Showing Posts For Zoso.8279:

Necro, the weakest light armored class

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Posted by: Zoso.8279

Zoso.8279

power Necro builds being stubborn and having the one skill burst kill mentality and that is most definitely NOT how Necros should be played. We are attrition class we should be the best 1v1 “slowly kill you” fighters not burst. My advise to those Necros…. Don’t blow your load too quickly :P lol!

m8 u wot

Unless the necro is running the spectral variant of power nec with no wells(pls don’t), letting fights turn into battles of attrition is the worst thing that can happen imo. Ending the fight quickly before attrition kicks in and all your kitten is on cooldown while the enemy heals like wolverine on steroids and does a steady of amount of damage that depletes your health and ds faster than you can replenish either is somewhat important.

The only Necro build that feels even remotely attrition-y is Condi since there’s no way to burst condis on people anymore. I suppose MM fits into the attrition playstyle too, until your minions are dead and you have to resummon them all while low on hp.

Wells imo are best used in WvW or in holding points where the size and static nature of wells is best highlighted by number of players hit and control of an area. One skill kill burst builds on a class thats whole concept is based around attrition I think is not using the class to its full potential. Now if your going for a more tank route then yeah wells are a better option because tank builds are all about holding points or areas.

Necromancer Main

Necro, the weakest light armored class

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Posted by: Zoso.8279

Zoso.8279

Signet necros are quite strong right now. In 1v1 situations I only lose because I make mistakes, and in team-fights they have both power and condi pressure. Their elite with blind suppression can turn team-fights in major ways. Their team support with shroud pulling allies to avoid stomps and healing is very strong. They deal extremely well with boon heavy classes like guardian and ele, two big contenders right now, and can easily outplay Mesmer and force them to run or die.

I think the skill ceiling is just higher than most people think so they haven’t made it to the spotlight like mes/ele are right now. Now I think ele burning needs some tweaking and mes as well to bring them down, but necro is in a very solid place right now, defiantly top tier below those two.

This. Everyone thinks Necro is just a super easy, cheese profession that’s just lich+1111. This sentiment may be understandable for low tiers and hotjoin. Indeed, against noobs/bads, Necro is pretty easy. BUT, although it has a VERY low skill floor (only higher than Ranger and Warrior), MANY (read: nearly everyone) is completely unaware and misinformed of what the Necro’s skill ceiling actually is. I for one would like to say that, yes it is easy to pick up and spam some skills, but mastering the profession takes a lot of patience, practice, and knowledge of self and enemies. Can’t count how many ppl I’ve rekt b/c they see me coming and expect another trash Necro, only to “well sheet!” after they’re on full CDs and getting stomped. Necro is not near as bad as people think/declare it is. Most players that play Necro are just bad. Not saying we’re perfect of OP, b/c we could use a lot of work, but Necro has a lot of tools that go completely unused. I really wish a bunch of the ‘Play How I Want’ and ‘Roleplay’ Necros didn’t give us such a bad name b/c they can be a huge cornerstone to a team despite needing babysat once in a great while.

I agree that Necro has a very low skill floor (pick up and play) and a yet to be discovered skill celling (Very high from my experience) but I think that comes from people at least speaking of power Necro builds being stubborn and having the one skill burst kill mentality and that is most definitely NOT how Necros should be played that is how Mesmer or Thieves should be played. We are attrition class we should be the best 1v1 “slowly kill you” fighters not burst. My advise to those Necros…. Don’t blow your load too quickly :P lol!

And strongly agree that we have a lot of tools that go completely unused by most people.

Necromancer Main

(edited by Zoso.8279)

things you have seen in pvp

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Posted by: Zoso.8279

Zoso.8279

Early solo lord rushes… Heck early lord rushes in general… One of my biggest pet peeves lol

Necromancer Main

current meta failed as a product?

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Posted by: Zoso.8279

Zoso.8279

We create the meta… Also imo current state of PvP builds are amazing. The game is very close to complete balance. Except for PvE. Those players are really the only ones who have a right to be angry because not every build is viable in PvE its all about that burst that burst no treble.

Ever since “cele meta” viable builds have been increasing. I liked cele meta cuz it was an improvement from the pure burst meta and now this one is opening up even more possible builds.

Well I mean everyone has a right to be angry lol just saying probably PvE players have the most valid reason :P

Necromancer Main

(edited by Zoso.8279)

Ode To a Necromancer

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Posted by: Zoso.8279

Zoso.8279

Necro ftw!

