousness, aren’t all classes technically overpowered like this?
That is actually a great question to ask anet.
Is DR karma a bug?
I swear I saw Signet of Rage granting adrenaline passive...
in Warrior
Posted by: Kain Francois.4328
Only in combat methinks.
I’m pretty happy with Warrior, and I hope they don’t change it too much.
My only complaints are the bugs, but those can be fixed.
Let’s hope bug fixes are the only changes, because as it stands, Warriors seem to be the happiest profession in the game with sooooo many kitten options! ;D
Cres, each stack of might is approximately 1% of damage. If you have 3 boons and 16 might, that is about 20.5% more damage you deal.
I don’t think I would go so far as to call them noobs, but there are simply superior strategies a Warrior can use in my opinion by actually using the signets.
Let’s be realistic here. 5×40= +200 precision. That’s an amazing critical rate for glass cannon warriors who run a max damage build with 30 Strength and 30 Arms traits.
However, my warrior takes on a more supportive role, running 30 arms, 30 tactics, and 10 discipline.
While I lose +300 power (I make up for it with +power +vitality +strength 42k armor) I gain a number of VERY useful traits which you can change depending on your weapon.
These are my utilities of choice:
Healing Surge
Signet of Might
“For Great Justice!”
Signet of Fury
Signet of Rage
The first thing you will notice is it looks VERY similar to the Signet Warrior. And with a few variations, it IS a superior version of the Signet Warrior! (As you can still carry Deep Strike and swap Healing Surge for Healing Signet.)
How does this build work? Not only are your boons extended by 30%, but you have access to traits which decrease signet and shout recharge!
What this basically means is you can spam Signet of Might, “For Great Justice”, and Signet of Rage for perma 16 might, fury, and near-perma swiftness!
Because of the access to perma fury, you already have more critical chance than a Signet warrior ever would. This is in addition to the +90 precision provided by Signet of Fury and +80 more precision provided by the Deep Strike trait if you use Healing Signet instead of healing Surge and do not use Signet of Fury.
Now you also have access to the Vigorous Shouts trait which heals around 1000 HP whenever you use your shout every 20 seconds, making you a bit of a team player. In addition you’re also providing some blanket fury and might to allies through For Great Justice.
And despite not investing into Strength traits, tier 1 of Tactics grants you the trait “Empowered”, which grants you extra damage for each boon on you. According to GW2 wiki it increases damage by 1.5% for each boon, so it increases damage by 4.5%, which MIGHT seem low, but remember that you have a near-constant 16 stacks of Might, so that totals to around 20.5% more damage!
For specific weapon specifications, you can easily swap out Furious from the Arms traits into Forceful Greatsword, which grants might on critical hit. Because you have permanent Fury (if you keep spamming For Great Justice), and start at 16 Might, it’s actually possible to max out your own Might to 25 stacks!
If you want mobility or to support the team, you also have the Sword/Warhorn combo which provides an amazing leap skill as well as stacking with the swiftness of Signet of Rage to achieve perma-swiftness (as opposed to near-perma), and you also have the #5 warhorn skill to grant you Vigor for 13 seconds! (And weakens foes!) You also have access to 10% critical rate while wielding sword Trait, allowing you to achieve around 80% critical hit chance! (Combine with traits to vulnerability+bleed on crit!)
And keep in mind this IS the Tactics line! So you can swap out Signet of Fury if you want slightly less crit % and add in a banner of your choice to combine with the traits Inspiring Banners (bigger banner range and 20% less charge), and Inspiring Battle Standard (Regens allies in a banner)
Alternatively, you can focus on specializing more into shout-support and swap out Signet of Fury for “Shake it Off!”, giving you TWO shouts which heal 2000 HP to you and allies, and also cure their conditions! (On My Mark also works but it’s single target and inferior to Engineers applying vulnerability)
You also have longbow-related traits, which is always a plus. Longbow is a pretty awesome weapon!
Also, always keep in mind that although this build centers around perma Might and Fury and Near-perma Swiftness (unless you use runes+other swiftness skills), you can give up the Discipline trait which decreases your Signet recharge and try out Mighty Defenses (which will help you stack 25 Might when weapon swapping with shield and blocking a lot) and Heightened Focus (higher adrenaline = higher crit) .
Like I said. I’m not going to call Signet Warriors noobs… I’m sure their build has a place somewhere, and I predict speedclear teams in the future will use some variation of it.
It’s just that I believe my build can do the same thing and be more of a team-player, with access to a LOT more variety! (And +300 vitality goodness!)
(edited by Kain Francois.4328)
Building on the idea about a “customized” training partner, it would be cool if we had a boss with infinite health but zero damage.
Some sort of boss you can endlessly attack and practice your dodging in a realistic PvE-situation.
Maybe something like the starting-NPC we help? Examples: Riot Alice, Dinky, etc…
Training targets in general would simply be awesome!
I really hope ANET takes this suggestion because it would promote us to visit the home instance frequently.
In the expansion when they start to update it more, this will give us a good NOT-forced reason to visit it frequently and learn about the changes in between quests.
If ANET were to implement this suggestion and possibly consider taking it a step further, it would also be cool if we could design our own bosses too.