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Bowing out

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Posted by: Allie Murdock

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Allie Murdock

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Thanks for all the well wishes everyone – makes me happy to see that my work hasn’t gone unnoticed!

Probably over a year ago, I suggested a system to mark posts as “read” by developers/ArenaNet folks, so that we could have the peace of mind that comes with knowing that our ideas, comments, suggestions, and complaints were actually being seen by someone at the company. I said it didn’t really matter whether or not the ideas were implemented, and that the point was to let us know we had been heard; whether or not the idea held merit or was feasible, we could know that you were aware of it and that we wouldn’t have to keep saying the same things over and over, drowning each other’s suggestions in a constant, overwhelming torrent.

You replied to my post. Clearly, my idea wasn’t implemented (along with quite a long forum-related wish list, I’m sure), but that didn’t matter to me. You let me know that I was heard, and that my idea had at least been considered by someone at the company. Which, of course, was the whole point of my suggestion.

I still remember that, and I remember the sense of gratitude I felt at having been acknowledged. You’ve held a special place in my heart ever since, and you’ll be missed.

Aww, that’s super sweet.

I know we can’t always fulfill all the requests we get from our players, but we do the best we can to!

It makes me super happy to know that you are understanding of that, and the work we do put in to recognize your efforts. Thanks for sharing!

Bowing out

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Posted by: Allie Murdock

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Allie Murdock

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Thanks for all the well wishes everyone – makes me happy to see that my work hasn’t gone unnoticed!

Bowing out

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Didn’t even give them a two week notice? That’s interesting….

I did give them two weeks, actually. Just didn’t announce until today.

Bowing out

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Posted by: Allie Murdock

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Allie Murdock

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I’m leaving ArenaNet, not quitting Guild Wars. Nice try though.

Bowing out

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Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,
As of tomorrow, I will no longer be a part of the ArenaNet team. I have accepted a job offer elsewhere, and it will be a big step in my career path.
Allie

Kind of wondering if Allie know about this when she did the RU interview!

I did not

Bowing out

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Posted by: Allie Murdock

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Allie Murdock

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Watch my twitter/twitch channel and maybe you’ll find out!

Bowing out

in Profession Balance

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

As of tomorrow, I will no longer be a part of the ArenaNet team. I have accepted a job offer elsewhere, and it will be a big step in my career path.

I’ve been an avid Guild Wars fan since the first one shipped. My life has been intertwined with ArenaNet in many ways. I have learned so much from the team and so much from the community as I’ve progressed through the positions I’ve held here (QA, Alpha Coordinator, PvP Community Coordinator to now covering all of Competitive, Skills and Balance); it’s hard to imagine leaving.

Once I made it onto the Competitive Team, I knew it was the place for me. I have an extremely competitive background, so everything really clicked into place. Needless to say, it’s been a huge pleasure to work here and be on the Competitive Team for the past year.

I’m sad to leave you all behind, but I will still be involved with the team in my own ways. I still hang out with a lot of these guys after work, and will keep an eye on the forums every once in a while to see how things are going. I’m confident that the team can handle things once I’m gone.

I will always love Guild Wars and will continue to work on ranking up in PvP/WvW, and would love to ready up with those of you that are interested!

If you’d like to know what kinds of things I’ll be doing in the future or would like to just stay in touch, here’s some of my info:

Twitch (new): http://www.twitch.tv/allie_hugs
Twitter: @AllieMurdock
IGN: Allie.9268

Much love,

Allie

Bowing out

in WvW

Posted by: Allie Murdock

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Allie Murdock

Community Coordinator

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Hey everyone,

As of tomorrow, I will no longer be a part of the ArenaNet team. I have accepted a job offer elsewhere, and it will be a big step in my career path.

I’ve been an avid Guild Wars fan since the first one shipped. My life has been intertwined with ArenaNet in many ways. I have learned so much from the team and so much from the community as I’ve progressed through the positions I’ve held here (QA, Alpha Coordinator, PvP Community Coordinator to now covering all of Competitive, Skills and Balance); it’s hard to imagine leaving.

Once I made it onto the Competitive Team, I knew it was the place for me. I have an extremely competitive background, so everything really clicked into place. Needless to say, it’s been a huge pleasure to work here and be on the Competitive Team for the past year.

