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Heart of Thorns: Grossly Unfinished.

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Posted by: Phy.2913

Phy.2913

People want an xpac to be as big as the original game? That’s not how it works, especially in an MMO.

funny but when i bought Burning Crusade i got a ton of new armours as random world drops, several new instances, all with new armour skins and weapon skins and a massive new continent. in total there were probably around 30 new armour sets, 5 instances and 3 raids on release, oh and 2 new races.

THAT is what i expect from a £30 expansion.

And 15$ a month. Not to mention the 2 games are very different models.

PCgamer GW2 HoT review

in Guild Wars 2: Heart of Thorns

Posted by: Phy.2913

Phy.2913

How is this game anti-social? mobs, loot, chests, even resource nodes are all shared. There’s no tagging mobs or stealing nodes from other players. You’re not forced to group with people, you can just run in and start hitting things and get the same rewards.

What am I missing?

Just drop Elite Hero Costs down to 1 already

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Phy.2913

Getting the skills is the reward. If you feel like its work without reward, then there’s no reason to do it.

What is the justification for 10x the cost?

To give you something to do. Turns out that’s the entire point of a game.

Mastery Rank

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Posted by: Phy.2913

Phy.2913

The rank is the amount of points spent. The higher ranks cost more points. You could level 1 mastery track 4 times and be rank 20, or level 4 different masteries and be rank 5.

The displayed rank is misleading.

Just drop Elite Hero Costs down to 1 already

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Phy.2913

Getting the skills is the reward. If you feel like its work without reward, then there’s no reason to do it.

Refund cause bugs and balancing after go Live

in Guild Wars 2: Heart of Thorns

Posted by: Phy.2913

Phy.2913

They show they care by continuing to patch the game. There are AAA games that still haven’t gotten game breaking bugs fixed, and those companies are drowning in money and resources.

Heart of Thorns: Grossly Unfinished.

in Guild Wars 2: Heart of Thorns

Posted by: Phy.2913

Phy.2913

People want an xpac to be as big as the original game? That’s not how it works, especially in an MMO. Part of the price is future content.

How are you all enjoying Pre. collections?

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Posted by: Phy.2913

Phy.2913

Enjoying it so far. Dont mind taking it at my own pace. I do have a question though. I thought we could only make 1 pre? Or can we do more?

You can complete each collection, and craft each precursor, once. You can’t make the same one multiple times, but you can make each one.

Why do you need to make multiples, aside from visions of Precursor market crashing running through your mind?

2 quips, or 2 zaps, or 2 w/e the flaming sword is.

What's still worth salvaging?

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Phy.2913

I salvage just about everything. I’m to lazy to really pay attention if it’s worth it or not. TP yellow runes and vendor green.

I have enough silk to blanket the sky.

How to make the events/bosses +challenging !

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Phy.2913

Making something a damage sponge with arbitrary aoe damage doesn’t make it challenging, and has nothing to do with skill.

How are you all enjoying Pre. collections?

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Phy.2913

It’s great up until the actual crafting part.

EDIT: My biggest issue with the crafting components is that it requires a lot of ascended materials, and rewards an exotic at the end. To me, it’s hard to justify using those mats for it, when I still don’t have any ascended armor or weapons crafted.

(edited by Phy.2913)

Bladeded Chest Armor Proposition, Anet!

in Guild Wars 2: Heart of Thorns

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Phy.2913

I agree it should be a tier 3 chance reward. I foresee tier 4 getting harder and harder to get the further down the road we go, simply from people going elsewhere.

Chak Gerent Information Pooling

in Guild Wars 2: Heart of Thorns

Posted by: Phy.2913

Phy.2913

The whole tangled depths meta seems unintuitive. The map design makes this harder because it’s difficult to know where you’re needed, or even where to go.

Precursor Crafting Overpriced?

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Posted by: Phy.2913

Phy.2913

Then they failed at the design stage, because it should have at least been cheaper than the existing market prices.

Wrong. Price of ascended materials is based on market situation. If it will be much cheaper then existing precursor prices, everybody will do precursor this way and price will go much higher then existing precursor prices. Even worse. If they reduce material count needed, they will dramatically impact price of ascended armor/weapons (already happen). Its legendary item, dont rush, craft everyday and its pretty much for free

It’s an exotic. It’s 1/4th of the legendary. It was the hardest part of the legendary because of ridiculous RNG/cost, not because it took any effort.

