(edited by Simon.3794)
Personally, if you go hammer or gs i prefer asura.
dual wielding build, i prefer human.
gs is okish on human too.
^ talking about which feels right to me, not animation to enemies.
thats why i have multiple wars.
I never used warhorn on warrior, and I don’t use shouts in pvp.
And I do not lose to celestial, d/d ele or w/e else all the time.
Either you are using a really cheap dueling build that has no out come in a team que, or you are simply lying or that DD ele is noob.
choose one.
also when i say every ways, i literally mean, every ways. not only fighting situations in a team match.
I’m killing Turret engis with warrior(not hambow).
I’m not focusing on turrets.
I don’t even drop to 50% hp.I recommend people to learn to play their professions first.
You are running shoutheal s/w i suspect?
the build that is just like a DD ele and function like one, but inferior in every ways possible and perma lost to DD ele?
while still being the best warrior build out there right now?
hehe they haven’t figured out thieves yet like over here on NA
Poison icon is different
Good stuff
they dont allow any skull so every single skull is changed lol, even necro minions.
Warrior perma lost to ele, doesnt matter build lol.
I think the only thing that was proven was that i lag in NA, but yeah.
.it still proves the point, because if axe is really “kitten” as you said.
you would be owning me even with lag?well when i can’t dodge a single evisc instead of dodging every evisc, then ofc axe gets usefull. i guess thats an argument on in itself, but if the opponent has decent ping he will dodge every attempt and you will end up wasting all your adren and condi cleanse :/
Maybe we can try it on EU, i just remembered that i transfered Simon to EU.
I think the only thing that was proven was that i lag in NA, but yeah.
.it still proves the point, because if axe is really “kitten” as you said.
you would be owning me even with lag?
Yea, unranked is pretty good. win or loses matters nothing so i can play any build i feel like. yet it’s not hotjoin level cluster and random.
Well you said that axe is kitten, which i think i just proved it’s not.
if you just want to argue that is it better then sword or not, is other story imo.
but if you really want to say, axe is stronger on point fight and team match imo, it’s auto attack is strong, good cleave on downed body for the lack of CC in both of the builds. mobility is kind of not needed, because in a team setup, they don’t really need you to go decap and reckless dodge.
but personally i don’t think both of these builds are strong (saying that are really similar build) in tq, thats the main reason i don’t really play them.
ok.
ill convince you by dueling
you can use anything which you don’t consider to be kitten
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You mean offhand or what?
Just nerf cele DD damage out put as bunker shouldnt do much damage.
and ele already have high enough damage output with non bunker builds.
You get 2 mins to respec before start. i don’t see how build is a problem, but presets are nice to have for lazy people.
If you are getting steamrolled, then only because the match making is out of chart, not game mode
it would be like 500-200 max possible or 500-100, if it was on conquest.
It is certainly very hard, if you go by basic logic.
Yeah, that is what internet and multiplayer gaming communities are best known for, their high reasoning skills and logic.
It’s as if trolling wasn’t a thing or nothing.
. Because people troll in ranked.
and if what not, people would vote for skyhammer more.
which is not the case.
sure, one or two in 10 might be trolling, but the majority of the people in general vote because they like it.
tip of the day : there are less troll then you think, even in hotjoin 1v1 server. you find 1-2 troll out of 10+ people, most of the time.
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Are you suggesting the majority are voting just for the reactions? In a competitive game mode?
Such Esportz.
I wasn’t being all that serious, I apologize that intended levity wasn’t all that apparent.
However, is it really that hard to imagine some people picking the map simply to kitten off others?
It is certainly very hard, if you go by basic logic.
While a small part of your point might be right, I do not think ppl just pick a map to see reactions, though.. not in Ranked Arena that is..
Are you really suggesting that people wouldn’t do things just to spite others? In an internet environment?
Such innocence.
no, not really, people pick them because they like it, mostly.
Also, as a GS/LB build, you already have kitten near permafury already, even without Burst Mastery. Signet Cooldown, Furious Reaction if you choose to use it. Arcing Slice by itself gives you alot of fury uptime. Having Burst Mastery isn’t going to significantly impact your fury uptime, nor is having 40 seconds of fury over 48 seconds rather than 45 seconds fury a game changer either. I would still use Burst Mastery over Brawler’s Recovery, but not for the reason of better fury uptime. Plus you aren’t always using Arcing Slice, with or without Burst Mastery.
