Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
(edited by Azure The Heartless.3261)
I think the only reason Caed and Toker did so well that tourny was because they were ignored…
Jesus that would be amazing.
Not knocking them ,they’re obviously good. But being successful as a thief because people don’t consider you a threat would probably be the most incredible phenomenon to ever grace this class.
(edited by Azure The Heartless.3261)
Embrace the pain.
woahhh
easy on the explode.
theyre humans.
This is becoming more and more of a joke by the minute.
Pips are for kids
He is still sore.
Exactly.
Being sore at thief nerfs is a buff.
B>Unhappy Camper Title
hold down a button to rotate.
one less thing to worry about.
I just want to note that this requires very little, if any brainpower to manage.
Realize that now fury and swiftness is not on demand unless you are Daredevil.
Reach deep within yourself and find the coalescing mass of disappointment, resentment and anger that is now your opinion about thief.
Firmly grasp it.
Firmly grasp it.
Relinquish hopes about sustain.
You are now the berserker.
Slot berserker amulet.
Firmly slot it.
Who needs Trickery Line anyway.
Now the game is Fleet Shadow and Acrobatics.
Should have been baseline but whatever.
Guess who’s back, it’s Shadow Refuge.
Rolling around at the speed of Initiative.
Slot Agility Sigil for emergency backflips .
But remember you firmly slotted berserker amulet.
There is no need for condi cleanse.
Goodbye, Shadow’s Embrace
You’re going to reduce Shadow Refuge Cooldown instead.
Infiltration Runes.
Giggle madly as you do this or it won’t work.
You aren’t even running Deadly Arts what is wrong with you
It doesn’t matter
You like the pain.
You now have 11k HP.
You are the thief.
Remove shortbow.
Firmly remove it. Stealth is now your mobility.
Pistol! Pistol! You have delicious boundleap stealth and sick #3 spam.
Slot staff. You are now the Daredevil but [censored] Unhindered.
You have selected (Don’t Stop) As your grandmaster in Acrobatics.
Impact Sigils on Staff. Intelligence on Staff.
Because you are the smartest.
Go to PvP.
It’s a Revenant! Look at how much tank he has.
Engage him because your mind is too blinded by overbearing nerd rage
You win.
What.
Fight another one.
Unload.
Bound leap.
You are INCREDIBLY FAST for three seconds
You win.
WHAT.
Fight a Burn Guard.
He’s too busy panicking to burn you.
You win.
Fight a Dragonhun-
Win.
Fight a Zerkwar.
Reflect Volley with your 30 second steal-obtained axe.
He can’t believe it’s not basi. Neither can you.
Go to bed, this is a dream.
Thief is not good at berserker.
(edited by Azure The Heartless.3261)
Well we hard counter …
(aka uncontested points)
uh uh uh
we don’t hard counter uncontested points anymore.
People that care do tend to rage instead of quitting. However, if this goes on for long enough, those raging players eventually stop caring and quit.
Truth here.
I’m mad that I essentially have to wait a quarter of a year for a die throw on “will my class be enjoyable to compete with”, but I’m not going to keep doing that forever.
I care about the game now. I want to have a nontoxic interchange with the devs. I want to spend my money here. I want to come home after work and relax here. I’d like to compete here, and when there’s something I see as relatively minor and not requiring three-six months to at least -attempt- to fix, and on top of that no ‘we know, we’re working on it’ from devs occasionally, then that gets under my skin. It feels like, indirectly, they’re telling us “this is what we’re doing, and if you don’t like it, tough.”
That may very well be the case, I suppose. The possibility is there, but I’m willing to hope that it isn’t so that I can continue seeing this as a source of entertainment.
Again though, that will not last forever. I’ll be angry, I’ll be sassy until I come to the conclusion that there’s no point in (concisely, mind you) voicing my complaints, and then I will go elsewhere. That may happen today, it may happen a year from now, couple months, who knows.
All I’m attempting to do personally is reach out to the devs to assist me in stopping my departure for as long as possible, because this would benefit both of us.
RE: “You guys just care about action.”
No. I’d like to talk to someone. I sure as hell respect the devs when I am directly addressing them, and if you have a reason for doing x or y when the community is averse to it, then For goodness’ sake, let us know. At least then the people that follow the forums can pass that information on and have a time frame they can use to expect fixes, and hold off on complaints until that time. Gaile, for instance, does a fantastic job with explaining why a negatively-received change is implemented.
