Again, I wasn’t trying to be snarky or mean, I just think that personal opinions should be formed with potential effects on others in mind. I understand that you’re saying you wouldn’t want a race change option, but is that the only thing you factor in when deciding if you’re for or against something, how much it appeals to you personally?
I’m actually inclined to agree with you and say that I wouldn’t use a race change either for many of the same reasons, but I’d still be strongly for them because it seems many, many people would like to change race and them doing so wouldn’t affect me negatively in the slightest.
Yeah, sorry wasn’t intending to go nuclear on you as it wasn’t specifically you I was railing at. Just the straw that broke the camels back kind of thing.
I am very much against not only racial rerolling, but class rerolling via gemstore items. It would make class and race selection at the beginning essentially pointless. It would require no thought at all on the part of the person making a new character. They wouldn’t think long and hard about what they really wanted to do, because they could just throw real money at it and make it something else…of the same level, with no drawback what-so-ever. Definitely no.
Race and class selection should mean something, and gemstore swaps trivialize this.
So everyone should play the game the way you like to play the game? I’m not trying to be snarky but that’s the only reasoning I see in your post.
Some people do not care at all about lore or immersion, which should be obvious by the number of weird player names out there. If one of these people would like to change their race for appearance purposes without having to play the same class 1-80 again, a race change item would come in handy.
Is it really so offensive to you that people might create a character on a whim rather than as a well thought out plan that you need to vehemently be against a race change option?
I think you win anyway though, as ANet has said they have no plans to offer race change.
The OP asked whether I was for or against. I gave my stance and my reasonings behind it and everyone felt the need to jump on me because my stance is different than theirs. Yes, I feel strongly about it, but I didn’t attack anyone in my response, yet people suddenly feel the need to do so to me.
Yes, I feel that when you select a race and class, it should mean something. Not just some arbitrary ‘click-click I’m done. If I dont care for it there’s no penalty to just swap’ and I stand behind that opinion. If you dont care about your character, why are you making one? If you dont care about what race you are, or what profession you are, how are you ever going to ‘care’ about the world you are supposed to be saving? Why not just play a console rpg where there is no character selection then, they just put you into some prefabbed char’s shoes, because none of it matters. If you dont care about lore…ok, fine, lot of people dont care for the lore. Immersion on the other hand….then why are you playing again? Without immersion, I cant see how the game would be enjoyable at all… and from the numerous threads kittening about lack of immersion, I think many would agree there.
You don’t have to be of the same opinion. You don’t even have to like my reasonings behind it. That’s fine. But if people want to be kittens to me because I have a difference of opinion, I have no issue being a kitten, with a capitol B, right back.
I am not saying anyone has to play the game a specific way. Like I said, I simply offered my opinion, my stance, on the question asked. Kitten, I wasn’t even mean about it. I simply said I was strongly against it, and why. You people make it seem like I came out and said ‘Absolutely not. No one can ever change their race. If they made it they have to play it because I kitten said so and if they don’t like it they can lick my toes and whine like a bunch of pansy kitten kittens.’ Which, really is nothing like what I said. Essentially this line “Race and class selection should mean something, and gemstore swaps trivialize this” was a summation of everything I had already said. Sheesh.
The mesmer magic is temporary though. The outside form changes, is in a sense an illusion, but inside it is still the mechanical critter.
I am very much against not only racial rerolling, but class rerolling via gemstore items. It would make class and race selection at the beginning essentially pointless. It would require no thought at all on the part of the person making a new character. They wouldn’t think long and hard about what they really wanted to do, because they could just throw real money at it and make it something else…of the same level, with no drawback what-so-ever. Definitely no.
Race and class selection should mean something, and gemstore swaps trivialize this.
You would have a point if everyone already knew everything there was to know about the class they picked as a new player just getting the game. But they don’t, and at some point they may realize they made a mistake and want to change it without having that time they invested wasted.
Then they make another class. And they learn that class as they play it up to max level.
It may turn out that they selected a class that they thought they would hate, but in learning it over the 80 level path, they discover they actually love it.
If you can just swap your class, or race at any point, you miss things. You miss out on learning to use your class. You miss out on racial specific story. It makes having to choose a race or class in the beginning pointless.
Holy crap, whoever wrote the poem I tip my hat! Gave me goosebumps.
pulls out the pitchfork Bring it on!
checks the calendar Well crap…I get my teeth out that day, I’m going to drugged senseless…. going to make things interesting!
Race and class are ENTIRELY different things.
Correct, and my reasoning stands the same for both. Making it so you can swap either helter skelter at will trivializes their importance in character creation.
The mesmer magic is temporary though. The outside form changes, is in a sense an illusion, but inside it is still the mechanical critter.