Chak Weapon costs are absurd.

in Guild Wars 2: Heart of Thorns

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Phy.2913

Shiny skins require effort? Shocking.

dragon stands awesome

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Phy.2913

Is it true you fight a giant jungle dragon at the end?

Yes, he’s huge.

Scrapper: Gyros need to get buffed

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Posted by: Phy.2913

Phy.2913

I thought the blast gyro was good. Shortish CD, knockback, aoe, pretty good for break bars, and decent damage. The toolbelt skill is meh, though.

Commander prefix when a commander speaks

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Posted by: Phy.2913

Phy.2913

Just have the tag (and color) next to the name in chat. I don’t know if the current chat window supports it, but I think that would be the simplest fix.

Pls Change productive downtime to Gathering

in Guild Wars 2: Heart of Thorns

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Phy.2913

I’m guessing it’s intended for alts. Vets won’t get much out of it.

OVERALL Drops ingame need to be reworked!

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Phy.2913

It means I never need to mine mithril. I do anyway, cuz it’s there, but I don’t have to.

Please don't nerf anything else

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Phy.2913

We still have to get those hero points for map completion. The difference is I can get the rest of them with a full spec instead of half a spec.

The Problem with HoT

in Guild Wars 2: Heart of Thorns

Posted by: Phy.2913

Phy.2913

I’ll just leave this here.

https://wiki.guildwars2.com/wiki/Heart_of_Maguuma_mastery_tracks

Mastering all of em Needs 50 million experience

The one who said 4m to get to lvl 80 is a joke compared to this.

AND This is only HoT Masteries Central Tyria is another 30 million xp

I am not complaining about the system or anything, I am just saying the chain events give 13k exp only and the talking, the killing, the walking takes so much time just to get 13k exp.

Anyway, Do boosters stack? and do they affect event experiences too or just kills?

Neat. Why is this a problem though?

Dude.. The grind.. I say its a grind because the events give you so little XP in order to complete 13mil xp on 1 track.

Anyway, can you answer my question to boosters?

Sounds an awful lot like “playing the game”. You’re not answering the question, why is it a problem that you can’t get it quickly?

I didn’t say that I can’t get it quickly. I mean is that 13exp is super unreasonable for doing and killing champ that don’t that die that fast in an event for a huge pool of 13 million exp. thats it.

Fast or Slow, 13k is just too low. how long does a chain event last?

1-2 hrs. that 1-2 hrs will get you how much exp in total? It is too much time investment for very little results.

They’re supposed to be long term goals.

The Problem with HoT

in Guild Wars 2: Heart of Thorns

Posted by: Phy.2913

Phy.2913

I’ll just leave this here.

https://wiki.guildwars2.com/wiki/Heart_of_Maguuma_mastery_tracks

Mastering all of em Needs 50 million experience

The one who said 4m to get to lvl 80 is a joke compared to this.

AND This is only HoT Masteries Central Tyria is another 30 million xp

I am not complaining about the system or anything, I am just saying the chain events give 13k exp only and the talking, the killing, the walking takes so much time just to get 13k exp.

Anyway, Do boosters stack? and do they affect event experiences too or just kills?

Neat. Why is this a problem though?

Dude.. The grind.. I say its a grind because the events give you so little XP in order to complete 13mil xp on 1 track.

Anyway, can you answer my question to boosters?

Sounds an awful lot like “playing the game”. You’re not answering the question, why is it a problem that you can’t get it quickly?

The Problem with HoT

in Guild Wars 2: Heart of Thorns

Posted by: Phy.2913

Phy.2913

I’ll just leave this here.

https://wiki.guildwars2.com/wiki/Heart_of_Maguuma_mastery_tracks

Mastering all of em Needs 50 million experience

The one who said 4m to get to lvl 80 is a joke compared to this.

AND This is only HoT Masteries Central Tyria is another 30 million xp

I am not complaining about the system or anything, I am just saying the chain events give 13k exp only and the talking, the killing, the walking takes so much time just to get 13k exp.

Anyway, Do boosters stack? and do they affect event experiences too or just kills?

Neat. Why is this a problem though?

If you had 1000 gold

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Posted by: Phy.2913

Phy.2913

Since earning gold is such a pita, I would hoard it, like I do now.

