Showing Posts For Zaklex.6308:

When can we pre-order?

in Guild Wars 2: Heart of Thorns

Posted by: Zaklex.6308

Zaklex.6308

~Snip~
The Perfect World games as well, but PW is so pay to win that its not even funny. There’s a few others as well that i cant remember off the top of my head, but they’re crappy so it doesn’t really matter.

Not all of Perfect Worlds add-ons/expansions are free, as a matter of fact, what you get from the free version is a lot less than what you get from the paid versions(quite a few of them are that way, though there is a free option, it leaves out a lot of the additional content that you can only get by paying).

Guild Wars 2 April fools 2015 [merged]

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Zaklex.6308

Here’s why you shouldn’t expect a toggle off option…when someone pranks you on April Fool’s Day do you get the option to opt out of it? No, so why should anyone expect to get the option to opt-out of A.nets April Fool’s Day joke on all of the players?

You do get the option to sock them in the nose if they persist with it for 24 hours though, and the people who wanted the option paid for the game an an entertainment resource. Not as a point of aggravation.

I liked the mode because it made for a nice break from the normal but after a few hours I had to stop playing because it was just too much. No big deal to me because I have several other games I play but I can understand why so many were irked about losing their game time while the fanboys had a field day on them in forums every time one complained.

An individual gets one chance to play a joke on you and there are some jokes that last 24 hours. In the case of this game and many others, the devs one chance lasts 24 hours… GW2 resets every day at 5 pm PDT/4pm PST…so no, no one gets to opt out of the joke. Your option is to not play it for those 24 hours you’re being pranked.

However, if they do choose to give an Opt-out button to everyone, I believe it should auto-log you out of the game and display a message stating the April Fool’s Day joke will end at the next days game reset, enjoy your night away from GW2.

(edited by Zaklex.6308)

Guild Wars 2 April fools 2015 [merged]

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Zaklex.6308

Here’s why you shouldn’t expect a toggle off option…when someone pranks you on April Fool’s Day do you get the option to opt out of it? No, so why should anyone expect to get the option to opt-out of A.nets April Fool’s Day joke on all of the players?

Personal Story Restoration update

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Zaklex.6308

“Q: What new voice-over is going into the game?
A: We wanted to update some key lines for several characters in the Personal Story, including those of Trahearne, the Pale Tree, Tonn, and Apatia. In some cases, we are merely re-recording the existing lines to get a more appropriate delivery to match context. In other cases, we are rewriting character dialog to better fit a particular scene.”

Please say this includes the lionguard’s shout in the cinematic on Claw Island where we sink a bone ship and she cries out “A small victory, Gods, there are so many of them.” The VA clearly didn’t know the context and “A small victory” comes out triumphantly rather than full of horror. I think that’s the only line in all the PS that grates on me so harshly every time I hear it. It’s delivered with an entirely wrong emphasis for the situation.

Actually the Lion Guards shout is done correctly, it’s this way: we sink the bone ship and she cry’s out: “A small victory”…(all the other ships start to surface and she says, “Gods, there’s so many of them”. “A small victory” is a triumphant yell, if rather insignificant, followed by the horror of “Gods, there’s so many of them”. Exactly as it should be. it’s nuanced but it’s correctly done. Now, all of my characters waiting at Victory or Death will finally be able to complete the PS.

Gold Transfer Changes

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Zaklex.6308

It fixes no problems, gold sellers will just get smarter and send 500g + the equivalent value of materials and items to the rest they want.

If anything this is extremely detrimental to the community as a whole especially for fan groups that want to do giveaways or raffles/lotteries.

As someone who volunteers with GW-EN and GW2Community I see this having a negative affect on such events, I only hope there is a way to contact support to temporarily lift the embargo from specific accounts.

Actually it increases the time and cost for Gold Sellers significantly, if you can’t figure out how on your own, I’m not going to spell it out for you.

You’re all missing the point, of that, from Chris Cleary’s post:

“500G may seem like an entirely arbitrary number, but I guarantee it is not. I took a look at our mail data (believe me, you guys really like mail and there is a lot of data) and set the value based on that. At 500G, it is not only functionally effective, but also it will only impact 0.175% of our players during an entire month’s worth of mails (if an account would hit the restriction once per month/30 days).
Looking more directly at those transactions, a large majority (98.228%) of those mails are being sent by RMT or compromised accounts (after selling off everything of value on an account)
.”

98.228% of that 0.175% of players sending an entire months worth of e-mails that exceed 500g are from RMT or compromised accounts.

