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Any decent build for thief?

in Thief

Posted by: Narkodx.1472

Narkodx.1472

Good to know Reaven, but I was actually just asking in general roaming not specifically thief vs thief.

What gear setup do you run though?

A condi perplex thief should be running Dire, maybe some pieces of celestial or carrion mixed in but your main stat that you should be stacking is CONDITION DAMAGE

Healing Power and Crit Chance are not going to be of much use to you not to mention the superior durability of Dire because of Toughness/Vitality

Any decent build for thief?

in Thief

Posted by: Narkodx.1472

Narkodx.1472

Dual Daggers + 30 Shadow Arts + Venoms in Ranked Arena and claims to do well….

face+palm

your disbelief hurts me :o
…not really, but if you want proof, just fight me
ingame name: Xían

Yea because I am really interested in fighting a full shadow arts thief 1v1
Best part is you actually think that a duel proves that your build is useful and that you aren’t a waste of time in a CONQUEST 5v5 game mode – the key word here is CONQUEST – where stealth is a liability

Thiefs and high latency (sPvP). Viable?

in Thief

Posted by: Narkodx.1472

Narkodx.1472

Obviously when you play a squishy burst class reliant on movement and “twitch” gameplay having high ping is a liability

Try Warr/Guard/Ele/Engi where making one mistake won’t bring you into downstate

Hastened replenishment. Let's improvise.

in Thief

Posted by: Narkodx.1472

Narkodx.1472

The games been around for over two years now you think people haven’t experimented with other builds?

Hastened Replenishment is trash because the Thief does not benefit from switching weapons often like an Ele/Engi/Warr

The initiative system gimps our weapon swap because we do not get access to 5 new skills on weapon swap if you blew all your initiative on the previous weapon set – Thief swaps weapons for utility or range not necessarily due to cooldowns

You know engineers are op when. . .

in PvP

Posted by: Narkodx.1472

Narkodx.1472

Isn’t OP a PUG as well? Nothing wrong with that but it seems to me that you are putting both PUGs and engies in a bad light.

Celestial eles are way bigger ahsswholez to fight against

Career solo q’er must be related to Lexi not sure if either are bots or not

How play against warrior?

in PvP

Posted by: Narkodx.1472

Narkodx.1472

i have one of each class lvl 80, main thief d/p + SB, i burst warr but on 25% he become imune (6 seg with trait), then he heal 10-12k, block and stum, if he stum me my hp just desapir.
when i play with my warr i hit 26k+ with hammer + GS, just jump with earthquake (4k damage 3 seg stum +20% all damage) hundred blade(22k in 3seg), and all play in this area just die.

There is nothing in this game more telegraphed than Warrior skills

So you use Zerker amulet and Unsuspecting Foe and a greatsword in PvP?

You have much to learn my friend

Game Over!

in WvW

Posted by: Narkodx.1472

Narkodx.1472

List of Nerfs
14 September 2012
Heartseeker: Reduced damage of the 100%-50% threshold by 20%.
October 7th 2012
Pistol Whip: Reduced damage by 15%.
Basilisk Venom: Stun breakers now work on this skill.
October 22, 2012
Assassin’s Signet: This skill has been updated to grant 15% damage for 5 attacks rather than 50% damage for one attack. [Debatable if nerf]
Ink Shot: This skill no longer allows players to shadowstep out of water.
Whirling Axe: This skill has had evasion removed from the ability
November 15, 2012
Dancing Dagger: This skill’s damage has been reduced by 50%.
Shadowstep: This skill is temporarily disabled underwater to keep players from circumventing walls when using it.
Tactical Strike: This skill’s daze duration has been reduced from 2 seconds to 1.5 seconds in PvP.
Cluster Shot: This skill’s damage is reduced by 15% in PvP.
Cloak and Dagger: This skill’s damage has been reduced by 33% in PvP only.
December 14, 2012
Piercing Shot: This skill is no longer able to fire at enemies behind the player.
January 28, 2013
Leeching Venoms: This trait no longer affects gadgets.
Smoke Screen: This skill’s blinding pulse no longer follows the thief.
February 26, 2013
Cloak and Dagger: The player can no longer use this ability stack stealth by attacking WvW walls.
Using stealth no longer resets NPC aggression tables. [Debatable if nerf]
March 26, 2013
Stealth: The duration of Revealed has been increased to 4 seconds when coming out of stealth via an attack.
Caltrops: Reduced duration from 15 seconds to 10 seconds.
Basilisk Venom skill: No longer immobilizes targets in addition to stunning them.
Quickness: Reduced from 100% attack speed to 50%.
April 30, 2013
Mug trait: Can no longer critically hit.
Trick Shot skill: First arrow is no longer heat-seeking.
Smoke Screen skill: No longer destroys unblockable missiles.
May 14, 2013
WvW Stealth Disruptor Trap: Removes stealth from enemies and reveals them for 30 seconds, preventing stealth.
May 28, 2013
Shadow Return skill: No longer has infinite range.
June 25, 2013
Body Shot: Decreased the vulnerability duration to 3 seconds.
Cluster Bomb: Decreased the range set from 1200 to 900
Larcenous Strike: Increased the initiative cost to 2.
Nine Tailed Strike: Increased the initiative cost from 3 to 5.
Shadow Assault: Increased the initiative cost from 5 to 7.
Shadow Return (Infiltrator Strike Toggle): This skill is no longer a stun breaker.
Withdraw: The travel distance underwater has been cut in half to match the land distance.
Lotus Poison: Can only apply once every 20 seconds per target.
July 9th, 2013
Shadow Trap: This skill now has a maximum duration of 120 seconds.
October 5th, 2013
“We’re looking at shaving the efficiency of Flanking Strike slightly, so that it now only removes 1 boon instead of 2.”