HoT snipers need nerf

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Posted by: Phy.2913

Phy.2913

You know what does need nerfed? Charger mushrooms and bomber mushrooms. By themselves, not so bad, together? Death incarnate.

The Problem with HoT

in Guild Wars 2: Heart of Thorns

Posted by: Phy.2913

Phy.2913

Stop trying to rush them.

Bifrost precursor crafting; Account bounded?

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Phy.2913

You can buy the chest from the legendary crafter in LA to get another recipe.

precursor collection is a ripoff

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Phy.2913

I don’t think they ever said it was gonna be “cheaper”, just a way to get it thats not rng or the tp.

They said they intended to keep roughly the same monetary value as part of the process. This thread is a discussion about how we feel about this and if it should be this way in the first place.

HoT, the Good and the bad

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Phy.2913

The ugly: If they don’t sort out the population on maps we could end up with dead maps. We saw this early in the game (Orr), where no one goes to a certain map/event because no one goes to that map/event. It’s a self fulfilling prophecy sort of thing.

Bugs ruin hearts and minds

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Posted by: Phy.2913

Phy.2913

Honestly, you’re lucky it’s even playable at this point. It’s likely to be the least viewed piece of content right now, so it gets less dev attention than the maps and skills.

precursor collection is a ripoff

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Phy.2913

So if I am understanding this correctly…
Community has waited years for arenanet’s post-poned and pushed aside “fix” to the legendary “problem” and the long awaited solution is still either grind for mats your self or buy off TP? Not about the adventure, not about skill, not about exploration…just find the best spot to farm mats, which they have a great track record of nerfing to the ground.

Is that what I am reading here?

The community waited years for this?

You’re only half right. You grind mats AND jump through… go on adventures.

elite specialization weapon question

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Posted by: Phy.2913

Phy.2913

?
You get the elite special weapon when you unlock the elite spec.

precursor collection is a ripoff

in Guild Wars 2 Discussion

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Phy.2913

Optional or not, we are the exact intended audience for this option and we’re unhappy with it.

The thing is some of the posts here are people that are unhappy with the time/cost it takes to get it. The fact that its a legendary weapon, shouldn’t it take a lot of time/effort to get?

The pre is only one part of an already expensive crafting recipe. People seem to forget the pre is just an exotic.

Charr Backpacks

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Phy.2913

Shields have always done this on Charr, also.

Problem with legendary precursor crafting

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Phy.2913

Precursor crafting implies you will use crafting. Make an alt and start working on that profession.

I do have an artificer. The problem is that I unlocked the recipe on the wrong toon

You can buy the chest from the legendary crafter NPC.

Megaservers Broken?

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Phy.2913

Been a few topics on this and 0 word on it that leaves me to assume a huge mass of ppl just up and left the game out of disgust of H.O.T

Even if that was the case, megaservers should be putting the leftovers together.

Problem with legendary precursor crafting

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Posted by: Phy.2913

Phy.2913

Precursor crafting implies you will use crafting. Make an alt and start working on that profession.

Why are the hero points so hard?

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Phy.2913

The only problem I have with this train of thought Anet has taken.. is that what happens when the zones are less populated and you can’t find people to do them with?

Will everyone just have to train through wvw/eotm to get their elite specs?

They’ll do what they did with Orr, retune it a little bit. Except it’ll be easier because megaservers are a thing now.

Shark Fin?

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Phy.2913

I assume it’s part of the spear precursor collection.

Tier one requires shark teeth, and so far I’ve never seen collection items drop unless you could actively collect them.

Lemme get this straight...

in Account & Technical Support

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Phy.2913

So unless you buy directly from anet and pay their blatant rip off price they’ll take away what you payed for without a second thought. LOL anet, way to make yourselves look worse.

You didn’t pay Anet for it, so as far as they’re concerned you stole it. Doesn’t matter that you payed someone else for the key.

precursor collection is a ripoff

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Phy.2913

When they talked about the precursor crafting, they stated they wanted to keep the overall cost similar to the cost on the TP. I disagree with this approach, since there’s a decent time investment, and these collections don’t take that into consideration. Plus, we still have the rest of the legendary materials to get, and that cost hasn’t changed.

Now I get the 400 HPs thing...

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Phy.2913

Anyone remember Orr on release?

Shark Fin?

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Phy.2913

where is it from?

Sharks.

shocking. sharks in where?