Instead of assuming we’re all charr animals that cant be appeased with some kind of transparency (if that is indeed the assumption), how about instead you give us the same benefit of the doubt that many of us are giving the balance team by:
1.) Not deleting [Thief]
2.) Not quitting
I am sure several players here have a solid grasp about what the players want and can probably assist in helping balance to a reasonably happy medium.
(edited by Azure The Heartless.3261)
At least things were acknowledged.
And reasons for certain decisions are fine by me, as long as there is some game plan for when we can expect to see things change and know that our opinions are being heard (and at least lightly considered) in the meanwhile.
It’s a crazy sensation to level a character to 80, sink gold into it, sink gems into it, and then learn you cant function in a combat setting for an undefined amount of time, and on top of that have no inkling as to whether or not the balance team thinks something is wrong.
…when you see people directly insulting them and nobody reacting.
Part of the plan.
You guys are seriously overreacting to this…10s of swiftness, fury, and might…compared to that plus a potential daze, heal, boon strip, vigor, weakness, stolen items, etc when used properly. Maybe it’s kinda lame, but at this point, I feel like many of you are actually trying to be angry. Using Steal purely for Thrill of the Crime is just a waste of what is arguably one of our most valuable skills.
If you are decapping and nobody is around, swiftness is necessary. Given that steal is on a 20 second cooldown, it used to be reliable mobility to keep us from burning our sb initiative to move quickly.
If I’m condi or power spec, I now have to:
1.) Have DareDevil
2.) Cram myself into one trait
Just to have access to swiftness at all?
Okay.
Guess being kittened off at being slower to decap is overreacting
(edited by Azure The Heartless.3261)
Hnnnnnn
Anet knows I like it rough
They’ve even added a whip to the game!
HNNNNGH
+1
Even though I have assumed the dev team is uncaring or otherwise occupied with something more important than thief balance and am considering just scrapping the class until they decide to realize something is wrong with it.
They won’t respond to us because there is literally no benefit to them in doing so.
We’re the ones paying for this to happen.
Please do not. It doesn’t matter how much your pet class gets screwed, leaving a bad review based on a single part of an enormous game is just bad form. If you think the entire game sucks, fine, leave a bad review. If you’re upset about the state of thief, that’s not the place to go.
This.
I’m not going to bomb every last team that help makes this game work just because the balance team is bullying us.
Insulting them:
1.) Won’t fix thief
2.) Will probably get us nerfed harder.
bug post again
/15whatevers
We literally have no access to swiftness now unless we go hug the enemy or are unhindered Daredevil.
Now I get it, it’s a move to convince us to trait again Acrobatics for its expeditious dodger minor!
Such smartness Anet!
I refuse to acknowledge that as swiftness access.
Guys quoting them on saying they will do regular balance updates won’t do any good as I’m sure they aren’t too happy how things are setup either.
What we can shame them for is releasing a PvP tournament and a competitive season in this completely broken mess.
They are clearly missing priorities and trying to cater to the non-existent large Esports crowd.
Correction.
We cannot do anything about this except quit.
How many times have you accidentally used steal on a target that went into stealth almost at the same time.
Maybe 1 time for every 100times i used it for the buffs?
Yea it is not common but you know what should be even less common? needing to use steal ooc when you can run into an opponent at anytime, needing to use steal ooc when many other classes already do that and needing to use steal ooc if you run SB
steal w/o target had it uses with hidden thief combo when you needed to get away from being spiked w/o landing in massive aoe cluster spam on point
i used steal ooc a lot for decapping, now it is worthless as well
Is that the reason why people are complaining? there are 101 ways to get out of that situation without needing to waste steal.
101 ways? amuse me
Port? with the countless options you have on the class? Evade? steal from a distant target? since stealing on a spot to avoid AoE really doesnt help you unless you evade or port which defeats the purpose of wasting steal in the first place. The numerous stealth options?
Steal can heal ,do damage, rip boons, grant boons, recharge skills, stealth for backstab, daze, apply conditions, grant endurance and probably more i have missed, but you decide to give up all that just for stealth that doesnt block damage and that you can get in other ways?
Look ma, someone’s talking about the class without researching again!
Let me dissect this for you, my child.
Porting does not break targeting. Evades do not as well. Stealing to a target defeats the purpose if you are trying to run away. all stealth options are on a large cooldown or require more than one second to set up.
giving up damage to defend against a specific situation is not insanity, it is common sense.
