Showing Posts For nagr.1593:

Help me to choose a profession

in Players Helping Players

Posted by: nagr.1593

nagr.1593

great mobility/damage
not a slow melee class

fits a warrior perfectly. they can build perma swiftness with little to no effort and perma dodge if needed, without needing to trait for anything. their mobility is probably 2nd best, with thieves slightly better. not so sure about ‘fast movements’ since there is hundred blades which some complain abt being too slow since its a channeled skill, but there is always axe which has a very fast auto chain (kinda like D/D air ele). You could also try Ele, they fit most of those too. good mobility with D/D, and with FGS they get even greater mobility than warriors. Ele is all about fast movements too, need to constantly switch attunements and use all your skills (you have a lot), its also a more combo-field oriented class with a lot more blast finishers. They can get perma swiftness but I think they have to trait for it, otherwise they can get close enough. So try warrior to do what you need with less effort, Ele for more of a challenge.

Arun Kar

(edited by nagr.1593)

Help out a returning player !

in Players Helping Players

Posted by: nagr.1593

nagr.1593

depends, D/D is fine for lvling. I used it for my earlier lvls coz it has good burst, but in the later lvls since I was running around alot for map completion I switched to staff for the perma swiftness and better heals. For wvw D/D is totally viable, but if you are thinking pve then not so much. For dungeons, I use mainly as stacking weps since its AA is so good, but it doesn’t have much survivability. I still use it sometimes on boss fights when my other skills all on cd, and I don’t notice any difference. The thing with dungeons though is you aren’t going to really use your wep set that much (at least for dps), you will be using conjured weps like 80% of the time so its usually better to have another set like scepter or a staff instead.

Arun Kar

(edited by nagr.1593)

Playing without doing Dungeons

in Players Helping Players

Posted by: nagr.1593

nagr.1593

Challenges. You are removing yourself to face the most hardest challenges for a player in GW2. The champion trains are ok but you will never face a true challenge, that will only happen in dungeons.

dungeons aren’t really challenging, maybe the 1st times when you are not sure what to do, but most of them are pretty easy with a decent group. just some of the running/skipping part can be frustrating at 1st, and then there’s Arah which is really the only ‘challenging’ dungeon.

Arun Kar

(edited by nagr.1593)

Ele for dungeons?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

Why are you running zerk gear with defensive traits? reminds me of those you find in pugs, who claim are zerk but just range everything (don’t ask why). I don’t think you should need more than 10 in Arcana, that’s just for a d/f build. I currently run the standard 30/10/10/20 and thats just to stack might/fury. If you are the only ele in group or are pug’ing it, it’s a good build. D/D has good burst but not much survivability for dungeons, I only use them as stacking weps. There are good builds for either D/F or S/D depending on what you need, here’s a good guide:

Arun Kar

(edited by nagr.1593)

Help picking caster profession (PvE)

in Players Helping Players

Posted by: nagr.1593

nagr.1593

switching from warrior to Ele is quite a jarring change, since they are opposites in many ways. when you play warrior you get used to using spamming 1 or 2 skills and not doing much else. The ele is quite different, you really have to play smarter if u want to stay alive, and constnatly switch attunements. One or two direct hits is enough to down an ele, however a warrior might still be standing. The tradeoff is you get more tools to survive if u know to use them (heals, reflects, invuln), you deal better dps (usually) and can stack about 5x as much might/fury as a warrior. Not to mention conjured weps which adds more variety to the class. The only advantage of mesmer over ele, at least in dungeons I guess, is portals and time warp. But usually ele is more useful, if used right.

Arun Kar

(edited by nagr.1593)

Dungeon rutine

in Players Helping Players

Posted by: nagr.1593

nagr.1593

don’t forget TA up/f. its fun if you let it, despite it taking just as long as cof p2, which i seem to skip a lot because it seems to take longer than it is.

Arun Kar

(edited by nagr.1593)

Best place to retrait?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

I use the one in Black Citadel. i think its closer (wp next to it).

Arun Kar

(edited by nagr.1593)

Guide to making legendaries

in Players Helping Players

Posted by: nagr.1593

nagr.1593

best guide is just experience and farming for gold/mats. you also learn how to get mats cheaper, for instance it sometimes cheaper to turn cores into lodes. use gw2wiki to find the mats you need, and gw2spidy to find when to buy them at a lower price.

