Showing Posts For Lord of Rings.5371:

Vote to Delete Servers!! Make new Worlds!

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

What are major issues with current WvW servers now
  • WvW Populations vs Base Populations

What can we do to solve the issues?

  • Deleting all servers
  • Remaking the worlds while cutting down the number of worlds

As I said above we love the discussions and suggestions you guys have for WvW this particular problem is tricky as you guys don’t have all the details we are working from. A lot of the ideas we’ve seen have been well thought out and detailed they fall short because you guys are working from a limited perspective and not solving the whole issue.

Unfortunately we cannot give you all the details. It’s as simple as that. I’m not trying to be mean but there are details of the game and the studio we cannot share with players. Though… If you are really passionate about this problem we’re always looking for good people to join the team https://www.arena.net/#careers.

Totally understand ArenaNet’s point of view.

When a Developer says players do not have all the information, he/she probably means more than WvW.

Just think, with the introduction of Pip for WvW and the PoF expansion coming, there are a lot to focus on.

Join AneraNet

to truly understand the challenges and contribute.

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Fort Aspenwood

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

The place is cancer. Transfer to Maguuma.

~ Kovu

When was FA not Cancer? Maybe like 3 years ago? And from what I heard last night (4 people that are on FA) it has got even worse int he past couple of months…

Curious as to examples of why? We talking Team Chat? Prevalent community members?

I’m kidding. My main is on FA and I quite enjoy the atmosphere during the times I play (PST & early OCX).
From what I’m told sometimes there’s a bit of drama during NA, but those kitten stirrers exist on most of the servers.

~ Kovu

FA is not cancer because it does not suck away other resources for its own growth.

FA is rather healthy.

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Fort Aspenwood

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

FA is open at Very High currently.

https://wiki.guildwars2.com/wiki/World#List_of_worlds

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[Suggestion] Elite Spec: Weaver

in Elementalist

Posted by: Lord of Rings.5371

Lord of Rings.5371

Yeah

OP was posted on April 3, 2016, more than a year ago.

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[Concept] Elite Specialisation - The Weaver

in Elementalist

Posted by: Lord of Rings.5371

Lord of Rings.5371

OP was posted On Aug 10, 2015, almost 2 years ago.

Amazing.

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3 kittening hours...

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

Transferring has been destroying WvW communities.

Neither queues nor transferring are effective at retaining player interests.

An alternative solution is increasing server capacity and bandwidth to meet player demands.

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I wonder what is the arrangements for queuing

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

I follow your logic and this does not appear to be fair.

Please attach a screenshot of the queue and the outnumbered buff so Anet can look into it.

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after 5 years

in Guild Wars 2 Discussion

Posted by: Lord of Rings.5371

Lord of Rings.5371

..

why i have to be punished 100 times to do same progress for better gear

..

why i have to gather people do raid like wow or ffxiv to get gear -> legendary armor

its a punishment for casual players

not fair

..

Good questions.

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It's time to unlink the servers

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

Unlinking the servers would reduce queues after the June 6th update.

Ten servers are Full in NA and EU, five each

https://wiki.guildwars2.com/wiki/World

and EU queues 100+ for FS

https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/239106/gw066.jpg

and 30+ for ER

https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/239109/WS.png

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Revert EOTM wxp Nerfs, Rank system unfair

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

A good point.

To make it even better, we need to point out that quicker WvW rank gain would most likely increase player participatition in WvW.

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Reminder for Players

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

If after the June 6 update tomorrow,

queues occur and skills lag,

Just go to EotM and have fun there.

EotM was created for this in the first place.

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Kind of a newbie question...

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

“PvD / PvDoor : Player versus Door :

Players attacking gates with their weapon skills in World versus World to break them faster. "

https://wiki.guildwars2.com/wiki/Abbreviations

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EoTM is better than WvW...

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

Ask,

was this fun?

Then decide which one is better, EoTM or WvW?

WvW was fun sometimes before HoT.

EoTM was fun at launch of HoT when players were grinding for specializations.

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Example of Match-maker Absurdities

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

I see.

Yes , these matchups are not random to me as well.

