That OS update is the problem. TP worked fine. Logged off. Did patch. Ate dinner… No TP when I came back to the game. How do I take it back!
I had not yet applied the Mac update, yet my TP quit when y’all’s did. Correlation =/= causation.
The forums are filled with inflation rants, and how inflation helps the despicable 1%.
The forums are then filled with deflation rants, and how deflation help the disgusting 1%.
You guys really need to crack a book and pick a story.
Rule #1: Everything bad is someone else’s fault.
And they usually say that someone else is the rich guy.
I used to regularly play 2-6 levels above my char level prior to patch. If memory serves, what you’re describing was always the case.
Oddly, mine’s set to show English only, but I get asian characters still… I think this is a feature in progress.
Interesting – while playing around with the Mystic Forge – you can actually create yet another strain of these yourself – that strain is also divisible by 5, but CAN be flushed down the Mystic Toilet, but CANNOT be salvaged…
Your only hope is that this post makes it so prevalent that Anet must do something about it.
I tried using a subject line that would be controversial – thought maybe that’d get some attention.
Not yet bothered – getting closer, though.
Basic vendor items such as Dull Hatchet or Dull Knife are un-salvageable and un-flushable in the Mystic Toilet.
Buy these from the armor or weapon vendor, put up with a lower-than-the-salvageable-versions price on the TP and simultaneously post a buy order for 1/3 or even lower that.
This has been going on since day 1 and has been posted numerous times, so it’s not an exploit.
When users buy these unaware they are useless for the two purposes listed above, they will turn them right back around to recoup at LEAST a part of their loss.
Caveat emptor. Except in some cases, the unsalvageables have the exact same name as salvageables, so bait and switch works nicely.
NOW maybe some attention to these can be paid – I have posted twice in the past year about this problem and there are numerous other posts all over the official forums about it. My mistake was addressing it as a problem – maybe addressing it as a trading strategy will get it fixed?
These items should be un-TP-able OR labelled in such a way the consumer knows what (s)he is buying.
I noticed the sharp dropoff, too; but I had this thing rattling around “… well, maybe they nerfed it and introduced new combinations we’ve not yet discovered…”
one can hope?
Not only that, but you can’t combine armor with weapons anymore…
“allowing for more variation in output” my kitten …
ummm, I just did – whut?
Those that were nerfed were replaced by meta pre-event farms.
I don’t see any of y’all speaking Southern when I’m on. So please type slower.
/disappoint.
…
A couple years ago sure, but bitcoin is now 4+ years old so it’s hardly too new. In the crypto-community world, this timeframe is actually eons…
What is that in “economy years”?
This is a passing fad and were it my business, I’d avoid being involved with botcoins (sic.).
27 hours a day 4 days a week, sounds great!
Venutians, go figure.
It is entirely possible this has been posted in 12 pages, but just in case:
The UI does not change to reflect weapon skins like it does for armor skins. Not wasting a charge just to find out what it looks like.
This is on a Mac, if that makes a difference.
I don’t know if everyone’s seeing this
Anyone else notice this THIRDPARTYSOFTWAREREADME.txt in the GW2 install directory?
What is it?
Some licensing schema require anyone reusing libraries in their product (game, in this case) to directly attribute the original authors. This is how a lot of companies do it. I’ve seen some companies just dedicate a website to partner organizations for the same reason.
1) I was thinking about a similar idea after reading about Frostgorge champ re-timing: eventually, we SHOULD be able to string world, major, and minor boss events together in a continuous run… once all the glitches get worked out.
2) Your new train’s gonna get nerfed now that it’s been posted… I don’t want it to, but all the “play like I want you to” people are gonna start up shortly.
Warehouse, maybe?