I am very much against not only racial rerolling, but class rerolling via gemstore items. It would make class and race selection at the beginning essentially pointless. It would require no thought at all on the part of the person making a new character. They wouldn’t think long and hard about what they really wanted to do, because they could just throw real money at it and make it something else…of the same level, with no drawback what-so-ever. Definitely no.
Race and class selection should mean something, and gemstore swaps trivialize this.
GW2 needs to move away from small temporary boring festival content every 2 weeks, to serious permanent content updates less frequently.
I disagree in a way as i don’t see how difficult it’d be to do both.
I think we’ll see some ‘more serious’ content in the future. They have stated that personal story and dragon stuff is more of what we would see in a typical expasion; however at that time they hadn’t decided how they wanted to do expansions. They’ll let us know when they make that decision and when it becomes relavent.
The LS is the story of the world, which is something different. I expect to see festivals for the different races. Random occurrences, like the death of a council member and then subsequent politics for filling that open seat. The celebration of a queens reign. All these things make sense and the additional links between each, gives the things a little more depth. Hopefully we’ll see something for the Charr culture, and something pertaining to the Sylvari, etc in future updates.
Colin has also stated that we will see more permanent impact on the world from LS. New zones, destruction, etc. Things that require more work, more effort, and more time. It has been stated that there are larger teams beyond the 4 living world teams that are working on larger content things. We just need to have patience.
They’ve said that in the next update (or maybe it was the one after) that we will see where all these little arcs were going, and how they tie into the overall big picture.
I’m all for higher difficulty. People that find it too difficult can just skip it. To don’t need to get those achievement points.
This exactly. The “completionists” that just want to be handed easy points just need to drop their massive entitlement issues. The reason why Achievements and Titles is a good thing is because then the lower skilled players aren’t denied of content due to skill gating… however that isn’t even enough for some of these people.
I can sort of climb aboard this band wagon….although I probably fall into the lower skilled category, for many reasons…
Anywho, I do agree that achievements need to be earned, as intended. I’m not huge on time-limiting some of them though. There are a lot of things to consider when it comes to if someone is whining legitimately (new player, does not have an equal ‘chance’ as someone that has played since launch) and someone who is whining because they feel entitled (I cant do it, but I should get it anyway just because I tried). This is a very different scenario than simply someone that feels entitled to it. At least, in my opinion. I could go into drastic detail here, but it wouldn’t be within the word limit, so hopefully people understand what I’m trying to express.
Just wanted to point out that the Liadri achievment may not be attemptable after the event is over.
It is an activity so it will return, but if you take a look at the current activity achievments, they are not the same or a continuation of the initial activity.
For example, you can no longer attempt the 1st place place achievment for sanctum sprint and earn the title.
Sprint wasn’t originally an ‘activity.’ It was an event only minigame, with event achievements. Sanctum sprinter was an event achievement that dealt with the minigame during that event. Now sprint has been made into an activity, which will have it own set of achievements, which are outside of and not related to the event achievements.
The Gauntlet is closer to belcher’s bluff, which had event achievements (Grandmaster of Om) as well as regular activity achievements (Punisher, One Drink Left, etc). Grandmasters of Om isn’t available anymore because it was a BotFW achievement, but the others remain…the game itself remains.
For Gauntlet, the Achievement ‘Darkness Illuminator’ is what rewards the Liadri the Concealing Darkness mini. It is listed as an activity achievement, not an event achievement. Which means it should be available for completion even after the QJ event is gone, or whenever the activity is available (since we don’t know if this will work like the boardwalk, or if it will just be available all the time like Bluff).
Gantlet is an activity, its achievements will be doable later on. While it is currently shown under the living world section (because it was introduced during this LS), its icon and coloring is that of other activities. The only time sensitive Gantlet Achievement, is the ‘kill 11 for the jubilee’ one, and it even has a different icon (the star like other QJ achieves and it only rewards 2 gold), than the other standard activity achievements. As such, things like getting the mini will be available later on, since they are tied to the activity achievement, and not a LS achievement. The only thing, I think, we’re not clear on is whether the gantlet will stay all the time, or if it will cycle similarly to how the GW1 boardwalk did (which was only open during certain events).
The clock tower, the wintersday JP, etc….all of that should come back. That’s pretty ‘traditioanl anet.’ They like to reuse their holiday events. Maybe adding in another quest or two or maybe a new twist (quests to release the mad king in GW1 anyone?), but a lot of it should stay as it was in the original holiday. Whether we get a chance at the first year achievement again, I don’t know, I guess we’ll see. Maybe they’ll add new ones…
I don’t mind some challenging content on limited schedules. It gives it a little extra kick. Of course, I don’t mind long term harder content either. I think we need a good mix to keep things interesting. However, I don’t stress about doing every achievement for the LS either, which may be a big difference between me and many of you. I didn’t do T3 and T4 of the candidate trials for example. Standing around waiting for people wasn’t my thing. I went and played aspect arena and southsun survival instead (and I hated southsun survival with a passion). I achieved the metas relatively easily without a whole lot of stress.