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Example of Match-maker Absurdities

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

BTW, Maybe someone could let Millenium know

to keep track of historical victory points for weekly final scores.

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Example of Match-maker Absurdities

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

This is one up, one down and tier 2 and 3 swap.

It is not one-up-one-down. The match is the same. Don’t confuse people.

Ok.

It is one up; Tier 2 and 3 swapped and one down.

For tier 2, last week ended with Mag lead and SoS last.

Mag replaces SI, one up.

Tier 2 and 3 swapped.

FA stays.

SoS replaces CD, one down.

http://mos.millenium.org/na/matchups/history/515

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Example of Match-maker Absurdities

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

This is one up, one down and tier 2 and 3 swap.

Mag went up.

SoS went down.

FA stays except it is in tier 3 because tier 2 and 3 swapped.

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Third party DPS meters and game hostility...

in Guild Wars 2 Discussion

Posted by: Lord of Rings.5371

Lord of Rings.5371

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Are Legendary weapons refundable?

in Guild Wars 2 Discussion

Posted by: Lord of Rings.5371

Lord of Rings.5371

Maybe apply a transmutation charge?

https://wiki.guildwars2.com/wiki/Transmutation

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Romeo and Juliet - Mike O Brien=Shakespeare?

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

Romeo and Juliet is a tragedy; both died in the end.

Hopefully, it is a comedy like “Guadians of the Galaxy”

where Gamora, WvW, is floating in space next to Knowhere

waiting to be rescued by the next expansion ,Star-Lord.

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Things to do after end game?

in Guild Wars 2 Discussion

Posted by: Lord of Rings.5371

Lord of Rings.5371

You could also spend more time with the friends who left the game and

never come back until you all want to do it again.

Playing this game alone is an unhealthy thing to do.

One would be happier spending time face to face with others.

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Things to do after end game?

in Guild Wars 2 Discussion

Posted by: Lord of Rings.5371

Lord of Rings.5371

You have reached the end.

From now on you could come to this forum and give constructive feedbacks,

like so many others who have reached the end.

Hopefully, we can improve the lives of fellow players.

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Hall of Fame for Retired Commanders

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

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Is your guild dying?

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

“Soon enough a group of 40 people is taking down a group of 200”
https://www.youtube.com/watch?v=0Bd0UWUr6l0

lol……….

Knowledge could be dangerous.

After Dev learned WvW could be so much fun, they were went to work on HOT.

“WvW was so much fun, and

these players are enjoying WvW so much;

Let’s give them something new and bigger.

Surely, they would put up with little distractions.

Just a little distraction,

like experiencing something new,

navigating a new map,

building a new and expansive guild system

and maybe do some PvE."

What happened?

When the excited players came to the new map and expected to repeat the fun,

some were lost.

Where are the fights?

Upper level? Lower?

Hopefully, the HOT could be a constructive experience for the next expansion.

Factions, the first expansion to GW was sort of like HOT, featuring more of a 3D type of maps with levels. The next expansion, Night Fall has a different style of maps, more flat.

Let’s wish the best for the next expansion.

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Is your guild dying?

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

If WvW is for fun,

then maybe someone just missed the whole point.

What?

If WvW is currently structured for fun,

Why would someone feel the following?

Feel like the main issue with recruiting is the pool to recruit from just keeps getting smaller

“Fun” was the whole point missed by Dev as GW2 evolved to its current form;

a lot of stuffs introduced by HOT just wasn’t fun.

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Is your guild dying?

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

If WvW is for fun,

then maybe someone just missed the whole point.

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Is your guild dying?

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

Maybe the game is just constructed too hard to enjoy.

“Face-to-face social interaction leads to a longer life”,

How about instead of referring to some random article written by people who we know nothing about, why not just do whatever the hell you want with your own life? How about we accept that everyone is different and find meaning or fun in different things and if they find this fun and meaningful why not?

I am with you.

What I am saying is that maybe

WvW is structured too hard to enjoy

because it seems requiring a lot of time and effort to learn not been defeated easily.

It is a contest of time and effort where some players just have a lot more than others.

Hopefully no one would be stressed out while playing WvW

or stressed out in real life situations because of less time to deal them.

Fire Water Air
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Is your guild dying?

