The devs have stated that if they add raids, raid gear WILL NOT be stronger then other gear, and they don’t plan on adding higher gear tiers in the first place. Ascended will remain the top.
And then they added legendary backpacks. They’re reliable like that (the devs). Their word is like a binding contract. Well, almost.
And? So what? Legendary backpacks are ascended level gear. Ascended, while grindy can be gotten by anyone. I see no problem here. It’s a new shiny skin for people to work towards and it does not give anyone a stat advantage.
Maybe someone should come out with a game called “Marxism Online” it will be first of a new series of “Massive Marxist Online” games.
The game’s motto will be “From each according to his abilities, to each according to his needs”.
Everyone can just sit around in the game being lazy with no incentive to do anything and they will just get everything for free from the GMs. Everyone will look alike and have exactly the same things. It will be a perfect utopia!
LOL
I have to say I was about to make a similar comment. Well, thank god Anet doesn’t believe in Marxism Online, even if certain people seem to want that. haha.
Oh I’m not saying you should just shut up and be happy with your class. I’m very sorry if I gave off that impression. Sure, if there are problems you should speak about them and hopefully the devs will read and address these problems. But still, I think it’s a bit much to say guards are in a bad spot atm.
I am interested in the challenging new content. Just because I find the living story stuff boring to have to run through again doesn’t mean I’m not. And crafting should be a valid way of getting these things. Period. Jewelcrafting has been neglected long enough as it is.
edit: Oh and I hope the achievement for the sinister trinket does not include anything in the story with Glint’s domain. That one literally made me sick. I had to stop playing it I was so nauseous. Eventually, I made it through but it was very rough on me and I have no wish to reenter that place.
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Bad spot? I’ve never heard of guards being kicked from groups or being unwanted. You are hardly in a bad spot. Maybe you have your issues and hopefully these will be addressed, but overall you are still a good class.
At least you are wanted at all. There are classes that get kicked for just showing their face.
When a class is already doing pretty well, then yes you are going to have to expect devs to give a bit more attention to those classes that are underperforming. Both guards and eles are strong classes and do well in most game modes.
I think that is part of the reason the devs are having a harder time with the elite specs, especially for ele. When you have a class that is great in all game modes what do you do for the elite spec that will not make them grossly overpowered? It’s a tricky business that I do hope they work out.
Robert Gee is wonderful. I’ve really liked his work on the chrono and reaper in general. The new elite trait lines synergize really well with the core trait lines for both of these professions. The new skills work great. Well the reaper shouts were lackluster, but he went and fixed that and pretty much addressed most of the reaper concerns.
Roy for the revenant has also been awesome with his interaction in the revenant forum. He’s listened to a lot of our feedback and made many of the changes we asked for.
But don’t count your dev out. It was starting to get late and it was a Friday, I’m sure he’ll have your changes posted tomorrow. Hopefully he addressed all your concerns too.
I’m kind of shocked here. There is nothing wrong with rewarding hard content with unique skins. They are NOT getting better stats than you. And it’s not like the casuals won’t have skins to look forward to, I’m pretty sure Anet will be offering stuff for them too. The fact is, Anet is already doing this with the fractal back piece and the pvp legendary back piece. And no, you should not be able to earn these skins in any other way. Will there be a special pve back piece for other types of content that’s more casual friendly? Hopefully so. But it will be different from these other back pieces. You’re not going to earn the same exact things, but you will probably have a shot to earn something equally cool. You have to accept the fact that you aren’t going to get everything in this game.
I don’t think I agree with this. There is nothing wrong with rewarding unique skin or titles to different types of content (including hard content). As long as they aren’t gaining better stats then it is fine. Fractals are going to have their own unique legendary back piece. Pvp as well. I’ll probably never get the latter one especially and that is TOTALLY ok. Effort should be properly rewarded and I don’t think throwing garbage loot at people is sufficient.
It would be nice if Anet bumped jewelcrafting to 500 and allowed people to craft these. Went through these stories once and I don’t really have any inclination to run through them again.