Necromancer Main

Need help finding a class to ease into sPvP

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Posted by: Zoso.8279

Zoso.8279

I’d suggest looking for a tanky build at 1st to get used to the pace of the game/skill rotations and the enemies. After you’ve become familiar with that then id try a more roaming build so you can master rotations (bunker builds don’t rotate as much) then just go with what you have fun playing. Or just go in feet 1st with what you like to play the most and improve through that route! But it sounds like your looking for a bruiser build (mid damage/sustain/roaming) Intothemist.com might have a few but I’m not so sure I haven’t truly explored that site or you can go with metabattle.com but metabattle is a bit more restrictive when it comes to builds because they glorify meta builds more then viable builds (I use metabattle more though) .

Necromancer Main

(edited by Zoso.8279)

Condi necro is far from dead?

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Posted by: Zoso.8279

Zoso.8279

Everything may work.
It’s just that some builds are significantly easier+effective+universal and they become the meta.

I can make Condition Necromancer work, but if I played competetively, why would I? I mean, it’s like hiking in flip flops.

Meta gets set by the winners of tournaments not because of effectiveness of the build. Winning team are the teams that rotate and have the best synergy between each others build. The team that will win WTS will be the team that can out rotate the enemy team (create favorable match ups) (The Abjured do this the best imo) and has good synergy between the builds that each team member runs in team fights.

Every class has its own niche a few examples are :

Necro – Condi transfer/Boon rip (Every build variation will have some form of transfer/boon rip)
Thief – Mobility/Stealth (Every build variation will have some form of stealth/mobility)
Guardians – Boons/Condi clear (Every build variation will have some form of boons applied/condi clear)

Note : Each class has more then 2 but just giving a quick example

But any class can be condi dps, direct dps, bunker and support AND be effective. Thats the whole point of GW2.

Necromancer Main

(edited by Zoso.8279)

Condi necro is far from dead?

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Posted by: Zoso.8279

Zoso.8279

(Top to bottom)
Death Magic – 3-2-2
Soul Reaping – 2-3-3 (Dhuumfire or FitG)
Curse – 2-3-3
Rabbid Amulet
Rune of the Nightmare
Doom x2/Generosity/energy
CC/CPoison Cloud/WoSuffering/SWall/Plague

Been running this “terrormancer” condi build with success. Like power condi builds have a lot of variations. All depends what play style you want to run and what role you want to fill. Note this build is EXTREMELY slow.

Necromancer Main

(edited by Zoso.8279)

Necro, the weakest light armored class

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Posted by: Zoso.8279

Zoso.8279

Signet necros are quite strong right now. In 1v1 situations I only lose because I make mistakes, and in team-fights they have both power and condi pressure. Their elite with blind suppression can turn team-fights in major ways. Their team support with shroud pulling allies to avoid stomps and healing is very strong. They deal extremely well with boon heavy classes like guardian and ele, two big contenders right now, and can easily outplay Mesmer and force them to run or die.

I think the skill ceiling is just higher than most people think so they haven’t made it to the spotlight like mes/ele are right now. Now I think ele burning needs some tweaking and mes as well to bring them down, but necro is in a very solid place right now, defiantly top tier below those two.

+1 About everything necro related. Ele/Mes stuff ill leave out because I don’t play the classes and don’t feel they are OP when I play against them. Even though a skilled Mesmer with good positional awareness can be almost god mode lol. They can be annoyingly fast.

Honestly I think all light armored classes are in a good spot.

(Power Necro main)

Necromancer Main

[PvP] What do Necros Add to a Team?

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Posted by: Zoso.8279

Zoso.8279

IDK in PvE or WvW 2 much. Majority of my exp comes from PvP and I can tell you in PvP necros excel at condi transfer, boon rip, soft CC and face tanking. Necro in a nutshell.

Necromancer Main

(edited by Zoso.8279)

@Necros, beta 1.

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Posted by: Zoso.8279

Zoso.8279

Ill be there. Very excited to finally be able to play Reaper. Few things ill personally be trying to check. Things on my bucket list of things to check out are Shout synergy with all weapon sets. Reaper Shroud synergy with multiple weapon sets. See how GS feels with multiple builds (power/condi) and of course MM4life. This one is going to be a good one fellas. Get ready for some salty tears from people who won’t be able to test the specializations! I think we will be in the same servers as everyone else so this will be fun

Necromancer Main

(edited by Zoso.8279)

A/F Spectral Marauder Necro build

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Posted by: Zoso.8279

Zoso.8279

You asked for feedback. I think it’s cool you got one from Over Powered Necro (I used to troll and follow his asura around back when you could hotjoin while in queue) and others.