I <3 my ele, but I just connect with that class it seems. From what I’m told its good in pvp as well, but generally I’m just a pve scrub….
-snip-
It really doesn’t matter what you say, s/he is not going to listen. Like so many others, s/he does not see anything wrong. People are being too sensitive, too touchy, whatever. Admittedly society has gotten far too squeamish over time, but there are certain things that should never be tolerated – like the total lack of basic decency.
And thus, now you see why I pretty much to ascribe to the belief that humanity pretty much sucks. There is no hope for us…
I’m indeed not going to listen. My SO also thinks that my views on verbal abuse are way too extreme, and because I don’t care about pretty much anything, I don’t see why other people should. This is a very narrow view, which I realize, but it’s a way better way to live your life than caring about stupid stuff imo. And I’ve thought this way since I was like 8-9 years old, so it’s pretty hard to change that.
That aside, it’s not that I don’t see nothing wrong. I can see that the people spewing insults are wrong, but I personally think that the people complaining about them are equally wrong for being so immature about it. I honestly don’t see why you would let some morons get to you, you don’t benefit from it, it only makes your day bad. So why bother with it… I don’t think the people insulting are right, nor do I think the people whining about them are right. I think both sides are a bunch of immature morons who take this game way too seriously.
You’re correct, it is a very narrow view, and while its fine that nothing bothers you, everyone is not you. Your view blatantly disregards everyone elses’ feelings, essentially relegating them to worthlessness because to you, obviously they are ‘too serious.’
You admit that you see these things as being wrong, yet you lack the empathic connection most people possess to want to make it better. Not all people, mind you, some of us are heartless kittens that just don’t give a flying….
Anyway…unfortunately a lot of the derogatory, terrible behavior we see in the game exists outside of it as well. It is not just an issue in the game; the game merely reflects the disease growing within our society. By saying ‘oh its just a game, shake it off’ we are essentially saying that this behavior is ok when in fact it is not. It does not matter that this reinforcement is only ‘in a game’ it is still reinforcement of the mentality, which is going to carry back to real life. By trying to ignore it, we are in a sense feeding the monster we are trying to ignore, when we should be euthanizing it instead.
Still, I don’t know why I bothered, you’re just going to ignore me anyway
lol I had 6k AP before I started learning all the dungeons. Just cause the guy has high AP doesn’t mean he is a dungeon crawler.
Heck, I have +8.5k AP and I don’t know how to do Arah.
Lol this is similar to the guy griping at me in the cliff side fractal. I have issues with lots of jumping (why i hate JPs so darn much), and he’s like, you have a lot of AP for jump puzzles! My was response was, doesn’t make me good at them, just makes me stubborn!
We are more than the armor we wear. The weapon we wield. The AP we’ve accumulated. Etc Etc Etc
You just drove home the point I have tried making in sooooooo many threads, but everyone refuses to see.
-snip-
It really doesn’t matter what you say, s/he is not going to listen. Like so many others, s/he does not see anything wrong. People are being too sensitive, too touchy, whatever. Admittedly society has gotten far too squeamish over time, but there are certain things that should never be tolerated – like the total lack of basic decency.
And thus, now you see why I pretty much to ascribe to the belief that humanity pretty much sucks. There is no hope for us…
Pretty much what this lovely argument boils down to is everyone is different. Some people are more sensitive than others. Some people have more issues than others. Some people, simple name calling can trigger terrible memories that they don’t want to deal with, while for others it just rolls off their shoulders and they don’t care. It all underscores that we. are. all. different. Period. You don’t know their life, they don’t know yours.
As such, we simple need to be more tolerant of other people and their needs/desires. You would expect that common courtesy from them, so you should repay it in kind. I’m not saying you have to like them. I’m not saying you have to baby them. I am simply saying, to have some respect for them as a person. Their thoughts, desires, goals. You have them too. Put yourself in their shoes, and imagine being treated in a fashion that would bother you. You don’t like it either.
I’m going to agree with Dedlaw for the most part. Society as a whole is simply circling the drain. Common sense, ethics, morals, basic virtues such as patience and understanding and so on, are all being forgotten, downplayed in their importance, etc. People just don’t care anymore. Oh, when something happens, we put on a big show about how much we care, but we really don’kittens sad, but its true.
