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Meet the Reaper!

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Posted by: NeXeD.3042

NeXeD.3042

is it too much to ask for a Necro that practices Necromancy? you know, raising the dead, minion mastery, the stuff it’s supposed to do? condis r nice, and its a niche no other class fills, but it’s not the niche i made this class to be forced into.

You should look into A different game then.

@shifu just because necros are less spammy when it comes to 234567890 doesn’t mean they are easier To play. it depends on the players skill level.

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(edited by NeXeD.3042)

What Trait you sacrifice for Elite Spec?

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Posted by: NeXeD.3042

NeXeD.3042

it will depend on what the elite traitline will focus. I’m already mourning the fact that I won’t be able to invest in 4 traitline which will make my tanky build die because I don’t care about the crappy grand master trait that grant absolutely nothing good on the table.

Actually I use every traitline except spite in a 04343 build. So I’ll either have to sacrifice curse and lose WH (which is probably a really bad Idea), Death magic with extra armor in DS and condi removal (Not really happy to lose that), Blood magic who grant me extra damage from siphon and a bit of survivability outa DS (Not really happy either) or Soul reaping with last gasp which is a real life saver (Well… this line shall not be sacrificed).

So, most likely except if this elite traitline have better option, it will be the sacrified traitline. All depend of what ther will be in it.

So anet is forcing you not to play a useless build and your upset =/

I’m sure you and all the others who like hitting like a wet piece of dental floss will figure out a way to continue to do so, we thank you for your sacrifice.

@knight tank specs are useless and will continue to be useless.

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(edited by NeXeD.3042)

next reveal,necro! speculations?

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Posted by: NeXeD.3042

NeXeD.3042

wight

/15char

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If it's in range...

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Posted by: NeXeD.3042

NeXeD.3042

Take the stairs like it was intended.

By the time you run all they way around the back of Keep, your team will have wiped. As for being able to hit them with ranged attacks, then can easily fall back and reset whenever they want, wasting your efforts.

If if you couldn’t v axis Tele a theif wouldn’t still be faster than every other class just due to shadowshot alone.

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Life Transfer bugged?

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Posted by: NeXeD.3042

NeXeD.3042

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Best and worst designed class?

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Posted by: NeXeD.3042

NeXeD.3042

Your singling out necro for things alot of other classes have. If necro could build for sustain we would. Our attacks are slow, and they require alot of things to be going right for us to even work. If it doesn’t take skill to get an evade spamming theif low, a block spamming guard low, a regen spamming dodge spamming ele low, a dodge spamming ranger or a 1200 range lb spamming ranger while we have zero leaps low, a stealth spamming theif (ok this one isn’t too hard) low, a clone spamming dodge spamming mesmer z axis teleport ing mesmer low, a cc spamming regen spamming block spamming kiting engi low, a warrior with a million condi clears and the ability to disengage whenever they feel like it low…. I think I’ve made my point. We are pigeonholed into that spec as it is right now and I would argue that it’s not cod or ctd that is op about the spec it’s the downstate which I am in full agreement needs to be nerfed into oblivion even if it has counters.

Also theives, mediguards, mesmers, and eles are all capable of the same type of burst and I would argue theirs is harder to counter. you have no clue when there’s is coming. When your fighting a necro you know exactly when it’s coming.

Also as far as dodging ds 1… if your fighting a zerk necro yes dodge and Los when you see them in ds. Because once that kitten is done and the necro was stupid and used all his lf chasing you to land a hit he is so screwed. Now if it’s in a group fight no you can’t be expected to dodge everything but I’m not sure that’s relevant.

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(edited by NeXeD.3042)

The level 22 PvP gate.

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Posted by: NeXeD.3042

NeXeD.3042

Don’t you just need to make a keybind?

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new necro- the start of the match is not cool

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Posted by: NeXeD.3042

NeXeD.3042

My favorite is everytime on foe fire my teammates always let me go in first to mid no matter what spec they are playing they always run around the sides and Los forcing me to stand on point as a glass necro with no lifeforce. I’m always like how in the flying kitten of ducks am I ahead of you idiots on a necro with no leaps while the warrior just saunters in 30 seconds later only to be rekt in 2 seconds because his necro is already dead whole he sat behind a pillar Instead of attacking the person I managed to down 3v1.

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Best and worst designed class?