I main engie but play necro to better understand my arch nemesis class. I’ll give your build a try in hotjoin unranked the next time I log on

Really appreciate the feedback. From everyone and of course from high tier players (I watch tournaments sometimes) .

Necromancer Main

(edited by Zoso.8279)

The meta?

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Posted by: Zoso.8279

Zoso.8279

Meta is made by the top teams who consistently win tournaments. If your able to build a good team comp that synergies well enough to consistently beat this current meta then those builds will be considered meta. Metabattle is a good place to look for viable builds.

Necromancer Main

A/F Spectral Marauder Necro build

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Posted by: Zoso.8279

Zoso.8279

Yeah I know FireBird is very experienced on Necro he has played it in the top level in tournaments but that is a completely deferent situation. When your going into a tournament you set up your build to synergies well with your team members and so because of that the builds rely on good team composition. Also in tournament play rotations are highlighted ten times so rotation also has a lot to do with success in tournament and not just build. Im not trying to say this build will out perform other builds at that highest of level but it is a viable option when running solo and not worried about team synergy. The damage output and survivability of the build IMO make it an option in higher level solo play or even in a team but just filling a more anti bunker (bruiser?) build.

Necromancer Main

A/F Spectral Marauder Necro build

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Posted by: Zoso.8279

Zoso.8279

A tanky marauder build that only relies on 1 spams in deathshroud to do damage, and they don’t pierce, this may be alright in some 1v1s (some, would lose to most things) but be pitiful in a teamfight for lack of damage or rez capability.

The hardest hitting attack is definitely Life Blast but the build doesn’t rely on that one skill alone. Axe 2 and Focus 4 combo is very hard hitting while stacking a lot of inv. Focus 5 CoD and PoC is very affective at removing boons and dealing spike damage. The build is not tailored towards team fights its more focused on single target attacks but with decent AOE “soft” CC. Im sure your dismissing the build so quickly because of the bias the community has towards the Axe and Focus but thats just a hunch and I could be wrong about that one.

No, he’s dismissing it b/c it isn’t very good outside of 1v1s and hotjoins at best.

Have you tried the build?

Also if you only take into consideration Life Blast its obvious you haven’t really learned the build.

Necromancer Main

(edited by Zoso.8279)

A/F Spectral Marauder Necro build

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Posted by: Zoso.8279

Zoso.8279

A tanky marauder build that only relies on 1 spams in deathshroud to do damage, and they don’t pierce, this may be alright in some 1v1s (some, would lose to most things) but be pitiful in a teamfight for lack of damage or rez capability.

The hardest hitting attack is definitely Life Blast but the build doesn’t rely on that one skill alone. Axe 2 and Focus 4 combo is very hard hitting while stacking a lot of inv. Focus 5 CoD and PoC is very affective at removing boons and dealing spike damage. The build is not tailored towards team fights its more focused on single target attacks but with decent AOE “soft” CC. Im sure your dismissing the build so quickly because of the bias the community has towards the Axe and Focus but thats just a hunch and I could be wrong about that one.

Necromancer Main

(edited by Zoso.8279)

A/F Spectral Marauder Necro build

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Posted by: Zoso.8279

Zoso.8279

Hello everyone. Ill be posting my build. I have a more detailed post in the Necro sub-forum if you’d like to get more context of the build. Your feedback is appreciated.

http://gw2skills.net/editor/?vRAQNAndWjc0QvNWcD22AHOOwFK4AEAtQcrz3PgmGxxzC-TpRGABAcCA6uMwBHBAQ2fIgHAgBHCAA

Necromancer Main

Hero panel warning glitch

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Posted by: Zoso.8279

Zoso.8279

Since last patch i ve been getting the ! sing on my hero panel as if I had things to unlock with hero points but I´ve alredy unlocked everything. Is not a biggie but is quite annoying.