Water, usually.

For real though, I think I got a few from the sharks in Kessex hills.

Shark Fin?

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Phy.2913

where is it from?

Sharks.

Forcing people into all game modes is bad

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Phy.2913

You aren’t forced to play PvP or WvW to craft a precursor. You can buy the Memories of Battle and Shards of Glory on the Trading Post from other players.

Similarly, WvW players can earn Hero Points by gaining WvW ranks (though it might take longer), and PvP players don’t need to earn Hero Points at all as their Elite Specs are already unlocked as long as they own the expansion.

I think he’s referring to the Gift of Battle required for old Legendary weapons that could only be bought through playing WvW.

Legendaries are meant for players that excel in all aspects of the game. I don’t like dungeons, but I have to do them for certain parts of the legendary crafting.

where does it say that?

Legendaries are stupid skins that should be rare, unique and represent a measure of dedication, and endurance.

take this stupid nolifer neckbeard mentality and beat it.

Is playing a part of the game you don’t enjoy not an aspect of dedication and endurance? And why the personal insults? Do you believe it strengthens your “argument”?

I’m sorry, i think we are thinking the same thing here. I just havent had my morning caffeine yet.

No, I think 2 things, if you want the legendary it SHOULD be hard and involve ALL aspects of the game. (maybe not PvP but CERTAINLY WvWvW!)

It shouldn’t be a luck drop kind of thing, it should be EARNED! it should say "Yes I did this! it was a PROJECT! long hard and required skill!

It should be ACCOUNT BOUND! meaning no buying your legendary stuff off the TP!

and yes IF you want it, it should force you to play all game modes.

Thats very different than you being forced to play all game modes to progress your character.

but yeah, the Legendary should be like the top-kittens bees knees of achievements, showing skill, determination, and focus. All the aspects should be like world complete. Hard, time consuming. and not luck.

See, we do agree on legendaries. In a perfect world, their approach to the new legendaries would have been the way to get the old ones too, but I guess it’s better late than never.

As far as character progression, you aren’t forced into any aspect of the game you don’t want to play. But that doesn’t mean it will be as easy or as fast as the “intended” way.

It's a miracle Revenants aren't gated

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Phy.2913

It is gated. I have to level it to 80, which I don’t enjoy, in order to start enjoying it.

At least you can use it from the start. A few clicks and bam, ready to go. Can’t say the same about the elite specs. You have to farm before you can even find out whether you’re going to like them or not.

Eh, kind of. At least with elite specs once it’s unlocked (60 HP), you still have the rest of your skills to back up the missing traits and abilities. At lvl 1 you have your weapon skills and a heal, and that’s it. I’m enjoying the partially unlocked scrapper, but find my lvl 40~ rev a grind.

Forcing people into all game modes is bad

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Posted by: Phy.2913

Phy.2913

You aren’t forced to play PvP or WvW to craft a precursor. You can buy the Memories of Battle and Shards of Glory on the Trading Post from other players.

Similarly, WvW players can earn Hero Points by gaining WvW ranks (though it might take longer), and PvP players don’t need to earn Hero Points at all as their Elite Specs are already unlocked as long as they own the expansion.

I think he’s referring to the Gift of Battle required for old Legendary weapons that could only be bought through playing WvW.

Legendaries are meant for players that excel in all aspects of the game. I don’t like dungeons, but I have to do them for certain parts of the legendary crafting.

Was the reply meant for me? I have no problem with Legendaries!

More a general statement aimed at anyone.

It's a miracle Revenants aren't gated

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Phy.2913

It is gated. I have to level it to 80, which I don’t enjoy, in order to start enjoying it.

Forcing people into all game modes is bad

in Guild Wars 2: Heart of Thorns

Posted by: Phy.2913

Phy.2913

You aren’t forced to play PvP or WvW to craft a precursor. You can buy the Memories of Battle and Shards of Glory on the Trading Post from other players.

Similarly, WvW players can earn Hero Points by gaining WvW ranks (though it might take longer), and PvP players don’t need to earn Hero Points at all as their Elite Specs are already unlocked as long as they own the expansion.

I think he’s referring to the Gift of Battle required for old Legendary weapons that could only be bought through playing WvW.

Legendaries are meant for players that excel in all aspects of the game. I don’t like dungeons, but I have to do them for certain parts of the legendary crafting.