Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet
Go ahead and contact Support by filing a ticket through the “Ask a Question” tab on that linked page. They will be able to assist you. For tips on what information to provide in a ticket, please read this post and provide as much as possible to expedite the ticket.
If you contact Support by filing a ticket through the “Ask a Question” tab on that linked page, they definitely will be able to assist you. For tips on what information to provide in a ticket, please read this post and provide as much as possible to expedite the ticket.
We wouldn’t suspend an account simply because someone was reported. I imagine the matter is already resolved, but if not, I am sure it will be reviewed and responded to very soon.
Please contact Support by filing a ticket through the “Ask a Question” tab on that linked page. They will be able to assist you. For tips on what information to provide in a ticket, please read this post and provide as much as possible to expedite the ticket.
Remember that if you transfer back, the guild upgrades will be waiting for you.
You used a drug reference, clearly prohibited by the Naming Policy. You then renamed with the same drug reference.
Repeated naming violations may result in longer suspension, and even account terminations. Next time, choose wisely.
Our database has decidedly not been compromised. As mentioned in this thread, this is an issue with your personal security or your account. Someone seems to have acquired your password and is now trying to get through authentication to access your account.
SECURITY REFERENCES:
For questions about E-mail Authentication, see this post.
For questions about Two-Factor (mobile) Authentication, please see our FAQ.
Check out several tips on security.
And for a detailed outline on the subject of security as it relates to Guild Wars and Guild Wars 2, please see Mike O’Brien’s article on account security.
Please contact Support by filing a ticket through the “Ask a Question” tab on that linked page. Provide the error message that you see; they should be able to assist you. For tips on what information to provide in a ticket, please read this post and provide as much as possible to expedite the ticket.
I imagine that the game is simply updating, rather than doing a completely new install. If you have questions, please feel free to post in the Technical Support forum.
You used a pejorative term for homosexuals. That was reported, the use(s) verified, and the suspension put in place.
Just to provide a bit more info:
Check out several tips on security.
And for a detailed outline on the subject of security as it relates to Guild Wars and Guild Wars 2, please see Mike O’Brien’s article on account security.
However, we’ll look into this and of course you’re welcome to contact Support by filing a ticket through the “Ask a Question” tab on that linked page.
(edited by Gaile Gray.6029)
Are you still having this difficulty? If so, I really encourage you to contact Support by filing a ticket through the “Ask a Question” tab on that linked page. They will be able to assist you. For tips on what information to provide in a ticket, please read this post and provide as much as possible to expedite the ticket.
How can you use heal by mouse click on icon? It really faster using shortcut. Nice fight btw.
I use mouse click as well. I actually unbind my heal skill from my keyboard so I don’t accidentally use it trying to do something else. The mouse click means my brain has a moment to think about if I really need it or not, and thus I don’t end up wasting heals in dire situations.
Nah, that looked full legit from where I sit. Very impressive use of your shadow stepping to get in and out as needed.
Very impressive shadow stepping indeed.
Yeah, it just looked like you flubbed something when you went down – I fully believe you could do a perfect solo. I’ll also look into this dodge roll bug…
Gotta say I am really impressed. Those two times you went down you had the ability to dodge it and get away, but just must have flubbed it. I feel like you could do a full solo run despite those moments.
That being said, you had some incredible thief play. I’ll have our dudes here take a look at it to make sure nothing funky is going on or something isn’t broken, but from my point of view this was just a nice classy run. Great job!
Hello, the topic is already discussed here. Please proceed the discussion there.
This thread is closed.
Inquiry for you then (regarding Rangers in dungeons). My first level 80 was a Ranger and I loved the skills and gameplay, A LOT. At first I had a mix between damage and survivability and thought I was doing fine damage-wise; I mean, I survived, I was constantly doing damage, had a intuitive and on-demand rotation that kept max damage up, and contributed to the party in a lot of ways in lieu of support as well, or so I thought.
I began to question how I compared to other players to improve my playstyle and found that my damage was incredibly paltry, that other players (not even spec’d for damage) could down mobs and do more damage in general. So I conversed with a guildie on his damage Ranger spec, came up with my own to maximize damage output and noticed the difference in DPS quite obviously yet I was still far behind other classes and non-DPS builds.
Now this same guildie (who has spent 1500 hours on this main Ranger of his and played every facet of the game) came to the same consensus a long time ago. The fact that Rangers simply do less damage in a damage spec than pretty much any other class (maybe Condition Necro if you argue bleedcaps).