Another note, you can name all the builds that you want in which Burst Mastery would be a superior choice. The fact remains that Brawler’s Recovery is still plenty good and viable for other builds and that is justification enough for it being in a decent place and not needing a buff. It is superior in some situations and the superior choice in some builds, it competes with the Burst Mastery Grandmaster which is what we want.
you basically said the same thing i just said.
GS/LB gain perma fury by constant application of Arcing slice,
you don’t need to just copy what i said…
There, you said it yourself, burst mastery is a superior trait and that’s the point of this thread.
Using burst skill is just as nature as weapon swapping, i don’t think that argument stands. if you just simply miss all your burst skill, doesn’t matter because you lose anyway..
not to mention how now, you lose all adrenaline by missing, you need burst mastery even more, to profite the maximum effect of cleansing ire and extra damage.
And it won’t save you over time, because all it does is to removal small condition like cripple and vulnerability which can be easily reapplied over and over again.
while Burst mastery provide you a even better offensive pressure, utility and defensive support by giving more burst skill up time and more condition removal which just like what Brawlers Recovery does.
And personally i wouldn’t really talk about anything WvW in a balance topic.
Should i put PvP only in this thread, really.
there’s something called PvP only changes, not to mention brawler recovery is not good in PvP, useless in PvE, not so great in WvW either.
There you said it youself, Burst mastery is a great trait, brawlers recovery simple one condition removal won’t make it compete with burst mastery’s condition removal, adrenaline regain, damage boost and everything. that’s this thread is about.
(edited by Simon.3794)
Burst mastery : add damage to burst skill, and save adrenaline = more condition clean via cleansing ire + more high adrenaline level burst skill.
Brawler recovery :remove a condition when swap weapon, does nothing when you have no condition if you used cleansing ire and become condi free before swapping.
And what if you miss your burst skill? Obviously this doesn’t apply to Longbow but you are still stuck with the conditions that are on you, with no reliable condition removal after that. Brawler’s recovery is guaranteed condition removal every 5 seconds.
And what if you aren’t condition free after you used cleansing ire? What if you have 4 stacks of torment, confusion or burning on you? Or that pesky poison on you? Which also goes back to the point to what if your burst missed? What if you didn’t have enough adrenaline to use a burst skill before swapping? What if you are afflicted with more conditions after using Cleansing Ire? What if you got your stability corrupted and are about to fall off a ledge with no stunbreaks?
Thats too many ‘’what if’’ that i forgot you were actually arguing..
If we can simply use what if to simulate the perfect situation when B is finally better then A to win an argument, then i can say that Mending/Healing surge is better then Healing signet lol.They aren’t just “what ifs”, they are situations that are likely to happen more often than not. What I am illustrating are the multitude of situations where Brawler’s Recovery would be very useful. These aren’t PERFECT situations. These are COMMON situations. And these are MANY situations at that.
Although you didn’t explicitly say “what if”, clearing all conditions with cleansing ire before swapping is a particular “what if” situation. This is an IDEAL situation more than anything, and pretty much the only situation where Brawler’s Recovery wouldn’t be useful. So you in fact are simulating the perfect situation where B would be better than A to enhance your argument. Being free of conditions is an ideal scenario. Having conditions on you is more likely to happen than not, unless you are dueling purely power builds from certain classes.
You can’t just say Mending and Healing Surge are better than Healing Signet without considering the situations in which both would be better or worse. And more often than not, Healing Signet would be the best choice.
To respond to your “what if” situations:
there is no what if, if you miss your Cleansing ire, a one condition removal from weapon swap won’t save you from anything, unless they change it to prioritizing high damaging condition 1st.
While
burst mastery
can easily prepare you for a level 2 burst skill after swap after missing your burst skill,
Brawler recovery
brings you nothing but one single condition removal
you will be missing
a more powerful version of burst skill
more adrenaline
-more condition removal via cleansing ire
-more burst skill availability, with burst mastery, i can place a level 2 and above combustive shot and instantly have earthshaker available to use without help of other resource income.
you will have
-less burst skill availability = less utility, less damage, less buffing, less condition removal. depend on which set you have.
side note : as a gs/lb warrior, you will always need to use your gs f1 in order to maintain your fury up time and it hits harder then rush when enemy is belong 50% which is an important dps output for the set.
with brawler recovery, you will have less opportunity to use it.