I’m sad to leave you all behind, but I will still be involved with the team in my own ways. I still hang out with a lot of these guys after work, and will keep an eye on the forums every once in a while to see how things are going. I’m confident that the team can handle things once I’m gone.

I will always love Guild Wars and will continue to work on ranking up in PvP/WvW, and would love to ready up with those of you that are interested!

If you’d like to know what kinds of things I’ll be doing in the future or would like to just stay in touch, here’s some of my info:

Twitch (new): http://www.twitch.tv/allie_hugs
Twitter: @AllieMurdock
IGN: Allie.9268

Much love,

Allie

Bowing out

in PvP

Posted by: Allie Murdock

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Allie Murdock

Community Coordinator

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Hey everyone,

As of tomorrow, I will no longer be a part of the ArenaNet team. I have accepted a job offer elsewhere, and it will be a big step in my career path.

I’ve been an avid Guild Wars fan since the first one shipped. My life has been intertwined with ArenaNet in many ways. I have learned so much from the team and so much from the community as I’ve progressed through the positions I’ve held here (QA, Alpha Coordinator, PvP Community Coordinator to now covering all of Competitive, Skills and Balance); it’s hard to imagine leaving.

Once I made it onto the Competitive Team, I knew it was the place for me. I have an extremely competitive background, so everything really clicked into place. Needless to say, it’s been a huge pleasure to work here and be on the Competitive Team for the past year.

I’m sad to leave you all behind, but I will still be involved with the team in my own ways. I still hang out with a lot of these guys after work, and will keep an eye on the forums every once in a while to see how things are going. I’m confident that the team can handle things once I’m gone.

I will always love Guild Wars and will continue to work on ranking up in PvP/WvW, and would love to ready up with those of you that are interested!

If you’d like to know what kinds of things I’ll be doing in the future or would like to just stay in touch, here’s some of my info:

Twitch (new): http://www.twitch.tv/allie_hugs
Twitter: @AllieMurdock
IGN: Allie.9268

Much love,

Allie

Reward for watching the Tourney?

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Allie Murdock

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Reward for watching the Tourney?

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2 precursors and 5 finishers PER region will be given out to viewers. Mistpedia will host random drawings throughout the stream up-time.

Tournament Of Legends: Signups and Dates

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Also, don’t forget to tune in for a chance to win a precursor or a sweet new finisher!

(2 precursors & 5 finishers per region)

(edited by Allie Murdock.8152)

Dev livestream: Ready Up: April 4 @ 12pm – Megaservers & more

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Hey all,

We wanted to do more with the questions, but we didn’t have enough time with Colin to do it during the show. We wanted to make sure to include a recap of the Feature build and Tournament of Legends announcements as there’s been a lot to take in which some have missed (proven via comments in twitch chat).

That said, we’ll try to answer more of these in a future livestream or through the Dolyak Express.

Thanks everyone for tuning in and submitting your questions!

Dev livestream: Ready Up: April 4, 12pm – Megaservers & more

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Allie Murdock

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Hey all,

We wanted to do more with the questions, but we didn’t have enough time with Colin to do it during the show. We wanted to make sure to include a recap of the Feature build and Tournament of Legends announcements as there’s been a lot to take in which some have missed (proven via comments in twitch chat).

That said, we’ll try to answer more of these in a future livestream or through the Dolyak Express.

Thanks everyone for tuning in and submitting your questions!

Dev livestream: Ready Up: April 4 @ 12pm – Megaservers & more

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This week on Ready Up, we’ll have Colin Johanson on the show to talk about Megaservers and the future of WvW, along with our Champion Genius host, Josh “Grouch” Davis.

We would like for you all to post questions here regarding the content we’ll be discussing, and we will try to answer as many as possible on the show.

When & Where:
Friday, April 4th, at 12pm PDT
Guild Wars 2 official Twitch channel

Dev livestream: Ready Up: April 4, 12pm – Megaservers & more

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Allie Murdock

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This week on Ready Up, we’ll have Colin Johanson on the show to talk about Megaservers and the future of WvW, along with our Champion Genius host, Josh “Grouch” Davis.

We would like for you all to post questions here regarding the content we’ll be discussing, and we will try to answer as many as possible on the show.