Read the above bold lines over and over until it sinks into your mind, then you’ll see how few actual players this really affects. Keep in mind, that any additional burden you place on RMT and account compromisers makes it less likely they would find GW2 to be a profitable business, just like any thief, they will go take the easiest route to obtain what they want.

Death Breakdown

in PvP

Posted by: Zaklex.6308

Zaklex.6308

It’s probably beneficial for PvP, but PvE and WvW…not so much, I could really care less how I died in PvE(besides, I can usually tell this just from the combat log), it doesn’t affect anything.

Bugs from 16th Patch [Compiled]

in Bugs: Game, Forum, Website

Posted by: Zaklex.6308

Zaklex.6308

This is a brilliant thread! It’s shocking to see just how many issues are still around and being ignored!

Please fix these things, especially the Ranger pet bug! That bug is so annoying right now it’s not even funny.

Half of the still showing unfixed list can be crossed off as fixed, the original poster probably isn’t updating it anymore…and a few of the things I’ve seen people post are just wrong(like saying the Camera settings still shows [Beta], it is still in [Beta] even though released to live).

Still getting random voices

in Bugs: Game, Forum, Website

Posted by: Zaklex.6308

Zaklex.6308

I noticed that while I’m in a party and if I’m on the opposite side of the map, I can still hear the people in my party calling targets/skills as if they were right next to me.

That has always been the case when in a party, you probably never noticed it before though, until the bug that allowed all characters to say every voice.

As for the OP, nope, don’t have that problem at all, I only hear my characters voice, there’s always someone else within range when ever I hear another type of characters voice.

Gold Transfer Changes

in Guild Wars 2 Discussion

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Zaklex.6308

For those of you wanting the put the ability to store your gold in your personal bank, I have some news for you, and you’re not going to like it. You have problems if you can’t keep yourself from spending the gold in your account, it’s called impulse shopping, and if you do it in GW2, then you do it in RL too and really need professional help

If you bother to read the Gold Sellers notices, they all start at 1000 gold for $XX.XX, by limiting the amount they can transfer to 500g a week, you’ve effectively, at the minimum just doubled their cost of doing business. More likely you’re looking at a 66 – 75% increase in cost of doing business. Think about that for a while.

Changing "We don't rez the dead" mentality.

in Guild Wars 2: Heart of Thorns

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Zaklex.6308

I’m going to specifically address VW and why there should be Rezzing at all during any of the 3 Champ fights. First and the most obvious reason is each boss battle is allotted 3 minutes, that’s it, you only have 3 minutes to kill the boss. If your group is 14 people or less, not only is there insufficient time to Rez anyone, downed or dead, you also can’t afford to give up the DPS. I’ve been in enough failed VW’s that could have succeeded had those still alive concentrated on killing the boss instead of trying to Rez downed/dead players(who refused to WP out). Second, even you’re in the North lane and you die, it takes less than a minute to get from Hidden Depths WP back to the North lane, even less if people were smart enough to open the Skritt tunnels, which are forgotten more often than they should be.

I personally would like to be able to wear a tag that says, Do Not Rez, I’d almost wear it every time during a world boss battle, Breach or VW or what ever other event like that exists. I play a ranger, one of my downed skills is to call my pet, even if it’s dead, over to revive me, if I can’t get myself up from a downed state with the combination of my pet healing me and my own bandage skill, then I should be left to die so I can WP out and run back. I’ve even told people to not Rez me a few times, like when leaving one of the Forts in SW after a failed Breach and I won’t make it out before going downed. You might ask why I’d do that, well, because I know I can revive myself from the downed state with my pet and then escape without endangering your life.

Rise in Gold Selling

in Guild Wars 2 Discussion

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Zaklex.6308

Well of course, they can just as easily buy up a bunch of accounts at $10 per during the sale too.

silverwastes is an absolute joke

in Guild Wars 2 Discussion

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Zaklex.6308

I like the SW events and vw but I find the chest farming quite boring. I still do it because what else should I use all those tokens on? Buy a bag of rare for 250? Hah, yeah right. I wish I could just exchange them for X number of Bandit Chest loot. Even if it was twice the cost I would prefer it over chest farming ie: 10 tokens for 1 chest loot.

You’re buying the wrong thing, go to the second tag and buy the Bag of Bandit Loot, it’s all sorts of T5 and T6 crafting materials, which even if you have a full inventory of you can sell the excess on the TP, or just keep opening(you’ll also get an occasional Orichalcum tool, but I just trash those since I have unlimited tools, or keep just a few for other characters.