(edited by Simon.3794)
Burst mastery : add damage to burst skill, and save adrenaline = more condition clean via cleansing ire + more high adrenaline level burst skill.
Brawler recovery :remove a condition when swap weapon, does nothing when you have no condition if you used cleansing ire and become condi free before swapping.
And what if you miss your burst skill? Obviously this doesn’t apply to Longbow but you are still stuck with the conditions that are on you, with no reliable condition removal after that. Brawler’s recovery is guaranteed condition removal every 5 seconds.
And what if you aren’t condition free after you used cleansing ire? What if you have 4 stacks of torment, confusion or burning on you? Or that pesky poison on you? Which also goes back to the point to what if your burst missed? What if you didn’t have enough adrenaline to use a burst skill before swapping? What if you are afflicted with more conditions after using Cleansing Ire? What if you got your stability corrupted and are about to fall off a ledge with no stunbreaks?
Thats too many ‘’what if’’ that i forgot you were actually arguing..
If we can simply use what if to simulate the perfect situation when B is finally better then A to win an argument, then i can say that Mending/Healing surge is better then Healing signet lol.
(edited by Simon.3794)
500-0 is only happening because of unsettled match making system.
if anything that ends up being 500-0 in tdm, it would be like 500-200 on conquest max.
Are you in ranked or unranked?
ranked, compeletly one sided. not enemies too strong, the team were just club less beginner level – -…
edit:i thought it only happenes on my team, but it happened the reverse as well, every enemy were clueless and my teamates all knew what they doing…
(edited by Simon.3794)
7 people chose one map, but in the end we got the other one…
:|
Did they ever add an icd to it? Because you can abuse the heck out of it otherwise to get endless condition removals.
.Sure, abuse it, and we will see who wins the fight, really.
Burst mastery : add damage to burst skill, and save adrenaline = more condition clean via cleansing ire + more high adrenaline level burst skill.
Brawler recovery :remove a condition when swap weapon, does nothing when you have no condition if you used cleansing ire and become condi free before swapping.
This new stats is funny, i have 10 more games on my warrior and main my warrior since day one yet the most TQ win belong to my thief lol
@Flumek
“Ele beats Necro”
LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL.correction, ele does not beat necro, necro beat ele.
necro is pretty much the hard counter of dd ele and engi.
if you want to beat a team full of these classes, have a necro will give you better chance.Hello.
I knew i would get called on this one, but i didnt want to make first post any longer
- ignorant version
Best necro Noscoc lost to Best ele Phantaram. Necro is ok.
- non ignorant 1v1 version
Nos is BY FAAAAAR the best necro, more than the world #2 ele is away from phanta.
I can only speak for EU, but even there we saw Prototype wining around 50/50 against other dd eles – depending on def/decap node, time pressure etc…Basically a ele or others can help and cleanse a lot most of the necros damage before the bleeds add up. A necro always needs a ele/engie/warri/ranger to help him get the real damaging burning on target which immediately forces cooldowns.
Also, a necro should NEVER escape a 1v2, so the gank potential is huge. So for all again:
1) rebalance nightmare runes, no one likes them , better a reliable 0,5s fear every 30s than a unreliable 4s every 90s
2) How many sucessfull necros do you see in tournys ?
3) How many regular condi , turret , or celstial monkeys do you usually see?
well i don’t know why you quoted me, because i would love to see celes go and see necro kill them..
what’s ur main class and its build?
Engineer, which proves its really OP. Nerf please.
i totally thought you were ele
Well… as you mentioned PvE and that’s mainly dungeons/fractals:
Here are the reasons most people don’t like engineers in their group:
- if you want dps, better take a warrior. best pve profession in game…
- if you need stealth, take a thief as their smoke field has a lower cd and is just better
- no one needs vulnerability… warriors (& thiefs) can perfectly well cap vulnerability on bosses
..
Here, half of your statement arent correct.