This does not even include 2014 where flanking strike was further nerfed

spvp Power necro help!

in Necromancer

Posted by: Narkodx.1472

Narkodx.1472

Staff is almost mandatory in spvp necro builds, power or condi.

Woahhhhh you mean I can dark paCT someone at the same time as I’m dropping a well and then I can chill them and fear them to keep them in it longer? Never would have figured that one out without you. Never.

You can write all the guides you want my build preference isn’t due to ignorance.

Also ds fear on my power necro is almost exclusively saved for when I need a heal or I see my opponent going for it.

Going to mostly agree with you in this little debate

I also RARELY use wells and would rather take two stun breakers armor/walk/wurm

I also prefer 4/4/0/0/6 with spectral attunement

I will also agree with Staff being almost mandatory not only for the range and CC but most important is the condi transfer in my opinion

@witcher – Most regulars on the Necro forums are not noobs we have been playing for a while you do not need to give “techniques” for having people sit in your wells the bottom line is good players do not sit in wells

[Suggestion] New Title

in PvP

Posted by: Narkodx.1472

Narkodx.1472

Why? So more PvE players get AP points in PvP ruining ranked matches?

Going 99-0 Leaderboard Feedback

in PvP

Posted by: Narkodx.1472

Narkodx.1472

The game/competitive scene is a joke when one team wins 10 weeks in a row

The second best team in the game gets rekt 400+ to 0

Why are we even going to do Pax East? Mail Abjured the checks already

We need an influx of hundreds of serious PvP minded players this game is ridiculously casual and MMO players in general are NOT competitive

Who do you focus as Mesmer in PvP?

in Mesmer

Posted by: Narkodx.1472

Narkodx.1472

I always prioritize the biggest threats

Thief-Mes-Necro

All other builds/classes can be kited much easier than these IMO

My Condition Minion Master build

in Necromancer

Posted by: Narkodx.1472

Narkodx.1472

Flesh Wurm should definitely be on your bar you can’t make a serious pvp build without a stun breaker

0/4/6/4/0 with Settler’s is tankier and more sustain kinda like a pseudo bunker

With your build I would use Rabid for sure

Any decent build for thief?

in Thief

Posted by: Narkodx.1472

Narkodx.1472

Does the meta prefer perplex P/D over zerking D/P backstabing? I see two camps of people on the forums and I can’t tell who is TELLING ME THE TRUTH! I just want to be the best little roaming pain I can be!

D/P Backstab

or P/D perplex

Since you are most likely new go with P/D Perplex

In WvW both are viable but one is harder to play than the other

Game Over!

in WvW

Posted by: Narkodx.1472

Narkodx.1472

I will say it again for the 35234346th time on these forums

Stealth is a noob check

All of us thought it was OP when we first started playing – we learned to play the game

Double Standards in WvW

in WvW

Posted by: Narkodx.1472

Narkodx.1472

LOL PU Mesmer has no right to be angry at anyone or anything – good job owning that scrub

There are no rules in WvW it is the Wild West – Kill or be Killed that is the law no excuses

Was Karl Joking?

in PvP

Posted by: Narkodx.1472

Narkodx.1472

I don’t see the problem with him asking what Noscoc is running. He could’ve been running something that isn’t the meta so…. you guys are just being jerks.

Serious or troll?

It is UNACCEPTABLE he does not know what Nos is running – He has been running the same build for a LONG time – Essentially created the meta

Any decent build for thief?

in Thief

Posted by: Narkodx.1472

Narkodx.1472

@mPascoal “cancer”?
you’re by no means “stuck with meta”, my build is nowhere to be found on metabattle and i do very well with it in ranked matches.

Dual Daggers + 30 Shadow Arts + Venoms in Ranked Arena and claims to do well….

face+palm

@Justin; Thanks for the interactions

in PvP

Posted by: Narkodx.1472

Narkodx.1472

Indeed

So new leaderboards~

in PvP

Posted by: Narkodx.1472

Narkodx.1472

How on earth can a leader board that measures individual players in a team game ever be accurate?

At least the solo q leader board and system was ALWAYS individual players so the measurements were more accurate but the decay was terrible

Let’s not act like the old system was flawless

Fix your matching

in PvP

Posted by: Narkodx.1472

Narkodx.1472

That image shows absolutely nothing

It does not show class stacking

It does not show 4v5

It does not show premade vs solo

… Why did you post on the forums today

Game Over!

in WvW

Posted by: Narkodx.1472

Narkodx.1472

I write about same before. Instant kill is not challenge play. I saw thief instant kill other player in less 30 second; i saw elementalist instant kill other player in less 30 second, i saw engineer instant kill other player in less 30-60 second; i saw ranger instant kill in less 1 minute; i do not know why these class are not make challenge and in wvw?