Same

Necromancer Main

A/F Spectral Marauder Necro build

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Posted by: Zoso.8279

Zoso.8279

Hello everyone. Ill be posting my build. Trying to get a general idea of what Necros in the forum community think about the build. Your feedback is appreciated.

http://gw2skills.net/editor/?vRAQNAndWjc0QvNWcD22AHOOwFK4AEAtQcrz3PgmGxxzC-TpRGABAcCA6uMwBHBAQ2fIgHAgBHCAA

Good sustain with spectral wall, condi transfers and LF generation. Axe/Focus deal good damage when combining Axe 2 and Focus 4. Axe 3 AOE cripple and is very good against stealth and I’ve been able to use Focus 4 throw it in a general direction and be able to hit people who are in stealth. Focus 5 good damage and boon rip. Axe/Focus applies a lot of inv.

I know I know cast time for Focus 5 is too long. The really good thing about Focus skills are the range. By using the range of the Focus skills I’ve been able to land a majority of my hits when engaging fights and also by using fear to create openings for myself. Practice on the weapon also helps with timing the skill. Staff is a tried and true weapon of the Necro no need to explain the advantages for that weapon.

This builds real damage comes from DS. DS 1 is very powerful because of might stacking and 100% crit chance. Life Blast, Dark Path and Tainted Shackles are you primary attacking skills Doom and Life Transfer are your more defensive skills. Life Transfer can be useful to attack enemies who are in stealth. Since the build has so much LF generation you can get into DS a lot to apply pressure and stack might.

The build is countered by heavy CC builds and ranged builds that can kite.

Focus 4 is alright for helping teammates out by giving them reg and applying inv. Staff 4 to help with some condi transfers and all your fears can help your allies a bit but I wouldn’t really say this build is tailored towards team synergy.

Necromancer Main

(edited by Zoso.8279)

What does Personal Score really tell you?

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Posted by: Zoso.8279

Zoso.8279

Personal Score doesn’t mean too much atm. Wish they would give more details about how you performed in a match though. I like looking at stat sheets and stuff so here’s hoping they get an upgrade.

Necromancer Main

Insight Tread about PvP developement

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Posted by: Zoso.8279

Zoso.8279

I think I fall under the “combat” category.

Same, I think if someone’s still around in 2015 that’s only for the combat. Not the balance, not the rewards, not the gamemode and definitely not the direction of developement, but the combat.

IDK about that… Lol. Think you read more into what I said then was intended. I think balance is in a good spot right now. Few tweaks here and there I guess but generally I think balance is good.

Necromancer Main

Insight Tread about PvP developement

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Posted by: Zoso.8279

Zoso.8279

Interesting read. Coming from Helseth (if it really is him) gives it a bit more weight. I think I fall under the “combat” category.

Necromancer Main

(edited by Zoso.8279)

Reaper's Touch Suggestion

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Posted by: Zoso.8279

Zoso.8279

Yeah I was coming from the point of view that since the skill is good damage wise just not in success chances that when/if you were able to get all bounces landed it hit like a truck. Focus 5 is really strong because of the boon strip and chill effect and the damage. So the Focus is kinda like Reaper light lol. High risk high reward type weapon set taking into consideration cast time/chance of hit/etc.. The skill atm hits hard but to get all bounces off in a fight is near impossible unless its a zerg type scenario.

Necromancer Main

Reaper's Touch Suggestion

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Posted by: Zoso.8279

Zoso.8279

Hello everyone! My post will be short and to the point. Reapers Touch feels a bit lack luster for me atm. I have been playing focus for a very long time and I’m fairly familiar with the weapon. Now I’m not saying lack luster because of the damage or conditions but because of the chance of success with the skill. Both Focus skills have very high chance of failing.

My suggestion would be to increase the speed of both the initial throw and each bounce just a bit or if not the initial throw then just the 4 bounces. I feel that even if you land the hit there is a pretty high chance that you might miss the other bounces not only because of speed of each bounce but also because for example say nobody in near enough to get the thing to bounce around it or they just dodge away from one of the bounces and then the skill just dies right there. Now idk if this would make the Focus OP or not but it will increase the potential of the weapon tremendously imo. Thanks for reading!

Necromancer Main

Tempest Discussion Thread

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Posted by: Zoso.8279

Zoso.8279

Just watched the POI. Holy kitten. Tempest looks epic. So in poi they said this will make Ele more frontline brawler spec but in PvP Ele is almost near impossible to kill (in 1v1). Hope they balance this well cuz man this Tempest looks OP as kitten! X.X Im sure I feel this way cuz its new but man the POI made me sweat xP lol.