There was good use in stealing without a target that allowed us to stand a chance when we had to run away, which was pretty much any situation ever.
They gutted it because it didnt play nice with the action camera?
And you’re sitting here trying to figure out why we’re angry about that?
We literally have no access to swiftness now unless we go hug the enemy or are unhindered Daredevil.
(edited by Azure The Heartless.3261)
bumping to remove the page bug.
“We strongly believe that regular balance updates are one of the key pillars of building a successful competitive game. As such, prior to each season, there will be a balance update. League play will generally begin about two weeks after a balance update to ensure that the metagame has stabilized in an appropriate manner. Balance will be closely monitored throughout the season with the goal of having solid balance going into the postseason tournaments.”
https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2015/11/f97bdThe-Ascension-590x331.jpg
A pistol pistol thief showcasing ascension wings.
Like that is a reality to ever be grasped by any thief player ever.
This is the most entertained I have ever been.
(edited by Azure The Heartless.3261)
[Embrace the Darkness]
No
Hurt us more.
THIS IS OUR META NOW.
Ten out of Ten.
I am just blown away by this.
Just Amazing.
>Give most strong classes/thief counters in the game an equippable whip
>Nerf thieves
I’m just
kek
Yes Anet.
Hurt me more.
The pain feels so good.
stealth on steal no longer works unless u have a target enjoy everyone……..
also theres a bug with port not working as well as an old bug with shadow trap not porting at all when slowed even if u wait it out forever
didnt think they could kitten on thief anymore but they found a way
grin intensifies
If you sat down for coffee with Karl, what would you want to talk about (I imagine it wouldn’t involve yelling and accusations)?
Withdraw.
what the actual hell.
because if Karl can’t explain that, then I don’t think there’s much more to be said.
Yeah I’d pretty much be like Karl why
and not yell or accuse.
I mean its a game but jesus
Lmao I’m just
Im just gonna
Ahahaha
Oh man
/sarcasm on Man, DH is really op. We should nerf it since its on every esl team and carries them to victory each time. Revenant is so weak compared to DH. Please buff revenant so we might see a little bit of revenant in esl. Pls.
Just cause they arent carrying the teams doesnt mean they arent hilariously painful to fight.
Everyone’s scared and running bunker because of them.
They’re causing thief syndrome. Nobody in their right mind would dps spec when they could just randomly walk on a patch of grass and find all of their HP in the ether.
And nobody’s playing the classes that cant be useful as bunker.
No one is playing DH on any team in pro league or esl recently. Maybe early in the patch, but not now. No DH people realised that rev is more useful, can hold a point, and can rez. Not that they aren’t carrying, they aren’t even there
Fine with being wrong~
[and missing the point]
Still disappointed in the balance.
Thieves arent playing
There’s a whole lot of Dragonhunters
Eles are unkillable
Warriors if there are any are running zerker gunflame
Druid healzYou must have missed the Caed show where he won 3 1v1 in a row as a thief. And you must have also missed there only being 2 dragon hunters across both regions. And warriors lol, RIP Crysis 2015. Also druids were a minor character as well. What you should have said were the Revenant dominance.
I’m fine with being wrong. The point I was making is that I didn’t feel these things were even a possibility due to what was currently happening on the PVP scene, which is why I didn’t bother watching. Revenant dominance is also a thing, yes.
Caed’s fights interest me, but I’m going to just sift through recordings for those specifically now, instead of being an active viewer.
Human = Anything (But Warrior because if you pick Warrior you’re automatically Logan tier)
Uh, pretty sure Logan is a Guardian. He’s too much of a coward to be a Warrior. :P
…
…
This makes sense.
And is canon. Well done.
A pleasant dream but a poor fix that could be better solved with rewarding skillful play across the board.
If we get unblockables, classes will want unevadeables [/slipperyslope]
and we’ll be back in trash.
Instead of just making skills that lol-ignore people timing blocks and whatever, can we just have sustain and that 10% heal on withdraw?
please?
- Removed Evade frames on Vault
or
- Vault now cost 6 initiative
Do it to us Anet.
We like the pain.
Must reduce the noise from skills. That has to be the top priority…right??
>reduces noise from skills
>Chaotic Release untouched
kek
/sarcasm on Man, DH is really op. We should nerf it since its on every esl team and carries them to victory each time. Revenant is so weak compared to DH. Please buff revenant so we might see a little bit of revenant in esl. Pls.