Before join gw2 i read wvw for fight against other player so i want to experience. I level fast to join wvw and was surprise by class that have no challenge. First time in wvw; i was instant kill and not know why die fast? I try change to bunker and still instant kill.

Last; why is fair for instant kill class to play all build but other class not? All time i hear; play bunker, use more defensive, use more buff foods but why not other instant kill class?

If i play challenge other class should do same; no excuse, no cheat, no fault for not play challenge.

Suggestion 1; remove instant kill class in wvw. Than wvw is challenge.
Suggestion 2; make instant kill class challenge in wvw. Than wvw is fun

you wot m8!?

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

Caed + Toker are still making noise on NA top teams

As long as this is the case I am not sure how you can argue

Once they balance Celestial Warr/Ele/Engi the Thief will be top tier again instead of being the 4th or 5th best class

All is vain

@Keyboardwarrior keep up the classy comments – are you still using shadow arts?

Guess with all these cold truth smashed on your face, eventually you agree thief is the 5th best class….. man…. why don’t you say it’s the 3rd worst class when only 8 classes in this game, but 5th best class? ^ see the problem in your mind?

And I believe thief is the 7th or 8th BEST class at the moment!!!! and you are really a troll !! ^

Awwww you’re so cute and simple!

You win keyboardwarrior!

Since you have all the metrics...

in PvP

Posted by: Narkodx.1472

Narkodx.1472

Just gonna leave this here from the other day… posted it on forums before but //relevant.

Why do people always say turrent instead of TURRET

Anyone who thinks the skull crack nerf

in Warrior

Posted by: Narkodx.1472

Narkodx.1472

I do kind of agree with ANet putting a cast time on it. A 3 second stun theoretically every 10 seconds with no telegraph is a bit much. However, it was alot of what they nerfed around it that gradually put the mace out of favour and alot of buffs that other classes received. The combination of nerfs to the warrior and minor/major buffs to other classes. I also think as well that people adapted and learned how to fight it as well.

Mace is still a decent dueling build, it will definitely have it’s struggles against other builds, however I wouldn’t take mace over let’s say a hammer in a group fight. I wish Mace had something that made it more defining rather than a single target version of Earthshaker with a second longer stun.

You’re a wvw guy, try that in sPvP and you’ll see why I’m mad.

Skull Crack is the only means that Warrior had vs. people who abuses 10 million defensive cool downs, permavigor, and teleporting to vertical range to wait out stances. It’s just so pathetic that ANET thinks vertical range teleport isn’t broken and doesn’t need to be fixed much like the lightning whip stow cancel while skull crack is suddenly kittenous skill when that’s the only high skill cap thing that Warrior had going for it.

You can count dodges for all I care, it’s impossible to count dodges when certain classes have perma-vigor and 10 million stun breaks.

Just so pathetic, ANET really fails at simple balancing principles.

I’ve PLAYED Mace/GS extensively, in both PvP and WvW. And dueling against decent opponents. From the day where people considered it overpowered to long after post-nerfs. I even have a video in my signature showcasing Mace/GS, and a thread in which I acknowledge all the weaknesses that come along with this build. I don’t mean to brag but I know more than alot of people the ins and outs of this build.

I see what you are saying but at the same time you still can’t justify a 3+ second stun on a 10 second CD with 1/4 second cast time. The problem with Mace isn’t Skull Crack. I think it is a balanced skill the way it is at the moment. The problem is that the Mace lacks things that make it truly unique and defining as a weapon. At the moment, it is pretty much a poor man’s hammer, except with more blocks and less CC/mobility/slower.

I do agree that Mace/GS is a different playstyle than most Warrior builds and it is higher skillcap. Because it requires more discipline, patience and paying closer attention to things like dodges, what cooldowns were used, etc. Skull Crack itself isn’t high skill cap, but the things you do to set yourself up for it is kind of. But it isn’t the highest skill cap build out there.

However, you can still apply lots of pressure on your opponent and force them to blow significant cooldowns so that when the time comes to use Skull Crack you have the best chance of landing it. And not every class has 10 million stunbreaks as you say. If anything, this build struggles against most Warrior builds because they are the closest thing to having 10 million stunbreaks.

Don’t waste your time

Click on the guys name check post history

GG

http://i.imgur.com/5mSr2oj.jpg

He was using mace shield and sword warhorn while doing very low damage he wasn’t even bunking. Having that guy on your team made it 4v5.

LOL I am so happy that you posted this

I already knew he was a POS anyway but this is some nice confirmation

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

Caed + Toker are still making noise on NA top teams.. in fact the two best teams in NA Abjured/DoD

As long as this is the case I am not sure how you can argue

Once they balance Celestial Warr/Ele/Engi the Thief will be top tier again instead of being the 4th or 5th best choice on a team
All is vain

@Keyboardwarrior keep up the classy comments – are you still using shadow arts?