When & Where:
Friday, April 4th, at 12pm PDT
Guild Wars 2 official Twitch channel

Looking for info on lag in WvW

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That’s good to hear! Our graphs are showing improvement too, but it’s good to hear from you guys that it’s gotten better.

Looking for info on lag in WvW

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Hey all just wanted to update real quick! We’ve been investigating an issue that was introduced recently which we suspect could be causing increased lag in WvW. Today, we’ll be doing a hotfix to improve server performance with the hope that it mitigates the lag we’ve all been experiencing.

Keep an eye out once the hotfix is live and let us know if you notice a difference!

No more jewels in amulets on the 15th?

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I find it a bit curious that NOW you quote a forum post, being that is supports your position (even moderately at best). Yet, all the other posts (hello skyhammer and skyhammer farming threads) were thought of as not valid enough.

Pyriall, I don’t HAVE a position. If anything, my position tends to stand with the community. Sometimes, you guys send mixed messaging, which is what I am trying to understand. If I go back to the devs and tell them the feedback you give in this thread, then what should I say when they bring up the point I made?

I’m not going to get into detail on the Skyhammer point because I don’t want to derail this thread, but I will say that using Skyhammer to argue your point is backwards. The only reason I commented on that thread is because I needed to know what I was going to say when I went to the team and explained how the community feels it should be removed. It was literally the first issue I raised to the team the day I came back.

You act like it is ArenaNet vs. the community, and that is just wrong on so many levels. When you see me picking apart your arguments and pointing things out, it’s because I want to make sure you have thought everything through before I raise it to the team.

We all want the same thing. For GW2 to be the best it can be.

Now, back on topic. OE, I think your points are valid. I feel like your thread has mixed messaging in it, though. Correct me if I’m wrong, but you started this thread with the concern that we are removing a piece that you feel is tantamount to build diversity. Can you explain which builds you feel this will affect? I’m asking this because I am seeing posts from others that say it’s not really going to change much.

Everyone kept asking me “Is this patch going to shake up the meta?” and it always made me chuckle knowing what was coming. Given that we are changing so much, it will be a major shake-up for those of you that have known our game through it’s ups and downs. In that sense, it will be a big adjustment.

This is why I ask that you guys try things out before assuming this will hurt build diversity or the game in general. We are shaking things up and changing systems that we have not liked for a long time. Yes, it’s going to be a renaissance of GW2 PvP.

I’m just asking you guys to be open to it. If this goes out and it didn’t work out as we had planned, then we are open to change too.

Now, I won’t post for the rest of the weekend, but I had to get that off my chest. The movers are going to be here in 30 minutes so I need to go scramble to get things ready.

No more jewels in amulets on the 15th?

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Allie Murdock

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Just wanted to call some attention to this thread.

It is confusing for me to see this kind of mixed messaging. A ton of people agreed in that thread that there are too many moving parts in this game to balance it well enough. Now you guys are in here saying that removing jewels equates to dumbing the game down.

Can you guys do me a favor and try the game out after the features are in the game before assuming removing this is going to ruin everything?

Dev livestream: Ready Up: March 28 @ 12pm – PvP Rewards: Next phase

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Posted by: Allie Murdock

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Allie Murdock

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Great Allie! Any chance we can get these clarification questions answered about the announced mesmer grandmaster traits?

  • Disruptor’s Sustainment – Gain 1,000 healing power for 5s upon interrupting a foe.
    Does this stack in intensity or duration (or at all)?
  • Maim the Disillusioned – Enemies hit by shatter skills are inflicted with torment.
    Is torment applied per illusion hit or per landed shattered skill? How much torment is applied?

Thanks in advance

Asked, and answered:

1: Does not stack in intensity or duration.
2: This trait applies 4 seconds of torment each time a clone shatter hits your target. 3 clones shattered = 3 torment applied, similar to how Rending Shatter functions.

Looking for info on lag in WvW

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Allie Murdock

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Thanks everyone! We’re looking into a potential lead on the issue. Keep posting info for now, I’ll try to keep you all up-to-date.

Dev livestream: Ready Up: March 28 @ 12pm – PvP Rewards: Next phase

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Adding a few balance updates to the show tomorrow!

Dev livestream: Ready Up: March 28 @ 12pm – PvP Rewards: Next phase

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Definitely tune in, because we’re going to try and answer some questions as well as show a lot of new stuffs.