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Posted by: NeXeD.3042

NeXeD.3042

For PvP?

Worst designed ones would be ranger and necro.

Power ranger = Spam 2 to win from 1500+ range.
Condi ranger = Faceroll all your conditions and spam 1 for bleeds when they’re on cooldown.

Power necro = Spam 1 and get carried by your high dps auto in DS/Lich form and a boat-load of passives that have no counterplay.
Condi necro I can sort of live with, but the power side of necro is bad enough.

What passive do power necro have besides cod? Don’t day ctd or dp. DP needs to be in ds. Ctd needs to have your opponents health get low. Lich is an elite, and no matter how much people whine about it having no counterplay it has counterplay. DS auto attacks are literally the easiest attack to dodge in game and has the most ridiculous wind up.

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(edited by NeXeD.3042)

New PvP Streamer Thread

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Posted by: NeXeD.3042

NeXeD.3042

http://www.twitch.tv/necrofail143

Add to necro. Good for people looking what not to do while playing a necro.

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Can't wait for Banshee <3

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NeXeD.3042

kitten lore, marvel has a male Character called banshee, for some reason I don’t think Ireland is in Tyria anywhere so there goes that lore logic.

However had anyone thought maybe it could be Wights?

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Best and worst designed class?

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NeXeD.3042

To all the people that said necro LOL, so much. You don’t play the class if you think DS is well designed. Anyway here is my list
Good: Mesmer, thief, ele, engi, guardian (don’t think these need explanation they all feel unique and fun)

Bad:
Warrior: simply boring, it doesn’t add enough to the class
Ranger: Having good pet management helps, but 30% of your damage being tied to something that doesn’t dodge and whose abilities are super telegraphed isn’t good design.
Necro: All the things necros give up for DS in my sig, no healing in DS, natural degen (everyone keeps calling it a second health bar make it act like one or don’t call it that), everything is balanced around flashing it, has far too much counterplay (you can burst through it or just disengage as someone said, which literally means do what you want and you have countered it), can’t remove conditions in it, no stun break in it. The list goes on and on and on and on. Again if you think DS is a good design you don’t play the class, and have no idea.

Necro is pretty much only class where the main mechanic prevents all healing. You can argue it’s a invulnerability and it kind of is. But other classes have invulns and blocks I’m not gonna say vigor but evades that don’t prevent healing.

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Can't wait for Banshee <3

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Posted by: NeXeD.3042

NeXeD.3042

Elementalist is getting shouts.
Heal: “Water!”
Utility 1: “Fire!”
Utility 2: “Earth!”
Utility 3: “Air!”
Elite: “Heart!”

Using them all in succession turns you into captain planet for 30 seconds.

This is amazing.

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Can't wait for Banshee <3

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Posted by: NeXeD.3042

NeXeD.3042

Banshee is a really cool name. And of course Necromancer wouldn’t have a spear, but a lot of shouts should fill at least a little of the woes from the lack of Paragon.

The only issue I have with Banshee being the name is that it’s female. While that’s not a problem, not all Banshees would be female. That’s really the only obstacle I see for the name.

in irish folklore it’s a woman, yet marvEl has a male superhero called banshee. My guess is it is still shouts but it won’t be called banshee.

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Academy Gaming Weekly PvP Tournaments

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Posted by: NeXeD.3042

NeXeD.3042

We are allowing two free agent teams this week. Be on teamspeak early if you want that slot!

Sorry, for which region?

Yay!

It’s gotta be NA I don’t think they have allowed fa for the EU tourney yet.

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Unyielding Blast should be baseline.

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Posted by: NeXeD.3042

NeXeD.3042

If not baseline normally maybe it should be baseline as long as you have staff equipped. I’ve seen lots of people suggest the Mainhand weapon effects the ds. Wouldn’t it be cool if whatever your main hand weapon changed ds1 slightly.

Dagger-fast weaker attacks (secondary effect?)
axe – medium speed medium dmg vuln on hit
staff – standard ds attack peircing
scepter -medium dmg medium speed condi transfer 10icd

Without taking balancing into consideration I think this is a really cool idea. Only problem that I see (maybe) it can pigeonhole DS? IDK why I’m getting that feeling but it can maybe have an opposite affect and make for more diverse builds lol kitten idk….. +1 anyways lol Even though I’m a really big fan of Life Blast. To OP post I won’t say no to baseline piercing

I’m confused are you saying it will pigeonhole or diversify?

