I know there are lots of topics about the problems with season 2 PvP mostly to do with the MMR but that is not the only problem. This is a collection of problems I have noticed over season 2 so far. It seems Anet have a policy of not replying to PvP topics right now, but I hope they at least read them. Fixing these problems I hope will go a long way to making PvP better again. They are not in any order, and i have also added some ideas for fixing some.
Please note this is all from a Solo Queue perspective.
*Profession balance – This is the root of most of the problems. i know it can’t be an easy fix. But it is far from a paper, rock, scissors scenario, there are dynamites that just blow the rest away. This is its own problem and a big one that would need its own topic, no simple fix here.
*Bunker builds - there are a number of them. Ele, ranger, Engineer, even some necros you could put into this category right now. When 2 or sometimes even 3 people can’t kill another class, one has to ask why? Balance (see above), yes but also – because this style of play is rewarded. Control points don’t move so the longer you have one the better your chance of winning are. A solution to this would be to have different types of game maps. Where different types of play can be rewarded. not, who can hold one spot the longest. Here is one idea. have 3 control points, but every 20 seconds they randomly change location on the map. To three of 12 different places. This would add moveably in to the mix. Along with more lock down builds CC. Also giving teams that were not lucky enough to get 3 bunkers on their team, to stand a chance.
*Match making – a big one this season, I know they are trying something new, but it’s safe to say it didn’t really work. It seem to be very cloak and dagger system that no one really understands. I understand why, people would milk it if they knew every in and out. But I think a Solo only Queue would go a long way to making a lot of casual PvPers feel better. I’m not sure how this one is an easy fix. my MMR as I imagine lots of other peoples has be destroyed by this season 2 match making system. Even resetting MMR for everyone at this point would not fix it as we would just be starting all over again putting the good with the not so good. Only way I can think of is going back to season 1 match making but also reverting everyone’s MMR back to what it was at the end of season 1. I don’t know if that is possible or if they have backups like that, but… going forward with the statics quo is only going to push more people away from PvP.
*Team make up - I see 3 rangers 1 gardain 1 mes on 1 team. 3 necros, 2 eng on the other. they all Solo Q ( i see at the end of the match) why on earth are the necros and rangers not spread over both teams? If, as I have heard its because the 2 teams MMR is very different, then they should not be fighting each other anyway. I guess this goes back to Match making as the root of the problem.
*Pips - the +2 for braking a losing streak. though it’s a nice idea on paper. in practice there is a lot, i mean A LOT of collateral damage. People start AFKing or losing on purpose so they can lose 3 in the hope of getting a win on the 4th to get 2 pips back up again. this has compounding effect for other team members getting them stuck in a no win situation where they are stuck in the same tire for days if not weeks on end. In my mind, this should be removed. Give people an incentive to win, not to try and lose to win bigger later on.
Anyone else got more, and I’m sure there are please just add them.