Arun Kar

New 80 figuring out how things work here...

in Players Helping Players

Posted by: nagr.1593

nagr.1593

For dungeons especially, most people recommend zerk gear because it makes the run go smoother and faster. When facing elite mobs, its usually just a matter of ‘kill or be killed’. If you gear for dps, then usually you will be able to kill all the mobs before they have time to do any real dmg to your group. The elite golems in SE P1 is one example of this. However one drawback of zerk gear is that unless you are familiar with a path, you will most likely down/die a couple times through it, especially if you are pug’ing it. This is why most people will suggest you start with knights gear and then add zerker pieces as you get more comfortable with it.

From what I understand, “tanky” builds aren’t necessarily a bad thing and they do make a difference in survivability. For some dungeons (like Arah) and some of harder PvE content, it might make more sense to run a tanky build, especially if you have a hard time staying alive without it. However one reason people dislike these builds is, to quote something i read once: ‘why, just so you can be the last one standing when the rest of your group wipes?’ Though tanky builds do help with dmg mitigation, to the cost of lowering team dps which with the new patch, I hear will be worse. In dungeons there are also mechanics where, you have to dodge and if you fail to do so then you will likely die no matter what build you have. The alpha fight in CoE P2/3 is one example of this. So yes, most of your information is right and in dungeons, mitigation (via skills or dodge) is more effective than gear. Only thing I would add is that some classes are squisher than others. This is because of armor type which also helps in mitigation, so an Ele for example would down more easily than a warrior when faced with a direct hit, despite both having the same gear.

Arun Kar

(edited by nagr.1593)

So How Did You Get Your Legendary?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

I always ask people how they get so much gold, but they never really give a good answer O.o

For most, its just hard work and luck. I knew people that got legendaries in a week or so of hard work, unfortunately it takes me a couple months to farm the gold for one. In the days of cof p1 farm, I’d make like 15-25g per day. I also got lucky in the forge a couple months back and got a Dusk drop from a couple of GS i bought with tokens, sold this for an easy 700g or so. Nowadays just running a couple daily dungeons gets u an easy 10g/day, without even needing to try that hard. atm I have 2000g saved up for a 3rd legendary, for which I still need to work on world completion if I am to craft.

Arun Kar

(edited by nagr.1593)

Best profession for a terrible player?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

Trust me there are baddies in almost every class that add to these ‘negative stereotypes’. Only reason people hate terrible rangers more than other classes is because their pets always draw agro and get them wiped.. and for some reason they like to range everything and won’t stack when u tell them to. People hate noobish 5-signet warriors too, only they aren’t as big a liability except for dying too often. I would also suggest you try warrior and see if you like it. You have lots of room for error on warrior, you can screw up big time and you still won’t down that easy. The reason I wouldn’t suggest guardian is its more of a group support class. if you are a terrible player, you won’t know how to balance dps and support and you will make for a terrible guardian.

It seems the worst choice for you is Ele. Trust me when I say this, when I tried ele for the 1st time I used to down/die on almost every mob. It is a very difficult class to understand and if you aren’t skilled enough or don’t use the right skills at the right time, you are in for a world of hurt. Definitely not for the weak of heart, while its true they deal some of the best DPS.. a skilled ele is rare.

Arun Kar

(edited by nagr.1593)

Best profession for a terrible player?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

warrior is waaay easier to play than guardian, provided the player is bad enough. I am guessing most ppl choose rangers too because they think its an easy class, their pets will tank everything and they don’t need to do much work. thats why you see so many baddies choosing warrior/ranger as their 1st class.

Arun Kar

(edited by nagr.1593)

No-No's In Speedruns/Pulling Boss tips

in Fractals, Dungeons & Raids

Posted by: nagr.1593

nagr.1593

My method which there is probaly tons of ways, I hit him with a ranged weapon, then immediately ASAP run back to my stacked team. I do not hit, wait and then hide. I just tag, and jet back to the stack. Champ wolf, stack in corner, allow spire to hit it once, watch for the ice patch, hit the wolf, and walk back to stack immediately.

kinda confused, you say don’t use ranged weapons when stacking (which I agree with, melee makes more sense there) then you admit you do use a ranged wep to pull. For instance, lots of warriors (many of them claim are ‘zerk’) use rifle/bow when stacking/pulling. You could also use mace 5 to pull, it has more range than bow autoattk, plus it won’t cause cripple etc. which can cause problem. For the champ wolf, its possible to pull him and he drops ice patch before coming, only thing you have to be close (about 300 range) but most who do pull are way further back, this is why he downs everyone when he comes.

