Showing Posts For Simon.3794:

gs and hammer for spvp

in Warrior

Posted by: Simon.3794

Simon.3794

gs/hammer, 1st of all, you can’t go ptv means you are more squishy. or if you go ptv, your greatsword will do close to really no damage and only used to run. and you will miss all the might you can stack with fire field, which will bring a lot of damage and condition damage.

so you either go zerker or celestial.
personally i have a experimental GS hammer celestial build.
http://intothemists.com/calc/?build=-sg-s;1NKkP0g4cL-60;9;4J-J-T26;218;259AT-16U;1NV05NV050JQ

here you have it, basically you maintain condition pressure through swap sigils and interrupt and still do decent direct damage with 50 crit chance and sigil of intelligence and have a decent amount of dodging through sigil energy, WW and build momentum.

(edited by Simon.3794)

[Video] No weapons roaming and dueling

in Thief

Posted by: Simon.3794

Simon.3794

yea, you are TVC arent you, thats one OP stat which should never be seem in PvP.
and perplexity, thats why wvw will never be balanced.

SUGGESTION: Healing Signet change

in Profession Balance

Posted by: Simon.3794

Simon.3794

You are competing for the worst balance analysis right now after that. You think healing for ~4.5k on a thief at all equates to ~380 per second on a tanky profession? You are looking at 1 set of numbers and blindly comparing them, and it is making it hard to take anything you say seriously. Also obsiean flesh is a 50 second cooldown lasting 4 seconds on the ele kit, warrior stances can adapt to the fight without wasting them aside from rolling their face on the keyboard when someone spikes them.

Actually you are really competing with the worst analyze right now, because you are actually the one who simply compare one number to another. by your very means, healing surge should be one of the best heals in the game, because it heals for 10k and mending is clearly better then withdraw, because it heals more and remove more conditions. no that’s not how it works, you need to look at the bigger picture which you are clearly not doing, you lie to yourself how other people not seeing the big picture while you are the one who only sees a tiny side of it. also about obe flesh, it still does not change the fact that this one skill is better then 3 stances combined, it was merely a simple example, if you really want to compare the whole weapon set, focus air 4 can completely ignore all attack of longbow, really, when warrior switch to longbow you open focus air 4, you negate all his attacks. also nor like you know how two of the stances are 60 CD and how other classes got better offensive and defensive options, like all the other examples i’ve listed which you decided to ignore, because of your ego.

And no evasion does not equal invulnerability, there are unblockable walls/rings and there is a thing called baiting. Even if evasion is your arguement, there are methods of a warrior maintaining perma-vigor with little effort. If you wana compare defensive weapon skills blindly I’m going to just laugh if you think warrior has the short end of the stick.

Did i ever say evasion equals invulnerability, quote me on that, because the simple fact that guardian can still pull evading enemy with greatsword, but other then that, evasions are small invulnerability frames. really, it’s not hard to understand.

So when you wana pick up the pencil and actual compare one profession’s sustain compared to another’s, I’d suggest you start by not putting 2 mechanics right up against one another and concluding your research. You’re only seeing like 10% of the picture bud.

Really, you are the one who sees close to no picture

(edited by Simon.3794)

Ele strongest prof in the game Spvp

in Profession Balance

Posted by: Simon.3794

Simon.3794

ok ok guys no fight

engis and cele ele both are op.

SUGGESTION: Healing Signet change

in Profession Balance

Posted by: Simon.3794

Simon.3794

As for blocks/blind/stealth/etc, it is no different that a warrior having stances, perma vigor, blocks/reflects, gap openers, cc, etc. .

you simply don’t understand the fact that one skill on focus of ele is more powerful then 3 stances combined together, nor like you understand how good are instant cast able blocks. nor like you understand how teleportation is better then any gap closer or disengage warrior has, nor like you understand how good is protection, nor like you understand evade is the closes thing to invulnerability, nor like you understand how much benefit you get from having 15+ more skills or skills without CD and a handful of soft CC available to you and etc. these are the things that balance with warrior’s extra health, less so the healing skills. The higher the % of your HP pool a healing skill heals, the more valuable it is. not the amount it heals, also the lower the CD the better cuz sustain, really just a ratio between CD and % heal, but i guess you understand non of these, because you probably only play thieves and have little multi class pvp experience. really, you can go play a mending or healing surge warrior against anything non-noob, you will notice how the healing skill which has the most burst heal(10k hp with 30 CD and 5.5k hp with 15 CD)are part of the worst heal in the game.

and you clearly did not read what OP posted in his thread, i like how you just assume i was talking to you without me quoting you. really funny of your part.