There is also another option, do a complete Event – VW sequence, then several loops of Chest farming before returning to the complete event sequence. I’ve seen a few commanders do this, also, I think a real good Chest farming commander will stop every so often to help with the Forts, or just stop and capture a Fort to earn more shovels. Optimally you only really need about 10 people per Fort and only 1 person to escort the Bulls, maybe two on the ones that go Amber and Blue.

I realize that a lot of veterans already have 300% magic find, but I find doing SW is a perfect way for me to get up to that level since I was away from the game for over a year before returning last July(2014). I personally enjoy SW, but then everyone has their own personal tastes and likes.

Belliegerence and Vulgar Language

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Zaklex.6308

I have noticed quite a lot of offensive conversation going on before world boss fights, and I often (daily) see people calling things that they think are lame “gay”, which most people wouldn’t care about, but as a gay person it’s quite annoying. I’m not sure if that’s even something Anet would care about though since they’d have to ban half the community lol

Let me relate something that used to be common in GW1 along these similar lines. If you recall, it used to be common to use the word ‘kitten ’ when ever you had utterly destroyed an opponent in either GvG, the HoH or PvP. Well, it just so happened that ended up knowing 7 different females that had been kitten d in RL previously or during the time I was playing GW. I’d politely let everyone know, sometimes in a whisper, sometimes in say/map chat that using the word in game, even though I understood the context, wasn’t appreciated by me. I would usually explain why, leaving out names of course(as a couple of the ladies were well known GW1 players, but they didn’t trust many people so only a select few new). I believe that I only had a couple of people try and tell me to SFTU, I just remained firm and kept on repeating the same message. Usually I only had to say it once and players would respect me enough to not say it when I was around, I didn’t try and control what they said otherwise. It was just polite requests.

Belliegerence and Vulgar Language

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Zaklex.6308

One thing, well two really, that is always missing from typed chat in game is context and emotion, unless you choose to add expressive words to what you’re saying, and I only see that 99% of the time in RP. The other 1% is in regular chat, also, a lot of people seem to miss sarcasm quite often as well.

Belliegerence and Vulgar Language

in Guild Wars 2 Discussion

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Zaklex.6308

You’ll almost never find me reporting people for talking, regardless of what they say…unless it’s so extreme I have no choice. I’m old enough to know that internet chatter is just so much smoke being blown around that it’s laughable. As for those that say GW2 has one of the worst communities, I have news for you, the GW2 community is considered one of the best, if not the best by many reviewers. We don’t live in the 1950’s anymore, this is 2015, language grows and evolves, most of what some people consider vulgar is nothing of the sort.

P.S. – I’ll bet a lot of what you see said is sarcasm too.

Ranger Pets Bugged [merged]

in Bugs: Game, Forum, Website

Posted by: Zaklex.6308

Zaklex.6308

Check your pets again, it might have been a back end bug, as mine seem to be working as intended now, at least it doesn’t just randomly attack things as I run by they…as it was when the bug was first introduced.

DISCLAIMER – Not saying it was fixed without a notice, just saying that mine did Avoid Combat tonight, even when I was attacking something.

Verdant Brink map estimate

in Guild Wars 2: Heart of Thorns

Posted by: Zaklex.6308

Zaklex.6308

It’s simple, Mordremoth is in Magus Falls, so we’re going to need enough zones to reach Magus Falls…just zoom out on your map and look at Magus Falls, that should give you an idea of the size of the expansion.

Poll: Unlimited Transmutation Stone

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Zaklex.6308

By comparison, I remember when I bought my first unlimited gathering tool (the molten pick, when it was first out), people calculated that you’d need to use it something like 50,000 times before you started to turn a profit on the unlimited part. I suspect it’s way, way more now… given that gems cost more gold, the item itself costs more (as it was made account bound), and the comparison should rightly be made to the cheapest tools available (being the frostbitten ones, atm).

80 transmutation charges is nothing compared to that. You’d only need to change an entire outfit (7 items, including backpiece) 11 and a half times before you’re starting to make a profit. No way would this be sold for as little as 2k gems.

Comparing to harvesting isn’t really relevant as you can harvest anywhere anytime for free. The only semi comparison that can be made would be to perma merch/bl cost to gem prices. Off top of head i think it is 50 for a 1 time merch/bl and around 250-300 gold for perma version. If you want to do gold/gem conversion by all means. But comparing mining to transmuting doesn’t really make any sense.

Also the reason I settled for 2k rough price is yes it ends up a good deal for those that use lots of skins, but it also gives anet an extra 40% market that will buy them (if pole is accurate). I don’t have access to transmute sales figures only anet does but they “should” be able to do the math to settle on a price. This was just a ballpark cutting the price a bit, yet gaining a larger amount of buyers.