Arun Kar

(edited by nagr.1593)

Which race for my elementalist?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

Make a sylvari or human ele, they are best. charr spellcasters are just disgusting, charr necro especially have rly creepy animations. Imo charr are meant for guardian/warrior, human on other hand is a race that looks good in any class

Arun Kar

Suggest me a class, please

in Players Helping Players

Posted by: nagr.1593

nagr.1593

warrior – easymode
guardian – also easymode, but with more practice
ele – insane skill mode (1-shot death)

your welcome

Arun Kar

Warrior or Guardian (PVE/FUN)

in Players Helping Players

Posted by: nagr.1593

nagr.1593

It depends what you mean by ‘better’. Warrior GS gives an extra evade however you can blind with GS on guardian so you dont have to dodge (blind doesn’t work for some attks though). Warrior GS is their best weapon for mobility, GS on guard lets them pull mobs to them which is quite useful in dungeons. It is a good burst wep for both classes.

Arun Kar

Warrior or Guardian (PVE/FUN)

in Players Helping Players

Posted by: nagr.1593

nagr.1593

If you are going to be dual wielding axe or sword for PVE on warrior then I strongly suggest you roll guardian instead.

Arun Kar

(edited by nagr.1593)

Profession Insanity.

in Players Helping Players

Posted by: nagr.1593

nagr.1593

I alternate between ele and warrior. Imo warrior is more ‘general purpose’ and when it comes to dungeons I use mine for some of the ‘tougher’ content like TA, Arah, etc. Ele is much better in almost all aspects of the game (better might/fury stacking, better partywide boons i.e. swiftness/regen/heals, better dps when stacked in corner, better overall dps, etc etc.) however one thing they are sorely lacking is survivability. Warriors have one of the highest health pool and good burst damage, and are more useful for dungeons like CoF, TA, etc. For weapons on ele, while you don’t have as many weapon choices as a warrior does, with the attunements and way their skills work.. you honestly feel like you have more choice, plus their weapon skills are more fun and diverse. Staff to me feels too blocky, you are basically stuck in one spot channeling fire spells unless you need to switch attunes for support. I tend to use either S/X or D/X and between those two I feel its more variety than the entire skillset of warriors.

Arun Kar

(edited by nagr.1593)

Help for get gear

in Players Helping Players

Posted by: nagr.1593

nagr.1593

Dungeons! do dungeons and trade in tokens for your exotic gear. What stat combinations your interested in? See the link below to decide which dungeon to farm.

http://wiki.guildwars2.com/wiki/Equipment_acquisition_by_stats#Dungeons

Arun Kar

PVE most used class?

in Guild Wars 2 Discussion

Posted by: nagr.1593

nagr.1593

Warriors will enter basically every dungeon fight with zero stunbreakers, zero condition removal, zero sources of vigour and zero sources of regeneration or protection, because anythinga warrior has that can provide that is just subpar, and therefore not worth taking.

I would seriously take a few moments to consider whether what I say is true before bashing on warriors or any other class.. there are certain cases in dungeons where its more sensible to carry stun-breaks/vigor/condi removal than to carry a useless dps signet like Fury that will get you downed in an instant since it offers no protection from anything. For instance the AC P1 endboss, with all the mobs and condis (confusion, bleed, cripple etc.) a warrior with meta skills (FGJ, banner, fury) would die in an instant if he got knocked down. I usually take stunbreak, condi-removal and vigor for fights like these. Also for Malrona in TA, I swap out my mace to a shield, and carry Endure Pain (invuln) so that I am not downed by her AoE when she uses it. Would it make more sense dps wise to get hit by her poison and crit her for 100k+ damage and then use invuln/block so you don’t interrupt your rotation, or carry a useless signet like Fury and get downed and maybe die after a single burst of HB? You clearly are misinformed.

Arun Kar

(edited by nagr.1593)

PVE most used class?

in Guild Wars 2 Discussion

Posted by: nagr.1593

nagr.1593

Warrior:
- Whirlwind Attack (.75s invul every 11s if you’re not using it for DPS)
- Tremor (2s knockdown every 26s)
- No vigor
- No self-applied regen, protection, etc.
- No stun breaks
- No condition removal

Are you kidding?? Please tell me you are.. Warriors can achieve perma-vigor (perma-dodge rather), you are wrong about that. Then again most classes can if traited correctly and using right gear. We have HS to make up for our lack of regen/prot, and no stun-breaks are you kidding me?? All classes have 4-6 stun-breaks and warrior is no exception to that rule. We also have decent condition removal, Shake it Off! or SoS for multiple condis both of which are viable in a PvE build. Most of your info is dead wrong.

