Wow. Just got home, didn’t expect this to get nearly this much attention/debate. This is about the reception I was anticipating, though, in terms of sentiment if not quantity.
Half “he’s whining because he wants money”, half “he’s on a mission to civilize”. Which is fair, I suppose. My choice of phrasing may have been somewhat contradictory, I can see how people are interpreting it as “Yeahhhhh I’m not saying I want more money, but….I totally want more money.” :P
And I suppose it is naive to resent not getting tips when you’re unwilling to ask for them, someone pointed out that a simple “, tips appreciated.” at the end of the port announcement isn’t unreasonable rather than expecting people to read minds about it.
Like I said, it’s not ABOUT the money, it’s about feeling like you aren’t taken for granted. And a small, pittance amount of coin can be a good way to convey that. Some people tip, some people say thanks, some people do both…and some people do nothing, and that kind of bugs me more than perhaps it should. Not enough to actually say something to them about it, mind you, but enough for my inner monologue to be like “…ingrate.” as they accept a port and then just silently run off.
Would thank you’s be enough of a tip? A “thanks for the port”.
I thank when I use a port (I’ve so only accepted a port to the top of platform in thamonova reactor before Fire Ele).
Double click only activates it. Right click and click Add to Account Wardrobe. Short of already account bound miniatures, it will ask if you want to account bind the miniature. Click yes and it will disappear.
To equip a miniature that’s in the account wardrobe, Click H, then go to the minatures tab. Any that are in your inventory (not account bound) will be on top. Then the ones you’ve unlocked will be below. Click on the one you want to equip from the collection section and it will populate the icon on the top. Make sure it’s checked or it will be hidden.
PvE side is probably what they meant. People are fantastic in PvE areas.
PvP is just as bad as any other game with PvP.Agreed except for dungeons. The fact that speed running them is the easiest way to farm gold, fragments etc. can really bring out the worst in some people there.
I do a fair amount of dungeons rather regularly, and while I can confirm that my experiences have very infrequently been awful while pugging courtesy of jerks obsessing over turning casual runs into speed runs and troll-kicking others when at the final bosses, that’s been rather infrequent.
I pug pretty often just ‘cause I can, and I don’t usually have much trouble. Then again, I’m usually the one putting the listing up and specifically calling for newbs, necros and casuals looking to learn a path.
That doesn’t usually attract that ‘80-only ping zerker 7000+ AP or kick’ crowd, and those seem to typically be the ones that don’t play well with others.
Caeledh did say bring out the worst in some. Some doesn’t mean all or a majority.
Being an environment that requires coordination and cooperation between 5 players, except for the very skilled, is a set up for drama and fights if two play styles clash or the run isn’t going smoothly. And it’s an environment where it’s bad to ignore chat. Teq and Wurm as long as you know the gist of the fight, ignoring the chat isn’t going to destroy the chances of you getting rewarded. Ignoring chat in a dungeon could lead you to being kicked.
Your solution just replaces some problems with different problems. Here are a few anecdotes:
1. Susan has a five and a seven year old. Her kids are past the age where they need constant watch. And it’s a school day. But she has chores to do. So she runs dungeons during the times when she can. Like between steps of doing laundry. But it can take time to deal with laundry, so she leaves. She does two loads of laundry that day so she ends up leaving dungeons twice. Then the kids come home, but that’s a known time so she’s not in a dungeon at the moment. She hops in later but has to leave when one of her kids needs homework help. Then she had to leave later that night because one kid starting feeling sick. She then can’t do anymore dungeons because she left 4 that day already. And no, she can’t wait for someone to kick her. Laundry gets wrinkled, and well, kids come first. Your leaving 4 times rule punishes her.
2. Johnny only has an hour to do dungeons. As such he posts a requirement for people to be level 80 and experienced. He doesn’t have time to teach. A person joins who is level 60 and new to the path. Johnny asks him to leave as he doesn’t have time to teach or have the lowered DPS. The person says he has every right to be there. Johnny kicks him. Person reports Johnny for inappropriate kicking. Johnny ends up suspended all because he enforced his LFG posting. He posted an LFG asking for X and gets suspended because he tried to enforce it? That’s crazy. If that was supposed to be the case, why have a spot for descriptions for LFG’s at all? Might as well just have a check box that asks what dungeon you want to do and it randomly puts you into a group with others. Because that’s what this rule comes down to.
Your solution just replaces a perceived problem (kicking people who don’t fit the requirement is not a problem) with two worse problems. Punishing players who have to leave immediately, but do the polite thing and leave the group before signing off. And punishing players who post a requirement and then try to enforce it.
1) situation 1, susan has a two year old. If she really got to leave a lot, without the groups ok, the fact that she has to wait a half hour after the 5th time it happens. Does it really matter? likely whatever emergency that she had to leave the party right now for, for the 5th time a day will probably take at least 15 minutes to deal with. So she is waiting for 15 minutes the 5th time this happens, its really not a lot of time. And its only this social focused dungeon finder that she is locked out from. She can still party with guildies, use the effecient focused lfg, or whatever. she only cant use the more social focused party finder for a small time
I feel bad for her having to wait 15 minutes, the 5th time, but you dont think her leaving 5 times per day didnt make everyone else there wait 15 minutes in total at that point?