The 2k price might give you an extra 40% in sales, but then you lose that 40% in sales of the regular T-stones, which those people would have to still buy if the Permanent T-stone was more like 10k – 15k, or only came in a BLTC, which if ever offered is the most likely scenario, in which case it would probably rival the Queen Bee in price on the TP if A.net didn’t make it Account Bound, which they would, so you would never see them on the TP.

P.S. Making a Permanent T-stone Account Bound is the smart way to go should one ever be offered by A.net.

P.P.S. – Have almost 80 in the wallet and hardly ever use them, I don’t change my looks that much once I reach lvl 80 and have decided on the “final” look for a character.

Who's gonna get rich off precursor crafting?

in Guild Wars 2: Heart of Thorns

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Zaklex.6308

Well, guess I’d have no problem with either then, should I desire to craft both a Precursor and a Legendary since I have a full material storage(1k lvl) of all that T6 that I never use for anything already stored up.

Before anyone asks, no I’m not selling it to anyone, it’s mine, all mine!!

Map bonuses - don't exclude starter maps

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Zaklex.6308

You don’t get it, A.net doesn’t want lvl 80’s running around an entire map to get the MAP bonuses, nor should new players be exposed to the Map bonuses until they’ve left the starter zone and started venturing into Maps that might be more conducive to offering a Map bonus…it’s a starter zone for a reason, it doesn’t needed an additional added incentive.

Why 1 day sales in the gem store?

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Zaklex.6308

It’s marketing 101, that simple!

Feedback on HoT Stress Test [merged]

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Zaklex.6308

Sticking on topic of this being a Stress Test first, I noticed no discernible issues in regards to frame rates or other related areas. I was going to mention a delay in the response of the request to deploy the glider, when I just remembered I kept jumping off the ledges as opposed to falling, it seems to wait until your character is falling before the prompt appears, not as soon as you’re airborne(descending). Wyvern was, well, interesting, I tried to see if I could watch for the tell of the fire breath, but it was usually a little to hectic to notice if I could see it or not, so far so good(knowing that everything will be tweaked many, many times still). The Tendril Torching…Flame Resistant Husks?!?, took me a few to realize I had to try and blow them up with the unexploded ordinance(at least I think that’s what I was supposed to do), besides trying unsuccessfully to burn the jungle tendrils. As for the Revenant, enjoyed it, even though 75% of the time I had no clue as to what the heck I was doing, though I was doing damage(the log said so). I think it’ll be a quite interesting profession to play.

Ranger Pets Bugged [merged]

in Bugs: Game, Forum, Website

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Zaklex.6308

I must be one of the few, if not only person that doesn’t really care about this…though I guess it’s detrimental in WvW and Fractals, probably sPvP and Dungeons too, but it certainly isn’t harmful in PvE. For those that are kittening about this, if it was properly bugged in game…as it appears to have been, then there is nothing for you to really complain about. Proper procedure for a bug is to submit it in game, that will get faster response then posting it on the forums…it also means no one will get a response that it’s being worked on, which could take anywhere from a day to weeks to find the problem then fix it…after all, we’re dealing with 100,000’s if not a few million lines of code(yes, it should be fairly easy to pinpoint, unless it’s related to some other subset of the code, then it’s not so easy).

BETA!!

in Guild Wars 2 Discussion

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Zaklex.6308

For those asking about the newsletter sign-up: if you had previously signed up to receive the GW2 newsletter, then you are already considered signed up for the GW2: HoT newsletter, which would explain why you can’t sign up again…because you already receive the newsletter from NCSoft(it’s the same newsletter).

Also, this is a stress test, which is usually to check the server load for the new content, nothing that big to worry about, but they do appreciate all those that can participate. I’d not expect them to be looking for bug reports or other discrepancies, however, they will want feedback on what you experienced and your opinions, that was how it was in the original GW2 closed beta stress tests, for those that remember.

The wording in the e-mail, several have already said it, but I’m going to bold and capitalize the important part, since everyone seems to be ignoring it: “AS ONE of our most loyal players,…” , in case you’ve forgotten your English lessons, in this context, it means one of many, so there should be no reason to be disappointed about not being included this round. Just how many people out of a million or so do you think they’re going to invite to the first few stress tests?