Arun Kar

(edited by nagr.1593)

Can you trade the Spinal Blades?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

Do the exotic ones soulbind or remain account bound?

All the backpieces are account-bound when you craft them. Strangely enough, they remain this way even after you pick the stats for them (ignore the warning message that claims choosing stats soul-binds it, it’s wrong.. I tried it on the exotic one today and was able to transfer it between chars). So I guess you can trust dulfy.net on this, all the backpieces will remain account-bound.

Arun Kar

(edited by nagr.1593)

Fastest way to level 70-80?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

COF. if u had an 80 u could swap out at the end to lvl your guy, but you could probably start running your guy at around lv75 (most groups should be ok with it). Its 75% exp per lvl each time you run it. Same as any dungeon of course, but cof p1 is one of the fastest (and easiest) paths. So in one day you could get 3 lvls in <40min. pretty neat

Arun Kar

can i stop worrying about AP points?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

It’s not the most accurate way of measuring skill - more of measuring experience, or time in game, if anything.

I did say, however, that I don’t want to play with the sort of people who do that – not in a mean way. I simply mean that I am not looking for a speed run, or no wipes, or anything along those lines. Obviously, the people checking APs are looking to do those things, so yeah, I won’t want to party with them. But that’s cool as they won’t want to party with me either.

I agree, but can you think of any better way? Post for ‘exp only’ sure but you will get 1k AP idiots joining because they think they know what exp is. This includes 5 signet warriors who use rifle when stacking and other terribad examples of their class. Its much safer to impose something like either a gear check or minimum AP. You obviously have some bad experience with groups like this, but your making us out to be villains or cruel people when we’re not. After you run the same dungeons a couple times u will start to understand why these groups exist (i.e. 80 zerk only, be exp or kick, etc etc.)

Arun Kar

(edited by nagr.1593)

can i stop worrying about AP points?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

ie: whenever you join a group, the first thing everyone does is look at your AP points, I only have like 2k even though I started in pre launch but I quit after a couple months and came back recently, and now I try to do dailies and stuff but I’ll never catch up, and honestly I HATE DOING DAILIES I DONT WANT TO DO THEM ANYMORE AND I WANT TO STOP WORRYING ABOUT AP!!!

Is there away to hide AP or anything?

Even in most dungeons, people nowadays won’t let you come unless you have 6k+ AP, even though I’m fully geared and play my class very well and know almost all the dungeons by heart.

Haha, I feel you. I used to hate how people judged me by AP when I was starting out, I used to get so many kicks from groups when I was sub 2k AP it wasn’t even funny. Basically they were looking for any reason to kick me and didn’t matter how well i knew the content or what to do, there was literally a 20% chance to be kicked when I joined a group. I also usually don’t do my dailies (I hate them, I haven’t done a daily in a month or so) however if I find the time and need to get them done for whatever reason (i.e. laurels) I will do so. I’ve been playing exactly for a year (got my anniversary gift a few days ago), and have a little over 5k AP to show for my efforts.

Looking at my history it looks like only got 1.5k AP total from doing dailies/monthlies, so not a huge deal.The rest is from jumping puzzles, running dungeons (after you get the dungeon master achiev u get one AP for each dungeon path u run.. so pretty neat. Otherwise do jumping puzzles and look at tradesman achievs (agent of entropy etc.) and thats an easy 500+ AP rite there. Also, try to do the LS when they come out (I usually skip a couple LS if I find them boring enough or the rewards just not worth it, so don’t freak out because of the new LA one).

Also, @DreamyAbaddon you’re fooling yourself if you think no one judges by AP. most people do, at least to certain extent. When I have a guy with 532 AP in my group I know what to expect.. I will usually be carrying him and have to explain everything to him. 2k-ish AP are usually fine but most of them usually mess up on tricky things, like the laser trap part in CoE for instance. Experience wise it’s usually just the toss of a dice but I generally feel safer when running with people with higher AP.

Arun Kar

(edited by nagr.1593)

Greatsword vs. Axe

in Warrior

Posted by: nagr.1593

nagr.1593

I’ve been messing around a lot, and in exotic gear at least, I find that GS does significantly more damage than Axe/offhand, assuming that you’re using all your abilities in an offensive capacity. However I’m terrified of the movement limitations associated with 100 blades.

I’m a little confused, because there seems to be a general attitude that overall axe does the highest damage. At least in berserker exotic gear, it doesn’t seem to for me. This is in a standard 30/25/0/0/15 build.