2)for situation 2, the only innappropriate kicking in the effecient mode is for greifing, which im pretty sure is what is the case right now. It seems to barely be in use, and people tend to get a slap on the wrist, which is gone pretty quickly. Im essentially sayin no penalty for kicking here, except for the extreme type of cases that they would actually act on today already, which from what i hear is pretty rarely. One thing i can imagine some guy who like to kick 3 people at the end of the dungeon for no reason to get other people in, or just cause it amuses him.
anyhow the leave function isnt the central theme of the system, i think it would be a good idea, but if whoever was in charge didnt, it wouldnt effect the goal of the system that much.
1. I said she had a seven year old and a five year old. And by leave, I mean leaves without intent to return that group. And like I said, she informed the group of the possibility of her having to leave, so they were willing to accept the risk. And she can’t use the efficient LFG, she’s at risk of leaving. That’s not efficient. And this is just one example of a player who would be hurt by your change.
Players with connection issues would likely get caught by it.
Players also shouldn’t have to ask others to kick them to avoid a penalty when they realize their play styles don’t mesh well. A system that is designed where you have to go out of your way to avoid the consequences when you aren’t the ones who it was designed for is a bad system.
2. You didn’t specify that players joining groups they didn’t meet and getting kicked accordingly fit and based on previous posts you made, I could not assume you included them.
However, I still do not agree that voluntarily leaving a group should incur a penalty. I’ve never seen any posts on here by people complaining that they keep running into people who leave their groups before the run was done. Not to the degree to warrant punishing players for doing so.
I haven’t even 100% for sure decided on race, much less name.
Leaning towards female Asura, though. Which will be quite the challenge as far as names go, since most of the lore-appropriate names have been chosen already since they’re all short and 1 word. I’ll probably end up just tossing random names into the name box until one doesn’t say its already taken.
I do have a female Asura named Chaffi that I created for starting gear, that I suppose I could delete and use that name for my Revenant. It IS lore accurate, but I’m not sure I really like the sound of it as a permanent character.
Put a title in front of the name. A lot of Asura have titles.
Yah, that’s certainly an option and one I may have to resort to if I can’t find a normal name that works and I like the sound of. But I’d rather not have a title if I can help it, since with a title you basically have to think up your characters’ backstory in advance to make the title fit that, and I’d rather have a generic name so I can come up with backstory later.
Plus, titles are usually used for particularly important characters, and I tend to play my characters more as “just average people” and not people in positions of power or authority.
I seem to recall my Asura being called Savant during the personal story. So there may be some more not so important type titles for the Asura.
With the caveat that it will not give you the experience that comes from doing map completion, nor the coins, nor the karma, and you will not get Gifts of Exploration from it.
It also does not include skill points since that is a currency. You’ll have to do those yourself. Even the WvW ones.
I already stated and agree that you should not get the rewards such as experience, karma, etc. Thus making it still an incentive for people to do it normally. Although I do feel like 100,000 gold is a bit much but if this feature was ever implemented then I would be content with whatever the Devs choose to make it cost.
Map completion takes time. ANet tends to charge for bypassing time or put into place ways to pay to bypass time. Bag slots and bank slots help reduce time spent selling stuff or deciding what to keep vs what to toss/sell/forge. ANet made the items that have a time gate on them sellable (bolts of damask for example) so that those who do not wish to wait have the option of buying them, etc.
100,000 probably is a bit extreme though, now that I think about it. How many legendaries do you think it’s worth? They typically fall within the 1K-2K range.
How about this instead, upon finishing 100% map completion you get all waypoints unlocked for your alts nothing more. That way you can easily move around but nothing is unlocked other then the wp’s. When I say just the waypoints I mean just that, you can’t see the map or anything it has to be explored again. Maybe even through in a cost of a gift of explore you received as payment for it…
As long as I can opt out of it or it requires something like a Gift of Exploration. I like getting the experience from unlocking things.
Punkit Im talking about you getting attacked in map chat for saying all you wanted was the wolf pet. You didn’t have to say that in map chat at all, that attack could have been avoided if you just kept to yourself.
Saying anything at all to the enemy in say chat is pointless. You could insult the other team in say chat until your fingers fall off. The enemy will not see what you are typing at all. The only ones who see it are the ones on your side.
In WvW there is no talking to the entire enemy army at once. You have to WHISPER to an enemy for them to see it.
Ticket number: 1173697
Requested help at jan.25, still waiting.
Then i made a secondary ticket 9 days ago,with ticket number 1242174 still no answer.
If that secondary ticket was for the same issue, please please please close it down. You’re slowing the process the down for everyone who put in a ticket after your secondary one.
If it costs:
100,000 g + 1 Gift of Exploration
With the caveat that it will not give you the experience that comes from doing map completion, nor the coins, nor the karma, and you will not get Gifts of Exploration from it.
It also does not include skill points since that is a currency. You’ll have to do those yourself. Even the WvW ones.
I haven’t even 100% for sure decided on race, much less name.
Leaning towards female Asura, though. Which will be quite the challenge as far as names go, since most of the lore-appropriate names have been chosen already since they’re all short and 1 word. I’ll probably end up just tossing random names into the name box until one doesn’t say its already taken.
I do have a female Asura named Chaffi that I created for starting gear, that I suppose I could delete and use that name for my Revenant. It IS lore accurate, but I’m not sure I really like the sound of it as a permanent character.
Put a title in front of the name. A lot of Asura have titles.
split for formatting
And i do think the key is probably to have the game better manage expectations, and create channels that give a soft seperation between the players with different focuses.perhaps they could have some formalized lfg settings with different rule systems/expectations
Its all about the party mode.