It’s pretty disgusting how someone who plays for a few minutes with other crappy players can declare that a class is OP.
I’d prefer it to just follow the revenant around underwater. Otherwise, it could get really annoying.
To be honest I wish hitting Ventari would auto summon the tablet and that the tablet would then just follow you around. If you need to position it in a particular spot then you hit your 6 button to position. But otherwise have it follow by default on land.
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I love Shiro skills so I’ll be sticking with that as one of my legends for solo open world pve at least. Not sure what the challenging content will bring, but I’m thinking it’s like you say….you’ll change out legends on a case by case basis.
Well I think if the glint heal does work with condi damage then Shiro/Glint might be ok even without condi cleanse. I guess we’ll see.
No Nero, we do NOT need more cds on energy skills. It’s really lame. Part of the whole thing about these skills was that you don’t have cds and use energy management. That’s slowly being ruined and we are getting double punishment now.
Robert Gee is currently in charge of Necro. He’s already spoken on the reaper changes in the necro forums. They are really good changes and I’m excited to try reaper out again next time.
Not sure who the mysterious ranger dev is.
The buff to damage was absolutely needed. Before it was basically useless and not worth using in pve at all. Now maybe it will be worth using. The evade was also necessary. If anything I would like to see a split in pvp vs pve. Because pve does not need nerfing.
But like others have said, wait and see how it plays out.
GOOD. Stealth needs a strong counter.
I think he is just speculating. I highly doubt that’s the case though. Though obviously that would be much better for us if it did.
Anyone figure out what the highest dps spec is looking like? Would taking devestation/invocation/glint be best? With glint equipped we can take better advantage of the fury traits. I suppose if we do that we can sacrifice the fury heal trait and do condi cleanse on legend swap. Not ideal, but better than nothing I suppose. If we equip glint for fury, is it better to keep running runes of rage or drop them for scholar or something else?
I have a feeling I’ll be hopping between shiro/jalis and shiro/glint a lot though.
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Since so many are asking for condi cleanse I’m sure it will be considered. Shiro+Glint has none.
Revenant as a whole is designed to not have much condition cleanse. That’s not to say there won’t be any tweaks for removal, but it won’t be any large changes. can’t have everything.
Something would be great ahah
At least to make powerbuilds viable on pve.There is Jalis, Ventari, and Staff.
All of which are not optimal for max dps. I don’t think there is a single other class that has to sacrifice damage for a condi cleanse. Unlike other classes, Rev doesn’t have the ability to freely choose its heals and utilities. You are stuck with an entire legend and all of its utilities, whether you want them or not.
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Seriously? Considering how hard condis hit? Even in pve they hurt.
Well, it’s a step in the right direction. Very happy with the sword buffs. And while it’s not no cd, reduced cd for shiro’s siphon heal is better than nothing. We’ll see how it works in the next beta.
Only thing that is very disappointing is the lack of condi cleanse if you go for a dps shiro/glint spec.
No condi cleanse for shiro/glint though.
Not without being forced to take things not so great for your dps.
Though at least sword got buffed. Though I didn’t hear anything about offhand sword.
If anything, Sigil of Cleansing plus cure condition on Legend swap might be needed… Also, running staff with skill 4 allows for 2 more condition cleansed as well. Hopefully Roy added some condi cleanse to Shiro after feedback though because even with Cleansing sigils and condition cured on legend swap, it’s still pretty weak to condies.
That’s exactly what I mean though about being forced to take things bad for dps. So instead of being able to take the fury heal trait I have to take the stupid condi cleanse on legend swap trait. -_- I’m not going to do that, so I guess I’ll have to go without condi cleanse.
I didn’t notice him say anything about buffing shiro’s heal. And of course, no condi cleanse. Disappointing.
No condi cleanse for shiro/glint though.
Not without being forced to take things not so great for your dps.
Though at least sword got buffed. Though I didn’t hear anything about offhand sword.
Speak for yourself, I welcome all the revenant news and greatly look forward to playing it again next beta. That’s not to say I don’t want druid news desperately (I do), but revenant is the next thing after druid I am looking forward to.