Dev livestream: Ready Up: March 28 @ 12pm – PvP Rewards: Next phase

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For our 9th episode of Ready Up, we’ll be talking about the next phase of PvP rewards. On the show, we will have Evan Lesh and Hugh Norfolk along with our Champion Genius host, Josh Davis.

When & Where:
March 28th, 12pm PDT
Official Guild Wars 2 Twitch Channel

We’ll see you there!

PVP build button noticed!

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>.>

<.<

Looking for info on lag in WvW

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Posted by: Allie Murdock

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Hey all,

We’ve been seeing a lot more threads popping up about skill lag & other lag related issues lately. Also, we’ve experienced it ourselves.

I would like to get some more information to see if there’s something we can do to mitigate, or fix the issue completely. Here’s what I’m looking for (please try to answer every question if possible):

  • What kind of issue are you specifically having that could be related to lag?
    • Skill lag, rubber-banding, etc.
  • What server are you on?
  • Has there ever been a time when you or a friend are experiencing lag, while others in your party are not?
  • Has there ever been a time where one party in a map is experiencing lag, while other parties in that same map are not?
  • Do you experience the lag at very specific times?
    • For example, when 1 zerg is facing another zerg.
    • If so, can you estimate how many players are in each zerg?

Please try to be as brief/concise as possible. We’re not looking for stories of when you experienced this, just some solid data.

If you can think of anything else you believe is pertinent to this topic, feel free to share that as well.

Thanks all!

Badges for Tomes of Knowledge?

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Not only did I not say no, I said this “I’m not saying it’s a bad idea,”

Thank you (Devs) For Improved PR

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positive threads are not allowed here. Please add worst meta ever and/or threaten to quit to your post to comply with forum guidelines

This made me giggle.

EB utterly broken on SBI/FA/IoJ matchup

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The only time a thread is deleted is if it goes against the CoC. This has nothing to do with servers we are on (which btw, we are all spread out, so that’s irrelevant).

Badges for Tomes of Knowledge?

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sPvP players don’t get experience by playing in it. In WvW, players gain experience from events and killing things.

I’m not saying it’s a bad idea, just pointing out that the two don’t really compare.

Players also got experience for the LA events. And much more of it than they would have gotten if they’d spent that time playing WvW. And yet, they could still buy tomes.

Fair enough! That is a better comparison, although the LA content was not permanent content.

EB utterly broken on SBI/FA/IoJ matchup

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Is this still happening for you guys? I passed this on and we’re not seeing anything server side that suggests this behavior.

We did have a hotfix a little while ago, maybe that cleared things up?

Badges for Tomes of Knowledge?

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sPvP players don’t get experience by playing in it. In WvW, players gain experience from events and killing things.

I’m not saying it’s a bad idea, just pointing out that the two don’t really compare.

EB utterly broken on SBI/FA/IoJ matchup

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Hey guys, I passed this on to the team. Will update if there’s any news.

How does ANet handle feedback?

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Hahaha thanks Justin. Yeah, we were talking about some balance stuff.

Tournament Gems & Expectations

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Allie Murdock

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Hey everyone,

As many of you are already aware, ArenaNet has been supporting tournaments by providing gem codes for prizes for several months now. We are currently supplying gem codes for four separate tournaments on four separate days of the week. Many of these are hosted by the same people.

A number of you have recently contacted ArenaNet staff regarding this prizing, be it for recent tournaments within the past 4 days or for tournaments that happened a few weeks ago. ArenaNet has no control over players or tournament organizers submitting their information in a timely manner.

Moving forward, please allow up to two weeks after the tournament ends for tournament organizers to gather the information and submit it to ArenaNet for distribution. Beyond that, if you have not received your gems yet, feel free to contact the tournament organizer.

Additionally, if you plan to participate in a tournament, please have the following information ready to submit for prizing:

Email address (for contact)
Display name (name.1234)
Character name (the character you played on)
Team name (the team you played with)

This information is necessary for us to distribute these gems, and we will not be distributing gems until all of the required information is submitted.

Thanks!

Dev livestream: Ready Up: Mar 21 @ 12pm – New Traits & Map

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Dev vs Community - The Challenge

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I don’t play warrior in PvP. My warrior is my PvE character, which I also play in WvW. I don’t play hambow, though.