I think I will leave this game until significant changes are made to this system. It now requires to much work to get multiple characters fully ‘unlocked’ the one really cool thing this game had going for it was that leveling and having alternate characters was fun, and easy so you could keep the game fresh by playing whichever character you were in the mood for each day. Now if I want the New traits I have to do the same GROUP EVENT on every one of them, I have 6 level 80 characters and two that were leveling. that’s 8 times on an event that I’ve only ever even seen completed ONCE right after launch not because it isn’t attempted, but because there are not enough people willing to help with it. perhaps more importantly I’d have to wait several hours (at least) between attempts on each different character. I never really liked the lag fest that where the larger group events in this game anyhow because it was so hard to tell what was going on due to lag. and now in order to be able to effectively unlock a single character’s skill takes a grind that’s on par with map completion assumeing you’re leveling from 1 to 80. and if you want to buy your skills when good luck to anyone just starting out because it will take you at least two months of play time to get the skill points and gold for it (where you could easily do it just by leveling your character before).
In short this change was done poorly as I feared it would be. So poorly, that I’ve lost all interest I previously had in the game. Best of luck to all who stay and here’s hoping against hope that they realize their mistake and rethink the system.
All the rest of this I can go pro-con about; but the most poignant for me was “… having alternate characters was fun…”. I don’t think it will be now.
About 600-change. I thought about it; but didn’t have the extra character slots – it woulda been nice to have created 2 or 3 that were dye-poor before the pack.
I know you wanted to back off difficulty, but he’s WAYYY underpowered now.
Caveat: this is with a downloeveled character – I haven’t started a new one yet to see how badly he hurts
More awesome news.
Sooooo happy!!!!
Out of curiosity, why exactly does this make you happy?
Because people that champ farm are too brain dead to play the TP.
Which means people will do more dungeons now. Good enough for you?
But they won’t.
UI comment: the new trait UI has serious issues… it’s usable now that I’ve done it once, but is at first confusing. This was on an Ele, so the color codes looked like they applied to the four elements (top to bottom)… they don’t – they refer to the 4 tiers of traits (left to right).
Suggestion – if you want colors, do them on basis of elements. Since that applies only to the elementalists (and would likely therefore be confusing on other classes), replace the color codes with something like a tiny roman numeral or something.
The “click to focus” is good, now that I know NOT to accidentally click in a hexagon (for trait assignment).
You could stand to size stuff down some… not everything needs to look like windows metro or a cell phone.
Glad that worked – Drove me nuts because it happened intermittently/with no rhyme or reason!
work around not working for me, no matter what gw i try and run (OLD AND NEW) it is asking me to download the whole game again?? ugh. help PLEASE SOMEONE
You didn’t read the instructions.
If any of you are not being ALLOWED to run the installer – check your security settings – by default it will refuse to run Internet-originated downloads. You can change that in preferences (there’s also a key combination which I can’t recall right now to let you override on the fly).
I didn’t need to change the security setting in 10.9.2 (I’m set to allow approved developers).
Yah I specifically allowed a few myself, but was trying to head off some of the “FIX ALL THE THINGS!!” posts.
The new patch didn’t work for me.
But following Sarah’s direction (renaming the application, downloading the .dmg file…etc) worked. Thanks.
I’m glad to hear it. We’ll keep working towards the patching solution. I’ll use this thread for any exciting updates.
enjoy your weekend!
Thank you for working on this during the weekend and providing this rough workaround after heartbleed made this an already miserable week, I’m sure.
If any of you are not being ALLOWED to run the installer – check your security settings – by default it will refuse to run Internet-originated downloads. You can change that in preferences (there’s also a key combination which I can’t recall right now to let you override on the fly).
Yeah, it seems it doesn’t fix it immediately for the first launch, there must be something loading or changing in the background on first launch.
….
I blame awesomium browser (but I always do, heheh).
how did u guys do it coz i cant run the installer
Lemme try to restate her instructions:
Download the file from the link she left.
Open your “Applications” folder and get info on what is currently your “Guild Wars 2” Application. Once “get info” comes up, rename that to “OLD Guild Wars 2”.