What are you talking about? The best gear in the game is ascended and that you must craft yourself. You can’t buy that from the tp. And exotic gear is so easy to get it’s not even funny. It’s more p2skin like others have said. Though keep in mind anything you can buy with money in the gem shop, you can also buy with gold by converting to gems.
Yeah, the upkeep skills have me very skeptical about the whole thing. If they got rid of energy cost on weapons maybe it could work, but I don’t know…
Meh, I was hoping for more offensive group boons too.
Though they didn’t really reveal everything so maybe there is something. Overall I don’t know how I feel about this. Guess I’ll have to wait for the POI.
Last Time I used it, it didn’t even heal me much less my pet. Only would give me regen so it’s useless. Not to mention, no condi clear while at full health. Is it at least healing these days?
Dislike Cpt. America. Pls no :P
Cap is awesome, so please yes.
Jalis will get some love, but Shiro needs it too, on the healing skill (less icd)
Just wait and see all the love. There is enough to go around.
O_O
I don’t want to get my hopes up too much. But this does sound promising.
I do think Shiro/swords needs love for pve. It doesn’t really compare to other classes and the group support is lackluster. The damage isn’t good enough to make up for the lack of good support. And while some people might say, but wait for glint…I think the core profession needs to be able to stand on it’s own two feet without a bandaid from an elite spec.
Sorry but why should a DPS Legend have Group Support? Ventari is the Group Support and even Jalis and Mallyx have a little bit Support.
Well, it does with the ferocity group trait. Though that’s kind of lackluster compared to say phalanx strength. Dps is still expected to have support. But you are right in that a rev can bring things with other legends too. But, I don’t think I was very clear in my post. What I mean is that sword damage is not high enough to justify bringing a revenant over other classes. And the support revenant brings overall is not enough to justify bringing it over other classes. It has some support yes, but is someone going to bring it over a warr, guard or ele? Probably not. I just don’t want to see this class end up being treated like necro is. Now this fix for Jalis might be the bump the class needs to fix the support issue. Maybe swords get some love? Who knows?
I’m telling you people….pvp daily rooms is where it’s at. Don’t be afraid of them, they are made especially for this purpose and you can complete your daily very quickly and get those nifty reward tracks too. It’s wonderful.
Jalis will get some love, but Shiro needs it too, on the healing skill (less icd)
Just wait and see all the love. There is enough to go around.
O_O
I don’t want to get my hopes up too much. But this does sound promising.
I do think Shiro/swords needs love for pve. It doesn’t really compare to other classes and the group support is lackluster. The damage isn’t good enough to make up for the lack of good support. And while some people might say, but wait for glint…I think the core profession needs to be able to stand on it’s own two feet without a bandaid from an elite spec.
Most organized groups prepare well in advance and if they do leave maps, most do with plenty of time for the map to organize themselves. Teq is easy folks. You need very little time for set up these days. Triple trouble was intended by Anet to be for large organized groups. It makes sense that large guilds want to get as many of the people on teamspeak on a map to better ensure a triple decap. They have every kitten right to be on the map as you do. If you want to place blame, place blame on Anet for not giving us instanced content. Even so, most of these guilds that run TT gladly accept non-members to join in and openly give their teamspeak out for people to hop on. These aren’t troll guilds at all and there is no problem for Anet to “fix.” That is unless you’ve run into a real troll guild who is badgering and being rude to you. Because that is unacceptable. But simple organized groups that kill teq or TT? Sorry, not an issue.