(edited by Narkodx.1472)

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

Thief burst is not the problem – Thief not having a tanky hold-pointing build apparently is the problem for you

Burst is not the reason you can not decap a celestial engi – you can not sustain better than a celestial engi because of the build/amulet/class

In the open field like a duel server after about 10min of stealthing and hiding a Thief can beat any class – Sizer does it all the time

The point is during conquest wasting 10min trying to decap an engi is a waste of time when you can use your superior mobility than no other class has to decap something

The class is viable and performs well at top tier – Burst has absolutely nothing to do with anything – D/P Thief has PLENTY of burst but it can not hold a point either

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

http://www.twitch.tv/sizer2654/c/5019166

In the first few seconds of that video Sizer does something only a Thief can do – stealth past enemy team – Shadow Step all the way up the point – then proceeded to decap the point with a Warrior sitting on it – We can’t all do this but we should try right!?

That is why the Thief will always be Meta

Sizer do what Sizer does — not every Thief is Sizer and Sizer is not every Thief.

You should not base the viability of the profession on a performance of one.

That’s like saying I have 2 legs so does Usain Bolt, he can run really really fast so we all should try, right?

It takes more than two legs to be a great runner right? That is what you mean?

It takes more than clicking on a profession to be a great player right? Even if you clicked on Thief instead of Ele you can be a great player and contribute in a PvP game

How should we determine the “viability” of something if not for seeing it be used in top tier play? Thief is only viable when you can decap a Celestial class built for holding points!? How can a class using a berserker amulet tank better

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

http://www.twitch.tv/sizer2654/c/5019166

In the first few seconds of that video Sizer does something only a Thief can do – stealth past enemy team – Shadow Step all the way up the point – then proceeded to decap the point with a Warrior sitting on it – We can’t all do this but we should try right!?

That is why the Thief will always be Meta

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

I agree with some post on this section, thief needs buff.

Either increase HP pool to match others, or increase burst damage, currently thief is unplayable in pvp, squishy target for others to laugh at….

Too bad they can’t buff your skill level

You will never be good at Thief even if they had 20k base health

You should try a Warrior or Guardian with Soldier Amulet

You know how I know that you are bad and Thief is fine? Watch any high level PvP tournament in the history of Guild Wars 2 – You will see a Thief

In a team based sPvP where your team mates are watching your back by buffing you, protecting you, and healing you, sure, but a Thief without babysitters are dead Thief equipped with paper armor and a pair of toothpicks.

Yeah maybe YOU need a baby sitter but not high level thieves who consistently disengage from ANYTHING besides another Thief do you watch top players in PvP like Toker/Sizer? They’re not even in team fights that often to be healed by team mates they are usually back capping watching respawns etc Maybe D/P Thief needs baby sitter but not S/D with 6 Acro – The build literally doesn’t ever have to die in a match – Evades for days + Shadow Refuge = Disengage from anything

I get it – you guys think Thieves should be standing on point trading auto attacks with a Cele Ele but that is simply never going to happen – Your job is to DECAP since no one is as fast as you and to +1 fights

Capping/decapping is not the problem that is being discussed here. The role of the Thief in PvP is not the issue. It is when the Thief joins the team fight is the problem.

Your complete disregard of the main topic is the major flaw of your argument.

The main topic? “Thief burst is too low…” – Team fights is the topic?

Thief joining a team fight? – That is not your role in pvp so what are you doing?

You sure you on the right topic?

Tell me, what does capping/decapping has to do with “Thief burst is too low…”

Are you bursting the cap point?

Even if you are, the topic is “vs other class”. Either way, you’re off topic.

I’m not really interested in getting into a flame war with you

You have been around for a while now

Are Thieves viable or not at the highest level of play? Are they or are they not represented on EVERY top team?

That’s the only question that matters

Have a nice day

The viability of Thief is not in question here. If you are only focusing on capping/decapping, Warrior and Engis can do that 10x, if not 100x, better that Thief.

Why?

It’s because of the topic we’re discussing here.

The only reason that you see a Thief in PvP is due to the team composition that can babysit a Thief and the preference of the player who choose to play Thief in that team. As a Thief, your role in that team can easily be replaced by any other profession, thus the Thief’s role is irrelevant to this discussion.

Tell me this. Why can’t you defend the point? Why must you leave/disengage and cap a different point?

The answers to these questions are the ones being discussed.

Due to the Thief’s low burst, they can neither defend a point nor cap a guarded point.

Taking a Thief in sPvP is a risk with no reward.

First of all you say the viability of the Thief is not the question here then you say the Thief can be replaced by any other profession – so it is not viable?

The role of the Thief can not be replaced by “anyone” that is such a strange statement for an experienced player like you to make considering you and I both know that the mobility of the Thief is better than every other class – that also creates the role of the Thief in PvP – without mobility the Thief might as well be deleted

Why can’t you hold a point/decap a held point better than a Celestial Warr/Ele/Engi?
Do I have to answer that question? Those specs are obviously over performing right now and that is the role of those classes… duh..? ?