Dev vs Community - The Challenge

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We team up and play every Tuesday with our tags on. We swap between WvW and PvP, and will swap servers occasionally as well.

Tournament of Legends

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This is an equal opportunity tournament. Those that focus on PvE and WvW are absolutely welcome to sign up. This is not a PvE vs. PvP situation. What’s good for PvP is good for everyone.

And to clarify on a few things:

This tournament is being hosted by Mistpedia, similarly to the way PAX was done with Mist League. I have faith that Sireph, Blu, Shadowplasm, and their team will do a fantastic job, and we will be supporting them throughout the tournament. In hindsight, I should have emphasized that in the blog. Sorry about that!

There are going to be two tournaments. One for EU, and the following for NA. This means five Legendaries per region.

For those that don’t think they can compete in the tournament, you can also just tune in for a chance to win some shinies. No, we’ll not be giving viewers Legendaries, but it will definitely be worth watching.

Let’s hug it out!

Dev vs Community - The Challenge

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I don’t like playing with my tag because it’s a beacon for targeting.

I’ve been in solo arenas, turned my tag on, and become the instant target for coordinated play. I’d play more with my tag on if this wasn’t the case.

Tournament of Legends

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Constant.7498, These questions can be answered in next weeks Ready Up.

Many questions, so Dev.

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Hey all,

So I sent this thread to the dev team to get some answers for you, and here’s what we’ve got!

When the tournament starts, world ratings are used to sort the initial matchups. This will include the results of the match ending on March 28th.

Matchups will not function in the same manner as they did in Season 1; The initial round of the tournament will match the worlds in each league according to their world rating. After that round has ended, worlds will be matched up according to how many points they have in the tournament. This will continue after each round, which means that the matchups are not predetermined but are dependent upon the results of the previous matchups. If two teams have the same number of points, the team with the higher world rating will be considered the higher seed for the purposes of the matchup. Matchups will continue to match worlds that are close to each other in performance, rather than following a predetermined schedule – which will make for much more exciting and competitive matches. (I stole that from Devon’s blog :P)

Match-end bonus world chests will continue to exist on a weekly basis; 3 for 1st, 2 for 2nd, 1 for 3rd. Additionally, every unlocked achievement in the WvW Tournament category will yield a reward. The overall tournament rewards (tickets), however, will not be distributed until the conclusion of the Tournament.

Hopefully that clears up some confusion!

Are Those All The Balance Changes?

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Those were the high level changes, meaning we didn’t get into all the details for each profession (each and every # change), each weapon, each skill, etc. We were just trying to move through a lot of info in the Ready Up, so we didn’t get down into each and every # change for every class. That would be more of a detailed list you’d expect from game release notes for a release, for example.

Some of you have asked why we haven’t focused on fixing the issues already in the game. A lot of things have been fixed, but some concerns you guys have like with PW, HS, decap engi, etc. we decided to wait and see how the new traits will affect the meta.

This does not mean that we aren’t open to adjusting them.

Ultimately, we knew we wanted to add some more traits, so we wanted to focus on trying to make those good and then we can revisit them if they are still an issue. Does that make sense?

Are Those All The Balance Changes?

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No, like it said at the bottom of every slide, those are the high level balance changes.

Tournament of Legends

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There are no age or country restrictions like there were for PAX. The reason for that being is that this is not a LAN tournament.

Anyone can sign up.

Edit: With the obvious exception of what Lux said, you must be 13 to play the game.

Tournament of Legends

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Registration is not open yet.

Tournament of Legends

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Really? A legendary for winning a single tournament while others have to farm 100s of hours for one? Disgusting. Guess Anet only knows extremes with rewards, either almost nothing or precursors/legendaries lol.

The players who will win this tournament SURELY have spent 100s of hours perfecting their craft and strategies, without earning legendaries for it in the process.

We are tipping our hats to those that have put the time and dedication into PvP, and have earned this as a reward.

We’re not just handing them out.

Tournament of Legends

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It is being hosted by Mistpedia, sponsored by ArenaNet.

We’ll be publishing a blog post about this later today.

Dev livestream: Ready Up: Mar 21 @ 12pm – New Traits & Map

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I think we should pressure him to larp the new traits.

Best idea…. EVER!

An even better idea is if you guys larped being hit by the skills!

Do it Roy! Do it!