- kicking requires 3/5
- leaving 4 times a day gives a penalty
- cool dude commendations can be handed out on completion, which serves no real purpose other than unlocking some titles related to being an easy going adventurer
- kicking for reasons other than harrassment, afk, offline etc are actionable offenses.
- vote abandon everyone leaves with no leaving penalty
this would be the default mode, and you would have to click a different button to see the other mode.
And thats the bottom line mode
- kicking is instituted by leader and seconded
- leader can be changed by 4/5 vote
- leader changes on DC by vote, or order of joining.
- leaving, no penalty? (not sure if this would be good, im assuming yes)
- Each person can give 1 person master of execution commendation on completion which serves no other purpose other than unlocking some titles related to being an effecient adventurer. (and probably end up as a kind of badge on how good you are in elite circles)
- kicking isnt actionable unless its greifing
This alone would probably create a clear delination of what the purpose is, and what to expect, while you can do this by writing stuff lfg, there is still a lot of confusion, and just a different understanding of purpose. Also these two different groups probably need a different rule set governing them.
newer adventurers, or more relaxed players who dont dungeon a lot, might give dungeons another try if there is a mode dedicated to just going in there and doing a dungeon with some people.
Your solution just replaces some problems with different problems. Here are a few anecdotes:
1. Susan has a five and a seven year old. Her kids are past the age where they need constant watch. And it’s a school day. But she has chores to do. So she runs dungeons during the times when she can. Like between steps of doing laundry. But it can take time to deal with laundry, so she leaves. She does two loads of laundry that day so she ends up leaving dungeons twice. Then the kids come home, but that’s a known time so she’s not in a dungeon at the moment. She hops in later but has to leave when one of her kids needs homework help. Then she had to leave later that night because one kid starting feeling sick. She then can’t do anymore dungeons because she left 4 that day already. And no, she can’t wait for someone to kick her. Laundry gets wrinkled, and well, kids come first. Your leaving 4 times rule punishes her.
2. Johnny only has an hour to do dungeons. As such he posts a requirement for people to be level 80 and experienced. He doesn’t have time to teach. A person joins who is level 60 and new to the path. Johnny asks him to leave as he doesn’t have time to teach or have the lowered DPS. The person says he has every right to be there. Johnny kicks him. Person reports Johnny for inappropriate kicking. Johnny ends up suspended all because he enforced his LFG posting. He posted an LFG asking for X and gets suspended because he tried to enforce it? That’s crazy. If that was supposed to be the case, why have a spot for descriptions for LFG’s at all? Might as well just have a check box that asks what dungeon you want to do and it randomly puts you into a group with others. Because that’s what this rule comes down to.
Your solution just replaces a perceived problem (kicking people who don’t fit the requirement is not a problem) with two worse problems. Punishing players who have to leave immediately, but do the polite thing and leave the group before signing off. And punishing players who post a requirement and then try to enforce it.
i dont like this idea of kicking people so easily, maybe Im just crazy, but it doesnt feel like people just kicking people all the time will generate a positive feeling about dungeon running.
The other game has kick, and i most of the times i have seen it used it was for a disconnect or afking. Sometimes someone being a super kitten.
So if I post an LFG with a requirement of X and someone joins who does not meet requirement X, I’m supposed to just settle?
That X could be:
- Level 80 zerker, exp
- Anyone welcome [the one who doesn’t meet this requirement would be the one who yells at other members for not being meta or demanding that members ping gear for purposes other than related to what skin is that]
That sounds like a lose/lose situation. The zerkers get a slow run and the casuals get yelled at for slowing the run down.
Kicking those who don’t fit the requirements ends up being most times a 5 win and 1 loses. The 5 winners being the 5 party members that go into the dungeon who meet the requirements. They have a fun time going through as fast as possible or killing every mob they see depending on what the requirements were. The 1 loser was the one who got kicked when they were the type who doesn’t read the LFG description or joins groups they know they don’t fit just to cause trouble.
There are rare occasions where it is a win/win situation. The situation where a person clicks on the wrong LFG or they misinterpreted a requirement. Like a new player joining a group that says P1 80 exp. They may think it’s explorable and not experienced. They’ll have a much better time with a group that’s accommodating new players and they won’t slow down the group that at least wants a smooth run with low chance of hiccups.
the dungeon community should actually be for everyone who likes the gameplay of dungeons.
See your response shows a lot here.
You want people to follow what you say, so you make guides, cool
if people dont follow what you say, they are the enemy, and are objectively stupid.regardless of your rightness or wrongness about anything mechanic related, thats the attitude that people dont like that makes them want to avoid dungeons, and dealing with that mindset.
Sure, there are hardheads on the other side,
half the time the complaint people have isnt even about one side or the other side, its that when they are trying to do a dungeon, these two sides will have a big argument in the middle of the dungeon, and someone will rage quit, or vote kick.a lot of people dont want to do that, they want to work together to beat a dungeon meta or not, without huge blow ups because 1 guy isnt following meta.
and no, that isnt confined just to lfgs that ask for speed clears/ zerk metas etc.
you think im trolling when i say people outside of the dungeon community think that dungeons are filled with drama and control freaks? look at the op, thats what people really think
1. He makes guides for getting things done fast. If you don’t follow the guides don’t join groups that care about doing things fast.
2. Attitude has nothing to do with it. You either follow the guides and play with people that care about the guides or don’t follow them and expect being kicked from those groups.
3.
a lot of people dont want to do that, they want to work together to beat a dungeon meta or not, without huge blow ups because 1 guy isnt following meta.