@bawb if they gAve us utilities in ds then no my suggestion is unnecessary. Have there been hints at that besides in the new special?

Im confused too lol. I like the idea but for some reason I’m getting the feeling it might pigeonhole some builds. I say this because for example only condi builds would use dagger so they can apply more inv per life blast etc.. OR it can go the exact opposite way. Don’t get me wrong I like the idea but I can’t shake off the feeling it would pigeonhole builds. Just sometimes something on paper sounds really good but then when you actually do it it can go the opposite way. But again +1 I like the idea just voicing my concerns/feelings is all.

I had vuln on axe not dagger since axe already causes vuln. I was trying to make the lb enhance whatever the auto for each weapon did. Except scepter I thought a transfer would work nicely since the only reason to lb on a condi build is typically to proc dhuumfire but since burning and dhuum are changing I thought a transfer would be pretty cool and would fit nicely with the condi build. I wouldn’t be too worried about vuln anymore with the upcoming changes necro has plenty of vuln.

But these are just suggestions that I had off the top of my head and I would “assume” a balance team would do a better job.

I figured these would actually diversify the builds a bit.

Not even sure why I suggested anything, it’s very rare any player suggestions are put in game… and honestly all the suggestion posts typically annoy the crap out of me since it really seems like false hope.

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Unyielding Blast should be baseline.

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Posted by: NeXeD.3042

NeXeD.3042

If not baseline normally maybe it should be baseline as long as you have staff equipped. I’ve seen lots of people suggest the Mainhand weapon effects the ds. Wouldn’t it be cool if whatever your main hand weapon changed ds1 slightly.

Dagger-fast weaker attacks (secondary effect?)
axe – medium speed medium dmg vuln on hit
staff – standard ds attack peircing
scepter -medium dmg medium speed condi transfer 10icd

Without taking balancing into consideration I think this is a really cool idea. Only problem that I see (maybe) it can pigeonhole DS? IDK why I’m getting that feeling but it can maybe have an opposite affect and make for more diverse builds lol kitten idk….. +1 anyways lol Even though I’m a really big fan of Life Blast. To OP post I won’t say no to baseline piercing

I’m confused are you saying it will pigeonhole or diversify?

@bawb if they gAve us utilities in ds then no my suggestion is unnecessary. Have there been hints at that besides in the new special?

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Life Transfer bugged?

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NeXeD.3042

other deathshroud skill were always like that, channels stop when dropping out of deathshroud. however, projectiles still fly and apply their effects and also the #5 skill keeps doing its thing if the cast was completed before leavin deathshroud.

Nah… Dark path, life blast and Tainted shackles were all cast-able after your deathshroud runs out.
For example… you cast Dark Path and WHILE it’s being channeled your deathshroud runs out, your character will continue casting the spell even though you are not in deathshroud anymore.
Now NONE of the Deathshroud skills will finish if your lifeforce runs out.

Incorrect it’s only ds4. You can even squeeze one last lifeblast out even if ds ends. I do it all the time.

Dark path also still connects as long as you shot the projectile. I usually shoot it, drop ds switch to daggers and go to town. was still working for me yesterday.

Editing this because I can only post like once a day, they all seem to work fine for me, I can literally cast another lifeblast outside of ds.

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(edited by NeXeD.3042)

Rework or Riot!

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Posted by: NeXeD.3042

NeXeD.3042

I think Bhawb has an optimistic problem. He tries real hard to see the good in things, and in a way he’s sort of right in some situations. In other cases, when you really get him to open up, he says a lot of things that sounds less optimistic.

Bhawb, stop being so nice, just accept the fact that we blow! Nerd rage with us, friend!

I tend to be more “optimistic” on the forums because I find it helps me stay more constructive. Plus when you compare me to people constantly thinking all is vain I seem optimistic when I’m really just trying to be realistic. ANet won’t rework us, and if they did, do you really trust them to get it right?

Btw, when I say we don’t need a “rework”, I’m saying that the basic idea of a Necromancer, who builds life force using skills to activate a Death Shroud that replaces your 1-5 skills and gives you life force instead of HP is fine. All of our weapon’s core designs are fine, as our our abilities. I’m not talking balance wise or how they currently work, but just that their core design in most cases is fine.