I didn’t think about using titles to match the character. That’s pretty cool that you all do that. I suppose I could use Combat Healer on my Guardian. Actually they need the opposite of that title for me, “Combat Casualty”. It would suite all my characters. I would have earned that one in my first week.
chuckle
I know what you mean by that. A guildie of mine in GW1 died….a lot. We nicknamed him Sir Dies A Lot because of it (he even tried making a pvp char with that name, was hillarious). Would be really nifty if there were titles that we could achieve for things like that, just for humor’s sake. ‘Sacrificial Lamb’ would probably be a good one….for that person that jumps in there to die in their teammates stead…
Dang, she looks like a serious bounty hunter, I love that! 10/10.
I’m going to give you an 8 out of 10..
I don’t love the helmet. Makes me think of the old Roman soldier look, which just doesn’t go with the rest of the ensamble.
I do like the Brahams top pairing with those pants, but the obvious difference in the red stands out. Unfortunately this is simply due to the material different in the top and pants.
Overall though, its pretty good.
Here’s my thief. As you can tell, I tend to like earth tones, haha. Makes sense though doesn’t it? As a theif, you wouldn’t really think that you’d want to ‘stand out.’ You’d want to be another nameless, indistinct face in the crowd.
If I have a title that I feel ‘fits’ the character, then yes I display one. Otherwise, no. I’m not really ‘doing it for other people’, so whether or not a specific char has one depends on style and fit.
I display GWAMM on my ele. She had it in GW1, I worked forever to get that title, and I’m very proud of it. As my ele is my namesake and primary class carry over, she got that title. It suits her, and what she represents.
My mesmer got ‘Chosen’ as it suits her. She’s conceited, ‘one of a kind’ etc etc. Hard to explain ‘how’ this fits, the words just aren’t coming to me.
I know my necro has one…. from Halloween. Necro…halloween…mad king….yeah, it seemed to work for her.
I dont think I have any displayed on my other 3 right now. Nothing ‘fit’ with their personalities. Of course, the necro and mesmer may have theirs changed at any given point as they ‘evolve’ as well. Right now the only one that wont change in my ele.
I’ll take that scroll happily!
The mini aint bad either…. but, only 1? Im hoping there are other minis in the 1st year set. Since people with multiple chars prob dont want multiple of the same one. Unless they are only doing a single account bound mini for the accounts birthday? And Chars get the scrolls on their individual bdays. Guess we’ll see…
Do you guys think Anet is infallible or something? This is their fault for the pants on head kittened loot system.
And I cant believe how many whiny care bears are in this thread. You guys are seriously getting upset people are taking advantage of a small gap in Anets usual stranglehold on anything farming related?
Also whats up with you people being afraid of “verbal abuse”? You know you can ignore people right? Or just not be a giant pansy.
Sure I can ignore you. And then the next person you want to be a kitten to can ignore you. OR we can just report you for being a kitten and make it so others don’t have to deal with you. Ignoring it doesn’t make the issue go away. Generally it tends to allow it to grow and become worse.
Just because this is ‘teh internetz’ does not make it ok to be a kitten to others simply because you can.
Complete the event anyway. If other players are being verbally abusive, report them for such. Verbal abuse is a bannable offense, normally I think it temporary, but depending on how bad, could probably be perm. Which would serve them right for being jackkittens. People that want to play the game ‘as it is intended’ to be played should not be getting flack from a bunch of farmers. It is the farmers that are impeding the normal players, not the other way around.
No, we really don’t need more power creep. We don’t need stat progression in order to make the game feel interesting, like we’re ‘growing’ as a character. As I’ve stated before, all climbing stats does it make for foes with climbing stats. They hit harder (to counter our higher defense and hp) and have more hp (to counter our higher dmg output). This is monotonous, and boring. I wasn’t pleased with the announcement of ascended back in November, but I have accepted that it is coming. Hopefully though, it will be the end of the ladder.
Personally, I’m with Marcus, if ascended and legendary where simply ‘elite skins’ I’d be good with that. We need some ‘elite armors’ to work towards, and most of the dungeon skins (which I think might have been Anet’s idea for elite skins) just don’t cut it. Many of them are too easy to get. In GW1, elite skins weren’t really hard to ‘get to,’ but some of the materials needed to make them could be prohibitive (Vabbi armor anyone?). Since crafting is something else in this game, we can’t do elite armors quite the same way. However, simply making them challenging to get to might work. Something like you have to complete x chest chain, and overcome y test, etc etc in order to even spawn the merchant to buy it. Or you have to build some encampment or outpost and then go hunt down the merchant and persuade him to set up shop there (Command post build quests from Nightfall). Such things are interesting, fun, and depending on how its implemented, potentially very challenging.
Meh, I’m rambling again. I’ll hush
I would have no issues if there was less, but there has to be ‘some’ in order to run some sort of economy in the game.