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

This makes WvW, like, really hard to enjoy;

one needs a lot of time and effort

and it is probably true.

Unless one is bedridden, why would one spend so much time on this?

Maybe the game is just constructed too hard to enjoy.

“Face-to-face social interaction leads to a longer life”,

“Knowing when to turn off your smartphone enriches your life”

and

“Chasing meaning, not happiness, is what really matters”

according an article in the Washington post couple days ago,

“Prioritizing these three things will improve your life — and maybe even save it”

https://www.washingtonpost.com/news/inspired-life/wp/2017/04/28/prioritizing-these-three-things-will-improve-your-life-and-maybe-even-save-it/?hpid=hp_hp-more-top-stories_inspired-prioritizing-1048am%3Ahomepage%2Fstory&utm_term=.5c76b3648985

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Anet, encourage more guild-centric play

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

Anet needs to do more to encourage guild-centric play in WvW.

Why?

HoT encouraged guild-centric plays by introducing guild hall, guild arena, war room upgrades, and removal of guild influence, etc.

It encourages the formation of larger guilds because of the time and effort required for many of the upgrades.

Are these changes working out as intended? Or more time is still need to measure thier impact?

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Are you a casual WvW player?

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

If players feel that

a relink can easily make a transfer to a lower tier server pointless

is this a good time for stopping linking Servers?

Fire Water Air
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ANet stop claiming keeps

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-1-2017/first#post6542907

Now when ArenaNet claims an objective, all players inside the objective are invulnerable.

Woohoo!

ArenaNet Guide will be spreading its protection from midnight to midnight whole day tomorrow.

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Toying with the conditions system

in Community Creations

Posted by: Lord of Rings.5371

Lord of Rings.5371

Interesting project.

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ANet stop claiming keeps

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

My guess is that the ArenaNet tag has special meaning to players.

I am sure players love to see developers playing their own game,

but seeing the developer’s tag could be distracting to others.

Distracting, it’s true. Also, “target creating.” I’ve been there, done that, many, many times. If you’re wearing the flair, you’re going to be a target. There have been times I’ve spent more time taking dirt naps than contributing to a fight, and I even tell people when we party up that they should expect to carry my corpse if I’m tagged. It’s all good — we know it’s likely when we tag up. (Whisper: If I can be the distracting factor that leads to my team’s victory, it’s alll good. )

Whisper: If you would like to use the distracting factor to lead your team’s victory,

instead of playing as a ranger which could be expected to be carry out as a corpse

with an ArenaNet tag,

try playing as a thief with the ArenaNet tag,

an evading vanishing ghost like thief

that can keep everyone focused on you and keeps contested for a fun and long, long time ….

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ANet stop claiming keeps

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

My guess is that the ArenaNet tag has special meaning to players.

I am sure players love to see developers playing their own game,

but seeing the developer’s tag could be distracting to others.

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mos.millenium.org not getting updated?

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

Maybe API should be turned off because it was acting like a mega matchup thread.

And it reduces the values of roamers and scouts by reporting map information outside the in game playing experience.

It also confirms any complains about imbalance in the game to the public and upsetting empathic players on other tiers.

One reason to restore API could be that it could promote server transfers by advertising certain servers and their strength.

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NA Top One Tier Concern

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

https://youtu.be/gaWcAek5_JE

When I started to play wvw I came across this vid. Watch it all and reflect.

That guy will go down as the greatest mmo player in history as far as I am concerned.

He certain foretold how WvW would be played in the future.

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NA Top One Tier Concern

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

How about an easy fix by placing BG at green at tomorrow’s reset?

Then all will be green and consistent with Over Growth.

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Skill Balance Incoming

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

World vs. World
General

  • Being killed while outnumbered no longer grants any war score to the enemy team.
  • All siege devices and traps have been changed to gizmos that are consumed once they are placed.
  • This change was made to help solve bugs in which siege devices and traps weren’t being granted back properly when they weren’t placed.
  • Siege bundles now stay in your hands until players drop, cancel, or run out of siege.
  • Changed the Potion of Ascalonian Mages to work similarly to combat tonics. The transformation now allows for all player skills to be used. The transformation is removed after 30 minutes. Clicking the potion again will remove the transformation.