Necromancer Main

Putting things in Perspective/Consideration

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Posted by: Zoso.8279

Zoso.8279

Interesting post OP. Enjoyed reading it.

Necromancer Main

HoT Price Feedback + Base game included [merged]

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Posted by: Zoso.8279

Zoso.8279

Personally I’m ok with 50$ but can understand why some would be upset with the whole core game included free thing. I say give upgraded accounts 1 free character slots and be done with it :/ id be happy with that even though IDC too much because GW2 in comparison to any other MMORPG is CHEAP AS KITTEN!!!!!!!!!

+1 character slot is everything we are asking for but Anet obviously wants to make a huge profit by urging us to buy it for 10 more dollars/euros

Dude to insinuate that ANET is money hungry is dumb… IDC either way because by the time HoT releases ill prob have enough gold to buy 3 slots just by playing pvp. I’m just saying I can understand y people are upset.

I can buy that slot with gold right now… that is not the point gold equals time. I want to spend my gold that took me a long time to earn differently. I would like to rather buy the slot with money, but when expansion costs 45€, I think they should give us the slot with it

Ok understandable. :/ either way I’m ok with it. But I still think from what i’ve read and seen HoT is worth the $50 with or without the character slot TBH.

Necromancer Main

(edited by Zoso.8279)

HoT Price Feedback + Base game included [merged]

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Posted by: Zoso.8279

Zoso.8279

Personally I’m ok with 50$ but can understand why some would be upset with the whole core game included free thing. I say give upgraded accounts 1 free character slots and be done with it :/ id be happy with that even though IDC too much because GW2 in comparison to any other MMORPG is CHEAP AS KITTEN!!!!!!!!!

+1 character slot is everything we are asking for but Anet obviously wants to make a huge profit by urging us to buy it for 10 more dollars/euros

Dude to insinuate that ANET is money hungry is dumb… IDC either way because by the time HoT releases ill prob have enough gold to buy 3 slots just by playing pvp. I’m just saying I can understand y people are upset. Also do I think from what i’ve seen and read HoT is worth $50? Easily. As a GW1-2 player I haven’t been disappointed for what i’ve payed.

Necromancer Main

(edited by Zoso.8279)

HoT Price Feedback + Base game included [merged]

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Posted by: Zoso.8279

Zoso.8279

Personally I’m ok with 50$ but can understand why some would be upset with the whole core game included free thing. I say give upgraded accounts 1 free character slots and be done with it :/ id be happy with that even though IDC too much because GW2 in comparison to any other MMORPG is CHEAP AS KITTEN!!!!!!!!!

Necromancer Main

Boat Design Flaw

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Posted by: Zoso.8279

Zoso.8279

The Helmet Choppers make me lol every time I see them :P

Necromancer Main

Friends list rework ASAP

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Posted by: Zoso.8279

Zoso.8279

Ok re-reading this thread I come off as very aggressive.. sorry about that. But my point still stand. Friend/Follower/Block list needs a rework ASAP!

Necromancer Main

Friends list rework ASAP

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Posted by: Zoso.8279

Zoso.8279

The point I’m trying to make is at least give us the option to decline a follower. thats all that is really needed.

Necromancer Main

Friends list rework ASAP

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Posted by: Zoso.8279

Zoso.8279

It doesnt “Hurt” me. Its a bloody annoyance. I dont remember they are, they dont talk to me. Why are they there then? what is the point of following someone you never whisper or do anything with? Nothing hurting here at all, i just would rather have a follower list made up of people that i know, do stuff with and talk to, instead of one filled with people who never get online, or do get online but never talk to me. Its pointless for them to follow me if they dont ever want to do anything with me. When ive tried to get ahold of them to find who they are, i never hear back, so again, why keep following me?

The list you are describing sounds a lot like the friend list.

The follower list is more like a compilation of people that you played with and enjoyed playing the game with you. They probably don’t actually think they are causing you any distress or annoyance, as it really doesn’t have any negative impact on your play.

What your describing is a friends list.

Necromancer Main

Friends list rework ASAP

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Posted by: Zoso.8279

Zoso.8279

Nope people are really weird and I know from experience. IDK why your trying to defend stalkers… If I don’t want you on my followers list or friends list its simple I should be able to not have you on it… Its a QoL issue. Im not a leader I don’t want followers…….