This was a thing 2.5 years ago. Nobody does dungeons to “work thgether and beat a duongen” these days.
Most players have already done the “beat a dungeon” step a few hundred times by now.So find those players who haven’t or find those who are willing to be patient and tolerant. Don’t take it out on the rest of us just because you weren’t here 2.5 years ago and feel left out.
you missed the part where this happens in parties whether there is a zerker meta whatever request or not.
this is what happens when a normal player tries to play the game, and though the read the guides thing makes sense for hardcore dungeon running, it shouldnt really be the default expectation of non meta requested LFGs.
and yeah i have been playing the game from day 1, its not really about me, i expect crap to go wrong, and people to be aholes when i pug. Thing is, i found out the frequency of the drama is much lower in some other games, the question is why is that, and how can that be brought into this game without screwing everything up.
I always ask if I’m joining an LFG that doesn’t say all welcome, or non-stack, etc.
Unfortunately, there are some meta runners that decide that just p1 or p2 is enough. And then wonder why non-meta players join. And there are likely a few who don’t read the LFG descriptions as well. But you’re free and clear to kick them as they don’t meet the group requirements (you aren’t requiring anything, they’re trying to force you to).
Yea, Queen Jennah showed up before I put them in. My Queen Jennahs and my Rytlock were originally stuck in the collections tab in my bank along with three minis I forgot I even owned XD
I just didn’t want to put Rytlock into the minature panel and then have him disappear and have to go through Support to get a replacement.
Thanks!
I’ve got my mini Rytlock on my Charr and I’d really like to stick him in the miniature panel so I don’t have to constantly equip him.
However, I had initially misplaced my Rytlock and learned that there is not even a spot in the Miniature tab on the hero panel.
You can search for any Mini in the miniature panel, even ones that you don’t have so that has me worried.
Has anyone put their Rytlock into the miniature panel? If so, does he actually show up in the panel once sent there?
First the CToU doesn’t say anything about creating a game based on Guild Wars. It does specifically state that you cannot create add-ons or expansions for any Arena Net games, and to use any of their art or images for toys, clothing etc. requires written permission.
Actually, it does:
May I use your art or images for items, such as clothing, toys, or other game-related goods?
Our art assets-be they concept art, in-game screenshots, verbal content, or renders-are all copyrighted materials. Their use is strictly prohibited unless approved in advance and in writing by ArenaNet. Specific questions concerning the appropriate use of our content should be directed to community@arena.net.However, in this instance we are basically creating a tabletop RPG system (which at it’s core has NO theme, and nothing to do with Guild Wars, or Arena Net.).
That falls under the category of toy. However, if it has no theme and has nothing to do with Guild Wars, why is this question even being asked? Can you create your own tabletop RPG system? Sure.
Also, any stories, classes, items etc. that fall under Guild Wars and Arena Net basically fall under “fan-fiction” which is permissible provided they are not exchanged for monetary gain. This makes the whole project fall into a “fan made theme”. And there are provisions for such things provided proper copyright and trademark information is properly displayed and published.
Categorizing aspects of your proposed game as fan fiction is a stretch, but even if you can make that argument stick (and I’m not sure you can), you’re agreeing to the following stipulations, according to the CToU:
- You acknowledge and agree that no title nor any other form of ownership to the content has been or will be transferred to you from ArenaNet nor from anyone else
- You agree that ArenaNet has the right to require removal of our content at any time, for any reason
We don’t want to make money off of it, we don’t want to step any Anets toes. We just want to create a tabletop RPG that has provisions to fit the world of Tyria and allow people who are fans of such things to be able to have their own adventures. To be able to experience the Charr invasion of Ascalon from a Charr perspective. To know what it was like as an Asura being driven to the surface. To be there when the gods first touched upon Tyria. And so on and so forth.
Please read the content I linked earlier. You may have the best intentions, but commercial ventures are often willing to pay for rights to the content. By granting you these rights for free, ArenaNet is potentially undermining themselves in future negotiations.
Table top RPG’s are just text though. Except for the actual RP which could be spoken or typed.
It would fall under the fan-fiction clause.
Any stat area would fall under the same principle as fan made guides to GW2 itself.
Map completion does require WvW.
Yes, you will be attacked. The enemy thinks you’re a roamer or a scout for your server. Or you died and are running back to the zerg. They also can’t hear anything you say. You got lucky when you got your wolf.
But! It’s not as hard as you think.
Just run to what you have. Don’t go deep into enemy territory if you don’t feel comfortable doing it. Goodness knows I didn’t.
My strategy for dealing with me being in an environment I wasn’t too comfortable in was:
Spend 30 minutes in WvW or however long it takes to get 1% of the map complete (just that individual map) a day. Whichever comes first. 1% isn’t a lot.
My only caveat was that until I had Stonemist Castle, I had to periodically check to see if my server held it. It tends to flip often so if your server has it, get everything in it. You may already even have 1% due to getting your wolf. And you’ll have all the waypoints just by hopping into the map.
yea it clearly states in chat this player left party in how ever many there were in that
party in your chat windowBut seriously why havent people stoped selling dungeon paths already when they know this is happening.
They feel the reward outweighs the risk or are unaware of the risk as was the apparent case here.
This is a thorough joke I hope? this community’s pvp side is more toxic then any I’ve ever seen before.
Game after game I meet name callers, general cussers people who think they are absolutely magnificent and feel the need to rub that in everyone’s faces galore(those are the worst.)