What are you arguing man? Thief should be able to have superior mobility and the ability to hold points better than a Warr/Guard/Ele/Engi

Don’t think so

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

You’re obviously a troll man give it up already

I am the idiot and I am the one who is stupid when your ability to type just ONE coherent sentence is lacking

http://www.gw2score.com/PvP

You do not even PvP LOL

You do realize that there’s a whole area of the game called WvW? And that group size isn’t limited by numbers on a tidy little map?

The disconnect here and in most thief threads is that balancing tends to focus on PvP without regard to WvW. It’s different in many ways.

As to your comments about thieves in PvP, if your only options are dodging because you can’t actually kill anything, that’s a problem. It sounds to me like the thieves you’re describing could fill their role without weapons at all. Several people have already mentioned it, but you don’t seem to want to discuss anything. If you really want to talk about something, please explain to we morons how that’s a good thing. Then take some time to break down thieves in WvW. If you’re a master thief and pvp’er, I’m more than willing to listen to any advice you’ve got to offer.

Yeah I am rank 500+ in WvW mostly solo roaming on my Thief I am well aware of the issues in WvW

Guess what? There is no balance disconnect – the game is PURPOSELY balanced with PvP in mind. WvW with food, ascended, stacks, blah blah never going to be balanced. When my Necromancer can put on Dire/Perplexity/40% Condi Food do you actually think that game mode is balanced or will ever be? The answer is no. The devs barely care about WvW.

No actually a Thief NEEDS weapons – S/D provides evades and ports that ignore LOS the shortbow provides probably the best port in the game – that is called UNRIVALED mobility which is what keeps the Thief relevant in this game

Thief actually can kill people – The enemy Thief/Mesmer/Necro/Engi are primary targets for a Thief – The role of the Thief is to not waste time against a Bunker Guard/Warr/Ele in a 1v1 – instead you should be hunting the squishy classes – helping your team burst down targets in out numbered fights – and most importantly abuse your mobility to decap the enemy nodes that are left empty

Any other questions? I am honestly happy to help

What I do not like is people who have been playing the game for a few weeks/months use garbage builds in PvP and claim that the class is broken and unplayable

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

You’re obviously a troll man give it up already

I am the idiot and I am the one who is stupid when your ability to type just ONE coherent sentence is lacking

http://www.gw2score.com/PvP

You do not even PvP LOL

It’s not that I claim you are one, but your statement approved it… you were asking people not to pvp in a pvp game, isn’t that stupid?

wow…. you really pvp a lot, how comes I can not find your name there but saw your complaining my English? we are talking about thief burst damage here, you consistently argue other kitten including my English…. aren’t you stupid?

There is a button on there that allows you to go to the OLD leader board the one that actually mattered a bit – click on that so you can see my 1300+ games
Why aren’t you on the old or new leader board? You only play hotjoin with shadow arts and dual daggers right!?

You are honestly too funny keep it up – bad english and bad player

oh please… I just used the search function there and searched your user name, well, guess what, nothing showed up… I don’t want to dig things centuries ago.

I am not sure if my English is bad… but that’s not the point here… again.. clear your slow mind first before you pull all these kitten in front of us.

Done wasting time with ya ^

Just answer one more question

Do you use shadow arts and dual daggers in hotjoins? I already know you do

http://i.imgur.com/DOqLXrt.gif

(edited by Narkodx.1472)

Anyone who thinks the skull crack nerf

in Warrior

Posted by: Narkodx.1472

Narkodx.1472

I do kind of agree with ANet putting a cast time on it. A 3 second stun theoretically every 10 seconds with no telegraph is a bit much. However, it was alot of what they nerfed around it that gradually put the mace out of favour and alot of buffs that other classes received. The combination of nerfs to the warrior and minor/major buffs to other classes. I also think as well that people adapted and learned how to fight it as well.

Mace is still a decent dueling build, it will definitely have it’s struggles against other builds, however I wouldn’t take mace over let’s say a hammer in a group fight. I wish Mace had something that made it more defining rather than a single target version of Earthshaker with a second longer stun.

You’re a wvw guy, try that in sPvP and you’ll see why I’m mad.

Skull Crack is the only means that Warrior had vs. people who abuses 10 million defensive cool downs, permavigor, and teleporting to vertical range to wait out stances. It’s just so pathetic that ANET thinks vertical range teleport isn’t broken and doesn’t need to be fixed much like the lightning whip stow cancel while skull crack is suddenly kittenous skill when that’s the only high skill cap thing that Warrior had going for it.

You can count dodges for all I care, it’s impossible to count dodges when certain classes have perma-vigor and 10 million stun breaks.

Just so pathetic, ANET really fails at simple balancing principles.

I’ve PLAYED Mace/GS extensively, in both PvP and WvW. And dueling against decent opponents. From the day where people considered it overpowered to long after post-nerfs. I even have a video in my signature showcasing Mace/GS, and a thread in which I acknowledge all the weaknesses that come along with this build. I don’t mean to brag but I know more than alot of people the ins and outs of this build.