Sorry, is an issue. and one that need to be addressed and put a end to guilds doing this to other players . that are not in a guild or are in a guild there should be no harassment by a guild on one or two players . not only that honestly there is no need at all for (TS)-team speak or any other voice chat as in my book . it is a major waste and takes away from the game fully thus said some of us do not want to nor will hop or getting on any ones TS just because you say its ok to do so some of us much rather enjoy our game with out voices in our ears .and enjoy the game for what it is . but yes your right on this one and only one point and that is this. simple organized groups that kill teq that is not the problem at all
The large organized groups that kill teq and TT do not harass other players and if they did they can be reported to the guild leaders because such behavior is not allowed or accepted by these guilds. If people are being mean and rude to others they should be reported for sure. But the groups I’ve run with have always been polite to members and non members alike.
there are a few out there that are doing this. but from what i seen so far not one thing has happened to them guilds for doing this. and iam glad the person that made this post about this problem did it. as it goes to show there is a problem and it is going on and being done by a few guilds .. and while we can not say names it will take you only one time to spot them once you came across them .As for these smaller guilds that get upset at people for putting food and banners down… That’s just bizarre. I don’t understand that type of behavior. Alas I’m not sure there is much that can be done other than avoiding their maps.
and we are not saying any thing about smaller guilds get upset at people for putting food and banners down. as that does not happen . and we all are happy and welcome fully any guild or players putting down food and banners for all . not sure where you got that idea from . but it is not the case by any means . and it is good when guilds put down banners for all. and i make it a point to thank them for that as well as thos putting out food too be it a one person that has done it for all or a guild big or small that has done that for every one.
People in this very thread were complaining about this behavior. Go back and read the comments. I’ve not seen it myself, but apparently there are some groups that will leave the map if someone else puts food or banners down.
Most organized groups prepare well in advance and if they do leave maps, most do with plenty of time for the map to organize themselves. Teq is easy folks. You need very little time for set up these days. Triple trouble was intended by Anet to be for large organized groups. It makes sense that large guilds want to get as many of the people on teamspeak on a map to better ensure a triple decap. They have every kitten right to be on the map as you do. If you want to place blame, place blame on Anet for not giving us instanced content. Even so, most of these guilds that run TT gladly accept non-members to join in and openly give their teamspeak out for people to hop on. These aren’t troll guilds at all and there is no problem for Anet to “fix.” That is unless you’ve run into a real troll guild who is badgering and being rude to you. Because that is unacceptable. But simple organized groups that kill teq or TT? Sorry, not an issue.
Sorry, is an issue. and one that need to be addressed and put a end to guilds doing this to other players . that are not in a guild or are in a guild there should be no harassment by a guild on one or two players . not only that honestly there is no need at all for (TS)-team speak or any other voice chat as in my book . it is a major waste and takes away from the game fully thus said some of us do not want to nor will hop or getting on any ones TS just because you say its ok to do so some of us much rather enjoy our game with out voices in our ears .and enjoy the game for what it is . but yes your right on this one and only one point and that is this. simple organized groups that kill teq that is not the problem at all
The large organized groups that kill teq and TT do not harass other players and if they did they can be reported to the guild leaders because such behavior is not allowed or accepted by these guilds. If people are being mean and rude to others they should be reported for sure. But the groups I’ve run with have always been polite to members and non members alike.
As for these smaller guilds that get upset at people for putting food and banners down… That’s just bizarre. I don’t understand that type of behavior. Alas I’m not sure there is much that can be done other than avoiding their maps.
I tend to do the pvp ones these days. Super easy and you get the reward tracks.
Most organized groups prepare well in advance and if they do leave maps, most do with plenty of time for the map to organize themselves.
We’re no talking about those guilds however. We’re talking about people that leave the map 2 minutes before teq, because someone dared to place a banner, or speak up in chat.
Problem is someone called out the large guilds by name before accusing them of doing this. It got deleted, but not before spreading complete misinformation. These guilds do not leave Teq maps one minute before. Period.
And as for TT, they try hard to pop a new map because they want a successful triple cap and need an organized map. Newbies are still always welcomed and invited onto teamspeak. It’s not like they won’t work with non members. And I think people are totally misunderstanding the map chat. People will state in chat that they are getting ready to do TT and if you would like to participate to please join ts. They don’t say they have actually chosen the map yet and if you ask, they will say it’s not chosen. They are just being polite and giving people the chance to join in if they want. And once they choose a map and set up groups for each wurm they never map hop.
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I predict if things stay as they are, revenant will be another red headed step child like necro for pve. It seriously still needs work. Don’t get me wrong, it’s better than it was (because god it was dreadful last beta). But it’s still not where it needs to be.