(edited by Simon.3794)

Ele strongest prof in the game Spvp

in Profession Balance

Posted by: Simon.3794

Simon.3794

yes. yes lets not fight guys.

ele and engi are both op.

Warrior is such a trash class

in Warrior

Posted by: Simon.3794

Simon.3794

because warrior is such a simple, low capacity class which right now in order to do anything in PvP you need to spec tanky or you will die so fast. because you don’t have the abilities to sustain and easily hitting skills like other classes.

you can run full arcane burst SF ele and still do ok in non serious fun troll matches, because you have lot of projectil blocks, a invulnerability, easily hitting burst ( instant cast fresh air, blink phoenix which can also be casted in any direction ).

or you can also run 6 6 0 0 1 SP thief, you have auto pilot teleportation to land your attacks easily and can get out of combat easily through blink if you are taking damage and you can stealth and look for another opportunity.

as a warrior, if you are running a build with similar concept, you are dead, it’s not fun match more like frustration of constantly dieing. and as a zerker your burst reliability is so low.

you know what made warrior viable? healing signet, cleansing ire, berserker stance, miss two of these and you are a dead horse, you know what happened when these things did not exist? warrior was the free point class, no team wanted, in tpvp if you see a warrior in 10 matches, you are lucky

(edited by Simon.3794)

GW2 Pay to Win: The Legendary Problem

in PvP

Posted by: Simon.3794

Simon.3794

Most of the legendarys are ok

one of the affecting legendary is pistol, they just completely changed the projectils to some partical stuff

and another one is longbow, i can hardly see the warrior longbow 5 with all the effect going on even with that huge animation on an asura.

so far thats the only two ive noticed.

(edited by Simon.3794)

deleted

in Warrior

Posted by: Simon.3794

Simon.3794

If warhorn is that powerful, why almost no warrior use it in spvp? cuz it works badly in spvp. maybe they need to buff warhorn for spvp only, just like gw1 way that changes skills a bit different between pve and pvp content. and rifle also. mace and gs is recently buffed. so i hope in next patch i expect warhorn and rifle buff.

Because warhorn is good for team fight support,
the two builds i know is bunker war, and the one tarcis used in ToG, shout heal cele support build.

bunker war is not as good as bunker guard with less utility and less survibility. so this build is out

shout heal cele support is decent because you can shout heal your team and stack a lot of might using warhorn 5 sword 2, lb3 and fire field and still out put decent damage, but really weak against burst and you have to give up a shout in order to have stability. good but not enough for the 5v5 meta imo.

so basically it’s not the warhorn is not good, but the builds which support warhorn is not good enough.

SUGGESTION: Healing Signet change

in Profession Balance

Posted by: Simon.3794

Simon.3794

You simply forget the fact that other classes’ heals heal more % of their HP pool
compare warriors’ heals to warrior’s health pool
Which means their heals are more valuable compared to warriors ones, that’s why even most of the warrior heals heal a lot, bring those heals would mean death sentence to warrior.

and other classes maintain their health by such as guardian blocks, thief stealth, dodges, clone blocks, blind fields, chaos fields, invulnerability and tons of other sustain abilities.

but i do agree all passive signet heals are bad design, but, there’s no viable heal for warrior other than signet.

WAIT WAIT WAIT WAIT, what, what did i just read, so it’s a thread in disguise.

so in the end, you just want to buff the one of the most OP build (dd ele) in the game right? great, great, great, why did i even take you seriously.

(edited by Simon.3794)

Ele strongest prof in the game Spvp

in Profession Balance

Posted by: Simon.3794

Simon.3794

2% harder to play than warrior

No.. just no. I mastered war in a week.

Lol, you mastered war in a week.
You mastered, LOLOLOLOLOL. even the best warriors don’t say they mastered.
you are sooooo gooood

No, here’s the thing you don’t get. When you play warrior, you have SO little to micro manage. All you worry about while playing war is when to dodge (which is for every player regardless of class), when to swap weapons, when to break stuns and when to use your 1-5 and burst skills. That’s seriously it. No combos(huge thing btw), no long cool-downs to remember and an immediate large health pool/armor that makes room for mistakes. Not much to learn war, the skill ceiling is the lowest for all professions.