That being said and moving onto the dungeon part, once you get to a point in this game where you have accomplished most everything as far as the main content goes you aim for the vanity (e.g. skins) which are accomplished by repeating content (farming dungeon tokens). Grouping up with people as a Ranger is a risky process, not just because of how the group will tolerate you, but because the composition of a group may require that someone with more skill help carry them to a degree, and that simply cannot be done with a Ranger. Every Ranger build I have experimented with has a ‘better’-version in some other class/build. Rangers were promised attention months ago, and as a result received buffs to their Underwater skills
.
As a player of a Ranger in dungeons, do you not agree with this assessment? If not, is there something that we are doing wrong as players that make Rangers more viable? Is this concern still being looked into by the designers? And as a fellow Ranger player, do you ever speak on our behalf?
Rangers have their highs and lows like every other class. They have really good DPS, but they have to work at it a bit more than other classes like warrior or mesmer. It’s possible just not as easy.
As for ranger balance, we have frequent meetings about balance where we discuss that sort of stuff – I go to those meetings on behalf of dungeon content and to lend my experience with ranger knowledge.
I personally accept the tradeoff of damage for survivability (Can’t do damage if you’re dead). I tend to run a condition build using shortbow and sword\dagger, and focus on being supportive and holding aggro while keeping a steady output of DPS through conditions. Rangers have an incredible amount of evasion and damage mitigation if you are very focused and know when to use your skills and heals (prot on dodge roll, vigor on heals) means you can keep prot for when you mess up, and always have evasions ready. There are some very successful dungeon builds, but most of them aren’t DPS focused.
We’re working on ideas for making pets better in dungeons. There’s a list of reasons we can’t just tweak a number and call it good (it wouldn’t actually solve the problem), but it is something we are aware of and working on.
One of the things you have to think about, is how the game is played. If we buff rangers just for dungeons, than they are too strong for the open world. Considering I can solo most content in the open world by letting my pet tank, I feel ranger is very powerful outside of dungeons. We can’t have rangers that change based on PvP, open world, and dungeons because that gets too confusing for players and puts us on a slippery slope. Whatever we do to the ranger, it has to happen in both the open world and dungeons, so it requires more than just number tweaks. You see a lot of bots as rangers for that very reason – they are really strong open world classes, and buffing them for the sake of dungeons doesn’t work out to being a good fix.
Wow this is getting long. I should go to the class balance forums some time, lol. Sorry for the text wall!
Thanks for the info! While this was previously fixed, it sounds like it’s broken again, so we’ll take a look.
Do you remember what you did prior to the quest getting stuck? We haven’t been able to repro this issue, so any additional details would be appreciated. Thanks!
And as text:
Na
Name Rank Delta Rating Delta Deviation Volatility
Jade Quarry 1 0 2290.57 53.479 189.704 0.9
Sanctum of Rall 2 0 2133.085 -0.678 187.782 0.904
Blackgate 3 1 2088.013 41.091 191.09 0.899
Sea of Sorrows 4 -1 2058.76 -51.901 188.12 0.899
Kaineng 5 0 1930.792 -49.042 191.9 0.949
Fort Aspenwood 6 1 1903.376 44.331 192.168 0.902
Tarnished Coast 7 -1 1893.342 7.44 191.309 0.897
Dragonbrand 8 0 1748.902 -23.693 188.433 0.898
Maguuma 9 1 1707.014 29.422 189.881 0.915
Yak’s Bend 10 -1 1668.707 -19.449 190.813 0.9
Crystal Desert 11 0 1618.735 -16.779 188.385 0.914
Ehmry Bay 12 0 1586.387 -12.363 190.565 0.92
Stormbluff Isle 13 0 1551.497 5.665 203.268 0.922
Devona’s Rest 14 0 1338.558 -17.654 194.513 0.905
Isle of Janthir 15 0 1330.313 12.495 197.95 0.927
Borlis Pass 16 0 1326.653 56.721 186.629 0.9
Anvil Rock 17 0 1233.651 -1.239 185.815 0.896
Darkhaven 18 1 1165.402 10.663 191.328 0.903
Northern Shiverpeaks 19 -1 1145.319 -55.526 186.694 0.9
Gate of Madness 20 1 1026.179 0.244 188.418 0.899
Henge of Denravi 21 -1 1015.952 -10.732 188.462 0.9
Sorrow’s Furnace 22 0 907.144 -53.28 222.386 0.92
Eredon Terrace 23 0 655.22 17.308 202.512 0.907
Ferguson’s Crossing 24 0 623.99 24.154 203.145 0.906
Eu
Name Rank Delta Rating Delta Deviation Volatility
Vizunah Square 1 0 2113.698 -35.562 194.898 0.908