You cannot look at revenant in a vacuum. It must be compared to the currently existing classes to see if it holds up. And at the moment, it doesn’t.
Yeah, the issue is not these organized groups/guilds. They have every right to want to do the content with their guild members. The problem is that the megaservers don’t put everyone onto the same map and it can be difficult getting members in. Hence people map hop for TT. If there was a way for a guild to pop their own map than all this wouldn’t even be an issue.
Most organized groups prepare well in advance and if they do leave maps, most do with plenty of time for the map to organize themselves. Teq is easy folks. You need very little time for set up these days. Triple trouble was intended by Anet to be for large organized groups. It makes sense that large guilds want to get as many of the people on teamspeak on a map to better ensure a triple decap. They have every kitten right to be on the map as you do. If you want to place blame, place blame on Anet for not giving us instanced content. Even so, most of these guilds that run TT gladly accept non-members to join in and openly give their teamspeak out for people to hop on. These aren’t troll guilds at all and there is no problem for Anet to “fix.” That is unless you’ve run into a real troll guild who is badgering and being rude to you. Because that is unacceptable. But simple organized groups that kill teq or TT? Sorry, not an issue.
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I don’t really agree with this, at least not for pve. The damage isn’t all that compared to other classes and when you add in the lackluster support there is little reason to take a revenant. They might get away with crappy support if they had amazing damage compared to the other classes. They don’t.
And rapid lacerations should be baseline or merged into some other trait because right now it competes with our main group support trait (underwhelming though it may be). Now maybe Glint will solve some of this maybe. But these are issues that should be resolved with the core spec. They shouldn’t need a bandaid from the elite spec.
Personally I think sword needs a buff. It’s the main dps power weapon and staff and hammer feel like they are outshining swords atm. I am not saying to nerf hammer or staff now Anet. -_- They are in a great place. But swords (both main hand and offhand) need work.
I think it is encouraging that revenant is getting better. It’s a class with a lot of potential. But it still needs tweaking. Some major things on my list in no particular order:
Shiro heal….remove the icd on the siphon please.
Swords (both main hand and offhand) are kind of lackluster compared to the other weapons. Sword AA could use a small buff, sword 2 needs love, sword 3 needs an evade or allow us to dodge while using it instead of being locked in, sword 4 should last a bit longer than it does and sword 5 is just a mess to me. I feel like it would just be better for it to be a normal pull that puts vuln or weakness on a target. If sword offhand is supposed to be a somewhat defensive minded weapon they need to improve that because rev does feel squishy right now.
I’m happy with where staff and hammer are right now, they feel good and work nice with Shiro.
Ventari tablet really should summon as soon as you switch to Ventari. Ventari’s will should probably not have a cd or it should be lower.
Jalis needs help. Anet keeps saying this is the tanky legend, but it doesn’t feel tanky at all. No protections, no invulns, only the elite with a really long cast time. Vengeful hammers should give protection or something at least.
Also wish we had at least one more utility per legend. Seems kind of unfair other professions get more than revs do.
I’m guessing this is not a mesmer main and he’s just crying because of some pvp nonsense. Why should mesmers have 1 or 2 clones out? Seriously? Seriously? That’s part of the class. That’s what they do for god’s sake and you want that nerfed? I tried out the chrono and so far it feels nice. It actually might get me to play my mesmer alt a bit more. Still wouldn’t change my main though.
I predict that Anet will nerf the mobs. Remember what happened in the betas before the game launched? BWE1 was more difficult, people complained and it became easier with each successive patch until it was way too easy.
Beta crippled by bugs, lack of info & devs
in Guild Wars 2: Heart of Thorns
Posted by: xarallei.4279
Um, except they have changed things based on our feedback before. So you are wrong. There is no doubt, that this is part marketing. Colin even said so, but it is also a test for feedback.
Beta crippled by bugs, lack of info & devs
in Guild Wars 2: Heart of Thorns
Posted by: xarallei.4279
It’s a beta. There will be bugs. Report them. It’s a test for everything obviously. Including the events.