LOL I’m not trying to defend stalkers, stalkers are creepy. I’m trying to defend all the people who add someone because they had fun working as a team without saying or asking. That’s hardly “stalker” material.

Do you actually know what a stalker is? (at least in the extreme negative conatation you are implying)

Lol if u had fun with them then you “follow” them to see if they add you on friends list…. Your logic makes no sense. We all know people in this game have 30+ accounts just to troll/BM so lets be real here man. Everyone has a limit. Some peoples lives revolve around the internet so they stalk people so they have something to go do… Again you trying to defend stalking people really makes me question your character.

Necromancer Main

(edited by Zoso.8279)

Friends list rework ASAP

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Posted by: Zoso.8279

Zoso.8279

Nope people are really weird and I know from experience. IDK why your trying to defend stalkers… If I don’t want you on my followers list or friends list its simple I should be able to not have you on it… Its a QoL issue. Im not a leader I don’t want followers…….

Necromancer Main

Friends list rework ASAP

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Posted by: Zoso.8279

Zoso.8279

I don’t want a random person knowing when i log on etc… thats stalker as kitten… I shouldn’t have to worry about it. And yes they do get put to your followers list. Lots of blocks for lots of reasons. Gold/stalkers/bm/ etc..

Necromancer Main

Friends list rework ASAP

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Posted by: Zoso.8279

Zoso.8279

Hello ANET I’d really like for you guys to rework your friends list and followers list. Right now you can’t decline friend request and when you remove friends they just get switched to followers. It gets really annoying having 100+ people on your block list……. and not know y u block them etc…..

Necromancer Main

Stronghold Changes for 6-2 Beta

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Posted by: Zoso.8279

Zoso.8279

I really enjoy the game mode but there is one thing i’d like to suggest. The 1st gate is really easy to get past even with someone on the treb because the gate guards get taken out really easily. I’d like to suggest giving the guards a radius where they prioritize door breakers and archers over players.

Necromancer Main

Tribal armor set

in Guild Wars 2 Discussion

Posted by: Zoso.8279

Zoso.8279

Bring it back please! Im dying to get my hands on the tribal set. I can understand the reasoning for keeping it rare but come on give us one day at least to try and get it.

Necromancer Main

Allow Trolling in game and forum

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Posted by: Zoso.8279

Zoso.8279

The way I see it there are two types of trolls. One type is the witty ones who play with words to get a reaction from people. Now the other type is the very very sad type who for example makes alt accounts and has conversations with themselves to try to give the impression that they are funny by agreeing with themselves through their alt accounts which is tbh very weird lol and not very smart. The second ones are my favorite because I just imagine them switching accounts back and forth basically having conversations with themselves LOL man those are the ones with a bit too much time on their hands and are probably in their room in the dark 80% of there days with no real human contact aside from forums/chat rooms. I cry and laugh inside when I see those types of trolls because to have alts for the sake of agreeing with themselves to have some type of “weight” in forums is just… well you decide for yourselves what that says about that person.

sounds like you are laughing at what you perceive to be someone else’s misfortune…

Yes very much. But its more of a you get what you give type of thing. I don’t like kicking someone who is down but when that person tries to bring others down then yes I laugh and very very hard too. Especially knowing its a false sense of strength. good times good times.

Necromancer Main

Allow Trolling in game and forum

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Posted by: Zoso.8279

Zoso.8279

The way I see it there are two types of trolls. One type is the witty ones who play with words to get a reaction from people. Now the other type is the very very sad type who for example makes alt accounts and has conversations with themselves to try to give the impression that they are funny by agreeing with themselves through their alt accounts which is tbh very weird lol and not very smart. The second ones are my favorite because I just imagine them switching accounts back and forth basically having conversations with themselves LOL man those are the ones with a bit too much time on their hands and are probably in their room in the dark 80% of there days with no real human contact aside from forums/chat rooms. I cry and laugh inside when I see those types of trolls because to have alts for the sake of agreeing with themselves to have some type of “weight” in forums is just… well you decide for yourselves what that says about that person.

Necromancer Main

Helping GW2 create succesful competitive PvP

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Posted by: Zoso.8279

Zoso.8279

Puck balance is actually in a really great spot right now compared to the past. And how can you talk about balance when you haven’t even been here for 3 years?

Necromancer Main

What do you have that you're proud of?