Engi has better dps then warrior, warrior is the combat nurse that buff other peoples dps, warrior dps itself is mediocre.
Engi has better vulnerability application then mesmer and mesmer is better then warrior, engi is like the best if you want to fast max out vulnerability aoe wise.
not sure why you mentioned thief here, it’s bad for vulnerability application.
Thief is better at stealth, but engi’s smoke screen is more then enough if have enough blasting, also elixir.
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Ill collect an inventory full of llamas
does flaming llama taste good?
i think the bigger problem is that 80% of the people top 100 already have a llama mini
Thief is good at everything and not hard to learn.
Anet nerfed vigor and minor endurance trait on engi, mesmer, guardian and ranger
War and necro are fine.
Thief (s/d) and Ele (cantrip) not, too much vigor/dodges
in fact, warrior got nerfed in evade in power line as well..
I’m not sure why would any one take any dueling seriously, because it is simply counter builds everywhere…
majority of the duels are already pre determined by builds/classes, unless one has no idea how to play his class, and then only in some cases are determined by out skilled.
being a good team player requests 10x more of everything then being simple duelist in any way by far.
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I don’t know, losing a condition every 5 seconds is pretty cool. Especially seeing as how guardians can only shed conditions that fast if they trait to do so. Their signet removes one per 10 seconds, and Purity trait does the same.
This is assuming that you’re traited for Fast Hands, which you should be if you’re running Brawlers Recovery, it only makes sense. Pair that with a sigil of cleansing if you want, and your condition removal is twice that of a Guardian if you’re weapon switching often enough. All that without needing Cleansing Ire.
The real question is does Brawlers Recovery remove Daze as well? If so, it needs nothing else.
Daze is a CC, not a condition, brawlers recovery does not turn the weapon swap to a stunbreak…
I don’t think fast hands is mandatory.
then you don’t play a warrior. please remove it from your signature
fast hands is a crutch. we really dont need it.
does it give us an edge? absolutely!
do we need to use it? not necessarily.
once you know your way around the warrior and know all the skills/cd’s and timing of combos you can do everything you do with fast hands, without it.
this being said, i use fast hands. simply because it’s there. if there were other worthwhile traits to use in my build, i would use them, but there really aren’t, so i don’t
also, why are you running warrior sprint lol. u dont weapon swap inventory warhorn for speed?
Let me explain to you how fast hands is mandatory for 99% of the warrior builds.
1: More sigil procsit makes you proc 4 sigils in 10 second instead of 2, which means you can get extra 3 might/dodge/ bleed application/chill application/leech/poison etc(two of the list) every 10 seconds.
2: Might stacking Combustive shot last for 9 second max, that being said, you, without fast hands, you place the combustive and blast it with arcing arrow and that’s it, congrats, you stacked 3 might for 10 seconds
while me with fast hands, i can place a combustive shot, blast it with arcing arrow then switch to sword/horn and do another blast and leap finisher for fire aura. thats 3+ extra might and burning every 10 seconds.
3.Auto attack time Without fast hands, you will spend most of your time auto attacking and dealing close to no damage. you only has 6 weapon skill, you don’t need 10 seconds to use them all, not to mention some have long CD which you won’t even be able to use. you will end up doing a lot of auto attack that does not benefit you in any offensive and defensive way.
4.Condition cleans and burst skills Burst skills are 8-10 seconds, that being said, with fast hand, you will be able to use 2 burst skills in 10 second compare to 1 without fast hands. Thats less damage, less utility and after all less condition cleans via cleansing ire.
I can make the list even bigger, but this is what i have on my mind right now.
reason why tarcis has 3 on discpline on his build, not because it just happens to be there, he can always switch to have more bleed damage crit chance or what not if fast hands is not all that
tldr:every warrior builds need it, unless you are pure bunker and don’t do any damage in the beginning.
(edited by Simon.3794)
Necro beats engie
Engie beats ele
Ele beats necro
correction, ele does not beat necro, necro beat ele.
necro is pretty much the hard counter of dd ele and engi.
if you want to beat a team full of these classes, have a necro will give you better chance.
Yes, like the idea, right now the blinks skill are too good thats why these classes are superior roamers.
That has nothing to do with the post.