So, what I’d like to know is… A: Is there something I’m missing with axes? The overall damage is definitely lower, I’ve been experimenting a lot and I am certain of it at this point. This isn’t a kitten y 100 blades rulez! evaluation, I’ve been messing around a lot and utilizing all of the GS skills, it does more damage, which brings me to B…

I’m a newish player, does GS become very difficult to use in fractals in whatnot? I know GS is borderline useless in PvP, but PvP tends to want different gearing anyway. So…

GS burst (hundred blades) is at the least better dps than axe. However main reason to have axe/x on 2nd set to swap to is its AA which is better dps than auto with GS. So the way it works is, use up your skills on GS (2 and 5, also 3 sometimes) then when they are on CD swap to your axe, apply vuln and auto for 1-2 chains, then swap back. Its also very important you don’t interrupt your axe auto chain if possible, as on every 6th hit or so you deal 2x more dmg. So if you interrupt axe auto chain with another skill then you will deal lower dps. Basically your axe set is for sustained dps.

If you’re comparing GS and axe overall damage though, I think they’re roughly the same. Yes, GS is very good for burst but there is still a few secs when your skills are on CD and you are using auto. The trait Forceful Greatsword could help for this, though. If you are using pure axe and don’t interrupt the AA chain then you would reach close to GS dps. So not a huge deal but I always take GS anyway, just for the added mobility and evade.

In most dungeons I rarely switch out to any ranged weapon, theres usually no need. For new content I am unsure about, I will start out with ranged weapon and then usually melee once I understand the fight. Also for some higher lvl fractals I pug, I still use ranged weapons quite often (can’t be helped).

Arun Kar

(edited by nagr.1593)

Strength or discipline?

in Warrior

Posted by: nagr.1593

nagr.1593

Yes, thanks for reminding us most warriors are self-centered anyway. Comparing each banner to how much personal stat gain u get from it, is a great way to go. No wonder I see pug warriors take banner of defense as their 1st choice .. if there was a signet that gave the same stats they would take it instead, thankfully there’s not. I wouldn’t advise taking banners if its for selfish reasons, go signets instead. For the general case its always:
disc > str > ..

In cases where you can’t crit like for burrows or the TA endboss it is:
str > ..

Arun Kar

(edited by nagr.1593)

When to stop farming Essence of Luck?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

I stopped at 125% mf. Basically it got too tiresome for me: had to salvage blues/greens, some of which I could’ve sold on the TP for 5s each—not to mention those annoying stacks of luck sitting in my bag, which I rarely felt like clicking them all and if I didn’t they would accumulate and take up space (as if I didn’t have enough crap taking up bag space already). Basically felt too much like a chore so it felt good to vendor/tp them instead, less hassle for me (plus didn’t really see a huge difference with mf).

Arun Kar

VENGEANCE!!! ...Let's talk...

in Warrior

Posted by: nagr.1593

nagr.1593

I always thought the way it worked was if u killed the guy that downed u, then u had a decent chance of rallying O.o what happens is sometimes when I afk i come back and I’m downed so I vengeance and try to kill the guy thats attking me, then i desperately search for any mob in sight, pray for luck and try to burst them down before i die. sometimes this works but usually it doesnt.. i guess 25% chance on any mob makes sense tho. I just wish it could be something like, increased chance to rally if u kill the enemy that downed u. Then slightly less chance for the other mobs that u took dmg from..

Arun Kar

(edited by nagr.1593)

Restrict access to Warrior banners

in Warrior

Posted by: nagr.1593

nagr.1593

Maybe deduct some fee if u pick the banner and didnt place it Say like 1 silver each time. in places where others need to pick up banners like dungeons, there could be an option to hide this prompt (still lose 1s).

Arun Kar

Anet you there?

in Guild Wars 2 Discussion

Posted by: nagr.1593

nagr.1593

Do we really need six threads about this every night that it happens?

yes, as many as it takes!! everyone needs to complain otherwise they’re never gonna do anything about it. I understand its not really their fault, but bottom line is this is a game that is wasting its players’ time!! This is unacceptable.. I’m going to stop logging on at night after reset at all, until they get off their kitten and do something about this.

Arun Kar

Enormous lag then disconnect

in Guild Wars 2 Discussion

Posted by: nagr.1593

nagr.1593

https://forum-en.gw2archive.eu/forum/support/bugs/ANET-fix-ur-kitten-LAG-issues/first#post3644415

I agree thsi sucks!! got dc today, was in group for TA and then this lag comes and everyone has to leave. Why is this happening every night now!!!