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Posted by: Zoso.8279

Zoso.8279

The PvP games where one of my teammates leaves us to a 4v5 but we still win! I’ve had a few and its extra satisfying knowing that the selfish AKitten didn’t get to enjoy the win. Especially when he thinks that he is better then the whole team lol good times.

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Posted by: Zoso.8279

Zoso.8279

Nowhere does it say that I keep getting killed by them or don’t know how to avoid their key skills. In fact I’m also leaving it to readers interpretation whether they are OP or not. However they are annoying and are built around leeching of their team.

Like I wrote before, your posts hold no value or merit. Keep regin’ teenie.

Lol worst troll ever….. 0/10…… regin teenie lol that ill rate…. ummm… 2/10 for effort you get one star next to your name congrats!

Edit: Ill always remember you with fond memories friend. The troll who almost made it over the hill. I think I can I think I can I think I can.

Necromancer Main

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Posted by: Zoso.8279

Zoso.8279

Ranger shoots at me from 2300 range due to a bug. I look around, it’s from across the map.

It then takes me longer to get in range than to actually kill the stupid thing. Oh but wait, I also have to deal with all the CC it throws at me when I actually do get in range because shooting from somewhere in Australia apparently isn’t enough to make a build viable, it also needs CC and mobility.

Oh and if I were to try and escape… Well too bad that kittener snipes me from so far away I can actually revive myself before he comes in range for a stomp.

And did I mention RF yet? Oh no it’s not hard to dodge, but if you were to not see the Ranger position itself 2300 range away or used up your dodge rolls GG.

OP? Maybe not. kittening frustrating, toxic and anti-fun? Hell yeah. That’s reason enough to nerf the build into the ground.

smh…. L2P please man…. Not for me but for yourself.

Edit: Not saying you have a build with low skill level its probably a copy/paste metabattle build I’m saying YOU have low skill level for complaining about LB Ranger

Necromancer Main

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Posted by: Zoso.8279

Zoso.8279

The fact that you get mad and flame is evidence enough that I’m right. There is nothing of merit in any of your posts, just angst and anger.

I have yet to see any argument about why Rangers don’t require a rework that would make them viable across the board instead of being what they are now.

But then again, they seem to have quite a loyal following in the community of thick skulled teens that don’t even know how to have a civil discussion.

L2P. Im more annoyed then mad and I’m annoyed by ignorant people who don’t want to see reality. Your bad and its very obvious by your arguments. Again L2P.

It’s more a case of you taking my comments about your favourite build (or possibly the only one you can play) to heart and not having the ability or competence to retort with anything worthwhile.

This explains the uncontrollable rage. Gosh, if this continues, I suspect you may need to get a new keyboard.

Btw, on the topic of L2P, Consume Conditions.

You haven’t made any good points all your points are literally L2P issues. Lol to rage to an ignorant little kid on a forum? Sorry man you need to do A LOT more to get me angry over a video game. Sad part are your buddies agreeing with your ridiculous “points” luckily the majority of GW2 players don’t use the forums so won’t be dumbed down by them.

Everything you posted so far is flame and spam. If you want to convince me that my points are wrong this is not the way to do it. If all I see coming from you is teen rage then I write it off as teen rage.

For the record it’s more a can’t read issue on your side than L2P issue on my side. I think I have stated multiple times that it’s a case of being unable to counter Rangers but rather it being a low skillfloor build that is built around exploiting lack of organization and uneven matchmaking. The problem is that it seems to be the most viable thing a ranger can run atm which highlights the poor state the class is in.

A few users pointed out that it’s as annoying to have them on your team as the enemy team which should’ve been an indication enough to you that you don’t get the point of the discussion. Though to be honest I doubt you’re in a condition to understand anything at the moment.

No I’ve been keeping up with this post and I’ve read all your…. umm… well though out points??? And its actually very literally L2P issues. If your having a problem with a build that has low skill level proves your skill level is probably lower. I know your trying to troll but I’m really enjoying this discussion so please feels free to continue.

Edit: Bad players make excuses for why they lose and your full of excuses

Necromancer Main

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Posted by: Zoso.8279

Zoso.8279

Edit : Im not trying to make fun or attack you but to say Power Ranger of all classes is OP or w/e your point is is just ridicules and sorry if I made you feel like I was making fun of you.

I personally do not think rangers are overpowered.