That isn’t to say there isn’t a heavy amount of work that needs to go into fixing bugs and “features”, adding finishers, changing fields, fixing traits (especially blood magic), adding support, fixing the AI, lowering some cast times/CDs, rebalancing things, and plenty more. But none of those require what I would consider a rework of the profession: a rework to me is essentially deleting everything except the very core theme and rebuilding it from the ground up. We don’t need that, what we need is a pass like Ranger got (but far more heavy-handed), and we need Devs that aren’t scared of upsetting balance for a few weeks (because they’ve NEVER made someone OP for months on end right?) to fix a severely broken profession.

I just disagree with the large number of posts I see that seem to think we need to trash everything we have and rebuild it.

Agreed we are not trash.

But just riot so they might give us something op.

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Rework or Riot!

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Posted by: NeXeD.3042

NeXeD.3042

No really let’s riot. NecromancerS unite with me. Strike from necromancer play at 12 am may 7th for 24 hours. Est.

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Unyielding Blast should be baseline.

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Posted by: NeXeD.3042

NeXeD.3042

If not baseline normally maybe it should be baseline as long as you have staff equipped. I’ve seen lots of people suggest the Mainhand weapon effects the ds. Wouldn’t it be cool if whatever your main hand weapon changed ds1 slightly.

Dagger-fast weaker attacks (secondary effect?)
axe – medium speed medium dmg vuln on hit
staff – standard ds attack peircing
scepter -medium dmg medium speed condi transfer 10icd

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Make it so trait procing cannot crit

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Posted by: NeXeD.3042

NeXeD.3042

Spinal shivers hit 2K? I’m constantly getting hit around 5K by spinal shivers, lol.

I’m tanky, often with protection.

I’m all for Necromancers being dangerous when you are at low health. I’m not okay with Necromancers 1-shotting anyone below 50% health, Spinal Shivers and Close to Death are way to good together, combine with the Sigils it can make for a very uncounterable burst.

It’s getting nerfed anyway, and the counter is Los, blocks, quickness stomps, stealth stomps, not being a boon spammer, not being a medi guard.

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I know i shouldn't but....

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NeXeD.3042

wasn’t ds and downstate for necro the same or very similiar or something, isn’t that why a whole bunch of bugs effected our downstate foreverererere and our hp was messed up etc.

I do mean beta.

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Power build vs dps guardians?

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Posted by: NeXeD.3042

NeXeD.3042

I don’t have much problem against gs medi guards as a power necro hammer guards are a little harder. D/w a/d zerk 6/2/0/0/6 Woc wos sa. You can kite the living kitten out of mediguard once there Tele is gone, and even if they manage to down you your downstate will kill them.

Yes you can kite with dagger and axe, switch to axe when you see a gs or hammer and switch to dagger when you see scepter and try to get in close as soon as you see scepter.

Don’t use lifesteal. Don’t use death magic. Don’t use blood magic. Don’t use well of darkness. Don’t use signet of spite.
The traditional power build does not suck people just have no clue how to play it.

The only way a medi guard beats me usually is if he severely outplayed AND has a block for when I go into downstate.

As far as axe vs staff, for a long time I thought staff was mandatory on all pvp builds. I admit that was wrong, my axe hate was unwarranted and it can be useful in between ds and dagger.

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streaming necro pvp

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Posted by: NeXeD.3042

NeXeD.3042

Streamed for a while yesterday, will be back tmrw around 1pm est. Playing mostly glass power necro ranked/unranked but if you want to see something else like condi, mm, bruiser etc just ask and I’ll show you what I use for each spec And why. Will also be playing ele, engi, and mesmer.

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(edited by NeXeD.3042)

Academy Gaming Weekly PvP Tournaments

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Posted by: NeXeD.3042

NeXeD.3042

if anyone needs a sub tonight ill be on.

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Make life blast faster but less damage

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Posted by: NeXeD.3042

NeXeD.3042

What about a trait that gave quickness if you hit with lifeblast once every 20 seconds.

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streaming necro pvp

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Posted by: NeXeD.3042

NeXeD.3042

i know there arent too many necro streamers im going to start streaming here and there now. If nothing else come watch me make mistake after mistake and die 20 times per match.

http://www.twitch.tv/necrofail143

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Blind picking/Draft mode?