Arun Kar

Naming Suggestions

in Players Helping Players

Posted by: nagr.1593

nagr.1593

So Much Backstab / Killsteal
So Much Undeath

somethin like that? also i think ur other names could be improved
like So Much Smash / Blades for warrior. or if u wanted to be witty somethin like ‘So Much Health’ which would actually be true since warriors have the highest HP pool

other names to play around with: So Much Reflect / Heal / Aegis / Bearbow etc etc.

Arun Kar

(edited by nagr.1593)

Can't decide which class to play

in Players Helping Players

Posted by: nagr.1593

nagr.1593

If you plan on doing PvE (dungeons, etc.) then u should be aware there is a lot of ranger hate atm. This is mainly due to bearbow rangers and also their pets doing annoyin things like pulling mobs that should not be pulled. Since there is no option for rangers to control their pets that I know of, these accidents r happening more and more frequently and hence contributing to the hate for rangers.

Ele and warrior are imho the most fun to play, with guard being the most useful for dungeons. However ele requires a lotta skill to play but it is indeed a lot more fun. Warrior being easy-mode, lotta survivability without sacrificing dps. Here is a link that is relevant to ur question:

https://forum-en.gw2archive.eu/forum/game/gw2/Most-fun-class-poll/first#post3583446
http://strawpoll.me/1114049/r

Arun Kar

(edited by nagr.1593)

how do I buy back slot item?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

U would think after so many patches fixing glitches they would try to fix something as simple as this. nope, most of the careless issues that I know of seem to be centered around the TP:

1. After you sell a certain amount of goods on the TP, you get an error message which is presumably to prevent botting. This prevents you from selling any more though even if you’re not a bot.
2. Still can’t filter by armor type (heavy, medium, light)
3. Still no category for backpieces specifically. I mean, I knew there are so few possible choices especially for lv80 ones on the TP, but why is the only way to find them by using keywords such as ‘warmer’ or ‘spineguard’??

Arun Kar

(edited by nagr.1593)

Axe offhand > mace ?

in Warrior

Posted by: nagr.1593

nagr.1593

Lol, shhh you. We don’t care. Axe is way more fun.

Stick with your boring meta if it’s so much better and stop being such a buzzkill.

Funny, this is basicaly the same response I got from this noob warrior I pug’ed with for a CoE P1 run. His post was for ‘exp zerk only’ so I assume he knew what he meant by that. Team dps was kinda terrible, didn’t notice anything until we were fighting the giant guy near those pillars. I see he’s sitting and autoattacking with his rifle… next second he switches to axe/axe and uses whirling axe (keep in mind this is for a boss fight). I called him noob when I saw that and whispered him later why is he bother posting for something that he doesn’t know what it means, and if he doesn’t use metas at all. Basicaly I ask why is he using rifle+a/a. His defensive reply: ‘I am in zerk gear’. Of course I told him I played with many noobs like him before. He gets mad and says, ‘idc if it is terrible dps bro I am having fun with it.’ Sure..just don’t waste my time posting for speedruns if you’re not gonna use optimal gear for ur class -_-

Arun Kar

(edited by nagr.1593)

how does 'Battle Standard' works?

in Warrior

Posted by: nagr.1593

nagr.1593

Revive: Verb
(transitive) To return to life; to recover life or strength; to live anew; to become reanimated or reinvigorated.
The Lord heard the voice of Elijah; and the soul of the child came into again, and he revived. 1 Kings xvii. 22.
The dying puppy was revived by a soft hand.
Her grandmother refused to be revived if she lost consciousness

Revive: Verb (transitive)
1. to restore to consciousness or life
2. to restore from a depressed, inactive, or unused state : bring back

Anyway, I think Weth’s point was that the banner doesnt always have a 100% chance of reviving. There have been some cases (mainly dungeons like TA) where I throw down the banner to revive them but instead of rallying they regain like 50% of their downed health but still stay downed. This happens if there are mobs attacking them and they have poison or bleed stacks on them, this negates the effects of warbanner and they end up dying anyway—which I honestly think is something they should fix. In the case of NPCs it actually brings them back from defeated state, which is very useful in some cases. Say if Hodgins dies in the middle of the stairs with fire traps on AC P1, it would be near impossible to revive him without use of warbanner (or something similar).