I see what you are saying but at the same time you still can’t justify a 3+ second stun on a 10 second CD with 1/4 second cast time. The problem with Mace isn’t Skull Crack. I think it is a balanced skill the way it is at the moment. The problem is that the Mace lacks things that make it truly unique and defining as a weapon. At the moment, it is pretty much a poor man’s hammer, except with more blocks and less CC/mobility/slower.

I do agree that Mace/GS is a different playstyle than most Warrior builds and it is higher skillcap. Because it requires more discipline, patience and paying closer attention to things like dodges, what cooldowns were used, etc. Skull Crack itself isn’t high skill cap, but the things you do to set yourself up for it is kind of. But it isn’t the highest skill cap build out there.

However, you can still apply lots of pressure on your opponent and force them to blow significant cooldowns so that when the time comes to use Skull Crack you have the best chance of landing it. And not every class has 10 million stunbreaks as you say. If anything, this build struggles against most Warrior builds because they are the closest thing to having 10 million stunbreaks.

Don’t waste your time

Click on the guys name check post history

GG

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

I agree with some post on this section, thief needs buff.

Either increase HP pool to match others, or increase burst damage, currently thief is unplayable in pvp, squishy target for others to laugh at….

Too bad they can’t buff your skill level

You will never be good at Thief even if they had 20k base health

You should try a Warrior or Guardian with Soldier Amulet

You know how I know that you are bad and Thief is fine? Watch any high level PvP tournament in the history of Guild Wars 2 – You will see a Thief

In a team based sPvP where your team mates are watching your back by buffing you, protecting you, and healing you, sure, but a Thief without babysitters are dead Thief equipped with paper armor and a pair of toothpicks.

Yeah maybe YOU need a baby sitter but not high level thieves who consistently disengage from ANYTHING besides another Thief do you watch top players in PvP like Toker/Sizer? They’re not even in team fights that often to be healed by team mates they are usually back capping watching respawns etc Maybe D/P Thief needs baby sitter but not S/D with 6 Acro – The build literally doesn’t ever have to die in a match – Evades for days + Shadow Refuge = Disengage from anything

I get it – you guys think Thieves should be standing on point trading auto attacks with a Cele Ele but that is simply never going to happen – Your job is to DECAP since no one is as fast as you and to +1 fights

Capping/decapping is not the problem that is being discussed here. The role of the Thief in PvP is not the issue. It is when the Thief joins the team fight is the problem.

Your complete disregard of the main topic is the major flaw of your argument.

The main topic? “Thief burst is too low…” – Team fights is the topic?

Thief joining a team fight? – That is not your role in pvp so what are you doing?

You sure you on the right topic?

Tell me, what does capping/decapping has to do with “Thief burst is too low…”

Are you bursting the cap point?

Even if you are, the topic is “vs other class”. Either way, you’re off topic.

I’m not really interested in getting into a flame war with you

You have been around for a while now

Are Thieves viable or not at the highest level of play? Are they or are they not represented on EVERY top team?

That’s the only question that matters

Have a nice day

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

You’re obviously a troll man give it up already

I am the idiot and I am the one who is stupid when your ability to type just ONE coherent sentence is lacking

http://www.gw2score.com/PvP

You do not even PvP LOL

It’s not that I claim you are one, but your statement approved it… you were asking people not to pvp in a pvp game, isn’t that stupid?

wow…. you really pvp a lot, how comes I can not find your name there but saw your complaining my English? we are talking about thief burst damage here, you consistently argue other kitten including my English…. aren’t you stupid?

There is a button on there that allows you to go to the OLD leader board the one that actually mattered a bit – click on that so you can see my 1800+ games
Why aren’t you on the old or new leader board? You only play hotjoin with shadow arts and dual daggers right!?

You are honestly too funny keep it up – bad english and bad player

(edited by Narkodx.1472)

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

You’re obviously a troll man give it up already

I am the idiot and I am the one who is stupid when your ability to type just ONE coherent sentence is lacking

http://www.gw2score.com/PvP

You do not even PvP LOL

Why is there no ANet presence in this forum?

in WvW

Posted by: Narkodx.1472

Narkodx.1472

i’d be curious to see the numbers of how many players participate in WvW compared to PvP

1 year ago the numbers were vastly in favor of WvW I would say like 10x more players in WvW

People are burnt out of WvW these days but I still think it is maybe 2x the PvP population

More people are trying PvP since the update to the system and addition of reward tracks as well

Burst Medi Guard!?

in Guardian

Posted by: Narkodx.1472

Narkodx.1472

I can not imagine Medi Guard being viable in this meta without 4 in Virtues especially considering it is not even viable WITH 4 in Virtues

6/6 type of builds are just a gimmick – If you do not kill your opponent in one burst you are essentially dead you can not recover from any pressure especially condi pressure everyone is running Doom/Geomancy and has Burning too

Ironically enough, I find the opposite to be true. VoR has too high of a cooldown for it to be effective against a full condi engi or necro, and no other class (in terms of sPvP builds, at least) has enough condi pressure to require it when you’re already running MF with Smite Condition and CoP.