Alpine Borderlands

  • Garrison’s back gate that enters the lord’s room now has secured, reinforced, and fortified states like all other gates.

Desert Borderlands

  • Removed the floating gargoyle at the Shrine of Fire.

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-February-22-2017/first#post6504219

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Cheater caught in WvW

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

Would this still work after scheduled “skill balance” changes for tomorrow Feb. 22nd?

Please keep us updated.

Thanks.

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Why just cats?

in Guild Wars 2 Discussion

Posted by: Lord of Rings.5371

Lord of Rings.5371

Maybe because cats are hosts of Toxoplasma Gandii, “one of the most common parasites in developed countries”, that can perform mind altering magics benefiting cats.

“Because T. gondii can sexually reproduce only within cats, they are defined as the definitive host of T. gondii. All other hosts – hosts in which only asexual reproduction can occur – are defined as intermediate hosts.”

https://en.wikipedia.org/wiki/Toxoplasma_gondii

Attachments:

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Q4 2016 Sales for GW 2 around $13M

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

Q4 2016 Earnings Release

From NCsoft Investor Relations

on Feb. 7, 2016

14,870 million KWN is about $12.98 million USD.

http://global.ncsoft.com/global/ir/earnings.aspx

http://global.ncsoft.com/global/ir/prfile.aspx?ID=9DE70054-C1F4-43C2-842B-8A228757B8D6

Attachments:

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BG server is not full now!!!

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

BG is still Full and Mag is open @ Very High.

https://wiki.guildwars2.com/wiki/World#List_of_worlds

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BG server is not full now!!!

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

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Remove aoe cap = wvw former glory

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

The damages by AoE could be dramatically reduced with mobility, spacing and positioning; AoE damages are capped by radius.

Currently, with everyone staying together, it is difficult to see skill animations. By bring spacing into play, it would most likely increase the skill level of the game.

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Remove aoe cap = wvw former glory

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

Since some AoE capped at 3 and PvP is 5 v 5, AoE is not unlimited in PvP.

Removing AoE cap in WvW would increase the diversity of battlefield formation. Right now, the optimal formation is a dot for almost every situation. Maybe players would spread out if AoE is only capped by radius.

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Remove aoe cap = wvw former glory

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

What inspired me to buy this game in the first place was seeing 5 elementalists fend off an entire zerg of about 10 times their size. Right now that is unimaginable, but believe me it happened. Why was this awesome? Precisely because it was chaotic, and CHAOS IS FUN.

Agree, totally.

Capping AoE at 3 or 5 makes sense for PvP. But for WvW, hitting 5 out 40 in a Zerg is like scratching the surface, not even sure if AoE did any damages. This basically creates the current situation where population over powers skills.

This could be easily changed by increasing AoE caps in WvW and balancing them separetlly from PvP.

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Suggestion: Permanent Server Merge

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

Because

No control could be imposed on players’ presence even on the same servers,

And players on opposing servers could show up at the time of their choices.

Even on a Perm Merge server, one would gradually work with different players as new ones showing up and familiar ones disappearing for all likes of reasons, like transferring away or taking a long break or playing on another account on another server.

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Maguuma is open

in Match-ups

Posted by: Lord of Rings.5371

Lord of Rings.5371

Some speculated this was for WvW balance.

Then, what is balance?

Similar number of players among competing servers?

Similar playing hours?

Similar scores?

Could they all be balanced at the same time?

Some appear to agree that this could simply because the last re-linking did not generate enough transfers with many servers closed and the demand for the other open servers was too low.

Sometime we read as if we understand what is been told under an
Illusion of transparency,

and we participate as if we can affect the outcome under an Illusion of control.

What is been rebroadcasted?

Extra! Extra!

The No.1 Server is now open. Go there by transferring or opening a new account before it is closed.

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Anet pls put SBI to full

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

TC appears to be open @ “Very High” now.

Maybe some would stay and recruit instead of leaving.

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Stop matching Tarnished Coast with BG/Mag

in WvW

Posted by: Lord of Rings.5371

Lord of Rings.5371

This is painful to feel helpless.

Many can empathize with this because of similar experiences on other servers.

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