Back to the dmg file you downloaded, double-click that from wherever it landed (ususally, your “Downloads” folder).
In the upper right hand corner, click (or double click, depending upon your machine’s preferences) the “Guild wars 2 installer” you will see.
Wait a sec… a progress indicator will show up and run for a few secs.
when it goes away – WAIT (prolly a good 15-20 secs)… this is the part where it’s modifying system files (this step in particular is what they couldn’t get to behave itself earlier) and creating the Guild Wars 2 folder structure in your Applications folder.
After that period of time passes, the typical GW2 startup screen will pop up and begin to download files. Ctrl-Q that… you don’t really wanna download 17 GB.
NOW go back to Applications, delete Guild Wars 2, and rename OLD Guild Wars 2 to Guild Wars 2.
Run game as normal, go to TP and buy all those Sharp Claws I threw on there earlier today from my Linux box (I need the Gold!!!)
Those successfully getting gem store but NOT getting TP, read this:
OK, after doing the workaround steps, Gem Store came right up, as did currency exchange, but AT FIRST, TP did not…
I tried relogging, exiting, etc, and it just did NOT want to come up.
I SWITCHED CHARACTERS, and at that point, everything worked (it is a tad laggy in refreshing the screen… like 250 MS to get the main TP trade volume screen).
I hope this helps.
We believe we have resolved the issue that was preventing the BLTC from loading on the GW2 Mac Beta client.
The updated build will be coming shortly. Please let me know if it resolved it for those who could access a few days ago.
I was one who could access fine till a few days ago – no dice.
tgupdate ran, game started, spinning gold circle of doom upon attempting to access BLTP.
Restarted game just to be retentive – still nothing.
whats a crossover?
A crossover is a device designed to divide audio information into smaller frequency ranges to comply with the requirements of different transducers in an audio reproduction system. This is accomplished by running the audio through a set of filters. For example, a two-way crossover may be comprised of a low pass and high pass filter where the low pass filter passes a signal with frequencies more suitable for a woofer and the high pass filter passes frequencies the tweeter can deal with. Crossovers can be passive or active designs. Passive crossovers are usually found inside speaker cabinets along with the speaker components. These often connect to the outside world via a single jack, but sometimes each speaker component also has its own jack in case one wants to bypass the built in passive crossover. Active crossovers are placed before the power amp. In that application each frequency range is given its own power amp and its own drivers. This is where the phrase bi-amping and tri-amping come from. There are a number of different types of filter configurations used in crossovers and they each produce subtly different results. One of the big variables is how steep the roll off is at the cutoff frequency. Common configurations are 12 dB per octave, 18 dB per octave, and 24 dB per octave. Each design has its own strengths and weaknesses, but in general steeper roll offs are considered better in modern applications.
Tim Allen-esque grunt
This is a good example of why we need better communication. It is pretty clear that this, while sucky for us, wasn’t really avoidable. Hopefully in the future they can be a bit faster to fix such problems but I think explaining what is going on will help us understand what is going on and be less likely to think Anet is just being dumb.
Well it seems someone posted more information about it, on Reddit. I’m not sure why they couldn’t have posted the same info here. Luckily another member found it and posted it.
THIS started to annoy me a few Living Stories back – I understand marketing nerds wanting to spread the word through multiple different outlets (i.e. having devs comment in reddit or releasing info through non-Anet outlets like Dulfy); but it would be much less confusing and annoying if it was re-published or aggregated HERE in the official forums afterward.
…
Let’s see if I have got this correct?…
Assuming you’re referring to THIS issue only…
“…A change was made with no consideration whatsoever of the Mac community…”
Partially correct: Could they have tested what the effect of their CDN providers reissuing SSL certs would be on the Mac Cider implementation? Yah. Would there have been any logical reason to think it was gonna puke? Not really.