I played GW1 for 7 and some years. Loot was never really ‘that great in it either, yet I enjoyed it none the less. If GW2 had a similar system, closer (much) than what it currently is, then I wouldn’t see an issue doing less in the line of loot here. However, since crafting materials and such cannot be obtained any other way than through some type of loot drop, this presents an issue. Not only this, but some armor skins are only gained through loot drops, although I suppose those could be moved to straight purchases…karma or gold. However, for the crafting, they would need to put in materials merchants, similar to GW1, and yet even these required feeding (to some extent) by the players in order to maintain their inventory.
Welcome to my pain OP, such reasons are exactly why I typically don’t like to ‘socialize’ in what should be a social game. Patience is a virtue that it seems the great majority of the world lacks in these modern times….like booting someone because they didn’t load fast enough, not that the person has any control over that….
Anyway, lack of patience is prevalent in society. Everything is about how fast you can get it done, not just in the game. We have ‘fast food’ because we’re in a hurry and can’t be bothered to stop for a real meal. We have ‘fast lanes’ at the grocery store because its just so much quicker to scan and bag it ourselves. Toro lawn mowers advertise that they can reduce your lawn care time by 40%. Sitting in traffic, and the light turns green, if the person at the front doesn’t move immediately people are blaring their horns. Maid services in my area have blossomed everywhere, because people can’t be bothered to clean their own homes…it cuts into their precious time.
Its these things, this ‘must go top speed, dont slow down’ mentality that feeds the speed clear sickness, and other ‘must be 100% efficient, no minute to waste, time is money’ mentalities. Yes, for some people optimization and efficiency are fun; however, I’d say for most people its probably not. I know I don’t like feeling rushed all the time. I don’t play the game to ‘work’ and yet, this is exactly how so many treat it….like a job, not like a game at all. Like they need to get to the next shiny as fast as they possibly can, before anyone else can. It sad really, but since the root of the problem lies outside the game, its not something that can just be fixed within it.
I’d put my bets on a 1-hour 50% exp booster, a 1k-karma consumable and an unidentified dye as a birthday gift.
Don’t expect anything you would still care about after 2 days of owning it.
A bit on the pessimistic side, aren’t we?
None of the events we had in the past year had any exciting rewards… some toy, a mini, gloves that don’t fit with any armor…. meh. There were a few decent things but always behind a big wall of RNG. I don’t expect anything else from this update.
People like different things. I like minis for example. Obviously, you don’t. So while I was content with a mini reward for my 6 achievement meta, I’m guessing you probably wanted something else… Just personal preference. I’m sure some people will like the birthday gifts, and others wont. It was the same in GW1. Some collected the minis, some could have given a kitten less and sold theirs.
The date the char was made, is that chars ‘birthday’ and will receive a gift on that day. Just like in GW1.
I thought profession changes, along with race changes were two things they said they absolutely would not do?
Have to see if I can find this info again now…
People cry over all sorts of things, including TV shows. Crying about losing something you’re really into isn’t necessarily a sign of something wrong.
To me that’s strange, I only cry over fictional things when I’m drunk and even then I know it’s a silly thing to do. Getting so attached to a video game that you cry because you don’t like the new temp content and you might not be able to have 100% completion in it means you’re too attached to said video game and need to take a break.
Have you never seen Old Yeller???
Edit: while sober, that is.
I prefer Where The Red Fern Grows better…. yet equally tear jerking for the boy and his dog(s)
It’s human nature to judge others. It’s not necessarily acceptible or desirable to share what you’ve decided publicly. For one thing, first impression are often wrong, and for another, a lot of things, even psychology, can be debated, even among professional psychologists.
The point is, you can make all the judgments you want, but announcing them publicly isn’t necessarily the best thing to do.
Mind you, if you were talking about the game, that’s one thing, since this is a game forum. Personal judgments should be left out of it. This isn’t the time or place. If you’re really concerned, you could send someone a private message, but posting publicly about someone else in a more personal judgmental sense isn’t why this forum is here.
chuckle
I’m not disagreeing with you, not at all.
Once upon a time, it was improper and impolite to say such things in public. If you didn’t have something nice to say, you kept your mouth shut. Then this thing called the internet was born, and the average person was ‘allowed’ to use it…lo and behold, look what we have now. A generation of ‘this is teh internetz dood, we can say whatever the heck we want.’ Of course, once upon a time people weren’t quite so….touchy, either.
Well, yeah, I’m old. We’ve already established this. lol
Yeah, but I’m quite a bit younger than you, yet I still recall ‘the good ol days.’
We went from
‘You have been playing for 1 hour. Please take a break.’
to
‘You snooze, you lose!’