Dev’s even say it themselves. The predominant, top tier players agree too.

The skill ceiling the low because the class capacity is low, mechanics is simple and predictable, that’s means it takes more personal skill to compete with other classes when the skill level is actually high.
You definitely mastered warrior against noobs. HAHAHAHA

also you really need to face the truth that dd ele is the new brainless hambow, get real, everyone with half brain cell can do blink combo and might stack.

(edited by Simon.3794)

Ele strongest prof in the game Spvp

in Profession Balance

Posted by: Simon.3794

Simon.3794

2% harder to play than warrior

No.. just no. I mastered war in a week.

Lol, you mastered war in a week.
You mastered, LOLOLOLOLOL. even the best warriors don’t say they mastered.
you are sooooo gooood

Ele strongest prof in the game Spvp

in Profession Balance

Posted by: Simon.3794

Simon.3794

ToG winner had 2 DD ele.

Please be prepared of incoming nerfs.

(edited by Simon.3794)

S/D wvwvw any hints?:)

in Thief

Posted by: Simon.3794

Simon.3794

you cant just spam dodges and hope that you will somehow survive and if you want to play as thief not going stealth every 1-2 hits to reposition/heal you need to avoid many skills
Sure i use daze, but it is situational, it is not like backstabb in dagger build when you relay on it as main source of dmg, 2second daze wont be a deciding factor when you are not playing burst build.

And what is hard about warrior? You got health, dmg, armor, sustain, mobility… everything with easy access. Warriors have crazy mobility, if they decide midfight that they want to run I can’t do much as a thief – well i can burst all my initiative to maybe catch up to him but good luck after that.

Yea dude, you just spam all the dodges and avoid all the skills, not like it takes skill to spam them “invulnerability” to have a huge “sustain”. it’s so easy it’s unreal. im not sure how you are acting like evading skills are hard as acro thief. not to mention how your build is basically built to spam the most 3 possible.

2nd daze is a huge factor against any PPC builds, you go in daze them 2 seconds and do you AAs, they can get down to half health in that 2nd if you actually have air fire.

I’m sorry, i don’t really want to call you a noob, but health does not matter, that’s why guardian has so much sustain, the best bunker and eles can sustain just as long if not longer then warrior with lowest base HP and lowest armor.
and also, warrior does not have crazy mobility, 1st of all, all of those mobilities can be interrupted, affacted by conditions and they are on foot mobilities, unlike teleportation, which can instantly get you out of any potential burst or trouble while re positioning yourself. secondly, warrior needs to spec to have insane mobility, if you are losing to a greatsword sword warhorn warrior, then you are bad, like super bad. because they are just jokes.

Also i like how you just say i’m a “no stealth thief”, but you just called all warrior have insane mobility. it’s funny. let’s make a thread about PPC axe axe triple physical warrior complain about how all thieves just stealth all the time.

i would so gladly help you on acro s/d if you just didn’t bring up warrior, just cuz you “felt” like you have to show the world that you are a complete ignorant and don’t really know the game yet act like you know all, thats the way you ask for help.

(edited by Simon.3794)

Eu ToG comp?

in PvP

Posted by: Simon.3794

Simon.3794

rom played ranger at finals.

Nerf Terror, make Necro a real class

in Profession Balance

Posted by: Simon.3794

Simon.3794

Nerf Warrior’s hammer first, then let’s talk about Terror.

Hammer has animations, necro’s fears do not….

much passive fear such wow so skill

Did you just imply that hammer takes skill?

hhmmffkk… Hmmmffkk.. HAHAHAHAHAHAHAHAHAHA

What’s even more hilarious is that warriors have so many passives I can actually watch youtube while in a pvp match with my warrior.

This only says so much about your pvp skill level…..or simply hot join hero…
whenever fear will get a huge slow animation going on, then we shall compare them, but now, it just doesnt help you.

S/D wvwvw any hints?:)

in Thief

Posted by: Simon.3794

Simon.3794

Even though every time i take my lvl80 warrior i feel like playing gw2 on easy mode i just feel better when im running with my thief when every fight is a challenge.
I like dodges/evades and i hate stealth mechanism,)

Lol, this is so unreal, thief is easily one of the cheesiest, easiest WvW roamer class over warrior, i only play thief in wvw cuz it’s way easier.

So what, instead of timing your dodge for big hits, you prefer spaming dodge all day long? much skill such wow.

and you do know that dagger 5 and sword daze is a legit combo for s/d which involves stealth, right?

ToG: EU meta vs NA meta

in PvP

Posted by: Simon.3794

Simon.3794

it’s interesting to see how H man and Rom both warrior main switched to other classes.
and double ele

"Pro" Level Elementalists?

in PvP

Posted by: Simon.3794

Simon.3794

dd ele is pretty much the new hambow now~

Thief UP? Ways to improve Thief!

in Thief

Posted by: Simon.3794

Simon.3794

Thief is utterly UP in Build Diversity.

EU ToG final had 2 thieves, what can i say?

That doesn’t matter.

Yea ofc it doesnt matter.

Top teams bring thieves to finals in a big tournament = doesnt matter, still UP.

Logic is hard.

did you even see that there are other game Mods like PvE/WvWvW? I dont say that thief is unplayable.But he is UP in Diversity,heavily forced into some speccs.

Top teams even have thiefs in their teams yep but that doesnt mean that this class have design fails and utterly UP Skills/Speccs.

Thief is one of the best roamer classes in WvWvW
and 2nd best DPS for PvE and best group stealth for dungeon speed run through.
there’s a thief for every top team in PvP.

I seriously don’t know what else you complain about.

did you read what i wrote? wait i help you -> Build Diversity

Thief has a tons of WvW roamer build from power to condition, DP to SD to SP to PD to DD to traps builds.

PvE is for everyone, which build does the most damage the better, and thief comes out to be the 2nd best dps of all classes.

PvP, classes who don’t have a high appearance in top tournament should be more UP, don’t you think? and thief appear a lot more then most of the classes. so if there are more classes UP then thief, thief still UP?

(edited by Simon.3794)

Thief UP? Ways to improve Thief!

in Thief

Posted by: Simon.3794

Simon.3794

Thief is utterly UP in Build Diversity.

EU ToG final had 2 thieves, what can i say?

That doesn’t matter.

Yea ofc it doesnt matter.

Top teams bring thieves to finals in a big tournament = doesnt matter, still UP.

Logic is hard.

did you even see that there are other game Mods like PvE/WvWvW? I dont say that thief is unplayable.But he is UP in Diversity,heavily forced into some speccs.

Top teams even have thiefs in their teams yep but that doesnt mean that this class have design fails and utterly UP Skills/Speccs.

Thief is one of the best roamer classes in WvWvW
and 2nd best DPS for PvE and best group stealth for dungeon speed run through.
there’s a thief for every top team in PvP.

I seriously don’t know what else you complain about.

Thief UP? Ways to improve Thief!

in Thief

Posted by: Simon.3794

Simon.3794

Thief is utterly UP in Build Diversity.

EU ToG final had 2 thieves, what can i say?

That doesn’t matter.

Yea ofc it doesnt matter.

Top teams bring thieves to finals in a big tournament = doesnt matter, still UP.

Logic is hard.

Thief UP? Ways to improve Thief!

in Thief

Posted by: Simon.3794

Simon.3794

EU ToG final had 2 thieves, what can i say?

Immobilize OP

in Profession Balance

Posted by: Simon.3794

Simon.3794

I don’t think it was OP, nor is it necessarily OP now, but it became a proper annoyance when they allowed for it to stack in duration. That was one of the most horrible decisions they ever had and went through with, PvP-wise (WvW), at least in my opinion.

did you watch the video or read the post at least?

rampage should be physical

in Warrior

Posted by: Simon.3794

Simon.3794

instead of transform

PvP modes announced TEN months ago

in PvP

Posted by: Simon.3794

Simon.3794

new modes will be here next feature patch

Boon removal needs a buff

in Profession Balance

Posted by: Simon.3794

Simon.3794

As a warrior myself, i can safely tell you that eviscarate and earthshaker dont deserve boon removal.

so is s/d thief and mesmer, who already have a decent amount of boon removal.

If you really want me to say one weapon, warrior GS deserve the boon removal.
also final thurst, it also needs to be unblockable too.

thief is op

in PvP

Posted by: Simon.3794

Simon.3794

Yes nerf the class that takes the most skill. Thank you. Dont forget to buff turret engi while you’ re at it.

thief does not take the most skill.
Please.

In fact, thief is the easiest zerker to play in a 5v5 situation.

IMO, engineers are OP

in Profession Balance

Posted by: Simon.3794

Simon.3794

But there’s more to engineer kits than just the highest damage abilities. Each kit also has utility abilities, and by virtue of having so many kits, Engineers will typically have far more utility abilities at their disposal than other classes. The more options at ones disposal, the more thought needs to go into maximizing your effectiveness. So I think a good engineer likely needs to think more than a good user of other classes.

Actually no, the more utility abilities you have, all you need to do is use utility at situations respectively. While Other classes who don’t have certain utility which helps them get out of trouble from certain situations, will need to think more, time dodge better, position better, instead of just switch kit, click and be safe.

Short Conceptual Warrior Guide for Beginners

in Warrior

Posted by: Simon.3794

Simon.3794

Lacking information, basically a build which can be easily posted on intothemist
plus some skill description.

tho nice looking video, good effort.

Ranged: longbow or rifle?

in Warrior

Posted by: Simon.3794

Simon.3794

Rifle is better over time single target damage.
Everything else, longbow is better.

Boon removal needs a buff

in Profession Balance

Posted by: Simon.3794

Simon.3794

Wait, i don’t really get it, are you suggesting to give Earthshaker, eviscerate boon removal?

FoTM Skin trade between player

in Guild Wars 2 Discussion

Posted by: Simon.3794

Simon.3794

Suggestion: make FoTM skins trade able between players

Like Player A has a skin 1 but wants skin 2, Player B wants skin 1 but has skin 2.
So they can do a exchange.

Warrior reckless dodge bug

in PvP

Posted by: Simon.3794

Simon.3794

it’s been bugged like this since forever.

anet never fixed any of those performance bugs of warrior. (except the working better then intended ones)

Best profession

in Profession Balance

Posted by: Simon.3794

Simon.3794

1- Warrior
2- Guardian
3- Mesmer/Thief
4- Guardian/Warrior
5- Mesmer/Thief/Ele (depends most on the race)

4- you must be high, because warrior can not kittening tag, like at all

anything that is related to a huge farming zerging activity which requires you to tag the most enemy possible to get loot, you don’t want to be a warrior.

Bow and GS strongly disagree

Lol, Longbow, when the F1 hits the ground, zerg is already out reaching for the next mobs, and you have to have max adrenaline to have big aoe, or it will be smaller then engi’s nades. (now you lost adrenaline so fast whenever afight its finished, it’s even worse), and number 3 is just small and slow as kittening

GS? 130 radius melee attack sure will get you lot of tabs, rush from 1 monster to another? nop, the other classes already taged them all with pounce attack and huge aoes from range and they died in seconds.

(edited by Simon.3794)

Best profession

in Profession Balance

Posted by: Simon.3794

Simon.3794

1- Warrior
2- Guardian
3- Mesmer/Thief
4- Guardian/Warrior
5- Mesmer/Thief/Ele (depends most on the race)

4- you must be high, because warrior can not kittening tag, like at all

anything that is related to a huge farming zerging activity which requires you to tag the most enemy possible to get loot, you don’t want to be a warrior.

(edited by Simon.3794)

So, What Fun Is Warriors?

in Warrior

Posted by: Simon.3794

Simon.3794

Yes, warrior is probably the most boring PvE class of all time.

even tho it’s my main and all, i noticed how boring warrior was when farming CoF1 was a thing.

As other classes, you have so many option or fun stuff to do. Group stealth, AoE heals, huge AoE skills, wall of projectil reflect, On target projectil reflect (burn down lupi so fast) and fun fiery greatsword rush (tho it’s fixed).

All warrior can do is passive buffs and go up auto attack or hundred blade, every monster you have "walk slowly“ up to their face in order to tag them. boring and uneffective, train farming/patch events as a warrior is just hell and uninteresting.
some people may say that warrior has the fastest horizontal speed and you sacrifice too much damage and it’s no where close to interesting mechanic as teleports can bring to your gameplay.( also teleports not being horizontal only)
That’s why i pretty much only play PvP on my warrior now, and made ele and thief for PvE.

Tho, im slowly losing it because apparently anet does not care about warrior, all they will do is passive buff and call it a day.

(edited by Simon.3794)

Warrior single target ranged conditions.

in Profession Balance

Posted by: Simon.3794

Simon.3794

main hand sword is as useless as it can gets tbh.

So its an L2P issue?

in PvP

Posted by: Simon.3794

Simon.3794

So you have perma weakness AND burning on you. What kind of super-engis are you facing.

balth IP engi with elixir gun.

Balth IP isnt perma burn.

still infinitely close to perma

So its an L2P issue?

in PvP

Posted by: Simon.3794

Simon.3794

So you have perma weakness AND burning on you. What kind of super-engis are you facing.

balth IP engi with elixir gun.

Farewell Chap

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Simon.3794

pursue new dreams is always a good thing

what i hate about playing necro

in Profession Balance

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Simon.3794

The best part of this thread is where he claims his experience is from 1v1 duels – which is where Necro is actually strongest

lol this

Players who rush far at start

in PvP

Posted by: Simon.3794

Simon.3794

Of course, I don’t want to imply no player should ever be allowed to rush far at the start, but those who do, I would like it to be those able to win the 1v1 and force the other team to dedicate more players to their close (our far) so that mid becomes easier to control.

I’ve seen players who managed to pull this off, keeping far contested or decapped most of the game. They are a huge asset to their teams.

But what I was talking about was…

HOWEVER, i was talking about an even more specific situation, a situation where someone from your team stubbornly keeps going far, he doesn’t care whether your team already has 2 points or if his presence is needed elsewhere, he just wants to win that duel with the far holder and he loses everytime.

This is something you should never do regardless of whatever.

This is exactly the type of situation I’m talking about. If someone does this, he’s only hurting his own team.

When some one does this, they either don’t care about winning, or they just dont care at all.
no point posting.

How do warriors beat triple meds?

in Warrior

Posted by: Simon.3794

Simon.3794

you don’t, you run away. (with your “OP” mobility.)

Sigil of Battle and Sigil of Energy.

in Profession Balance

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Simon.3794

and warrior is the sigil proc machine, every single warrior build relies on sigil to do most of the job, gg, because they actually do kitten damage even with zerker and cant survive without tankier amulet and traits. GG, GG.

[Warrior] - 75% weakness uptime WHYYY

in Profession Balance

Posted by: Simon.3794

Simon.3794

complaining about warrior have weakness, hahahahaha, hahahahaha, hahaha

and FOR FREE he said, FOR FREE

HAHAHAHAHAHAHA, like what, you mean warrior apply weakness out of their kitten holes? by farting?HAHAHAHA

lets nerf the competitive build so warrior can be totally kitten again, horray

(edited by Simon.3794)

LS2 After the Break - what to expect?

in Guild Wars 2 Discussion

Posted by: Simon.3794

Simon.3794

you will get two pvp maps thats for sure

Sadly every class is imbalanced

in Profession Balance

Posted by: Simon.3794

Simon.3794

Lol, thief is probably class which counter warriors the least, also necro when fighting on point. Ele is just as hard if not harder to kill then hambow while do more damage. Warrior with adrenaline nerfed is pretty much dead as long berserker stance is on CD against any condition build. and mesmers. nothing more i can say. hambow is still the only serious tpvp build cuz gimmick.

(spvp) mesmer too much damage for its utilty

in Profession Balance

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Simon.3794

DPS Guard vs shatter is a skill match-up and DPS Guard loses hard against any other kind of Mesmer.

Was presuming it wkittenter and I disagree, I think Dps guard counters most zerker builds atm. Mainly thieves and mes. Not too say a more skilled Mesmer can’t beat the guard of course.

dps guard counter warrior so hard, not only zerker war, like, a lot of other war as well….

Leveling is a complete drag now

in Guild Wars 2 Discussion

Posted by: Simon.3794

Simon.3794

People like to nitpick about something simply because it’s different from what they’re used to. They fail to see any merit in those systems because of this, which is the actual sad part in all this.

Yea totally, we made this system, definitely not to please the players, eff them right, we are the boss we do what we want.