Do you think Anet is hiding something big

in Guild Wars 2: Heart of Thorns

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Zaklex.6308

For those wondering about map size, it’s not that difficult to figure out, all you need to do is go to your game now, zoom completely out on the world map, and look at the Magus Falls area absolutely…potentially any non-named areas that fall within the triangle of Rata Sum, Magus Falls and Silverwastes. IF you want to get your hopes up to much, you can also hope for the Maguuma Wastes or some portion of it. As for anything being held back, no, no major features were held back, everything they talked about will be on the back of the box.

undocumented changes

in Guild Wars 2 Discussion

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Zaklex.6308

Those of you that are saying A.net is instituting stealth patches aren’t allowing the team enough time to post the patch notes. Also, patch size has nothing do with patch notes…especially since size is NOT related to bytes but NUMBER OF FILES…which is why you can see a patch note that only lists 3 things but have a huge update…it’s specifically the number of files that needed to be included in that particular update.

One more item:

Fixed an issue that caused the warrior’s Fierce Shot skill to deal too much damage.

(edited by Zaklex.6308)

PLEASE make the final boss battle good!

in Guild Wars 2: Heart of Thorns

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Zaklex.6308

You know what happens when you azzume that there’s going to be a big boss battle at the end of HoT?

Tomes of Knowledge, masteries, Q &suggestions

in Guild Wars 2: Heart of Thorns

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Zaklex.6308

I agree with Diovid. I was at Rezzed and I spoke to one of the ANet people there..

I will try to simplfy it as possible as I can

#——-#——-#——-#——-#——-#
Hashtag is the Mastery Perk
Lines are the Experience

So how it works you use the Mastery points to unlock the first Perk and activate the Mastery track. With the track active than you have to fill out the experience between the 1st and the 2nd Perk before you can actually buy the 2nd perk. Once you bought the 2nd perk you need to fill out the experience between 2nd and 3rd in order to buy the 3rd Perk and so on.

Mastery Points are obtained like Achievements. You have to complete certain tasks to get them.

Experience once Track is active is obtained with events, killing mobs, etc.

This is what it sounded like to me from what Bog Otter said on that video, you don’t get the first perk until you reach the next next one and buy it.

That is

(Gliding)———————(Thick skin)———————-(Updrafts)

So, you buy gliding but you still can’t glide. You have to fill in the bar to Thick Skin, buy that and then you can glide. To have Thick Skin you need to reach and buy Updrafts.

Is that what the Devs told you?

I’m pretty sure that’s a little backwards from the way the Devs described it in the POI, to use the skill you have to unlock it first, then fill the bar, get to the next location and obtain the Mastery Point, ‘spend it’ to unlock the next Mastery then you can use that. Think about it for a moment, would it make sense to buy the final Mastery point and then have to fill the bar up before you could use it?

What I’d suggest is, wait until the Devs tell us how ToK are going to work with Mastery bar before using them…in other words, just continue to save them up. We’ll know before HoT release how they are going to function so you’ll have plenty of time to spend/use them before hand if A.net plans on converting your Skill Points into Mastery Points and what the formula will be.

Grind is still grind

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Zaklex.6308

Really, Grind, is there anywhere in this game where you do the following:

Full Definition of GRIND

transitive verb
1
: to reduce to powder or small fragments by friction (as in a mill or with the teeth)
2
: to wear down, polish, or sharpen by friction <grind an ax>
3
a : oppress, harass
b : to weaken or destroy gradually —usually used with down <poverty ground her spirit down>
4
a : to press together with a rotating motion <grind the teeth>
b : to rub or press harshly <ground the cigarette out>
5
: to operate or produce by turning a crank <grind a hand organ>
intransitive verb
1
: to perform the operation of grinding
2
: to become pulverized, polished, or sharpened by friction
3
: to move with difficulty or friction especially so as to make a grating noise <gears grinding>
4
: drudge; especially : to study hard <grind for an exam>
5
: to rotate the hips in an erotic manner

other than potentially drudge, but unless you’ve made up a new definition of Grind, there is none. Now, having to repeat the same content ad nauseum…that would be more along the lines of repetitiveness. IMO, grind, if that is what you chose to call it, is what you personally make it out it out to be…therefore, one persons ‘grind’ is another persons fun.

Disparity among gem store gathering tools

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Zaklex.6308

I tried to exchange my molten pick for a watchwork pick. My ticket was refused. When I bought the molten pick, there was no hint that they’d release an improved version at the same price point. I try not to think about it too much, because it’s infuriating. I’d pay 200 gems to be able to switch to the watchwork pick, but apparently good will isn’t something anet is interested in fostering.

Guhracie, you know kitten well it doesn’t work that way and if you wanted a Watchwork Pick you’ll have to shell out another 1000 gems.