Hahaha I had forgotten all about those messages. ‘You have been playing for ’x’ hours. Please take a break.’ Like, if I wanted a break, I’d get up and take one, now shut up!
So, I’m all fine with ‘you snooze, you lose.’ Of course, I only play like 6-10 hours a week, and I get thru everything pretty decently, and still have time to work through story/progress on other chars.
It’s human nature to judge others. It’s not necessarily acceptible or desirable to share what you’ve decided publicly. For one thing, first impression are often wrong, and for another, a lot of things, even psychology, can be debated, even among professional psychologists.
The point is, you can make all the judgments you want, but announcing them publicly isn’t necessarily the best thing to do.
Mind you, if you were talking about the game, that’s one thing, since this is a game forum. Personal judgments should be left out of it. This isn’t the time or place. If you’re really concerned, you could send someone a private message, but posting publicly about someone else in a more personal judgmental sense isn’t why this forum is here.
chuckle
I’m not disagreeing with you, not at all.
Once upon a time, it was improper and impolite to say such things in public. If you didn’t have something nice to say, you kept your mouth shut. Then this thing called the internet was born, and the average person was ‘allowed’ to use it…lo and behold, look what we have now. A generation of ‘this is teh internetz dood, we can say whatever the heck we want.’ Of course, once upon a time people weren’t quite so….touchy, either.
My point is, complete strangers, based on the strength of one post, have no business judging people personally. They simply don’t have enough details. Saying that someone has problems because they’re attached to a game may or may not be true. Again people get attached to all sorts of things.
Unless someone was a trained professional (and I doubt any trained professional would be giving advice based on a single forum post), that kind of judgment is ill advised.
True, but it’s human nature to be judgmental of others. Thus why we have sayings like ’Don’t judge a book by its cover’ and ‘Appearances can be deceiving.’ Adages to remind us not to jump to conclusions; however, we do it anyway. I’d have been surprised to not have seen at least one post telling her to ‘get a real life’ because she’s ‘obviously too attached’ since it’s ‘just a game.’
shrug Just goes to show you the truth about human society is all….
So….. we complained that champs weren’t rewarding enough. So they changed them to have better loot….
Now….people are only farming the champs…..and they should be nerfed to stop it?
Kittened if they do, kittened if they don’t…..
Yes. Champions should be more rewarding!
I do NOT want ArenaNet to “nerf Champions”.They should just nerf the Choo Choo ChampTrains.
And how precisely do you achieve goal b, without enacting action a?
Sorry but i let myself go with my feelings and in part of it i cried so couldnt stop sorry for the inconvenience
Honestly, real honesty here: If you’re crying over typing a story on a forum about a video game because you don’t think you can 100% complete that game and might miss some content sometimes, you have a problem and should stop playing the game. You are far too emotionally invested in the game. Play another game, go outside and get RL friends, anything but do not play GW2 if the LS content literally makes you cry.
This This This. It may come off as a jerk but seriously…
If you cry over a game then you have way more problems that don’t involve Anet and GW2. You really need to revisit why you play the game. You are nowhere near the ‘average gamer’ and expecting Anet to design a game around you is not worth it.
This just isn’t true. People cry over all sorts of things, including TV shows. Crying about losing something you’re really into isn’t necessarily a sign of something wrong. We all form attachments to different things, and those things weigh heavily on us for different reasons. I cried when I found out my favorite author died, because I’d never be able to read another one of his books.
People invest time, money and energy into things and become attached to them. When they feel they have to break that attachment, it can cause pain. Pain can lead to tears. Tears aren’t particularly unhealthy.
I think we could all do a bit with being a bit less judgmental.
I think both of you have a point actually.
Depending on how attached she is to the game, it could potentially be unhealthy. Especially if the lack of getting an achievement affects her in her day to day life. This is something someone should seek help for.
On the other hand, yes emotional responses should be elicited from the game play. It means it is succeeding in drawing you in, in bringing the content to life for you. Of course, some of us simply cry when we are frustrated too, but that’s still an elicited emotional response, which is normal. Goodmess knows this game has made me cry for various reasons on more than one occasion. (First visit to HoM….first visit to the remains of the wall… so sad..)
Still, the game isn’t really designed for ‘true’ completionists. There are just simply going to be things they can’t or won’t do, which is going to aggravate and annoy the heck out of these types of players unless they can take a step back, and rearrange their mindset. Which is doesn’t really sound like the OP can do.
I don’t think it is so much ‘worry about’ as it is ‘shut them up so we can work.’ Not sure if you have kids, but its a similar concept. Eventually you are going to do something about your child that keeps pestering you while you’re trying to work. For some, its a smack on the backside, for others its simply giving them whatever it is they want. This, I feel, is somewhere in between.