PvE maybe!
PvP not by a long shot, the amount of times I’ve reported people should be so many by now I should ask Anet to pay me for it. No wonder Anet doesn’t support this side of the community, I wouldn’t have either.
sorry had to post this, the claim just amuses me to no end.
Stay out of the “esport” and dungeon meta and it’s one of the best communities out there.
The dungeon meta crowd is not mean. They even organize and run a guild designed to teach people the meta. The post guides and videos to dungeons on the web, freely accessible to everyone. Even those not in their guild or group.
Like there are jerks in PvP, open world PvE, and WvW, there are jerks in dungeons.
Don’t label the entire community for the behavior of a few.
It’s not a label, but generalization of a segment of the community that holds true through personal experience, forum posts, and the meta that drives it.
So when someone says the dungeon segment of the community is not much better, it doesn’t mean every player of that segment. Out of the game modes Spvp & dungeons do receive the most complaints because they’re a meta driven content in a play how you want game.
Odd this has to be explained in the first place, if I read your post right.
And my personal experience and reading of forums leads me to believe that the dungeon meta group, the ones who define the meta through their hard work of crunching numbers, are no where near toxic.
Your post to me sounded like you felt the dungeon meta community was toxic. I do not find that to be the case. I feel the jerks in the community give it a bad name. As well as the casuals who try to force the meta players to play how the casual players play, not how the meta players play.
This is a thorough joke I hope? this community’s pvp side is more toxic then any I’ve ever seen before.
Game after game I meet name callers, general cussers people who think they are absolutely magnificent and feel the need to rub that in everyone’s faces galore(those are the worst.)
PvE maybe!
PvP not by a long shot, the amount of times I’ve reported people should be so many by now I should ask Anet to pay me for it. No wonder Anet doesn’t support this side of the community, I wouldn’t have either.
sorry had to post this, the claim just amuses me to no end.
Stay out of the “esport” and dungeon meta and it’s one of the best communities out there.
The dungeon meta crowd is not mean. They even organize and run a guild designed to teach people the meta. The post guides and videos to dungeons on the web, freely accessible to everyone. Even those not in their guild or group.
Like there are jerks in PvP, open world PvE, and WvW, there are jerks in dungeons.
Don’t label the entire community for the behavior of a few.
I’ve only been pvp’ing for the last 6 months or so, and have only run into a handful of awful people – I just block them and move on. If it’s really bad, I report them, then block. Their is a lot of smack talked in the pvp hub town thing, but it seems a lot of hot air. It’s certainly not as awful as some other games I see. And pve wise (which is what I mostly play) it’s even better – but you always seem to find some idiot that takes it too far.
you must be either insanely lucky, or me and my friends unlucky.. I’ve spoken to multiple RL and online friends and they all agree with me the pvp community is toxic, but we all also agree that it indeed could be worse. Curiosity is the sole reason why this post was made. I was hoping people would tell me of good experiences so that I at least have some sort of hope that it gets better, I truly hope its just me being unlucky.
I probably put it wrong in the initial post since I was somewhat annoyed when I wrote that, but that only proves how it isn’t impossible not to cuss when annoyed
Honestly, I admit I tend to feel the need to respond to such people, but more in the sense that I ask them what they could possibly hope to accomplish with such behavior. I know I shouldn’t, but its that itch I always have because I try to see the good in everyone and hope they have some sort of valid reason to be a total.. well, shall we say kitten?
sadly, most of the time its for selfish and stupid reasons.
This is also coupled with the fact that people in general will remember bad experiences more than good ones, unless the experience is great or unexpected. It’s probably tied into our survival instincts. A “I shouldn’t eat that because I saw Johnny eat that and he died” kind of thing. And the threshold for talking about one’s experience is lower for negative reactions than good or neutral ones.
keep in mind this was dungeon with a story mode listing, highly likely it said nothing about skipping cutscenes, because no body writes that in the descriptions of dungeons.
You must not be NA. I see it all the time. Heck Im reasonably sure I saw someone post kitten in the funny lfg’s thread.
Also I can say I sometimes list my story mode with skipping cut scene ( no ap/speedrun/level req but skipping cutscene. And I have kicked people out for watching them.
I have reasons for kicking but meh, Im the devil, no real point in saying them.
screenshot is a bad word? or is it s doubled? s s s’s ss Ahh I see. " A ignore SS"
Also I dont give a rats bum about group majority. I made the rules. I listed it. I waited. I rule. until I get kicked atleast
well, honestly it doesnt really matter, just saying yall guys are not a welcoming bunch. So when some one is like why is the dungeon community so rigid and hostile? dont be like, what do you mean, we are the nicest guys you ever did meet.
Those he say yeah we are and what, well i may disagree with their ideology, but at least they arent saying its in his imagination.
Stop trolling. The dungeon community is extremely welcoming. We wouldn’t have mentor guides, create guides and do live streams if we didn’t want to help new people.
What we DON’T like is when new people come to our community, tell us we are evil, give us a list of demands and then end by saying that anet should change the game to eliminate everything we like about it. You think we should be welcoming of objectively stupid newcomers like that?
the dungeon community should actually be for everyone who likes the gameplay of dungeons.
See your response shows a lot here.
You want people to follow what you say, so you make guides, cool
if people dont follow what you say, they are the enemy, and are objectively stupid.regardless of your rightness or wrongness about anything mechanic related, thats the attitude that people dont like that makes them want to avoid dungeons, and dealing with that mindset.