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Posted by: NeXeD.3042

NeXeD.3042

As the competitive scenes develops more and more teams are creating multiple comps/classes they can work with. Needless to say some things work better against certain other things and teams will want to change things up.

Without blind picking/drafting or something of the sort teams can get into a never ending class swap situation. It’s occurred a few times but it’s only going to get more and more prevalent.

Team 1 on team composition A
Team 2 on team composition B

Match one ends:

Team 1 switches to composition X
Team 2 sees this and switches to composition Y
Team 1 sees the change and changes back to composition A
… and the never ending swap situation begins

Mostly just wanted to bring this up so the community can start a conversation on the topic.

can you be more specific? are you referring to team play? tournaments? general PvP game play?

because honestly when I Solo Q I wish there was more players swapping character to strengthen the comp.

in team play I think it’s totally appropriate that teams can swap classes at the start of the match to better match up personnel. That happens in virtually every competitive sport with the winners typically being the ones who learn to adapt their play style to cover the supposed weakness the other team is trying to exploit. I think it’s just another tactical wrinkle in need of ironing out by the player base rather than the devs.

I can be specific, happens in the Academy Gaming tourneys on mondays, one team joins everyone except one player jumps on there team while the other team just refuses to go in at all because they are waiting for that last player on one team to go in so they won’t know what builds the other team is using and it becomes a little round and round thing.

I’m assuming this only really happens in the earlier rounds that aren’t being streamed, I haven’t made it past the 3rd round yet.

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Help with playing condi necro?

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Posted by: NeXeD.3042

NeXeD.3042

I’ve recently tried the traditional terrormancer build again after awhile, but I don’t feel like it puts as much pressure as it used to. I do hear people say that condi necro is better than power in team fights so maybe I just need some using on how to use the build properly.
Anyone here play condi necro that could help me?

Those people are wrong zerk 6/2/0/0/6 double wells sa d/w and either a/d or staff. Trait for downstate. It’s your choice if you pick Vital Persistence or peircing lifeblast.

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Arr there any high rated aussie thiefs?

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Posted by: NeXeD.3042

NeXeD.3042

Although he has fallen from grace, Sizer plays with about 250 ping. For a while he was top thief in my opinion. So with 300 ping you should be able to be competitive with enough patience.

He pings 250 to EU servers? I doubt that. I was under the impression his biggest issue is he plays on a potato.

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Invisibility Hack

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Posted by: NeXeD.3042

NeXeD.3042

Hack, bug thats been going on for like a month, same difference.

It’s a bug not a hack and it’s not the same…. most of the time the invisible person doesn’t even know they are invisible.

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New Necromancer Shout Confirmed!

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Posted by: NeXeD.3042

NeXeD.3042

“Leeeeeeroy Jenkinsssss”

all enemies within 1200 radius immediately attack necro causing the necromancer to randomly shout expletives every second. For every expletive shouted a nearby ally is turned into a bone minion and detonated.

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(edited by NeXeD.3042)

Dhuumfire should be GM in Curses

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Posted by: NeXeD.3042

NeXeD.3042

Terror scaling with power? Yes please. Please give me zerker fear necro.

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Bone minions/DN not in a mm build?

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NeXeD.3042

when the new fitg came out I was trying a zerk 6/2/0/0/6 double wells no stunbreak with bone minions….. was pretty interesting, if I could do a 6/0/6/0/6 I could see it being a crazy on point nuking build.

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Swap Banshee's Wail with Greater Marks?

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Posted by: NeXeD.3042

NeXeD.3042

I would never take the warhorn over the offhand dagger on a condi build, and the OP has a valid point imo. Although it should not be swapped with Greater marks, since staff is nearly used on every build, which is the reason that this would cause just the same problems for Greater marks as the current problems with banshees wail.

Perplexity condi necro wvw roaming build warhorn > dagger. It’s also not horrible in spvp since oh dagger attacks are actually difficult to land while wh generates lifeforce quite well which is something condi Necros struggle with, also wh attacks are easy as kitten to land.

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Arr there any high rated aussie thiefs?

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Posted by: NeXeD.3042

NeXeD.3042

I’m a wow player 7x multiglad an friends have been telling me to try gw2 however I got in game and my resource monitor said it was 300 latency I’m one to push myself to high ratings in most games I play. Was wondering if any ausies out there have hit those ratings with thief or any class in general

If your lag is that bad theif is not going to work for you.