I say let the [figurative] kids leave if they don’t like the way things are (or were…once upon a time) and let the rest of us get back to enjoying the game the developers envisioned all those years ago.
I won’t disagree with this. In another thread you stated that Anet shouldn’t be catering to these types of players, and I agree wholeheartedly.
I also agree, for once, I think there’s really no other way to add a low power curve vertical progression to the game. Without time gating, the “locusts” as Lanfear calls them would get their ascended whatever and start crying for more.
This way, people who favor gear progression have to slowly gear up. This has much less effect on the rest of us.
There are things I hate about time gating, but I understand the need, even if I’m sometimes frustrated by side-effects.
As someone with multiple characters, I couldn’t disagree more. The time-gating of gear makes it a huge drag to upgrade more than one character. And why is this necessary? So those who would otherwise be bored have a reason to log in every day? Is the kind of player who devours content at a breakneck speed then cries that there’s nothing to do really the kind of player ArenaNet wants to spend time worrying about?
I don’t think it is so much ‘worry about’ as it is ‘shut them up so we can work.’ Not sure if you have kids, but its a similar concept. Eventually you are going to do something about your child that keeps pestering you while you’re trying to work. For some, its a smack on the backside, for others its simply giving them whatever it is they want. This, I feel, is somewhere in between.
honestly they should focus on making the game better i.e. fixing dungeon paths like ta f/u and cof p2 glitch and AC p2 glitch instead of making these artificial time blocks
Agree with you here.
Wishing they’d spend a little more time on fixing up the content they do have instead of pushing out new content.
I’ve said this probably 100 times….. different teams. How do you know that they don’t have a team working on revamping dungeons. Wait! The second half of the year update stated that they are working on exactly that…. and I quote….
“some of our focuses will include improving our existing world bosses, continuing to update and refine our dungeons and fractals, creating world events with a larger and more permanent impact, and expanding the number of dynamic events across the world”
I also agree, for once, I think there’s really no other way to add a low power curve vertical progression to the game. Without time gating, the “locusts” as Lanfear calls them would get their ascended whatever and start crying for more.
This way, people who favor gear progression have to slowly gear up. This has much less effect on the rest of us.
There are things I hate about time gating, but I understand the need, even if I’m sometimes frustrated by side-effects.
You have to admit that ‘locust’ is an apt term for the type of players being discussed, ie a pest that devours everything in sight. Unfortunately, these kind aren’t considered a delicacy is some countries, and as such cant really be dealt with. Cannibalism is frowned on…..pretty much world wide, as far as I know.
I find the time gating frustrating as well though. It can be a bit of a hassle trying to get my ‘once a day’ stuff done in the very little time I have in the evening between getting home from work, making dinner, and the 8pm (eastern time) roll over.
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Just…don’t do the achievs for the living story. They reward you with what? Some minis? 1g? Skill points?
Also, MMOs are for people with free time, seriously, this is a fact, if you don’t spend a good amount of time playing, you won’t get any far. So, if you don’t have much free time, try to play other game or accept the fact that you will only be able to play 1 or 2 hours and you won’t be able to spend that time doing achievs or things that are not fun to you.
That’s a pretty keen idea and all, but … how about you try to accept the fact that everything can be subject to change? And change doesn’t necessarily mean something bad. However, in order to change something, people have to voice their concerns and ideas. That’s another fact one should accept.
This is true. The only ‘true constant’ in life is change. Nothing stays the same forever, if it did things would be really, really boring.
Honestly, I think they should have just ignored the locusts, and continued as per normal. Obviously though, they felt the need to address the issue.
+1
I’m beginning to believe you and me think a lot alike.
Shhhh don’t admit that where people can see it. After all, I’m just an irrational fangurl rolls eyes
So….. we complained that champs weren’t rewarding enough. So they changed them to have better loot….
Now….people are only farming the champs…..and they should be nerfed to stop it?
Kittened if they do, kittened if they don’t….
I guess DE’s could be a little more rewarding. I mean, I don’t really have issues with their rewards as they are. Generally speaking I make plenty of money and goodies just from playing. Running a dungeon once in a while, keeping up with the LS, etc all provide plenty of loot and gold, and I rarely TP anything. Sure, I don’t have 100s of gold ( I think Im at like 60g), but I’m ok with that.
People wanted a rewards overhaul. They gave it to us… More loot is dropping, champs have dedicated loot bags, a whole list of events now have a once a day guaranteed rare, and yet nobody is happy. People trying to farm get POed at people trying to simply play the game and vice versa. Really simply points out that the issue lies with the players not with Anet. Welcome to society….
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Holy necro threads batman.