Sure, there are hardheads on the other side,
half the time the complaint people have isnt even about one side or the other side, its that when they are trying to do a dungeon, these two sides will have a big argument in the middle of the dungeon, and someone will rage quit, or vote kick.a lot of people dont want to do that, they want to work together to beat a dungeon meta or not, without huge blow ups because 1 guy isnt following meta.
and no, that isnt confined just to lfgs that ask for speed clears/ zerk metas etc.
you think im trolling when i say people outside of the dungeon community think that dungeons are filled with drama and control freaks? look at the op, thats what people really think
But if an LFG clearly states that they are in the mood for doing the dungeon as fast possible, they shouldn’t be able to do that if someone joins the group who is new to the dungeon?
If the two groups of play styles (the speed runners and the casual runners) were respectful of each other and stayed out of each others’ playground unless they were willing to play the rules of the play ground, then there likely wouldn’t be a problem or a perception problem in the dungeon community.
And remember that each side has its jerks. Report, block, and move on. Don’t come here and vent and complain. You’re giving that jerk more power.
it doesnt just happen in lfg parties with speed clear req.
Never said that it did.
I’m fully aware that some jerks who like to speed run go into casual groups and demand they switch to meta to cater to him.
Just like the jerks who go into speed run groups when they don’t meet the requirements and demand to be allowed to stay.
Point remains that you’re demonizing and generalizing an entire group because of some kittenes. These kittenes aren’t only in the dungeons though, the amount of negativity in map chats anywhere there is a good loot farm is just insane. “kittening idiots, you’re supposed to let this event fail, god learn how to play!” Should I read that and assume the entire open world PVE community is nothing but a bunch of kittens?
Too add to this: it just seems more prevalent in dungeons since it’s in an area where you have to pay attention to chat if you’re group isn’t voice chat and you’re having to rely on each other. Dungeon groups are a captive audience to each other in a way.
Open world you can turn off map chat with little consequences or block someone with no consequences. And you can just leave and come back later.
keep in mind this was dungeon with a story mode listing, highly likely it said nothing about skipping cutscenes, because no body writes that in the descriptions of dungeons.
You must not be NA. I see it all the time. Heck Im reasonably sure I saw someone post kitten in the funny lfg’s thread.
Also I can say I sometimes list my story mode with skipping cut scene ( no ap/speedrun/level req but skipping cutscene. And I have kicked people out for watching them.
I have reasons for kicking but meh, Im the devil, no real point in saying them.
screenshot is a bad word? or is it s doubled? s s s’s ss Ahh I see. " A ignore SS"
Also I dont give a rats bum about group majority. I made the rules. I listed it. I waited. I rule. until I get kicked atleast
well, honestly it doesnt really matter, just saying yall guys are not a welcoming bunch. So when some one is like why is the dungeon community so rigid and hostile? dont be like, what do you mean, we are the nicest guys you ever did meet.
Those he say yeah we are and what, well i may disagree with their ideology, but at least they arent saying its in his imagination.
Stop trolling. The dungeon community is extremely welcoming. We wouldn’t have mentor guides, create guides and do live streams if we didn’t want to help new people.
What we DON’T like is when new people come to our community, tell us we are evil, give us a list of demands and then end by saying that anet should change the game to eliminate everything we like about it. You think we should be welcoming of objectively stupid newcomers like that?
the dungeon community should actually be for everyone who likes the gameplay of dungeons.
See your response shows a lot here.
You want people to follow what you say, so you make guides, cool
if people dont follow what you say, they are the enemy, and are objectively stupid.regardless of your rightness or wrongness about anything mechanic related, thats the attitude that people dont like that makes them want to avoid dungeons, and dealing with that mindset.
Sure, there are hardheads on the other side,
half the time the complaint people have isnt even about one side or the other side, its that when they are trying to do a dungeon, these two sides will have a big argument in the middle of the dungeon, and someone will rage quit, or vote kick.a lot of people dont want to do that, they want to work together to beat a dungeon meta or not, without huge blow ups because 1 guy isnt following meta.
and no, that isnt confined just to lfgs that ask for speed clears/ zerk metas etc.
you think im trolling when i say people outside of the dungeon community think that dungeons are filled with drama and control freaks? look at the op, thats what people really think
But if an LFG clearly states that they are in the mood for doing the dungeon as fast possible, they shouldn’t be able to do that if someone joins the group who is new to the dungeon?
If the two groups of play styles (the speed runners and the casual runners) were respectful of each other and stayed out of each others’ playground unless they were willing to play the rules of the play ground, then there likely wouldn’t be a problem or a perception problem in the dungeon community.
And remember that each side has its jerks. Report, block, and move on. Don’t come here and vent and complain. You’re giving that jerk more power.
Story mode should be made once per account? Do you even play this game?
yeah i meant charachter.
So someone with only one character who has done all of the story mode dungeons can’t hop on to help his buddy with doing a story mode dungeon?
What if Player 1 does Arah Story mode with some buddies before he gets to Victory or Death? Is he out of luck for finishing his personal story because he already did the dungeon?
Sorry, I think making story once per character will hurt more than it will help.
no i was correcting, you only HAVE to do it once per charachter, as is, you can do it as much as you want.
basically im saying the designed story mode to have minimal benefits, so people dont want to speed run it, so newbs can experience it normally.
Ah ok, I misread.
False Advertising is not related to cost of the product.
False Advertising would be if GW2 suddenly started claiming that playing it would cure cancer.