As for the OP, you’re talking about ONE item that is different than all the rest of the infinite tools…I repeat, 1 item, out of how many? Is it really that offensive that 1 item out of half a dozen plus offers a bonus at the same cost as the ones that don’t? Look at the real world, how many times has a company introduced an item identical to another item only it has 1 added benefit, yet the price is exactly the same as the other item…countless times…and yet those people don’t kitten…because they purchased the exact item they wanted. As for those that claim to not have known about the bonus from the Watchwork Pick…I call BS.

Lions Arch workers on strike!!

in Lore

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Zaklex.6308

The workers are doing exactly as I instructed them as their union rep!

[Suggestion] Deployment of glider

in Guild Wars 2: Heart of Thorns

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Zaklex.6308

Since the glider is initially tied into only HoT, and it’s primary purpose is to save you from falling death in this very vertical area and/or allow you to obtain access to areas otherwise impossible to reach. It’s of my opinion, though the suggestion is a valid one, having the glider only be deployable upon falling seems the more logical choice(however, that means to access those hard to reach areas you need to fall from somewhere to glide to them, which is odd, but not always so). Having the ability to use the glider by jumping or running down a small hill, for all intent and purposes more realistic, I don’t think it’s absolutely necessary for enjoyment and fun, remember, the glider is to be used for specific purposes…not just willy nilly.

Next Game Build: Update

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Zaklex.6308

This is quite amusing, anyone that knows how A.net works would understand this with their process of iteration after iteration, they are constantly making changes and testing things right up until the very end…so a delay like this though not normal is something everyone should be expecting at any time.

The cursor. Do something about it.

in Guild Wars 2: Heart of Thorns

Posted by: Zaklex.6308

Zaklex.6308

I’ve never experience this problem you speak of, but them maybe it’s because I’m watching my ground targeting itself and not looking for the mouse pointer.

What do I do with extra Luck?

in Guild Wars 2: Heart of Thorns

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Zaklex.6308

It’s not going to kill all of you to keep using the Luck if you’re already at max MF, and make sure you’re at Max MF from Luck and not including the bonus from AP, there is a difference. Max MF from Luck is 300%, the AP bonus should technically be added to that for your Max MF without foods, etc.

Remember that MF only affect drops from mobs that you kill, unless specifically stated otherwise, also, we were given the base percentage that the loot tables use for MF, and I seem to recall it was .001% so that with max MF you are now dealing with .003%…or something around there.

The trinity

in Guild Wars 2: Heart of Thorns

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Zaklex.6308

That statement is bull!!!

Anybody that was around during the Defiance addition would tell you this as well. Defiance was added to basically make control pretty much useless in PvE!!!

~Snip~

Didn’t see if anyone replied to you or not, but maybe you’re not as good as you think you are. Even with Defiance, in it’s current state and before the upcoming fix, if you’re really good you can still use CC…you just have to be skilled enough.

To answer the OP, I don’t want the trinity, which is heal, support, damage…I like the way GW2 does things, it’s their own take with a different kind of trinity, only players don’t understand it.

Q:Best Farming Spot as of 3/8/2015

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Posted by: Zaklex.6308

Zaklex.6308

Don’t forget in SW you can buy Bags of Stolen Goods from the Crest merchant for 10 Crests and 80 Copper, you can end up with loads of T5 and T6 material from those, or don’t open the bags and sell them on the TP for the 4+ silver each they go for.

Boycotting HoT Content until its released

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Posted by: Zaklex.6308

Zaklex.6308

Actually…no, I absorb as much information as possible and I hope I get selected for one of the closed Betas then plan on doing the Open Beta…nothing like being prepared for release.

Solutions to silk prices.

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Posted by: Zaklex.6308

Zaklex.6308

The solution to silk prices is to build a time machine and go back to the launch of the game, and hire someone to oversee the economy so massive fluctuations in prices don’t happen (like when silk went from a few copper up to 2s when ascended armor came out). Seems like most games have someone in a position like that, no idea why we don’t.

Seems you’re out of the loop, pal, that would be John Smith, and he’s been around since before day 1.

Solutions to silk prices.

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Posted by: Zaklex.6308

Zaklex.6308

Here’s some random numbers from doing SW events, Breach and VW only, no node useage. I think this will be an eye opener as to why the supply of Silk does not need to be adjusted. These are from salvage only(no node gathering) and with comparison to Mithril and Elder Logs. These numbers are from opening 50 Heirloom Seed Pouches and salvaging what ever came out of them:

  • Silk – 101 pcs
  • Elder Logs – 49 pcs
  • Mithril – 27 pcs

I can and probably will get the same or more from opening another 50 Seed pouches as well as Embroidered Coin Purses…and that’s with having 1000 storage capacity, not even max, of both raw and refined materials full. I already have enough of each refined to fully fill up a max storage at 1500 each if I wanted to increase my capacity to that amount.