Arun Kar

(edited by nagr.1593)

Help with my level 65 elementalist

in Players Helping Players

Posted by: nagr.1593

nagr.1593

Staff is by no means the best PvE weapon choice, however some people prefer it for lvling mainly to kite mobs for whatever reason, fire attunement skills offer good offensive support and water attunement is probably best for heals if you’re in a tight spot (water 3/5 mostly). Probably another good reason is its the only weapon set for ele that offers lightning field with air attunement (#5). If you blast into this field it is possible to achieve perma-swiftness which is especially useful if you have map exploration in mind. Pairing staff Air #4 and #5 together, whilst blasting said field with skills such as Arcane Brilliance/Wave greatly helps to serve this purpose.

My recommendation is to experiment with different weapon sets, mainly scepter and focus. Not together per se, though S/F isn’t a bad choice either—though its mainly used in dungeons and groups, for its might stacking purposes. However my point is that dual daggers is not very useful for PvE, it has its uses more in WvW. For lvling I myself used D/D till most of my lvls, started to incorporate scepter only very late. Now as a lv80 trying for map completion I will rely on staff more and more simply because it gives swiftness and heals, both very useful when running around. Though I would say in cases when you are actually fighting mobs, u should try a combo like dagger/focus. Dagger main-hand has better sustained dps than scepter main-hand, at least from what I’ve observed so far.

Arun Kar

(edited by nagr.1593)

Dodge? What am I missing?

in Fractals, Dungeons & Raids

Posted by: nagr.1593

nagr.1593

Very few dodges. No tactic. Moar warriors.
It’s just a mindless race to the next stacking place.
No fun.

I agree.. I’m joining way too many groups like those that ask for ‘heavy only’. Who needs any other class when u got mindless warrior button-smash and prot/heal spams from a guardian? Right no other class can be trusted. Ele FGS only makes alpha fights last longer (of course). I got kicked from a speedrun zerk group for AC P3 too. Didn’t u get the memo?? eles are now useless for AC burrows!! I swear its devolving into those cof p1 farm days. 4 warior 1 mesmer groups..except now that the mesmer would get kicked too.

Arun Kar

(edited by nagr.1593)

-Kick Abusing in Fractals-

in Fractals, Dungeons & Raids

Posted by: nagr.1593

nagr.1593

I had a similar experience, so i know the feel. Group for TA up, the run after Fyonna and we have 1 dead. So I think we stack and 4-man the champ coz I’ve done it tons of times before. New WP spawns and what’s the thanks I get? The dead person raging at me and her friend backing her up. I say, so what you lost out on 4 silver from champ loot, not a big deal.. Then the tree boss at like 2% health, I’m the only one meleeing and doing any real dmg so..they say thanks for the dps kitten and then /kick right before it dies.. hard to imagine anyone being that rude.

Arun Kar

(edited by nagr.1593)

RNG and Grind in GW2 is not that bad

in Guild Wars 2 Discussion

Posted by: nagr.1593

nagr.1593

Stop thinking it as ‘grinding’. find a way to make gold that u have fun with. for instance I run dungeons (only the ones I like though) for an easy 15-20g/day and am satisfied with that. haven’t jumped on a single train and dont ever plan on it.

Arun Kar

Nerf to Ecto Salvaging rates?

in Guild Wars 2 Discussion

Posted by: nagr.1593

nagr.1593

Theres like a set amount to how much ecto u can get per day i think. At least I’m paranoid of there being a cap to it coz after I salvaged 50 more rares that day..waay less ecto than I would’ve expected :C

Arun Kar

How long to

in Players Helping Players

Posted by: nagr.1593

nagr.1593

Woaaahh is it actually 2000g to craft now? Coulda sworn it was selling for that much on the TP but nope the sell price is closer to 3000g now. It was selling for less than 2000g buyout a few months ago.. kinda sucks for u i guess. I was gonna say that it cost me ~1450g to craft it but since that was months ago dont think thats a relevant estimate anymore. But yeah it sucks, and it sucks for me too because I’m thinking about crafting another legendary and I have 1200g saved up, oh well I’ll probably have to save up waay more

Arun Kar

Should I get new gear before lvl 80?

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Posted by: nagr.1593

nagr.1593

Exactly what Meglobob suggested. most of the gear u can buy off the tp are really dirt cheap if u know how to look. Gear up every 10 levels or so, don’t look for rares/exos because those are excessively costly imo when u can get similar stats on blues/greens for waay less. Say you’re about to hit lv60. what I’d do is filter lvl range by lv58-60, masterworks only, and then sort by ascending price (lowest 1st). u will find that it is indeed ‘dirt cheap’. I just wish they could let u sort by armor type (heavy, med etc.) as well.