This is more akin to bait and switch and would likely only be illegal if ANet intentionally put the game up at $3.75 with the intent to get people interested and enough interested enough to buy at the regular price after the price was corrected.
But there’s not enough evidence to suggest that it was an intentional decision. But I’m not a lawyer so I don’t know the exact legalities.
Whether or not ANet will honor the pricing is up to them.
Thanks everyone, I really appreciate your input/feedback. It was something I always wondered, and thought it might be some achievement I had missed.
and thank you for the link nottsgman.8206. I searched hi and low for this info and couldn’t find anything. I swear the search on this wiki hates me LOLI’ve also noticed you can see them at World Boss events too.
If you’re seeing magenta level numbers at World Boss events you’re participating with a way too low-level character and frankly, only hurting the event by scaling it up and contributing practically nothing.
There won’t be enough too low level players to seriously scale the event more than the down scaled players can handle.
Don’t act like a small handful of too low level players will seriously hurt all world bosses.
However, I suggest those players who are a decent amount below the recommended level not do Tequatl or Three Headed Wurm. Those require tons amount of DPS and scaling up by people who can’t do enough DPS could hurt those events since they do have a much higher chance of failure than the other world bosses.
Story mode should be made once per account? Do you even play this game?
yeah i meant charachter.
So someone with only one character who has done all of the story mode dungeons can’t hop on to help his buddy with doing a story mode dungeon?
What if Player 1 does Arah Story mode with some buddies before he gets to Victory or Death? Is he out of luck for finishing his personal story because he already did the dungeon?
Sorry, I think making story once per character will hurt more than it will help.
There’s also no guarantee anyone will join. Just to repeat what I said earlier, my playtime is often during quiet times of the day and zerker speed runs seem to be far more popular.
don’t say it until you’ve tried it. Regarding dungeons like CoF normal groups seem to fill up faster than zerker groups, because of the amount of zerker groups versus the amount of normal groups. AC and TA seem like popular choices in general. Catching SE and Arah might be harder though for example, but those receive zerker LFGs less as well. Another advice would be to take 1 friend with you if you’re able to. LFGs with 2 people tend to fill up faster than LFGs with 1.
The only place that I found brutal as far as LFGs are considered is fractals levels 40 to 50 on less desirable classes, such as necro. Now for those be prepared to wait for an hour.
Caeledh never said they didn’t try.
Different time periods may have a higher percentage of players in one group vs the other. The time Caeledh can play in may just have a higher percentage of zerker speed run group players than the time period you do.
Caeledh may not be able to get a group with enough people to do a dungeon. Because the casual base is too spread out among the available dungeons and paths. Or just not doing dungeons that night for whatever reason.
I assume that’s in response to Giraffe’s comments re AP? If so I’m pretty the point they were making was how meaningless the AP statistic is. I think they’re right – it’s not much of a measure of player competence – but I agree with you and go a little further. Not only do I respect their right to set stupid standards but I thank them for flagging themselves as people whose company I would probably not enjoy.
Just a more general comment. But yea, AP is mostly pointless. It gives SOME indication but it’s no where near 100% accurate. Not with how many AP options are out there. If AP was actually hard to come by, then yea, it would be an indication.
Frankly, I’m glad when they put the AP requirements up. I know that group isn’t the one for me, even if I do fit the requirements.
Speed run groups are not evil. They enjoy playing their way. The non-trolls label their groups as such to avoid having people who do not fit their play style from joining.
Personally, I’m GLAD that ANet lets both groups coexist. And I’d be kicked from any speed run group because of lack of skills and I’m in no huge rush to correct that.
The ones who want to see how fast they can do it can do that and the ones that want to stop and smell the proverbial roses can do that as well.
The problem comes when the two groups mix and someone decides to be rude. And rude people exist in every part of this game.
The WvW who yells at the map completer to get out of WvW.
The PvP player who yells at the new player for causing his team to lose.
The PvE player at Teq or Wurm who yells at the new players making mistakes.
If you join a group that you don’t fit the requirements of don’t be surprised if you’re kicked before the dungeon even starts. And people have the right to ensure the people who join meet their LFG requirements.
I’m a not so great player.
I just did a series of CoE PUGs. Did 2 teaching runs of P1 and P2, and one of P3.
Did a PUG run for all 3 paths afterward. No one kicked anyone.
First thing I did when I joined the PUGs was say: “Hey, I’m not that experienced, is that ok?” The LFG’s I joined had just literally said the paths. Didn’t say if they were wanting anything special.
I figure the key thing is to be up front that you’re inexperienced or not the best at something. That way, if they have a problem with it, you at least get kicked or can voluntarily leave before you put any real effort into it.
And there are jerks everywhere in the game. It’s just harder to avoid feeling their wrath in an instanced situation if something doesn’t right.
Ticket number:1258879
Not so much as an update in 3 days.
Look into it please, I bought the game and can’t log in.
They’ll look into it when it’s reached 7 days without any response. Ticket response is slower due to quantity that have been sent in.
Just post “story, all welcome” in the appropriate dungeon LFG section. Then mention you are new and if you will be watching the cinematics or not. They are on YouTube if your group doesn’t want to watch them.
If you want to do the story.
As long as one person has done Story in your party, you can get into the explorable paths. You just need to ask if someone has done the story mode.
I’m personally holding off on the precursor until last. See what the HoT process is. Not to mention the prices for precursors are currently falling.