Desolation 2 1 2007.369 30.853 190.665 0.901
Seafarer’s Rest 3 1 2000.429 107.802 186.986 0.905
Elona Reach 4 -2 2000.363 2.794 190.882 0.904
Jade Sea 5 0 1832.275 -40.079 186.539 0.905
Kodash 6 1 1796.23 3.58 188.412 0.897
Piken Square 7 -1 1762.597 -67.489 187.018 0.904
Augury Rock 8 0 1720.477 12.598 187.289 0.901
Gandara 9 0 1688.661 -16.155 187.019 0.9
Baruch Bay 10 0 1680.524 -15.85 188.868 0.903
Aurora Glade 11 1 1603.557 11.951 186.967 0.895
Riverside 12 -1 1601.555 3.464 186.768 0.898
Far Shiverpeaks 13 0 1586.507 39.807 185.759 0.897
Gunnar’s Hold 14 1 1507.912 10.274 186.835 0.912
Drakkar Lake 15 3 1479.133 11.317 184.875 0.893
Miller’s Sound 16 1 1475.75 2.242 184.899 0.893
Abaddon’s Mouth 17 -3 1469.167 -50.208 186.165 0.904
Fort Ranik 18 -2 1462.013 -13.668 185.461 0.899
Underworld 19 0 1434.781 45.366 188.105 0.903
Dzagonur 20 0 1313.32 -10.717 186.589 0.899
Ruins of Surmia 21 0 1279.367 -34.558 188.342 0.92
Ring of Fire 22 0 1236.425 -17.59 198.152 0.91
Whiteside Ridge 23 1 1101.298 49.392 208.167 0.927
Blacktide 24 1 1081.66 43.494 220.842 0.948
Arborstone 25 -2 1039.423 -21.716 197.663 0.954
Fissure of Woe 26 0 683.55 -7.326 210.781 0.926
Vabbi 27 0 549.171 -33.023 219.026 0.928
Here are the updated word ratings & rankings as of the matchup ending on March 1st:
Hello everyone.
Blimm, as already stated, all incidents of in-game harassment should be reported to our Customer Support team using the in-game ticketing system. Just keep in mind that as we don’t permanently ban anyone on the forums for first time offences the same goes in-game. The more inappropriate posts you report, the better the game experience will be.
Thanks!
Hello Sir Robindole.
Please, have a look on this thread. It may help you out.
Hello everyone.
Thanks for helping Radnar out, Aye. We wish you and your girlfriend lots of fun in the guild, Radnar. And we proceed to close the thread as well.
Hello Cesmode.
There is already a big thread about this in the DE subforum, here. Therefore we proceed to close this thread now.
Good luck!
Hello everyone.
These forums are for the discussion and comment of Guild Wars 2 only so we would ask you to keep your feedback about other games outside of these boards. Thank you very much !!
Hello everyone.
Yes, everything posted here is correct. The best way of letting us know about these bots, Icko, is to send screenshots/videos to our Customer Support team. Also, so you can always use the in-game reporting tools for a faster report (however, with some teleporting bots we know it is kind of hard). Either way you choose helps us in this battle against botting.
We proceed to close the thread now.
Thank you very much for your support and reports; they are greatly appreciated!
Hello everyone.
Thanks for all your contributions up to this point. Refunds are something to be discussed with our Customer Support team, via a ticket. We encourage you to send your questions there.
In the meantime, we proceed to close this thread.
Hello Itukaaj.
Thank you very much for your concerns. Rest assured that the team is working on the issues you are mentioning to improve the overall gaming experience.
We close the thread now.
Thanks for your understanding.
Hello everyone.
Since Bananaling and Ari Kagura have pointed out in the right directions, we proceed to close the thread now. We would ask you to use the searching machine of the forums before posting, as some of your questions and/or feedback could have been posted before by other users. Thanks!
Hello Thrice Over.
While we appreciate that you took the time to send us your feedback, “I quit” threads are not allowed on the forums as they are not conducive to creating a friendly community nor do they have room for constructive discussion. As such, this thread has been closed.
Thanks for your understanding.
Hello everyone.
Since the question has been solved, we proceed to close the thread. Thanks for your answer, Palador.
Hello everyone.
Since it seems that Sinhealer got a solution, we proceed to close this thread. Remember that we have a suggestions subforum that you can always use in order to let us know about things that could be improved in the game, according to you. Thanks!!
Hello everyone.
Thanks for that link, Karizee. Mexay, if you want to contribute with your opinion, then proceed to that fore-mentioned thread. We close this one in order to avoid duplicates.
Hello everyone.
Since this thread does not really invite to a meaningful discussion about the game in itself, we proceed to close it. Remember that every player of GW2 is more than welcome to the official forums and that positive and negative feedback is very valuable for us, as long as it is kept in a constructive tone.