But yeah, the supposed new system for reducing spell effects doesn’t seem to have done squat.
Actually, I’m pretty sure it just makes me lag terribly…
I find it extremely frustrating. The effects will start to tone down, and then everything starts running in slow motion. My normal 8fps drops to like 2…. Srsly can’t wait until I can just upgrade my system.
I think they feel that they didn’t have any other option.
There are so many locusts in the game, that simply gobble up any new content and then shriek ‘gimme gimme gimme’ like a group of harpies, that I seems like ANet felt enough was enough. Time gating makes these types of players slow down, giving the devs breathing room to continue work at a reasonable pace. Unfortunately this impacts ‘normal’ players that don’t simple gobble up the content as fast as they can.
Honestly, I think they should have just ignored the locusts, and continued as per normal. Obviously though, they felt the need to address the issue.
I do agree that there is a little bit of an issue with the boss being hidden by all the sparklies. In doing the pavilion, I look for the symbol above the boss’ head and toss my ground targeted aoe in the general area since I can’t actually see where it is standing.
I have some of this issue in the open world as well (Queensdale Troll anyone?), where you just can’t click on it, you can’t see it, and its a nightmare to target it if other things are around.
I’m not quite sure how it could be fixed though. I mean, we like the weapon affects. We like to see that we are hitting/doing damage. So on and so forth. Making the foe bigger may not necessarily work, I mean sure its a quick logical fix, but how does it fit into the game perspective, the lore? I do prefer some realism for immersive purposes.
Yes OP, Anet has been hurt and let down by their player base. As such has been made clear in several of the comments made by devs in the live streams and in interviews. One of the recent linked interviews states directly that it hurts to see so many rip apart the living story content that they (the devs) worked so hard to build, and felt good about.
Yes, some of the players feel let down by Anet, as GW2 didn’t turn out to be exactly what they hoped/dreamed/imagined it would be. However, we set ourselves up for this let down to some extent. We put GW2 on a pedestal before it was even launched. We didn’t take what we were told with a grain of salt, when they hyped the game. We took what they said, word for word as absolute ’ literal truth’ however, everyone’s interpretation of that truth is different. What Anet intended, or meant, may not have been how the player perceived or took it. However, that is not anets fault. We did not ask enough, or the right kinds, of questions apparently, in our searches to determine what they actually meant by what was being said. This is our failing, not theirs, and they have tried again and again to clarify but we refuse to listen.
And yet, they have stated again and again that they are listening to us, are still listening, and are trying to give us some of the things so many are crying for. They haven’t given up, even though they feel sucker punched. They havent given up on us, so why have so many given up on them?
While it is true that the game will never be everything to everyone, that is simply cannot be, it doesn’t mean that is not ‘good’ in its own right. Yes, it needs some work, but it isnt as broken, as messy, as bad kitten many seem to think it is. Its still young, and development takes time. They have a plan that they are following, but are still trying to be flexible in meeting some of the things we are asking for. I say people need to have patience. Take a break, play something else, come back later.
This initial year of GW2, is essentially their Prophecies phase. Prophecies was messy, had bugs, lacked direction, and overall had a story that was pretty kitten hard to follow, especially if you ended up getting things out of order because you missed a quest, or got lost. Anet is basically starting all over again from scratch. Yes, they have the knowledge they gained from making GW1, but it was a different animal. They are trying new things here, and it will take time to get things going smoothly. Again, I suggest simply having some patience. IF the current game isn’t your cup of tea, then walk away. Check back in 6 months, a year..see if it meets your ‘needs’ then, and if not, then perhaps its just not your game.
GW2 is not GW1. The soul is the same, but they are different entities….
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I play because I enjoy it…
Because I find beating the kitten out of something (or someone) a great way to release pent up frustration…
Because sometimes I crave the social aspect….. although this tends to bite me in the kitten since a lot of people are just….. grrrrr…
Because I enjoy exploring the beautiful environment, which, unlike the real world, hasn’t been spoiled and defiled to the point that it is toxic…
Because I like finding some of the hidden ‘surprises’ the Anet took the time to include, even when they really didn’t have to, but did….
Edit: Flipping filter needs to be smarter….
They have said that they are working on a system that will allow old living world content to be played so that players don’t miss out.
Really? I haven’t heard that. Is there a quote for that? Because that would solve the OP’s problem.
Yes, I remember hearing/seeing this recently. I don’t remember from which dev though. They’ve stated that they are working on ways to make the story tidbits stand out, easier ways to find your way to them. As well as a means for players to ‘catch up’ if they missed out on the back story. Of course, this will probably just be ‘story’ components, it won’t solve the OPs concern about not being able to get the skins, or get the achievements. However, that is an entirely different (and personal) issue that s/he needs to deal with.