The skip the dungeon mobs because they give no reward for the time it takes to kill them and a lot of people in the past 2 and a half years, have run each dungeon’s paths several times over. So for them, the newness has long since worn off and they know the dungeon like the back of their hands and therefore doing the dungeon itself isn’t entirely fun. So, they’ve made new challenges.
And all of their challenges revolve around seeing how fast they can do the dungeon. So they try to skip mobs. They see if any bosses are skippable without need to exploit the dungeon (there are a few bosses that can be skipped without exploiting). This leads them to requiring the meta, requiring tactics that make things quicker, and requiring skipping.
Just make your own group saying all welcome, no skipping or something along those lines.
Sorry New Player here -
I deleted my emails with the ticket number.
Check your trash folder in your email. Most emails go there first before being permanently deleted.
Get a guild bank. It doesn’t take much to create, 6g for the first 50 slot guild bank. Just don’t drop the guild if no one else is a member, or else you will lose it all.
Can also store mats you wanna save here too. Just not account bound mats.
Insurance for this is the next time you see the game go on sale, buy a second account. Make the second account also be a member with invite privileges. Then if you accidentally boot your main account, your guild isn’t wiped and your secondary account can re-invite you.
I’d encourage this too, but I don’t know why you would stop at invite privileges if you don’t make the second account a leader of the guild you can’t promote your original account back to leader/ownership of the guild status.
That might also be a good idea.
Get a guild bank. It doesn’t take much to create, 6g for the first 50 slot guild bank. Just don’t drop the guild if no one else is a member, or else you will lose it all.
Can also store mats you wanna save here too. Just not account bound mats.
Insurance for this is the next time you see the game go on sale, buy a second account. Make the second account also be a member with invite privileges. Then if you accidentally boot your main account, your guild isn’t wiped and your secondary account can re-invite you.
The only way is to wait for the server to not be full.
People transfer to different servers all of the time. ANet also periodically raises caps. The best times to catch the server not being full is during off hours when transfers to the server slow down.
And if any of your friends do not care to do WvW or do not mind not being on the same server, then server choice doesn’t matter.
The pink name means that they have a lot more levels than you. Not so important in the cities. But can be useful if you’re out roaming around in one of the maps where there are enemies.
On a side note if you havent been paying attention to the expansion news, there are going to be new legendaries (and probably new precursors for them). And there will be precursor scavenger hunts which may or may not end up being easier to do than grinding gold to buy one. So unless you really really want one now its probably a better idea to save up your gold/mats until the expansion hits and then decide.
Especially if the new ones have a different recipe to make than the current ones. You can gather the mats, but I would not forge into the account bound parts until you know 100% that you want that skin. Even if the HoT skin turns out to be a better looking skin,
I think what he’s saying is he went into WvW to do map completion. Announced it on the map chat and people yelled at him for it.
I just dont see it as a jumping puzzle
It’s really not a JP. It’s just… jumping. Even if it’s called a JP, it isn’t one.
I’d call it a very simple jumping puzzle. A beginner’s jumping puzzle.
Which is all that they really can do in a Fractal. They can’t put a super hard jumping puzzle into it.
It’s only been 10 minutes since you posted. And for most of NA it’s late at night or early morning. When school or work is the next day/later that day. And most of EU is early Monday morning, when they are at work or at school.
You may also get more help if you edit your title to indicate that you need computer advice. Especially if you’re going to post in the wrong section. The Account and Technical Support section is the correct section. The moderators will likely move the thread once they realize it’s in the wrong section. The tech geared posters are likely thinking your post is a I need help with regards to something in game since this the general discussion section. Not that you need help with your actual computer.
Give it some time and you may get a post with some advice.
all this says to me is one playthrough of HoT and your done
then its just back to having nothing to accomplish any moreAint that what usualy happens with games?
But with them being able to extend masteries endlessly adding new lines add more abilitys further along an existing ones, I cant see how you would get done so fast as you seem to imply.
To add to this, if any of the HoT masteries are behind any amount of RNG, this could be quite bothersome past the first few alts you make. Who wants to rely on RNG several times to unlock masteries on their characters?
Give her the options and tell her the pros and cons. Then let her decide what class she wants to be. That’s what class she should pick. The class she believes is right for her. Not the class you think is right for her.
Recommending a class is fine, but don’t tell her to make a particular class.
Yes, because Videles for example, doesn’t realize this is not how math works.
If there is one player against 5. And you make said player 5 times as strong as each of the others, then by focusing them one at a time, the 5 would be destroyed every time. The over all damage output may be similar. The problem is, that defensive effects/stats will be spread out over 5 players compared to that of 5X the offensive output per the one player.
It is the equivalent mentality of illogically believing that it is an even fight if it is 5 people versus 1 and you give the 1 an uzi and body armor. That doesn’t make it into an equivalent battle.
As opposed to how it currently is when 1 player (or entire server) is outnumbered 5:1 and is insta-melted through raw damage and stun-locks?
What did those 5 players do wrong? They deserve to be innately punished simply for logging in? You have evidence those specific 5 players did something personally to cause a population imbalance? if not, I find it odd that you support creating an artificial imbalance against them.
They should not be punished, they should be matched up with teams that have the same numbers they do, not just face rolling a ghost town. Just with any sport, they do not put more players on one team than they put on another. WvW should be treated like any sports match with even numbers.
Sports teams being balanced isn’t " artificial" it is how you play the game. As long as you keep score in wvw it should be treated the same as any sport.
So if a havoc squad runs into a scout/roamer, they’re supposed to leave them be because they outnumber them?