“…Instead they went ahead and compromised Mac users without consideration…”
This doesn’t have proper context on how you’re using the word “compromised”, so cannot be answered.
folks, it will be obvious upon launching GW2 whether they pushed the patch out or not… big red progress bar and the word “downloading”. If you’ve not seen that, it ain’t gone out yet.
Not necessarily, the patch could be server side and not client side.
https://forum-en.gw2archive.eu/forum/support/mac/Black-Lion-Trading-company/page/5#post3880773
folks, it will be obvious upon launching GW2 whether they pushed the patch out or not… big red progress bar and the word “downloading”. If you’ve not seen that, it ain’t gone out yet. 
On top of it the call for change isn’t because the TP itself is faulty in some way, it’s because some players are jealous of others.
Why why why? It’s not a jealousy of others. I don’t understand why that is such a hard concept.
It’s NOT jealousy! It’s simply game balance.
I myself am most likely in the top 1-5% in account wealth. I am not jealous of myself. I am however able to recognize that my utilization of the trading post is not remotely on the same level as every other aspect of play when it comes to reward (since this game’s reward structure revolves around gold)…ie…I make much much more via the trading post than I could ever make from playing any content.
But you can’t balance player skill. Period. Some players are good at what they do. They use the same mechanics that’s available to all players. If more players played the TP, even remotely well, then the acquisition rate of wealth would diminish.
Also, you’re technically not making money from the TP. You’re just taking it from other players.
To use a different example (not skill related): If I could play 4 hours more per day than the average, would you be asking to “balance” my play time so I’m more in line with everyone else?
It’s not the skill that should be balanced (as you note it’s impossible) it’s the mechanic. It sort of along the same reasoning of time gating. It’s not to punish players who have the time, but to balance the mechanic.
What you guys are calling “mechanic” is actually “results”. You want equal “results” for everyone across the board.
bugs are okay for me. every game have bugs, can accept that.
but how can i accept the trading post is always blank for mac users?
i wonder how can i continue playing this when i can’t even sell my iron ore.
Over the past 2-3 days, that’s a true statement.
Other than that, not ALL Mac users have perma-blank TP’s. Mine was working fine till I woke up yesterday morning.
There was a red reply posted on a reddit thread that gave a bit more info:
Tivac Lead Web Programmer 7 points 37 minutes ago
This latest problem is related to changes our CDN providers made to protect users against http://heartbleed.com/ – the Mac client doesn’t deal well with HTTPs certificates changing.
New Mac build should be happening soon with a fix for this.Thanks for finding that. Makes sense now.
It does, considering every major Internet presence on the planet’s jumping through hoops right now related to heartbleed.
Hello all,
I talked to the Mac team this morning. A fix for the most recent TP issue is going in today. Regarding the on-going issues in this thread, they tell me that it it actually spans across more than the Mac client. And they’ll have more information on those fixes later.
This sounds an awful lot like:
“This is only being addressed because it affects the NON-Mac community”
To be fair:
That’s one interpretation… it can also be read as “we’re not ignoring you because this was only affecting mac users – this was a broader defect than just in the mac client and root cause needed to be identified”.
Thanks, Danicia!
Rhetorical: odd – just coincidental this happened same time we started having TP issues on a broad scale?
What is a “Crossover bottle”?
Game is essentially unplayable without being able to use the BL Trading Co. for buying or selling. Love the game on my Mac and have played for a year without any other problems. But a dead Trading Co. is a game killer.
https://forum-en.gw2archive.eu/forum/support/mac/Black-Lion-Trading-company/page/4#post3879137
Just copied the GW data/exe files to a Crossover bottle and Trading Company works perfectly first time. Definitely an issue with the Cider wrapper.
May you explain this solution, since I’m not sure what a “Crossover bottle” is.
Although, over here at Germany we got the same problems: Link so you might add us to the “got the same problem” list.
(s)he has Crossover Games installed from Codeweavers. It’s another port of wine.
We need to look at who is the cause of this problem, perhaps? (Numerous little issues all along, & often problems with Trader not working until restarting GW2, now not working no matter what.)