My point is that targeted teleports should have no path restrictions. That creates counterplay to a Ranger sitting on a cliff or when fighting them in bumpy terrain and you get no valid path yet you could walk right to them without jumping. And it only be targeted teleports because well we dont want thieves just showing up whereever with no target. They of course would still need LoS.

ANd youre right, all rangers have is range. And the way you fight them is with gap closers, when you cant use a gap closer, well now there is a problem of no counterplay.

Like I said, forest, I have no concerns about rangers because I know my gap closers work there where they dont work other places that arte pretty much the same thing. Ranger on a cliff yet on this map I ccant teleport to them while on another map I can. Makes no sense. Map protecting rangers.

Gap closers/reflect/invisible/invul actually there are lots of ways to counter rangers. Also maps protect every class from rangers with LoS. Dude I honestly don’t understand where your trying to go with this???

I play necro and am missing all of those skills you mentioned

Good catch! Would make sense the class with the least amount of mobility having a hard time against a class with range and mobility as its only strong points

That said Rangers only make me mad when I can’t get to them and are hitting me from 2000 range. I don’t want them nerfed, I just want a way to mitigate some damage on a necro, or close the gap a bit

A good way to mitigate damage is use DS/SA also having good map awareness can help you. Just a few tips for a beginner but don’t worry as you gain experience you’ll learn how to get better. It takes a bit of time but again don’t worry you’ll get there eventually. Don’t give up!

Necromancer Main

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Posted by: Zoso.8279

Zoso.8279

Edit : Im not trying to make fun or attack you but to say Power Ranger of all classes is OP or w/e your point is is just ridicules and sorry if I made you feel like I was making fun of you.

I personally do not think rangers are overpowered.

My point is that targeted teleports should have no path restrictions. That creates counterplay to a Ranger sitting on a cliff or when fighting them in bumpy terrain and you get no valid path yet you could walk right to them without jumping. And it only be targeted teleports because well we dont want thieves just showing up whereever with no target. They of course would still need LoS.

ANd youre right, all rangers have is range. And the way you fight them is with gap closers, when you cant use a gap closer, well now there is a problem of no counterplay.

Like I said, forest, I have no concerns about rangers because I know my gap closers work there where they dont work other places that arte pretty much the same thing. Ranger on a cliff yet on this map I ccant teleport to them while on another map I can. Makes no sense. Map protecting rangers.

Gap closers/reflect/invisible/invul actually there are lots of ways to counter rangers. Also maps protect every class from rangers with LoS. Dude I honestly don’t understand where your trying to go with this???

I play necro and am missing all of those skills you mentioned

Good catch! Would make sense the class with the least amount of mobility having a hard time against a class with range and mobility as its main strong points

Necromancer Main

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Posted by: Zoso.8279

Zoso.8279

The fact that you get mad and flame is evidence enough that I’m right. There is nothing of merit in any of your posts, just angst and anger.

I have yet to see any argument about why Rangers don’t require a rework that would make them viable across the board instead of being what they are now.

But then again, they seem to have quite a loyal following in the community of thick skulled teens that don’t even know how to have a civil discussion.

L2P. Im more annoyed then mad and I’m annoyed by ignorant people who don’t want to see reality. Your bad and its very obvious by your arguments. Again L2P.

It’s more a case of you taking my comments about your favourite build (or possibly the only one you can play) to heart and not having the ability or competence to retort with anything worthwhile.

This explains the uncontrollable rage. Gosh, if this continues, I suspect you may need to get a new keyboard.

Btw, on the topic of L2P, Consume Conditions.

You haven’t made any good points all your points are literally L2P issues. Lol to rage to an ignorant little kid on a forum? Sorry man you need to do A LOT more to get me angry over a video game. Sad part are your buddies agreeing with your ridiculous “points” luckily the majority of GW2 players don’t use the forums so won’t be dumbed down by them.

Necromancer Main

"Long Range Shot"- is this a joke?

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Posted by: Zoso.8279

Zoso.8279

The fact that you get mad and flame is evidence enough that I’m right. There is nothing of merit in any of your posts, just angst and anger.

I have yet to see any argument about why Rangers don’t require a rework that would make them viable across the board instead of being what they are now.

But then again, they seem to have quite a loyal following in the community of thick skulled teens that don’t even know how to have a civil discussion.

L2P. Im more annoyed then mad and I’m annoyed by ignorant people who don’t want to see reality. Your bad and its very obvious by your arguments. Again L2P.

Necromancer Main