Step 3: realize that circles are actually missing (http://www.youtube.com/watch?v=eMnT_T5mAFQ).
When I was alone I never got hit outside of circle (about 30 Frenzied Blasts). With team of 3, pretty much every other attack.
What a noob! L2p.
Yes, that ele has ~4500 healing power.
I think Gorni explained that well. Next time, read more carefully before creating such a dramatic post.
You don’t even need that much organization anymore. I’ve had guildies kill Simin with the group makeup of a necro, mesmer, ranger, and two guardians. My jaw dropped when he told me this because my group of 2 zerker warriors, 2 zerker thieves, and a zerker mesmer had a kitten difficult time downing her pre nerf. My Dungeon Master title is worthless now :/
Yes, it’s a shame…
Very high dps was fairy tale you used to tell about few months ago. Nowadays, if that is your excuse you’re doing something wrong.
Just keep pressing ‘a’ and randomly press ‘d’ from time to time (or reverse that).
Works only in combat.
Nerf shaman bash, too stronk.
Trust community! It works.
My entire set was a whole clear, even the tiniest enemy was killed , every pug run. Ahh good old days when people wasn’t skipping.. real worthy players to wear the armor.
I don’t see how clearing every mob gives any kind of gratification you’d want to expect. Silvers aren’t challenging except few instances.
“Best” way should never include safe spots because that’s exploiting in anet’s eyes and is likely to be changed.
My zerker ele achieved those numbers, have in mind that’s with a team so target has additional vulnerability (ele can get some stacks but not 25):
http://imgur.com/M82ct3f
http://imgur.com/ot4wF4u
http://imgur.com/HuhzMna
That wasn’t some kind of dps test, just normal gameplay without swapping traits for more damage oriented (like piercing shards and staying in water for 20% more damage).
You forgot to mention that anyone willing to help should prepare some money for repair bills ;p
Yes, it is. Reset fight and try again. If not, try praying to dwayna, heard it might help sometimes.
Wasn’t like everyone just skipping that abomination?
Flanking strike’s evade should be improved as well, on top of better response during autoattack chain.
-snip-
How do you get 4 cantrips and 4 stun breakers?
A warrior class should NEVER be in range as well. Oh.
Imo anyone that goes full zerk is a complete noob, I rather not have to dead weights in my party, I have yet to meet a zerker that was any good.
Ouch.
^^Easy there is no final chest on a path until that dungeon path is cleared. Flag set when no mobs remain, chest appears.
I can already see every pug clearing whole arah.
It’s simply not worth the effort to kill silvers.
Meteorlogicus, scepter is all-around weapon.
Barely. As Strife mentions in the comments, the nerf to reckless dodge means you need to switch frenzy for endure pain or w/e. Still totally doable.
It’s more than doable as warrior, it has been already done after fix with warrior, guardian, ele, mes and thief.
Check this out. Warrior solo GL in full berserker gear.
They also have vids of full dungeons runs, where as a team they beat GL full melee in about 1min30sec
Ranged is easier but slower i.e. better for new players. Melee is way faster but requires more skill.
This vid is unfortunately outdated.
Unless you’re a pure conditional damage Ele , use this:
1) Pow/Vit/Toughness on armor
2) Pow/Prec/Crit dmg on rings/accessories/back piecechoose runes/sigils/Staff/traits which suit your play style.
It should be:
choose armour/trinkets/runes/sigils/Staff/traits which suit your play style.
Everyone knows that ele’s burst is better than that of thief, pressures better than condition damage dealers and has sustainability at the top of the chart while at the same time is faceroll to play. Hence, easy to play and overpowered to the degree not even once seen in the history of the mankind.
In pve, during bosses fights you can deal 15-17k damage with a bit more offensive oriented build.
tldr – you can run full zerker on dungeons depending on your team, but I recommend having at least 2 or 3 pieces of soldier/knight armor if you like doing stuff outside dungeons
Does that mean that open world is harder than dungeons for zerker thieves?
Stability != stun breaker.
Oh, really? I thought otherwise.
Stacking mights requires bunker spec?
Why? What have I done?
It’s still good when you’re lagging.
Hm, I thought they changed every instance with december patch.
That exploit still works?
That skill was possible to obtain only during beta. You cannot use it now. Also, why do you need stability? Rifle him from range and use longbow/throw bolas to immobilize – Lupi will be sitting ducks.
Another way to look at the out-of-control difficulty of AC versus even Arah. You can solo Arah. It’s way, way hard, but doable. You cannot solo AC.
Even if that was the case, would that mean that CoF1 is much harder than Arah2? You can solo Arah2 but you cannot solo CoF1.
Most fractals mechanics require more than one player.
You’re good to go then. Sw/Sh+Gs is enough.
I don’t think you don’t have enough. I’m just giving advices. What 2nd weapon set are you using for GL?
That means that ele is the hardest to do it properly!
Warrior isn’t really that much more forgiving. In your vid, if I see correctly you have 1015 toughness, that means that you have 48 less defence than Weth. The difference in hitpoints is bigger and equals to 2611 but I wouldn’t say “you can take it and keep moving”. Another thing, I think Signet of Agility instead of Smoke Screen and you should never run out of endurance.
(edited by haviz.1340)
Do you really have to use staff for solo?
Fast enough WA away from him will make you evade it.
Your build is pretty tanky so you could use a focus for 3 blocks.
If you’re up during the morning you can join my 2-man Lupicus teams and see how I do before going to work. :p
Do you play in EU or NA? I’d like to see that 2-man lupi.
Stats are diminished? Since when? Only toughness gives less additional protection the more you put into. Every other stat has linear gains.
I’ve seen a lot of bad warrior wannabes guardians with zerkers. They have played terribly and should have sticked to more tanky or support oriented builds instead of trying to do 1/10 dps of warrior.
My take on it is that if you can survive and support your team you should push as much damage as you can. Any bit of extra unneeded toughness and hp is wasted potential or a safety blanket. But if you want to be carried I guess that’s your call.
I run Zerker and I don’t want to be a warrior.
Being carried? It’s usually me who’s carrying dead weight (glass cannons). Dead people don’t deal damage. Besides, you can never have too much support.
Can you tell me where to get drakeco pvp videos. I mean in heart of the mist and etc not WvWvW because i am having problem with finding engineer videos that are not WvWvW.
WvWvW make all classes viable by allowing essential food buffs and other consumables that exponentially boost the performance of the class. This is why all Osicats 1 vs 3 videos have these buffs or else Osicat will never really be able to survive. There isnt enough dps.
ZvZ is real pvp, not running around the map capping points.