P.S. – All salvaging is done on my medium armor Ranger, so the point of using a lilght armor to salvage is moot. All Light armors I salvage give me Silk or Gossamer(if I get a cloth from them) and anywhere from 1 – 3 pcs.

(edited by Zaklex.6308)

Why is silk going up in price?

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Posted by: Zaklex.6308

Zaklex.6308

For those that say SW is not a quick method to gather Silk without also gathering excessive amounts of Elder Logs and Mithril, I present to you these number. These are from salvage only(no node gathering) and with comparison to Mithril and Elder Logs. These numbers are from opening 50 Heirloom Seed Pouches and salvaging what ever came out of them:

  • Silk – 101 pcs
  • Elder Logs – 49 pcs
  • Mithril – 27 pcs

I can and probably will get the same or more from opening another 50 Seed pouches as well as Embroidered Coin Purses…and that’s with having 1000 storage capacity, not even max, of both raw and refined materials full. I already have enough of each refined to fully fill up a max storage at 1500 each if I wanted to increase my capacity to that amount.

(edited by Zaklex.6308)

Why is silk going up in price?

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Posted by: Zaklex.6308

Zaklex.6308

For those that play PvE, there’s this place called the Silverwastes, and well, silk comes out of there like there’s no tomorrow. However, now, instead of just selling the silk scraps, I’m turning it into Bolts of Silk, which sell for a lot more than the Silk Scraps themselves, though I did sell a few thousand at what ever the highest bidder was before checking the prices on Bolts. That could be another reason why Silk itself is going up in price, but I can usually get 100 – 200 scraps a day playing just a couple of hours.

Stop making outfits!!!

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Posted by: Zaklex.6308

Zaklex.6308

Here’s something for everyone to chew on, and a question for you. This is just an example and in no way reflects reality, but, consider it might take them a week to design an outfit. Now take that week and multiply 50 fold to design an armor set, that gives you some idea of the complexity involved in making an armor set vs an outfit. Now the question, would those of you wanting armor skins instead be willing to pay 3000 gems for an armor skin vs 800 for an outfit?

For those that think it’s just a bit more work to make an armor set vs an outfit, you’re in fantasy land, it’s a lot more complex than you think and takes a considerable amount of addition time, resources and money…all of which come out of the same budge so that would reduce the amount of money for some other area of development.

Getting to Know Your Fellow Posters Thread

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Posted by: Zaklex.6308

Zaklex.6308

I can’t give you my real name due to my line of work ;-)

  • I can tell you I’m 51, but don’t look anywhere near it.
  • I’m involved in counter-terrorism, working for the US Govt.
  • Sarcasm and humor are my preferred communication methods, when those don’t work, I just won’t say anything.
    *I didn’t have any Atari systems, but I did have both Mattel Intellivision systems and numerous games(sadly didn’t keep them, the horror).
  • I thoroughly enjoy war movies, action adventures, sci-fi, and the like…and big on the old school musicals and old time Hollywood films.
  • I remember the announcement about TriForge, Inc. before they changed the name to Arena.net, and completely forgot about them until the first new reports of GW1.
  • I participated in the entire first week preview that they had for GW1 from E3.
  • I was part of the Alpha team for Factions(I can safely say this now I believe) ;-)
  • I owned both Collectors Editions and Standard copies of all the GW1 campaigns and one Expansion. I eventually consolidated to only one account.
  • The only online games I’ve every played are GW1 and GW2, I have a thing against monthly payments.
  • I almost always play female characters exclusively whether it’s a single player or multi-player game, just my preference.
  • I dislike PvP, but somehow have managed to kill 114 players in GW2, must have been from the first year, though I did dabble in WvW for a while.
  • I can be annoying as all he**, and I usually run around solo, though I lead an in-game guild that has been in existence since Diablo 2; I joined in GW1 when our original guild was first part of an alliance then moved over when others stopped playing.
  • I don’t care what others think about me, nor do I seem to care about my health.
  • I like to take on 3 Teragriffs at once on my ranger and get stomped, I also like watching my pigs down Mordrem Wolves and Husks solo.
  • I listen to rock, from Aerosmith to ZZ Top.
  • I read Sci-Fi and Fantasy/Adventure, with some Horror and Suspense novels thrown in for variety.
    *I do not watch television, nor have I watched it for the past 4 years.
  • I’m divorced and love it, don’t miss taking care of the 7 cats we had…I prefer dogs but don’t mind cats because they keep to themselves mostly.