The extra critical chance from radiance, particularly with sword and scepter when using RHS, also makes the build much less reliant on the initial burst, because your subsequent hits are more likely to crit for extra damage.

wot?!

No one has enough condi removal for Necro/Engi the point is not to negate all their damage but to actually survive and do damage

No one else has a lot of condi pressure? Everyone is stacking might and running Doom/Geomancy – Celestial Ele Engi Warr – These guys got burning too

50 seconds is too long to remove 3 conditions? Not at all its the same as Shadow Step Thief utility not to mention the Guardian can reset it with the elite

There is a reason the meta build is 2/1/6/1/4
There is also a reason the build isn’t really a part of the meta at the highest levels in pvp and the issue is not damage it has plenty of it

Burst Medi Guard!?

in Guardian

Posted by: Narkodx.1472

Narkodx.1472

I can not imagine Medi Guard being viable in this meta without 4 in Virtues especially considering it is not even viable WITH 4 in Virtues

6/6 type of builds are just a gimmick – If you do not kill your opponent in one burst you are essentially dead you can not recover from any pressure especially condi pressure everyone is running Doom/Geomancy and has Burning too

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

I agree with some post on this section, thief needs buff.

Either increase HP pool to match others, or increase burst damage, currently thief is unplayable in pvp, squishy target for others to laugh at….

Too bad they can’t buff your skill level

You will never be good at Thief even if they had 20k base health

You should try a Warrior or Guardian with Soldier Amulet

You know how I know that you are bad and Thief is fine? Watch any high level PvP tournament in the history of Guild Wars 2 – You will see a Thief

In a team based sPvP where your team mates are watching your back by buffing you, protecting you, and healing you, sure, but a Thief without babysitters are dead Thief equipped with paper armor and a pair of toothpicks.

Yeah maybe YOU need a baby sitter but not high level thieves who consistently disengage from ANYTHING besides another Thief do you watch top players in PvP like Toker/Sizer? They’re not even in team fights that often to be healed by team mates they are usually back capping watching respawns etc Maybe D/P Thief needs baby sitter but not S/D with 6 Acro – The build literally doesn’t ever have to die in a match – Evades for days + Shadow Refuge = Disengage from anything

I get it – you guys think Thieves should be standing on point trading auto attacks with a Cele Ele but that is simply never going to happen – Your job is to DECAP since no one is as fast as you and to +1 fights

Capping/decapping is not the problem that is being discussed here. The role of the Thief in PvP is not the issue. It is when the Thief joins the team fight is the problem.

Your complete disregard of the main topic is the major flaw of your argument.

The main topic? “Thief burst is too low…” – Team fights is the topic?

Thief joining a team fight? – That is not your role in pvp so what are you doing?

You sure you on the right topic?

Anyone who thinks the skull crack nerf

in Warrior

Posted by: Narkodx.1472

Narkodx.1472

According to this guy the epitome of skill in GW2 is Zerker Warrior – Everything else is brainless

Pressing F1 on Mace switching Weapons and Pressing 2 on the GS

Amazing skills very impressive

K, now go fight good players with that combo.

Wait til you fight someone with perma-vigor and permanent stun breaks, you would cry. Or are you just that bad that you don’t know how to fight warriors? Can’t tell but you seem bad either way.

The good players never had a problem with skull crack + GS. The high skill cap one was mace mainhand and axe + mace. NO ONE ever perfected that build yet mace f1 got nerfed anyways.

Like not gonna lie, you can’t be dumber than that when you think it’s that simple. GG.

Which build has permanent stun breaks? Must be really OP 6/6/6/6/6 are the traits right?

I checked your post history not only are the last 10+ posts of yours crying about nerfing everything besides Warrior but it amazes me you have been around this long and still haven’t learned to play

One day my friend

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

I agree with some post on this section, thief needs buff.

Either increase HP pool to match others, or increase burst damage, currently thief is unplayable in pvp, squishy target for others to laugh at….

Too bad they can’t buff your skill level

You will never be good at Thief even if they had 20k base health

You should try a Warrior or Guardian with Soldier Amulet

You know how I know that you are bad and Thief is fine? Watch any high level PvP tournament in the history of Guild Wars 2 – You will see a Thief

In a team based sPvP where your team mates are watching your back by buffing you, protecting you, and healing you, sure, but a Thief without babysitters are dead Thief equipped with paper armor and a pair of toothpicks.

Yeah maybe YOU need a baby sitter but not high level thieves who consistently disengage from ANYTHING besides another Thief do you watch top players in PvP like Toker/Sizer? They’re not even in team fights that often to be healed by team mates they are usually back capping watching respawns etc Maybe D/P Thief needs baby sitter but not S/D with 6 Acro – The build literally doesn’t ever have to die in a match – Evades for days + Shadow Refuge = Disengage from anything

I get it – you guys think Thieves should be standing on point trading auto attacks with a Cele Ele but that is simply never going to happen – Your job is to DECAP since no one is as fast as you and to +1 fights

Ranger Mobility for tPvP

in PvP

Posted by: Narkodx.1472

Narkodx.1472

Infantrydiv – 6
Ghost – 0

Anyone who thinks the skull crack nerf

in Warrior

Posted by: Narkodx.1472

Narkodx.1472

According to this guy the epitome of skill in GW2 is Zerker Warrior – Everything else is brainless

Pressing F1 on Mace switching Weapons and Pressing 2 on the GS

Amazing skills very impressive

[Few video]Thief burst is too low vs. others

in Thief

Posted by: Narkodx.1472

Narkodx.1472

I agree with some post on this section, thief needs buff.