Thanks!
Hello everyone.
Thank you very much for your input up to this point. However, “I quit” threads are not allowed on the forums as they are not conducive to creating a friendly community nor do they have room for constructive discussion. As such, this thread has been closed.
Thanks for your understanding.
Hello everyone.
Thank you very much for helping Gele with this. Remember, Gele, that we have a subforum called Players helping players where this kind of questions fit better than in GW2 general discussion. We close now the thread.
Thanks again!
Thanks, Tyler. Can you go ahead and hit all of these, too?
https://forum-en.gw2archive.eu/forum/professions/engineer/Engineer-Bugs-Compilation-1/first
Thanks.
I had a few minutes free, not a week :P
That’s a nice list though!
Apparently the trait changes the cooldowns on all the medkit skills too. Multifix!
Fixing this now.
Making the bosses COMPLETELY random and not in a specific route would be much better and more fun, so you don’t have to look at an online map all the time.
I’ll be taking a look at some of the super easy ones (Trilla), but a lot of them are on a path so big that it doesn’t really matter if you know it; you still have to track them anyway. Also, we intend to add a few more that play “hide and seek” like Westward and Sotzz. Sotzz has 300 different places he can appear in Gendarren Fields.
Thanks for reporting this! We think we’ve figured out what’s going on.
The supply bundle consumable item in WvW is a rare item and can be received in a wooden chest. So…if you have auto-loot on, you won’t see the item consumed (because it’s done automatically), and it seems like you didn’t get anything.
When you loot one of these chests, do you receive a supply boost in addition to the common items?
Update: 1 March 2013
130226-000474 Resolved
130228-001650 Resolved
130227-000512 Asked for review today
130222-001178 Asked for review today
130221-001329 Asked for review today
130226-001538 As explained, we cannot work with someone who is not the account owner and testimonials are not of value but you friends’ tickets are being reviewed.
Notes:
If your ticket is at least three days old, and if you still need assistance, please post in the Tickets for Review – 3 days and older [merged] thread, which is here at the top of this forum. Provide your 12-digit incident number in every post.
(edited by Gaile Gray.6029)
Update: 1 March 2013
130226-000474 Resolved
130228-001650 Resolved
130227-000512 Asked for review today
130222-001178 Asked for review today
130221-001329 Asked for review today
130226-001538 As explained, we cannot work with someone who is not the account owner and testimonials are not of value but you friends’ tickets are being reviewed.
(edited by Gaile Gray.6029)
Personal Story Bugged, cannot interact with either the dead or living asuran in the water.
Not a bug. If you lead Zott to Elli (who’s marked by a quest star on the minimap) he will revive her, but the other poor asura is truly dead.
It has not vanished – it’s in the sticky discussion thread at the top of the page. I have also replied to it.
Locking this thread.
Dear Robert Hrouda,
since you’re seemingly the man in charge when it comes to dungeons, would you kindly stop abusing broken mechanics that punishes certain classes, until the class devs have been able to actually fix these broken class mechanics?
Yes, I’m primarily talking about rangers, or rather, their pets.
By designing your dungeon encounters in such manner that one class in particular gets punished for a, in many ways, broken class mechanic, thereby abusing this weakness and making these encounters harder, is imho kinda cheap.
I think you’re fully aware of the issues I’m talking about here, right?
Until a fix for all the issues that involves pets has been pushed out to live servers, I strongly suggest you design your dungeons in such a way that no encounter abuses this broken mechanic.
You do realise that many rangers gets kicked out of groups just because of their class, or more so, because of the core mechanic that comes with this class?
So, in all fairness, if an encounter becomes a lot harder to deal with because of pets, or due to the fact that there’s simply no way to keep a pet alive during some encounters (and please remember, the ranger class is balanced around having their pet alive and working), then please stop designing your encounters in such a manner that they constantly put the ranger class at a major disadvantage!
Having issues with this? Then please go ahead and talk to the guys responsible for designing/balancing the classes about this. Just letting things go on in a broken state month after month is indeed very tiresome.
Thanks for reading.
I personally play Ranger as my main, so I’m fairly aware of how to manage the pet, and do my testing as a ranger primarily. What mechanic do you feel is expressly punishing to a ranger pet?
I’m more than aware of how squishy pets can be in dungeons, but if you could list out all the issues you are speaking of, I can try and address them.
Thanks for reporting this! We’re looking into it.
Thanks for the reports; we’ll check it out!
So this achievement is actually called “Master” crafter and requires the use of Masterwork items (and none of the mats you used are Masterwork quality). If you try it with that item quality, it should work.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.