And to OP: That kind of stuff is really hard to code. Teleporting through walls and up onto ledges is something anet does not want you to do. But as of right now, it’s not totally game breaking, so they are polishing the world and all the places you can do that one place at a time.
blinks=teleportation.
not sure what you meant..Engineers are good roamers. Warriors are good roamers.. The other 4/5 classes which have blinks/teleports are good roamers. Kinda seems that the only two classes which aren’t good at roaming are necros and guardians, one of which has a few teleports/blinks.(guardian)
It seems that teleport skills are not a major culprit when it comes to being able to roam well. A minor culprit, because they allow for some degree of mobility, but are in no way the single reason as to why roamers are succeeding. (IE: Guardians have two teleports and are not good roamers, while engis and wars have no teleports and are great roamers.)
Don’t know what you mean either….
Roamer as in ganking, that is only mesmer and thief right now, because of their blink abilities that can go through floors and walls which can be used as engaging and disengaging.
Warrior is a point fighter, and engineer is AoE pressure type.
as of guardian, because it’s blink skill can only be used as engaging and has a rather long cool down and if it choose to have the second sword blink skill, then it lacks good range option.
(edited by Simon.3794)
u need to apply the debuff or you will never kill him..
I have to agree, intelligent people are aware that elementalist are not the problem. It is only the truly salty, unknowledgeable, short sighted, and poorly skilled, who claim the profession as problematic.
This is really funny, because theres literally a thread about how dd should be nerfed which is posted by one of the best elementalists.
i guess he is just unknowledgeable, short sighted and poorly skilled then.
No, he posted on changed that would not hurt the profession as whole, but, that would tone down the specific D/D builds he feels are problematic. At no point does he suggest the profession as a whole is problematic.
It is pretty evident d/d ele needs some nerfs.
D/D as a whole is not the problem. The fact that you would imply that, is the problem.
D/D x/x/x/6/6 with celestial, are what I feel is the problem. More specifically, it is a cantrip build.
Coglin, you praise Phantarams’ changes because they don’t hurt the Ele profession ‘as a whole.’ I mostly agree.
However, in the same breath you chirp on someone for merely suggesting D/D Ele needs nerfs, when it’s clearly only Cele x/x/x/6/6 builds that do. You even go so far as to call the fact anyone would say that is a problem.
I think you’re in the wrong here, because Phantaram’s suggestions clearly aren’t against nerfing D/D ‘as a whole’ as you would grill other people for suggesting.
Suggesting a nerf/fix to Drake’s Breath, Lightning Whip, affect “D/D as a whole”, not just x/x/x/6/6. They’re D/D weapon skills for crying out loud. Suggesting a nerf to Renewing Stamina hits pretty much every Ele build as well.
The best ways to shave D/D Ele aren’t always going to neatly fall outside of every single other non-overpowered D/D build. Phanta’s suggestions we can all agree with, and they don’t just purely affect x/x/x/6/6 Cele Eles.
i couldn’t say it any better
its not top 100 its top 250
I have to agree, intelligent people are aware that elementalist are not the problem. It is only the truly salty, unknowledgeable, short sighted, and poorly skilled, who claim the profession as problematic.
This is really funny, because theres literally a thread about how dd should be nerfed which is posted by one of the best elementalists.
i guess he is just unknowledgeable, short sighted and poorly skilled then.
Yes, like the idea, right now the blinks skill are too good thats why these classes are superior roamers.
That has nothing to do with the post.
And to OP: That kind of stuff is really hard to code. Teleporting through walls and up onto ledges is something anet does not want you to do. But as of right now, it’s not totally game breaking, so they are polishing the world and all the places you can do that one place at a time.
blinks=teleportation.
not sure what you meant..
needs to have another effect for it to be worth while imo.
Yes, like the idea, right now the blinks skill are too good thats why these classes are superior roamers.
i know this is an old post, but mending removes 3 conditions now, instead of only 2 conditions in the past.
restorative strength removes 4 conditions
chilled
immobilize
crippled
weaknessso if the other 3 conditions are different, mending with restorative strength could potentially remove 7 different conditions?
yes
15char
I don’t think fast hands is mandatory.
then you don’t play a warrior. please remove it from your signature