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Mesmers with wells

in Necromancer

Posted by: NeXeD.3042

NeXeD.3042

Mesmers are weak, and you need to pay more attention because this doesn’t seem like an educated post. So are necromancers.

No need for the snide remark. I have a power mes I use in PvE a roamer mes I use in WvW, yes sometimes as a veilbot, but I do pick when needed. PvP I admit isn’t my strong suit, but I have guild members that do just fine at it.

I am sorry if that is not a PHD in mesmer sciences, but I’m not talking out of my kitten either.

Mesmers are weak in pve, weak in wvw besides being a veil bot or a perma stealth roamer….. and are hard countered by the most common zerk spec that every team takes for every comp.

So yeah you might not be talking out of your kitten …. but your fingers and kitten are in agreement.

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What do you think will be next hated build?

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Posted by: NeXeD.3042

NeXeD.3042

The new theif will be absolute cancer unless they do something with the other zerk classes. Or give the other zerk classes another option.

Chronomancer.

Depends on if the mesmer can use that time revert thing while dazed and immobilized.

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What do you think will be next hated build?

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Posted by: NeXeD.3042

NeXeD.3042

The new theif will be absolute cancer unless they do something with the other zerk classes. Or give the other zerk classes another option.

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OP panic strike teef inc.

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Posted by: NeXeD.3042

NeXeD.3042

then tell me which amazing berserk build other than medi guard is able to reliably kill a thief.

there are support builds on thief, wether they’re good or not is a different question.
not every class has a support build, or have you ever seen a support mesmer?

the reason why thief is the strongest zerker is because of:

its active defence, be it stealth or evades
its ability to disengage and to reset a fight
the numerous gapclosers that make a thief unkiteable
the ability to interrupt through stability

no other berserk build is able to do all these things at the same time. there is not a single reason to not take a thief with the current balance.

All classes can

No other class can.

that’s why there’s has been a thief in every team ( aside few months pre-trickery buff) since the start of the game.

Every class in this game has a zerker build that can kill a thief 1v1 reliably. If you can’t see this truth than there is nothing more to discuss due to your own unreasonable bias.

gimme zerk war build that can reliably kill a same skill level d/p thief 1v1….lmao

or even better…go zerk war and 1v1 vahn, i’ll lend you mlg arena for that…really wanna see this, and gonna record it ofc so be careful, youtube is waiting for it

GS/Rifle does very nicely vs d/p thieves.
Standard eviscerate builds can do well too.

The goal is to have each fight rely on player skill not have hard counters which it seems most posters here want. For some reason because a thief is mobile they have to die in 1v1’s in a lot of people’s minds.

That being said I could roll a warrior and fight you. I could fight anyone, but it doesn’t prove much of anything me doing that.

Fine then. When? Gonna bring you a thief…vahn, renna or someone else and we’ll see…cause you know, i main war and i won’t go for 1v1 vs a top thief with some zerk crap, but i guess you can so let’s see..

mail me on first account Archaon.6245 when you’re up for it

You make the challenge you send the mail.

ok gonna mail you tonight then…eu right? since you’re nowhere to be seen on gw2 score

Nope NA.

I’ll make my warrior and level em some to get some what of a familiarity with em

problem is that i’m eu ofc….as you can see from my signature

So uh what you’re saying is its not happening now….

do you have eu account? since na pvp is basically dead many have eu account too..

Why would I get an EU account?? I could care less about competitively standing in little circles. TBH I play PvP when the mood suits me and quite frankly real conquest is played jumping outta planes no scoping kittenes

so you don’t care bout competitive pvp yet you come here discussing in pvp forum and talking about something you never played at a good level…

makes sense…

I never said I haven’t played it at a good level….just said I really don’t put much stock in it.

Absorb the entire statement before commenting mate.

Not for nothing, but you’ve never been ranked not that it means much. Teefs already push zerker necros, mesmers, eles, rangers… pretty much any class that plays zerk tbh out of the meta. So the solution is to buff the kitten out of them…. but take away a dodge every now and then…… power creep sucks.

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Boon duration, Condi, Specializations?!