Arun Kar

New Legendary Weapons?

in Guild Wars 2 Discussion

Posted by: nagr.1593

nagr.1593

I’m still deciding on legendary for my ele I have 1200g saved up atm. I only like the staff/dagger legendaries but since I do dungeons none of them will be rly useful

Arun Kar

5k ap?

in Fractals, Dungeons & Raids

Posted by: nagr.1593

nagr.1593

only classes that are rather problematic are eles (they could be running some kittenty non d/f non-conjure build like fresh air sceptre or healing staff), engies (almost invariably kitten builds though) etc

and I always cringe when warriors come in with the horrendous dolyak signet/stamina, which happens pretty often.

Most eles I see actually use the metas S/D or something similar but then again they all have high AP so I instinctively trust them to know what to do (i.e. stack might and throw down FGS for boss fights etc.) Warriors on the other hand..so many bads. Whenever I see a warrior 5 signets which if u believe me is literally a 50/50 chance in pugs, I cringe coz these r most likely the guys that will be downed waay more often than they should be, and tend to equip their rifle when stacking (really? wtf).

Also AP isn’t the best indicator of skill coz I will see 12k AP zerkers downed just as much as 2k AP guys. It’s just the outliers I guess (really high or really low AP) that I tend to dislike more. Anyone in the range 2-8k AP has a good chance of generally knowing what to do. Then again I’ve been at it for almost a year and I barely have 5k AP to show for my efforts (will actually have in a few weeks).

Arun Kar

(edited by nagr.1593)

Dodge? What am I missing?

in Fractals, Dungeons & Raids

Posted by: nagr.1593

nagr.1593

It looks like you’ve run into the typical dungeon tactics created by heavy classes for heavy classes. It makes everyone else look rubbish so even more people take heavies.

My tip for boss stacking would be to make sure the mobs are in place and then drift off the stack to a safer spot, perhaps round the rear of them or just out of melee (with your bombs). If you’re still sharing buffs, dishing out the aoe damage, etc then it can be a lot better but your team mates might not be understanding if you go down. The more exploitative the stacking less the freedom you have to move off, typically.

What awful advice, and if the mob/boss suddenly aggro’d onto you and broke the stack then you’ve potentially neutered your team’s DPS by 90% and risk wiping.
I stack all the time on my Berserker Ele (squishiest class in game) just fine, and in fact encounters like Subject Alpha (p1 and p3) you’re actually safer by stacking inside him as you avoid his Teeth of Mordremoth attack (actually finding this harder to do, stealth buff? o.O )

Its not good advice for groups that know what they’re doing and have good dps, but for the average pug this is more or less what i end up doing. Most pugs have like a 50/50 chance whether they will break stack for the champ or they won’t (‘range everythin’ mode). In pugs in general u should try to limit how long u melee the champ especially if im a zerk ele because I know i dont trust pugs to revive me when im downed. Even in the pugs we do stack for him I’ll stack abt 80% of the time and after 30sec or so I’ll step back so i dont get insta-downed by his aoe, and start ranging him from a ‘safe spot’. because like i said i just dont trust pugs to revive me when they should, especially if I’m on my glass ele and I know how squishy they are.

Arun Kar

What am I doing wrong?

in Players Helping Players

Posted by: nagr.1593

nagr.1593

Dagger offhand doesnt really offer u much protection from sustained dmg. If u find this is something u are lacking focus might be better, the reflect will help if ur faced with projectile-based attks and also the invuln is quite handy.

Arun Kar

Warrior Or Mesmer

in Players Helping Players

Posted by: nagr.1593

nagr.1593

Look no further..roll a warrior bro
http://youtu.be/mebQdX9CzhQ

Arun Kar

"Most fun class" poll

in Guild Wars 2 Discussion

Posted by: nagr.1593

nagr.1593

I’m scratching my head about the results too. I can’t remember the position of engineers but I do recall elementalist and mesmers being the least class played so why are they amongst the most fun?

Because they actually are the most fun :\
You wouldnt know if u havent tried one..trust me. My warrior is quite systematic yes and I’ll use it if I want a bit more tankiness or I’m unsure about my pt.. but for pure dps and awesome conjuring fun, I hop on my ele. U got so many skills to spam, so many nice spells with blazing effects..FGS, hammer lightning fields so on.. aint nothin that can beat that

I was actually gonna vote for ele except i got sent to the results page and saw that my warrior compadres needed help

Arun Kar

(edited by nagr.1593)