Just cause they arent carrying the teams doesnt mean they arent hilariously painful to fight.
Everyone’s scared and running bunker because of them.
They’re causing thief syndrome. Nobody in their right mind would dps spec when they could just randomly walk on a patch of grass and find all of their HP in the ether.
And nobody’s playing the classes that cant be useful as bunker.
Personally speaking, I have no interest in watching professionals play a game if the game itself is not balanced.
All of the interest in watching for the possibility that something might happen is gone. Without even looking at the matches I can conclude that:
Thieves arent playing
There’s a whole lot of Dragonhunters
Eles are unkillable
Warriors if there are any are running zerker gunflame
Druid healz
Like, why? There’s no room for magical underdog Helseth-tier non-mesmers to just show up and be impossibly amazing from what I can tell. The game just isnt set up for that.
When all of the classes have a skill ceiling that I can benefit from watching, I’ll do so. Right now, the majority of people that care are either trying to win money or associates of those people.
Games really beautiful, honestly. It has all the trimmings of something I’d watch if I benefited at all from doing so. I’d rather continue fruitlessly trying to make p/p thieves situationally viable across the board though.
I dont mean to be rude, please don’t take it as such. This just doesnt seem like something that requires or even requests my attention atm.
(edited by Azure The Heartless.3261)
How about we get poison and torment on dancing dagger to promote alternate skill use with D/D condi or hybrid instead of deleting a good skill.
This or sustain so I dont need to have 100 evade uptime because Gun flame is unblockable
Apologies, my salt intake has been high recently
Thieves on patch day be like:
can confirm 100%
I thought steal sucked bad.
:I
The door.
points
[Steal is the best mechanic I’ve ever seen]
I’m running D/D for nearly 2 years now – can we please keep DB? It is working as intended and if you know how to handle it it’s really great actually.
I cant get on board with [press x to live and maybe win] but I’ll defend this viewpoint to the death on the grounds that we have difficulty in all of our other builds with similarly passive procs floating everywhere.
Tldr as long as Sword Rev is a thing, this too shall pass.
Dear Anet,
Delete anything that works instead of fixing what doesn’t.
Sincerely
Lel
*sigh, if you thing a build were all you do is spam 3 is ok then i have nothing to say to you.
Yes death blosom is a mechanically functional skill, but it does not fit the rest of the skill set and it promotes a play style that is unfun boring and stupid. This was the same reason used to nerf ranger spirits so now they cannot move, because the play style which that build brought was frustrating and unfun to play.
p/d is the thieves condi set, not d/d.
If I wanted to play a boring class, My warrior has me covered I’d play Dragonhunter.
Of course DB evadespam is boring and stupid. Unfortunately though, it is one of the only mechanically functioning tools that we have in a class that is rapidly losing usefulness in all situations, and -delete this, delete that- is going to end up deleting the class.
If you think it still exists.
make sure sustain is fixed first, then we wont have to preemptively evade any and everything and we can work on getting this to be.. less functional? If that’s even necessary.
I dont think [x is what you’re ‘supposed to play if you want condi’] is solid reasoning either. if it works on something else, that’s no reason to gut it so you cram the playerbase into running p/d again.
d/d is probably the only reason many thieves are bothering to play right now. That and vault spam.
(edited by Azure The Heartless.3261)
Hey guys, I found a way to use tripwire in pvp , cast tripwire and then immedietly cast steal or infiltraitors for a knock down. Basically same combo as s/d ele lightning flash and earthquake combo. pretty neat
The novelty of this combo wears off after a while seeing that you can only do this every 24s-30s. Eventually, you’ll opt-in for a more versatile utility skill.
On its own Tripwire not really worth putting on a utility bar. As one traits for what it does it becomes much more viable. Deadly trapper lowers cooldown to 24 and adds might and vulnerability. Much better but there still might be better choices. Dhunter runes and suddenly you have vulnerability and 11 might stacks. Thats pretty decent.
Now get something happening on interrupt and it now has a lot of utility.
Trip-Steal w/Deadly Trapper + Swap to staff w/ Sigil of Intelligence/Impact
If you dont have a stunbreak you’re gonna eat at least [all your hp]
(some theorycrafting applicable)
Dear Anet,
Delete anything that works instead of fixing what doesn’t.
Sincerely
Lel
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