{BTW GW2 trader works fine on Bootcamp win 7. On this same computer/Mac.)
I looked into the ‘Package’, found an interesting text file: THIRDPARTYSOFTWAREREADME.rtf
After checking online, found that Cider ported GW2 to the Mac at the beginning.
They called it Beta, and still do. Meaning they never finished it.
below is a small part of the T&Conditions… showing many companies involved in Cider, the software used to port it over.
So, who is going to be responsible? The problem is likely a can of worms.
Interesting that Arenanet was implying THEY did this port: http://www.macrumors.com/2012/09/18/guild-wars-2-arrives-on-mac-with-beta-client-release/
saying “Bringing Guild Wars 2 to the Mac is huge for us, …”Terms and Conditions for Cider Technology
Cider™ is Copyright © 2000-2012 TransGaming Inc.
Cider C/C++ runtime components (msvcrt.dll, msvcr71.dll, msvcp71.dll, msvcr80.dll, msvcp80.dll, msvcr90.dll, and msvcp90.dll) include portions of Visual C++ 6.0 runtime components and portions of Dinkum Compleat C/C++ Libraries. Visual C++ 6.0 runtime components are Copyright © 1999 Microsoft Corp. Dinkumware components are Copyright © 1989-2006 by P.J. Plauger and Dinkumware Ltd.
Cider MFC & ATL components (MFC42.dll, MFC71.dll) include the Visual C++ 6.0 MFC & ATL components. Visual C++ 6.0 MFC & ATL components are Copyright © 1992-1999 Microsoft Corp.
Cider includes libpng, Copyright © 1995-2004 the libpng project authors (see http://www.libpng.org/pub/png/src/libpng-LICENSE.txt for a complete list)
This software is based in part on the work of the Independent JPEG Group. Cider includes libjpeg, copyright © 1991-1998, Thomas G. Lane.
Cider uses NVIDIA’s Cg Toolkit, Copyright © 2002-2008, NVIDIA Corporation.
Cider includes dmalloc, Copyright © 2001-2006 Wolfram Gloger
Cider includes CSRI malloc, Copyright © 1988, 1989, 1993 University of Toronto
Cider includes The Better String Library (bstring) Copyright © 2002-2006 Paul Hsieh
Cider includes Unshield, Copyright © 2003 David Eriksson <twogood@users.sourceforge.net>
Portions of this software are Copyright © 2006, Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd. Portions contributed and copyright held by others as indicated. All rights reserved.
iniParser Portions Copyright © 2000 by Nicolas Devillard, used under the MIT License below.
Portions of this software are copyright © 1996-2010 The FreeType Project (www.freetype.org). All rights reserved.
Portions of this software are copyright © 2006 Simon Brown and contributors of the Squish project (http://sjbrown.co.uk/?code=squish). All rights reserved.
… and much more…
THE JIG IS UP! errr, wait…
I have no idea what you think you’ve discovered, but Transgaming is a company who specializes in a commercial implementation of Wine SPECIFICALLY designed to let gaming companies release for other platforms. Prior to that, they had two free (as in beer) products (wine-somethingnotcreative and then Cedega) that were essentially the training grounds for them to develop Cedega. They’re like Crossover/Codeweavers with a different business model.
Being a derivative of Wine also means about 9 million subordinate open source and commercial open source libraries such as libjpg and more are used in its operation.
If this is a shock to you, I bet you’ll pass out when I tell you modern Macs run on an operating system that is a commercial modification of BSD Unix. Or that a great deal of Windows’ media player has gasp imagemagick and VLC code in it.
Arenanet’s not being disingenuous with the cited quotes… they licensed and used Cider for GW2… if they had some professional service hours billed to integration (i.e. Transgaming techies to help), that’s no surprise.
Bug report, folks – only way to get it on PHB dashboard thingies.
Bug reported via their web form:
