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I feel like greatsword is the end all be all.

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Posted by: TheDevice.2751

TheDevice.2751

Because.. Nobody uses bows… (all ranger builds, all war builds..)
Or like, nobody uses daggers (dagger theives, power necros, dd eles)
Nobody uses staffs -_- (staple on so many builds)

-_-

I the issue is.. You just notice greatswords more than other weapons because… you want to. Some people like GS in games and other just don’t like them for some reason.

Well generally almost every warr in pve carriers a greatsword, generally being the keyword. Guardians too, in pve, same thing generally most wield greatswords. Last night i pugged an ac group, had 3 warriors join, and another mesmer, who swapped to a guardian halfway through because his mesmer wasnt doing enough.

Me Mesmer: Sword/Focus, Greatsword
Mesmer 2: Staff, Greatsword. Guardian swap: Greatsword, Scepter/Shield
Warr 1: Greatsword, axe/axe
Warr 2: Greatsword, Hammer
Warr 3: Greatsword, Mace/axe

and thats only a small sample, i wonder if it follows that trend overall however.

Well, I see. It’s definitely more dominant in pve vs pvp. So if you pve then yes.

I feel like greatsword is the end all be all.

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Posted by: TheDevice.2751

TheDevice.2751

Because.. Nobody uses bows… (all ranger builds, all war builds..)
Or like, nobody uses daggers (dagger theives, power necros, dd eles)
Nobody uses staffs -_- (staple on so many builds)

-_-

I the issue is.. You just notice greatswords more than other weapons because… you want to. Some people like GS in games and other just don’t like them for some reason.

All characters locked in PvP match.

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Posted by: TheDevice.2751

TheDevice.2751

Im also stuck.. But i have it on video so its cool
P.S. …………………… Skyhammer T___T

how to kill a thief that keeps resetting wvw

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Posted by: TheDevice.2751

TheDevice.2751

All either autos or aoe, so very very easy to hit and hard to consistently dodge.

If you can’t dodge a LB then you should just uninstall. LB is one of the easiest aa in the game to dodge.

Most of what you said I just disagree with. Power necro’s are far more applicable in a 1v1 versus a thief or mesmer simply because burst damage is your key to victory. In either build (condi or power) you’re going to have to keep them on their toes by way of interrupts so saying thats just a conditionmancers job is silly. A zerker necro is a risky approach as well since burst will rule out both ways which I think is reason behind them being considered more difficult to play as (allowing less room for error).

I also find a condition necro running perplexity runes is kinda faceroll XD. Just my opinion.

Still, concerning the OP, Chills are your friend. If you’re main concern is thieves or mesmers you should run more chills.

(edited by TheDevice.2751)

Confused about the advantages of power necro

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Posted by: TheDevice.2751

TheDevice.2751

It’s all a preference…

Axe and warhorn I like just because of all the utility. My main damage comes from my LB, axe 2, and lich. But I also run a strange power build so I’m probably not the best one to consult on cookie cutter anything.

I don’t think you really need to ask in this instance. You just choose whatever you feel is more comfortable.

P.S. I run 6 points in death magic on my power DS build and have gone toe to toe and won vs plenty of 6/2/0/0/6 builds and other variants.

(edited by TheDevice.2751)

HoT Wishlist: Necro Specialization

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Posted by: TheDevice.2751

TheDevice.2751

if we ever get a shield, I would like the #4 skill to be this:

Summon Bone Wall (minion)
1/4 second cast
10 second recharge
Summon a small bone wall in front of you. Bone walls disintegrate over time (untraited lifespan of 60 seconds). Bone walls do not attack or move and are treated as objects.

Entire point would be summoning something to body-block attacks. Obviously doesn’t work for piercing, AoE, or non-projectile ranged attacks, but I’d love to summon one to eat an Eviscerate or a Rapid Fire. Short cooldown means you can potentially have multiples up, letting you dance around them to soak up a ton of damage in a distinctly different manner from other professions.

I really like the idea of this! It fits with the vision ANET have of Necro as being all about attrition/standing your ground, and it gives something interesting and unique to play around with.

Sadly, it would never fly if there is no secondary active for the wall at least is sincerely doubt it would. Just because it would be cool to have 30 walls up at a time not counting your fellow necromancers or your enemies necromancers shouldn’t mean it should happen. I mean there are some pretty sensible reasons why we can’t have entire armies of minions per necromancer.

I think if you added 2 things to your wall it would be great.

1. The initial summon dealt aoe damage (power).

2. Add a secondary active which allowed you to re-place your wall in another location, causing aoe damage.

Edit: if they disintegrated as fast as a jagged horror then you might have something there. Could work actually.

(edited by TheDevice.2751)

My Chillmancer

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Posted by: TheDevice.2751

TheDevice.2751

Have you played around with the snowball sigil?

Not really but I’d like to I was thinking about it for sure. That and the snowfall runes would be cool to mess around with in wvw.

My Chillmancer

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Posted by: TheDevice.2751

TheDevice.2751

This build focuses on Chills and Retal.

Its a pseudo bunker with great teamfight control potential.
I’ll probably post a video of it soon just to showcase it.
It’s mainly for fun purposes but can be a real threat in non-ranked and ranked in my own experience.

Retal Chillmancer

Enemy results (may change in time with more testing)

This build is strong vs:
- Mesmer: Shatter, Codi clone
- Thief: d/p
- Ele: d/d cele, cele staff
- War: axebow
- Necro: terrormancer, zerker
- Guard: healing bunker

This build is weak vs:
- Engi: cele rifle, turret bunker
- Ele: sig condi
- Necro: MM
- Guard: virt bunker, med bunker

This build is a stalemate vs:
- War: hambow
- Ranger: spirit, condi
- Engi: nade, hybrid

(edited by TheDevice.2751)

which race for necromancer

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Posted by: TheDevice.2751

TheDevice.2751

ALL races!
Though I only have 3.. Why? Cuz im nutty.

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Necromancer Specialization Name prediction.

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Posted by: TheDevice.2751

TheDevice.2751

I’m pretty sure there will be multiple paths of specialization, not just the GS path.

Minions and the GS specialization just doesn’t mix well imo since our golem acts as our melee attacker. Minionmancers are more applying CC and vuln so the minions are the ones doing most of the dps, not the MM himself.

Thematically it just doesn’t seem right to me but it’s not like you won’t be able to run minions with it. I just don’t think the GS will be themed towards MM.

(edited by TheDevice.2751)

Necromancer Specialization Name prediction.

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Posted by: TheDevice.2751

TheDevice.2751

To be fair, Blood Magic has its bad rep because it fights with Death Shroud, and Death Shroud is mandatory.

And siphon scaling sucks, but this is really the smaller of the two issues.

The reasons where made by the devs a long time ago. The siphons through DS was considered too strong so they just locked it from it entirely.

The actual siphoning scaling is still pretty terrible to be fair but I can understand how it may be difficult to balance.

It definitely needs some work but like others have said, maybe there’s some hope with the new expansion.

Necromancer Specialization Name prediction.

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TheDevice.2751

Ugh. I mean death knight makes as much sense as a medium lol

I never knew a medium who walked around with a greatsword. And a medium is just somebody who communicates with spirits like a catalyst. Has nothing to do with wielding a sword so how can that name properly convey the specialization or its theme?

If you would want to convey the whole sword/spirit intertwined = necro sword master you can’t stop at looking over a thesaurus and finding a synonym for necromancer.

Anyways, I’m not saying its a bad or improbable idea im just saying it makes just as much sense saying death knight.

Personally, my choices would be:
Occultist (cuz it sounds cool)
Reaver (see occultist)
Symbiont (two organisms living as a singular, roughly speaking. In this case it would be more just entities. If a sort of “spirit blade” is key to the theme.)
Convergent (much like the symbiont idea)

Death Knights?

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TheDevice.2751

Yeah tbh I don’t understand why people are getting so silly over the name Death Knight. I personally wouldn’t name it that but if they did I wouldn’t have any problems with it.

Death Knights?

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TheDevice.2751

It’s because the name is edgy, and just trying too hard.

Are you being sarcastic? lol

Nope, Death Knight is incredibly unoriginal. Is it so much to ask for to want a name that actually has a bit of creativity?

Yeah I know. Your first reply said it was trying too hard so I didn’t understand why you would say that about something so unoriginal.

It pretty overly used since the days of d&d itself. Not really that edgy tbf.

Death Knights?

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Posted by: TheDevice.2751

TheDevice.2751

It’s because the name is edgy, and just trying too hard.

Are you being sarcastic? lol

Immbolized for years....

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Posted by: TheDevice.2751

TheDevice.2751

Much of what everyone else said.. Transfers are your go-to condition removal (staff/dagger4) or plague signet. Well of power is also a nice way to keep some nasty conditions off of you.

Also, you can minimize threat by using offensive conditions of your own like fear from staff or ds3 until the immobilize wears off.

It usually takes time to understand any classes strengths and weaknesses. The necromancer has few tools in the ways of shear stability but we are particularly good at using offense as a defense.

(edited by TheDevice.2751)

Necromancer Specialization Name prediction.

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Posted by: TheDevice.2751

TheDevice.2751

I almost want them to call us Death Knights just to kitten with people.

If they did that.

lol I don’t get it.. Whats the huge deal? Explain to meh?

Death Knights?

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Posted by: TheDevice.2751

TheDevice.2751

Why is everyone freaking out over the name death knight?

…I dont get it. What did I miss? lol

Can somebody explain this to me?

Necro GS and specialization

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Posted by: TheDevice.2751

TheDevice.2751

I am in complete awe by the expansion. The hype is real.

Times like these you wish you could take back a lot of stuff you’ve said about the dev’s, particularly about not listening to its community.

I’m thinking there will be at least 3 specializations to classes since the choice of three is pretty common in their character story set-up/customization (like Tad said)

I think there will be two dps options: conditions or power. The third will maybe be a combination of support/control. I think all will allow variant builds.

The brilliant thing about this is that I know that the devs have been wanting to make their esports easier to translate over to the viewing community so it provides people to still choose what they want but also work under the clarity of a theme name. Very smart.

How is ele/engi SO op for SO long

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TheDevice.2751

I agree with most of what OP is saying.

Celestial amulet is for the “jack of all trades” classes Engi and Ele… But the devs are very kind to these classes for some reason (wink dev mains wink). The idea for “jack of all trades classes” is that they can do lots of stuff but fall short of being strong in a single suit… only.. with cele and boon stacking they are simply the BEST at EVERYTHING.

Like boon stacking plus an amulet which provides a blanket stat boost (with more stat allowance than any other amulet btw) and then pile on their boons they are easily the most..

Tankiest
Sustainiest
Deepiest
CCest
Condiest
Mobilest
Etc’est

Classes in the game.
What I’m upset about.. is that EVERY class in the game can use might. Can use sigil of battle.. Only 2 classes have been abusing might and other boons (comparatively) so…. Why the HELL do you nerf might across the board?

I don’t remember might stacking being a problem on necros… So why did necros get a nerf to might?

I don’t remember might stacking being a problem on thieves… So why did thieves get a nerf to might?

Relevant to your interests: Upcoming Balance Changes

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Posted by: TheDevice.2751

TheDevice.2751

As a cele ele I think sigil of battle nerf is good, and might stack reduction was also good. Now eles will not be called OP due to their might stacking nature. However engineers need to be toned down with their CC/condies. At least add some tells on Rifle 4

You would say that

If eles got a direct nerf you would QQ.. But since everyon got a might nerf you’re okay with it and then want direct nerfs for other classes….

dis community i swear

Relevant to your interests: Upcoming Balance Changes

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Posted by: TheDevice.2751

TheDevice.2751

Hey Eles and engis stack too much might and abuse dat cele amulet!?!?

LETS NERF EVERYONE WHO USES MIGHT!!

Logic2gud

Welp.. Don’t do something like increase might durations on any other class who don’t abuse might as well as 2-3 cele builds.. just nerf might all around..

cant make a decent looking Asura

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Posted by: TheDevice.2751

TheDevice.2751

I adore my asura necro

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"Go back to hotjoin"

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Posted by: TheDevice.2751

TheDevice.2751

Don’t pay any attention to that kind of talk.

I will say.. that you should have plenty of unranked games under your belt before you go into tpvp if not for your teammates records safety at least your own.

You should get a real idea for what your role is in the team and plenty of familiarity of the maps.

But don’t take any negative comments to heart. Anything that’s a failure to be constructive you should ignore.

Is it true celestial amulet is overpowered?

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TheDevice.2751

Why is everyone afraid to just say reduce the amount of might stacks eles can produce? Why is that so taboo? Lol i mean nobody was afraid to nerf the crap out of neco’s terror damage, bleeds, boon removal, and just about everything else.

You’re all dancing around the main cause..

You’re asking to nerf an Amulet (cele) which is not class specific because Ele’s boon stacking is too strong… Where is the logic?

You want to nerf Might itself which is not class specific because Ele’s produce too much might… Where is the logic?

Basically you want to nerf everything across the board because of cele builds like eles and rifle engi’s. No logic found here.

Necro: Candidate for Stealth?

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Posted by: TheDevice.2751

TheDevice.2751

Necromancers take forever to kill with my ranger. They don’t need projectile hate lol.

As for stealth, roll a norn…

Does your ranger use a longbow? A necro going defensive relies on plagueform and wells to survive and avoid damage. They also require to be within about 600 units of the target as necro has very few long range abilities. Classes which could poke from long range were always the most difficult to play against back when i was doing some PvP a while back. Simply because i could not touch them but they could touch me without me being able to negate the damage.

You cannot backpeddle faster then a person moving toward. A lb ranger using everything to stay out of 600 range deprives themselves greatly. These are the rangers everyone calls an easy kill. If you get to 600-melee range they die fast cause they don’t know what to do at that point.

I don’t avoid melee with my ranger. I am happy to swap to gs as that is even more deadly as it is defensive. My greatest weakness is switching to melee and then having foe kite me to death. I’m working on using my gs throw skill for crippling, swapping flame trap for spike trap to see if I can improve in that area.

All wrong my friend.. all wrong.

A power ranger has a wide range of skills to kite nearly any class but especially a necro. Knockbacks will affect a necro the most and not only do you have your own source of fears / immobilizes / steath you also have plenty of backward leaps.

If anything I could see projectile reflect on spectral wall. But thats my opinion.

Leaked Balance Fixes,Bugs on Skils

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Posted by: TheDevice.2751

TheDevice.2751

didn’t believe it for a second lol

made by some celestial abuser no doubt, who apparently despises necros

How to necro

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Posted by: TheDevice.2751

TheDevice.2751

@sobe

I’m not sure 2 minute elites are 3rd health bars. Lich forms duration has been reduced by alot… enough so that during the skill a turret engi can block and dodge just about all the attempts at dps.

Also, our kit is not designed to evade attacks, such as prybar. The entire necromancer design (hilariously enough) is so that we take all the punishment and are supposed to withstand it.. which never happens. We don’t have vigor, we don’t have blocks, we dont have invuln.

In fact….. EVERYONE counts on the necro not having enough defensive abilities and thats why they are so easily focused.

Now on that tank issue. I don’t think many necros, condi especially, attempt whatsoever to engulf themselves in the middle of a teamfight. That’s not how most necros die… im sorry. They die (as above) due to compounded focus and pressure so that all they are doing is running for their lives.

Not any class in the entire game has a big red flag of death above their heads like the necro. You don’t even need a premade team for them to collectively, without any thought or communication, to focus the necromancer until hes dead.

Now the necro’s teammates (if the enemy has no necromancer) are like wild animals swinging at the nearest thing. No focus whatsoever.

In short, I don’t agree.

@NeXed

You’re saying the engi’s are not op they just require TWO people ONE of which are their supposed “hard counter” to be defeated. Yeah… that doesn’t sound op at all.

And I’d really love to see a power necro “drop” a turret engi no problem. I have yet to be privileged to witness this rare and marvelous spectacle. No problem you say. I’m at a loss for words now…

P.S. Just to note: I really wish I could turn back time to when the dhuumfire patch just got released and necromancers where op to the max, just so I could go on a “necro is op” forum and say “Sounds like a l2p issue… get good. Nothing wrong with necro you’re just bad.” Just to see what it feels like. lol

(edited by TheDevice.2751)

How to necro

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Posted by: TheDevice.2751

TheDevice.2751

Sounds like you have L2P issues

Step 1: Don’t tank everything because you have 3 life bars

Wahoo! Bye frands!

im not sure where that 3rd life bar came from…. o.O

But what do you meant tank everything exactly? I’m just curious… legit question

(edited by TheDevice.2751)

How to necro

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Posted by: TheDevice.2751

TheDevice.2751

Don’t you mean

Step 1: Pick target!
Step 2: Explode target with condis and fear chains!
Step 3: Make Engis cry!
Step 4: Win game!

Wahoo! Bye frands!

Thats a myth spread by engi’s to ensure their precious overpowered turret build never gets nerfed. (dw it never will. Devs love engineers)

If you’re getting rekt by a necro you’re a bad engi

if that’s the scenario its more like

Step 1: Pick a target
Step 2: Get cc’d
Step 3: Get cc’d
Step 4: Do more damage to engi than most classes… but still die.

How to necro

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Posted by: TheDevice.2751

TheDevice.2751

step 1: show up
step 2: get focused
step 3: pray for peels
step 4: no peels; run for your life
step 5: run some more
step 6: use your super amazing death-defying class mechanic! (For a whole super duper “second life bar”)
step 7: die

XD happy newyear

Necromancers: the bass ackwards prof

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Posted by: TheDevice.2751

TheDevice.2751

The fact that you said necro’s don’t use power just confirms what i said about you. You’re not skilled enough to know what’s good and what isn’t thus making any statement you have about the class irrelevant.

I have no idea who choxie is and fearing people off ledges in those fake wvw maps is not wvw at all.

Power necro is just as good as a condi necro in spvp if you know how to play it, you obviously don’t.

Right im not going to completely fall for your ridiculously obvious attempts to start some flame war. But just to get some things clear.. when I say necro’s dont use power I mean it’s pointless to go power necro. That’s what im saying. Hey you CAN go power necro.. I and any other cele build in this meta will destroy you. Hey you CAN ride a sheep.. But why ride a sheep when you can ride a horse?

You’re making half-baked assertions

And again, you’re obviously a wvw player who runs with zergs and somehow… that gives you more insight to what makes necro’s viable in spvp?

In tourny.. I’d like you to point out all the power necromancers you see. mmkayy..

You call someone out on using unoriginal cookie cutter builds . Then proceed to say power isn’t viable at all. All the while pimping a blood magic wells build. I can’t even. I literally can’t even.

So far all my games in ranked I’ve used a power build i think im 10-1, I got to top 100 on the old leaderboards with a power build. Power is fine just don’t use the god awful axe or focus.

If you’ve been watching the tourneys at all there are quite a few power necros in them. One team even bases they’re whole strategy on using two of them… hasn’t worked yet but it could. I think they use axe though. kitten axe.

So you’re saying wells/blood magic is not viable? You’re saying condition is the way to go? You’re saying you CAN build power on a necro (even build an entire team around it) but expect to lose anyway?

What are you saying that I haven’t already said? Not sure where you’re going with your post.

Necromancers: the bass ackwards prof

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Posted by: TheDevice.2751

TheDevice.2751

The fact that you said necro’s don’t use power just confirms what i said about you. You’re not skilled enough to know what’s good and what isn’t thus making any statement you have about the class irrelevant.

I have no idea who choxie is and fearing people off ledges in those fake wvw maps is not wvw at all.

Power necro is just as good as a condi necro in spvp if you know how to play it, you obviously don’t.

Right im not going to completely fall for your ridiculously obvious attempts to start some flame war. But just to get some things clear.. when I say necro’s dont use power I mean it’s pointless to go power necro. That’s what im saying. Hey you CAN go power necro.. I and any other cele build in this meta will destroy you. Hey you CAN ride a sheep.. But why ride a sheep when you can ride a horse?

You’re making half-baked assertions

And again, you’re obviously a wvw player who runs with zergs and somehow… that gives you more insight to what makes necro’s viable in spvp?

In tourny.. I’d like you to point out all the power necromancers you see. mmkayy..

Necromancers: the bass ackwards prof

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Posted by: TheDevice.2751

TheDevice.2751

Not going to read the whole thing but if you watch the OP’s video in his sig you can clearly see that he has no in game skill so wouldn’t have any knowledge of what a necro can do or how to play a necro at all.

His gameplay is beyond horrible, some of the worst i’ve ever seen so any point of view on this game he has is irrelevant and should be ignored.

Coming from a WvW player lol. Thanks but I think i’ll just skip you’re wanna-be leet judgment.

Continue on with your zerging and fearing people off ledges…. you’re obviously extremely pro…. You use unoriginal builds and copy unoriginal plays (try harder to bite off Choxie why don’t you).

Besides, my gameplay footage has nothing to do with the state of the necromancer. Those were all very casual games where I played a non-viable build. The facts remain facts as far as what necromancers lack and how what should be our counter weight strengths, fail to do so.

(edited by TheDevice.2751)

Necromancers: the bass ackwards prof

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Posted by: TheDevice.2751

TheDevice.2751

Necromancer is too OP.
Nerf pls!

agreed

Necromancers: the bass ackwards prof

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Posted by: TheDevice.2751

TheDevice.2751

> Claims Power Necro isn’t viable
> Complains about Lich Form being the reason

Bruh I think I found your problem, you need to press more than your 1 key.

i dont run lich on my main power build. (vid below)

Even the build I do run lich I scarcely pop it. I was genuinely for Lich being nerfed. I was actually just responding to a previous post about lich lol. He was like “Power? Lich! Duh!” So i said.. yeah it just got nerfed so u cant even be a lich baddie.

Necromancers: the bass ackwards prof

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Posted by: TheDevice.2751

TheDevice.2751

If you are not enjoying the necromancer why continue playing it? There will probably silent until a couple of week of any changes with the next balance patch. There is plenty of time to try different option.

I think you’re right sir. Honeslty I think sometimes I’m still hung up on the whole marketing scheme they hooked me on like “Each profession can do wat it wants” type deal. Soon you just have to realize that some professions are better than others. Thanks friend!

Necromancers: the bass ackwards prof

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Posted by: TheDevice.2751

TheDevice.2751

My 6/2/6/0/0 glass cannon diamond skin ele (thats 0 points in the healing/boon duration trees for people not familiar with the class) doesnt get a lot out of healing power and boon duration either, so can we get a buff too? Also my 30/10/0/0/30 static discharge engy has the same problems, so can that spec get a buff too?

K thanks.

And you just went wayy off point im not sure you read my post even.

You can use healing power if you wanted. You can utilize boon duration. And you can run power builds. All viable on a ele.

You’re saying because… uhh I do run power? or something? I’m not even sure what you’re saying. or because I don’t run power (which i do). Uh.

Necromancers: the bass ackwards prof

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Posted by: TheDevice.2751

TheDevice.2751

OP is correct…Necros don’t use boons (boon duration), they don’t use power(o.O), and they never heal themselves or heal others (o.O o.O). Is this an actual post? Is this real life? I sense troll?

His signature says he is a Necro….must be troll.

Do they? What boons do they use besides sub-par access to protection, regen and might? Can you make a viable build using those boons? Get your boon duration up and start stacking them boons.

Power? A joke. Lich got nerfed (probably the only thing that made power necros a thing). God do any of you play this profession at all? lol

Healing others!? WE can barely heal ourselves kitten lol. Yeah and well of blood nerf ty. Do you know what the necro’s class mechanic is? Its a mechanic that shuts off any outside heals, siphoning or healing power-related anything (unless of course you get the gm for regen.. yey)

Not troll at all. Truth fam

If you honestly think all this…you should re-roll.
Power Necros stack might like a mofo…Strength rune plus traits gives you over 30 second boon duration for perma 25 might stacks in combat…………………..YES BOON DURATION.
Lich did get nerfed ; now lich only hits for 6-15k…..bummer (depends on their toughness).
MM Necro heals themselves a lot along with others. Life transfer heal is the most powerful AOE heal in the game (yes I know, no one plays MM); but that is why the healing stat is there.
Depends on what the necro is playing. Just because YOU don’t use them, doesn’t mean no one else does. Naive/ Ignorance/ Most useless post ever

You going to make a thread next about why every other class has a boon duration stat? I can’t believe I am still in this toxic post. I will leave now.

well i think you’re just making stuff up now. I’d like too see that viable build that sustains 25 stacks of might. 25 stacks…

I would almost run MM if they weren’t boring and if the minions actually worked as intended. Buggy animations and functionality drown out their capability.

I don’t mean to be toxic at all. You called me a troll. if anyone made the thread toxic it was you.

Necromancers: the bass ackwards prof

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Posted by: TheDevice.2751

TheDevice.2751

OP is correct…Necros don’t use boons (boon duration), they don’t use power(o.O), and they never heal themselves or heal others (o.O o.O). Is this an actual post? Is this real life? I sense troll?

His signature says he is a Necro….must be troll.

Do they? What boons do they use besides sub-par access to protection, regen and might? Can you make a viable build using those boons? Get your boon duration up and start stacking them boons.

Power? A joke. Lich got nerfed (probably the only thing that made power necros a thing). God do any of you play this profession at all? lol

Healing others!? WE can barely heal ourselves kitten lol. Yeah and well of blood nerf ty. Do you know what the necro’s class mechanic is? Its a mechanic that shuts off any outside heals, siphoning or healing power-related anything (unless of course you get the gm for regen.. yey)

Not troll at all. Truth fam

Necromancers: the bass ackwards prof

in PvP

Posted by: TheDevice.2751

TheDevice.2751

Im actually genuinely curious. (ok lies)

Why do necro’s even need to be shown that they have a power stat, a healing power stat, and a boon duration stat?

Every other class in the game can use those stats except for necromancers.

So why do we have them even? Does anyone know? Those are 3 whole stats that necromancers cant use but the rest of the professions in the game can.

Every necro in the game is utility. They are there (even in tourny play) simply to counter engineers, strip boons, and annoy the opposition with conditions. They are like… whats the word….. a fart. A really smelly lingering fart, not entirely lethal but will throw you off.

they have one job and one playstyle. They are what i call a limbo class. They hang in the middle of killing an enemy and being killed. Sadly the latter is far more likely. I’ve said it plenty of times I think before. Necromancers are like a bonus pet that follows a teammate around. if they get lost or are singled out they die pretty quick if they don’t get help.

I kinda wish i wrote the class descriptions XD Merry christmas

The Celestial Meta - It hurts.

in PvP

Posted by: TheDevice.2751

TheDevice.2751

to me fighting d/d ele is like fighting a warrior. they have a lot of sustain over time so it takes a coordinated burst to get them down as fast as possible is the best way otherwise they will always be able to ecsape and they will be healed by the time they reach whatever fight they rotate to.

keeping the ele pressured out of the point prevents them from stacking too much might which means on a cele amulet they are not super dangerous.

also boon stripping isn’t being used often enough in this meta as it probably should be.

boon stripping isn’t viable. its as simple as that. merry christmas

How would you fix Death and Blood magic?

in Necromancer

Posted by: TheDevice.2751

TheDevice.2751

lol why do you all discuss this stuff i dont get it. Anet does not like necromancers. They won’t get fixed. Necros have the worst everything. No burst. No sustain. No active defenses. No leaps. No stability (in a CC oriented game), No viable power builds. No use for 2 (TWO) entire stats (boon duration, healing power). Merry christmas.

The Celestial Meta - It hurts.

in PvP

Posted by: TheDevice.2751

TheDevice.2751

actually i hate when people say “engis’ can be beat by a good necro pff”.

This places necro into one role and one role only.. condition spam.

And even in that statement you need a good condition necro to beat a mediocre player w/ cele build.

This is just not cool. I fought an ele just recently who just did not die, kept 90% health or more and just depleted my health like it was nothing. Yeah, my first mistake was running a power build, the other was actually just fighting the ele.

Why? How? How is this like… okay? I just don’t get it. I boggles my mind how this is actually seen as competitive. The leaderboards are all filled with cele abusers who will come on forums and defend the thing so strongly.

But then i just play some leagues lol.

Suggest your Plague form #4 and #5 skills!

in Necromancer

Posted by: TheDevice.2751

TheDevice.2751

4: Vampiric Plague: Siphon health from enemies nearby, 200 health per target
5: Confounding Plague: The plague confuses and torments foes. Apply 1 stack of confusion and 1 stack of torment for 3 seconds every second.

I also think the # 1 skill should be buffed to stack more bleeds, and the 3 skill should apply more weakness. Elites should be something the other team has to work around. It would also be smart if they actually gave a visible change when you cast different skills in plague.

I like this idea

Necromancer is lacking, and everyone else

in Profession Balance

Posted by: TheDevice.2751

TheDevice.2751

It’s about necros being the red-headed step child of the game.. all other players (who don’t play necro) will come here and say that necro’s are fine to ensure they can beat them up in the game.

That’s the cycle of this and every necro-is-bad thread.

Necro’s have conditions and you should play conditions. Look at what happened to zombify when he tried going power/crit in a live event lullllll. Was pathetic.

Play conditions necros, that is the class description “Necromancers use conditions and are the only counter to engineers. If there are no engineers then ur out of luck gg.”

Engineers description “You can do everything except cleanse conditions well. You will always have a great game and we’ve put so much effort into your class and all the great stuff you can do. We even made you a personal counter (class whose only purpose is to counter you) called the necro. Enjoy!”

So...Marjory using Greatsword

in Necromancer

Posted by: TheDevice.2751

TheDevice.2751

I don’t understand why so many people get angry at GS. I see just as many hammers as I do GS. I would not mind the mace idea if it wasn’t for the fact I just don’t want another 1h weapon… I reallllly don’t want another 1h weapon. Currently, staff is our ONLY 2h option. I could really care less what 2h melee weapon we’re talking about (ham, gs, even axe) just not another 1h weapon I beg them.

Another thing is, If we get a 2h melee weapon I sincerely hope you actually attack… with the freakin weapon lol. No good sharpening your blade if you’re just casting magic from it like a staff.. oh wait just use a staff kitten . There is plenty of traditional caster options available and there would just be no point if they made another long-range caster weapon that just looked like a melee weapon.

I can kinda understand the idea behind the mesmer GS because they actually teleport the blade to the enemy. But i still lost so much interest in a GS mesmer because it felt like such a sham. Lemme go sharpen my sword so i can shoot magic at people… just get a staff.

(edited by TheDevice.2751)

so, new weapons? wider use of existing?

in Profession Balance

Posted by: TheDevice.2751

TheDevice.2751

if necro got torch i would never come back

running is not fun anymore

in Guild Wars 2 Discussion

Posted by: TheDevice.2751

TheDevice.2751

We’ve had hundreds of threads like these,mounts won’t be coming to gw2..and most threads about mounts will get removed.

Btw,i honestly think the mounting in Archeage is a dull experience,to be completely fair archeage as a whole is completely dull,the game feels like a job with everything you do..Gw2 is still miles ahead of archeage imo.

Also im kinda confused as how you think leveling and exploring in gw2 is boring while you dont find it boring in archeage ? Gw2 has an awesome atmosphere and the pve zones are Really well thought through and theres something pretty to see and to explore everywhere you look and go.While in archeage its all a bland,boring,empty big space with little atmosphere and it feels unfinished,unpolished.Look at their dungeons,its just pathetic to call it a dungeon at all.All the quests are the same,go kill 10 monsters because i say so,then pick 10 of these because i want you to,come back here so i give you some xp and silver and gtfo to the next guy who will give you the exact same quests again …yadayada.
Anyway…no mounts ;p

what!? Archeage mount system is brilliant. The charging and mounted combat is so much fun. And “lightyears” ahead? Don’t think so… Gw2 doesn’t even have a relevant guild system.. Gw2 doesn’t have guild halls/keeps… Gw2 is so restrictive with its weapons and armor towards classes (an incredibly outdated system btw.. Mages use robes.. warriors use armor.. ZzZzZz) And lots to see sure but nothing to gain. The scenery in archeage is just as beautiful if not more gorgeous than gw2… and you can fly above while also venturing.. and go on boats while waging real boat battles.

The stealth system in AA is INCREDIBLE. Its so simple, effective, and BALANCED. SpamWars has much to learn about variety and BALANCE and can take notes from the very newly released AA.

And lets talk about those dungeons. LOL. Gw2 has the most boring dungeons ive ever experienced in any game ever. The bosses are a joke. Here’s your boss batte: Stack, buff, kill, rinse repeat. Only a few viable classes for dungeons (qq necro).

I understand fanboyism.. but lets face facts for once.. AA is amazing.

IMO, engineers are OP

in Profession Balance

Posted by: TheDevice.2751

TheDevice.2751

Engineers are also the most finely tailored class in the game. They get so much attention its disgusting. It’s like vomitable. They are constantly being touched-up while other classes suffer real problems. Eventually, there will be absolutely nothing an engineer can think of complaining about. The issues engi’s bring up are like little snobby rich kids screaming that their chocolate cake didn’t have sprinkles on it.

Care to elaborate or explain or list a comparison to other profession on how they “get attention” ??

I mean, we all know your simply incorrect, but we would like you to lay out your misconceptions, so we know which route to take to educate you….we all know all you
really want is :
http://www.youtube.com/watch?v=6q3em9s5I4c

oh wow “we all know you’re incorrect..” you must know everyone ever.

Simple comparison (the easiest thing you could have challenged me on)

SoV and A.E.D. – This update SoV got fixed (not buffed, fixed to allow it to actually use all 25 stacks by a full group of 5.) A.E.D. Got buffed. Sound legit? I’m sure it does.

Even by not having to list every single skill I can prove how much more work goes into the engineer than other classes say the necro or ranger or even warrior. The very fact that they have 100000 more skills than the others. All those skills take the bulk of attention from the balance team as well as the devs in general for overseeing bugs, animations, and core functionality.

Necromancers minions dont work.

We have like half the alloted skills available to use and an engi and yet we still are nowhere near as tuned and up to date as the engineer.

And I LOVEEEEEEE that you put that video about being nerfed. That just showed how absolutely uninformed you are about any other class, specifically the necro who must hold the nerf championship cup for most nerfs ever. Do some research on ACTUAL nerfs after being buffed… like when we got dhuumfire. We actually do less condition deeps than before that patch. Less than before the patch (lol we are weaker now than we were during the time we asked for buffs and got dhuumfire.)

If you really want to go down this road I will im just not going to do it all right now.