Either increase HP pool to match others, or increase burst damage, currently thief is unplayable in pvp, squishy target for others to laugh at….

Too bad they can’t buff your skill level

You will never be good at Thief even if they had 20k base health

You should try a Warrior or Guardian with Soldier Amulet

You know how I know that you are bad and Thief is fine? Watch any high level PvP tournament in the history of Guild Wars 2 – You will see a Thief

thief builds

in Thief

Posted by: Narkodx.1472

Narkodx.1472

D/D for single targets and S/P for multiple targets – you rarely need the bow but it is useful if you really cant melee which happens with bad teammates or if you need to blast a field or something utility wise

The signet heal is actually pretty kitten good when you spam Pistol Whip into a big group of mobs – If not take Vigor on heal from acrobatics and run Withdraw – Heavy condition situations you can run Hide in Shadows

As far as particle effects blinding your vision – I get it and had issues with that for a long time – What REALLY got me into mastering Dungeons/FotM was to actually go in there solo and really learn the animations of the mobs – After a certain amount of time you do not even need to look at your screen you can simply time the mob and its attack patterns – The AI of the mobs in this game is VERY predictable

You should always have a way to avoid damage as a Thief
-Dodges fueled by high vigor uptime + feline grace + Signet of Agility for emergencies
-Pistol Whip
-Blind Field on Pistol #5

Don’t get discouraged man just keep practicing and try to jump into the dungeon/fractal that is giving you the most trouble solo and learn the animations of those mobs

That video will show you how powerful properly timed dodges are

(edited by Narkodx.1472)

Best set for outnumbered fights? Why?

in Thief

Posted by: Narkodx.1472

Narkodx.1472

The best set is the one you are good with.. honestly!
I have been solo roaming for a long time using everything from Condi to 5 Signet Burst builds IMO the best build is 2/0/6/0/6 with S/D + D/P

D/D has a nice advantage of being able to Cloak and Dagger off of multiple opponents constantly in outnumbered situations however one blind/aegis/block and you are screwed since it has poor defense and you would be forced to blow a utility

S/D + D/P have more defense built into the weapon sets with evades and blinds that D/D lacks not to mention being able to stealth from range without blowing a cooldown with BP+HS

I run around with S/D+D/P these days I do not even use the Shortbow

Out of utilities and running for your life from a group of 3+? What can you do as a D/D? CnD off a critter? Risk getting into melee for a CnD?

S/D – Evade spam to safety or Infiil Strike to a mob + CnD
D/P – BP + HS 3 times for a long stealth and run

As far as elite is concerned Basilik Venom is the best but there are a lot of dumb LB Rangers out there so you could rock DaggerStorm too Thieves Guild is noobish

thief builds

in Thief

Posted by: Narkodx.1472

Narkodx.1472

Bind your dodge key to something easily accessible – Not sure what mouse 5 is or how easy it is to hit

Are you using a pistol offhand to blind the mobs? Very essential to surviving
Thief is one of the best classes for PvE but it is unforgiving are you using the Signet of Agility for extra dodges if needed? Also PistolWhip is nice to evade things and do damage

Do you PuG a lot? It may just be bad team mates like Guardians not giving aegis or reflection

The key to mastering PvE is honestly practice and xperience you need to know the animations of all the mobs and the hard hitting attacks that will basically one shot you as a squishy Thief but we have all the tools to evade all incoming damage with Blinds and Evades

Good roaming classes?

in WvW

Posted by: Narkodx.1472

Narkodx.1472

Completely Solo?
Thief > Everything Else

Small Havoc Group?
Anything can work

Ranger Mobility for tPvP

in PvP

Posted by: Narkodx.1472

Narkodx.1472

As long as noobs keep dying to rapid fire and thinking that it is OP you will receive NOTHING

Sorry Rangers LOL

Mesmer is OP as kitten

in PvP

Posted by: Narkodx.1472

Narkodx.1472

Mesmer is just kittenous design class in all honesty.

If you’re definition of high skill cap is having a stupidly braindead advantage over other classes such as being able to attack while evading or being able to cast distortion while stun locked then I don’t know what to say to you.

Not to mention Mesmer DPS is one of the easiest things to land in the game next to steal backstab. But funny story though, even though Thief has an easier time landing burst they’re still pretty much less cancerous.

Blurred Frenzy is OP? Most Mesmer’s don’t even use a sword….

Distortion is OP? That is why it has a 60 second cooldown… and it also prevents capture point progress

Mesmer burst is easy to land when you keyboard turn and click on your skills or when you ignore the clones running at you or when you do not dodge etc… that is correct