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Posted by: NeXeD.3042

NeXeD.3042

It won’t just be on food unless they are going to allow food in pvp.

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Condition Necro PvP

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Posted by: NeXeD.3042

NeXeD.3042

Wells spectrals wurm corrupt boon sos

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Epidemic

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Posted by: NeXeD.3042

NeXeD.3042

Epidemic is a terrible skill and its unlimited potential holds Necromancers back.

Nobody even takes it, not even in WvW which has a “stack together tightly and ball up” play style. The condition cap removal from the beta applied only to one world boss.

I don’t WvW often, but in PvP epidemic is not a terrible skill. I’m not saying its super strong atm but the Necromancer has much worse utilities.

I wonder how much Anet takes epidemic into consideration when balancing the necromancer. After they nerfed it i doubt much.

Seems pretty terrible to me with its cast time and the constant cleanses, I could see a team building around it a little bit… but who wants to build around a necro when you can just cele4thewin

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[NA][PvP] LF Consistent Team Members

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Posted by: NeXeD.3042

NeXeD.3042

Hit me up, I’ve played in the ags as well as just free agent.

I main necro and ele. But I’m also able to play mesmer, engineer and shoutbow Warr.

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Will necro get the difiance bar?

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Posted by: NeXeD.3042

NeXeD.3042

Probably not, I’d guess guardian

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Necro Spec Notes & Feedback

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Posted by: NeXeD.3042

NeXeD.3042

6/6/0/0/6 s/d staff looks like a lot of fun to me, good luck ever getting near me when your perma chilled.

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Only 2 Classes gets a Nerf

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Posted by: NeXeD.3042

NeXeD.3042

Theres no armor in pvp… so those solutions are pretty much null…. you have to view it from a pvp perspective because that’s how the balance team does it.

The nerf is that there is no more condi duration from spite. So now we need condi duration. Huzzaaah lingering curses! But kitten god kitten t now you have to choose between having condis that have some staying power or burst condi damage.

But since I don’t think any of us have any idea how they will replace the 30 condi duration from spite I think a lot of people are assuming that Lingering curses was the replacement. I’m curious if it is… or if they will give us some baseline duration increase depending on our specializations.

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(edited by NeXeD.3042)

Only 2 Classes gets a Nerf

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Posted by: NeXeD.3042

NeXeD.3042

Also why does it feels like when Josh talks about Necro in stream he sounds like its a burden and then all is fine again when they move to Ranger, left me with a wierd feeling in my stomach….

That was exactly how I felt yesterday after their talks about Necro. It was truly unbelievable.

Cuz he engi.

The changes aren’t as bad as everyone is making it seem.

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Only 2 Classes gets a Nerf

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Posted by: NeXeD.3042

NeXeD.3042

Methane your wrong. Sorry. They balance the game with spvp in mind.

I didn’t mean to say that they balance the game based on WvW. I meant to say that when thinking about condi Necros, you gotta think about condi Necro as a whole… which includes WvW and PvE, where you can use food. Some people think that having to choose between Lingering Curses and Terror is a nerf, but in PvE and WvW, you can use food which negates the need to use Lingering Curses. In sPvP I don’t think many condi Necros even used Lingering Curses to begin with… so how is it a nerf when that trait wasn’t even…. used as much? You can also (potentially) get really high condi duration without the new Lingering Curses so the choice isn’t even that hard.

Where are you getting this condi duration in pvp may I ask?

But I never said anything about nerfs or lingering curses.

I understood you didn’t mean they should balance based on wvw, I understood you meant as a whole which includes pve, pvp, and wvw. But that’s still wrong. The game has to be balanced with structured pvp in mind because that’s the one part of the game where balance truly matters. Or at least it’s where balance matters most to ensure every player is enjoying a good product.

I’m still pretty fuzzy on alot of the new changes and I’m at work so I’m basically just going off what I’ve been reading on the forums…. so I’m confused about the new condition duration…. I understand the new lingering curses. What happened to the 30 condi duration from spite? Are we getting some sort of baseline boost? And they reworked lingering curse to give us more condi duration? Or is speccing in spite going to give us 30 duration somehow?

Also I know alot of people don’t really seem excited about these changes but I for one can see a few very interesting builds for pvp at least that I am really excited to try. 6/6/0/0/6 d/w s/d.

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(edited by NeXeD.3042)