I’m done with this.

(edited by Zaklex.6308)

Did anet change server hosts or something?

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Posted by: Zaklex.6308

Zaklex.6308

I’m pretty sure Anet actually own their own servers. I could be wrong but I’ve definitely been told that’s the case before.

~Snip~

This is true, though they servers/data centers are actually NCSoft, it’s best to do a traceroute and see if you notice any packet loss along the way if you’re suffering from lag/DC’s.

Slow: or how Anet screws over PvE

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Posted by: Zaklex.6308

Zaklex.6308

If ‘Slow’ is being introduced to the game, you can bet enemies will have it too, just like they’re also getting ‘Taunt’.

Stop running DirectX 9 in the expansion?

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Posted by: Zaklex.6308

Zaklex.6308

Guild Wars 2 engine is a modified Guild Wars 1 engine. They will need to re-write a lot of the engine to support DirectX 10. Basically they would have to re-program the the game engine.

~Snip~

Unfortunately you just put your foot in your mouth with that statement. The GW2 engine was written brand new from the ground up, with DX9 intended so as to allow a many computers as possible to play the game. DX10 was considered but ultimately decided against for flexibility purposes when the game was being designed 8 years ago.

Flying endurance is not fun.

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Posted by: Zaklex.6308

Zaklex.6308

~Snip~

and ANet has never, ever mentioned fighting in combat. in fact, while gliding, the player was locked out of her skills. there are flying creatures, and there are ways to take advantage of gliding while fighting them, in that if they overwhelm a platform, you can leap to the next, not fight it in mid air. at most, expect them to be a hazard that just knocks you out of your glider if you come too close.

you people have to stop seeing things that aren’t there, this is worse than the land spears thread.

No one is seeing things that aren’t there, A.net has said that you will have to do some fighting of those flying dragons in the air, which means some form of aerial combat while gliding. Whether it’s with your own skills or skills you unlock via the Gliding Mastery has yet to be seen, but there is supposed to be some advantage you get when fighting those flying dragons by gliding. I can’t imagine it would be just a tool to escape from them or get to a better vantage point to attack from. I’m expecting a limited form of aerial combat mechanic while gliding at a very high level of gliding mastery. It’s possible I’m wrong, but that’s they way I take what has been said so far.

From SW to HoT: Changes required!

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Posted by: Zaklex.6308

Zaklex.6308

~Snip~

Spamming AoE’s at the husk and it’s healing minions, cc’s at the thrasher

~Snip~

First off, you’re not quite on the ball there with Husk…the adds give minimal, very minimal regen to the Boss, so insignificant that it can be ignored. The proper mechanics for Husk, if anyone really paid attention and read descriptions is Condition Overload…load up Husk with every condition, and I do mean every, not just the HP degen ones. Also, kite the adds AWAY from the Boss and AoE the Bubbles BEFORE they reach him as that is what causes him to heal. In addition, if someone has the Husks aggro, they absolutely must bring him over to near the ledge at the entrance to his area. IF enough conditions are applied, full stacks of ALL conditions then the Husk will melt in less than a minute.

The Trasher Boss I have had people say no CC, but really they mean no hard CC, what ever that happens to be, and here is where you shouldn’t AoE, because when you pop the poison bubbles it charges one of the Thrashers attacks. However, I rarely see the Trasher fail so it’s not really a problem what people do there.

I do agree on the Griff twins, but there’s another factor that people need to take into affect, and that is trying to kill them both at the same time. Pick one, either silver or gold and just attack that one first and only that one, individually they melt pretty fast and one by itself will melt faster than two together. I’ve seen first hand the Griff twins the first to be killed in under 2 minutes, and that was by an 8 man unit.

As for VW, North doesn’t need more than 10 people to succeed, as a matter of fact, the more people you have the greater chance you have of having to defend the siege carrier from Champions and Elites. Even the Dark Wing can be killed by only 10 people, especially if you get the buffs from the other siege carriers, which actually help kill any/all of the VW Champions.

POI: Anyone else have this reaction?

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Posted by: Zaklex.6308

Zaklex.6308

What?!? You all have a problem with having to walk/run everywhere? As for getting to the different levels, no, you don’t fall down underneath, you have to walk/run there via what ever path leads you down, same with going up, though you will also be able to use the glider once you have enough endurance I presume…from watching the episode.

Off hours, what are those, there is no such thing as off hours, and I’ve been online in NA between Mid-nite and 6 am PST/PDT, still plenty of people in SW to complete events and even Breach/VW.