Showing Posts For style.6173:

meta builds take no skill

in PvP

Posted by: style.6173

style.6173

The issue is that gw2 really need a balance team. Right now, there doesn’t appear to be one, or it just isn’t very productive.

Look at the last balance “cele builds are too strong” Anet: “ok cool lets nerf might”

If you think it is bad now, wait until they add a new class to the mix.

#hireabalanceteam

delete pls

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Posted by: style.6173

style.6173

“give it time and matches will get better”

Unfortunately, it is still bad. ANET made a lot of mistakes with the new methodology, but one was taking rank into account in any way. I bet most people have more than 1 account at this point and so it messes everything up.

Thieves in Stronghold.

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Posted by: style.6173

style.6173

It is hard to take your post seriously when we don’t know any of the mechanics yet. Claiming any one particular class is going to be super strong right now is a bit naïve.

Turret Engi vs Minion Master

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Posted by: style.6173

style.6173

None, both of those builds are only used by low IQ players who can’t play a normal build.

Someone got beat by a turret engi and mm necro.

Temple in ESL map rotation

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Posted by: style.6173

style.6173

Last week the bug was still existing / not fixed.

Ty for the update. I would say this is probably the justification for exclusion at this point.

This is a really annoying bug. Not sure how it hasn’t been fixed yet.

why thief least rewarding class?

in Thief

Posted by: style.6173

style.6173

@OP:

I don’t understand the point of your thread. There are always hard counters to every class. A meditation guard should beat a thief every time.

Guys stop voting for foefire, really

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Posted by: style.6173

style.6173

I’d prefer to see voting removed from ranked queue and make the 4 maps random.

Voting is needed in unranked so that we can avoid the horrible maps.

Time to do away with the leaderboards.

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Posted by: style.6173

style.6173

Tiers would be a fantastic idea if everyone did solo queue or if everyone on a team was in the same tier. What happens if a person from tier 2 parties with a person from tier 5?

What about nerfing turrets ?

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Posted by: style.6173

style.6173

Turret engis have been broken for a long time at the PUG level. In high end games, they are really not much of an issue.

The problem is that 95% of the game is PUG. Think about it. All hot join, and I’d bet at least 85% of unranked and ranked queue does not include a full premade team. Premades who can communicate well destroy a turret engi.

That’s why the spec is considered broken. It needs to be fixed.

That said, it isn’t the only engi spec that is OP. The other spec IS viable at top end play and still wrecks at the PUG level as well. That’s a bigger issue.

stupid engi turrets

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Posted by: style.6173

style.6173

One turret engi is totally manageable.

But go fight vs 3 turret engis + 2 bunker guards on foefire and then come back and let me know your opinion then.

I have, 3 HGH engis > 3 turret engis

I love turrets b/c the the best counters are some classic builds that haven’t seen a lot of play lately.

Proving the point that engi is broken in general as a class

Verbal Harassment Against Rangers

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Posted by: style.6173

style.6173

@OP:

This happens to a lot of professions. Personally, I am fine with rangers and their damage. I would like to see signet of stone extended to 8 seconds, but only apply to the pet. The invuln from physical damage to the ranger is way too long.

remove invisibility in pvp enviroments

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Posted by: style.6173

style.6173

I will not be playing pvp in any form until this happens, ZERO invisibility. This mechanic absolutely without a doubt has ruined the pvp game for me. FLUX IT!

Always good to see new players join the game. I haven’t seen a post like this in 2 years.

[Suggestion] Make WvW more rewarding

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Posted by: style.6173

style.6173

I like the idea of reward tracks in WvW. That would be a nice addition. I’d want to see rewards nerfed in EotM at the same time though.

Worrying about the release date

in Guild Wars 2: Heart of Thorns

Posted by: style.6173

style.6173

It has to be the first half of this year OR they need to figure out a way to add new content between now and the release.

PC Gamer Interview on HoT (the WvW aspect)

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Posted by: style.6173

style.6173

Wait, they still think people enjoy siege v siege? I’m scared.

Playing ranked should have requirements

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Posted by: style.6173

style.6173

Or here is a novel idea…. actually build a matchmaking system that matches people based on actual ranked match results. That keeps the noobs playing together and it allows people who have done well to play together.

Maybe ANET will do something like that some day.

*Disclaimer: To most people, what I wrote about is completely obvious. For ANET though, they still seem to think other factors like rank are important.

WTS Qualifier is coming up! Feb 7th!

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Posted by: style.6173

style.6173

The secret code to determining the result before a match is played.

1. Count the number of engis on a team (add 2 points each)
2. Count the number of eles on a team (add 1 point each)
3. Count the number of thieves on a team not named caed, toker, or sizer (subtract 1 point each)
4. Count the number of shoutbows on a team (add 1.5 points each)
5. Count the number of bunker guardians on a team (subtract 1 point each)

The team with the greater points wins

I’d like to see you personally enter the tournament with 5 engies and beating all the teams without 5, since according to you it should beat everything.

Go ahead and watch any of the matches from this last Sunday. Tell me afterwards how accurate I am.

Anyone tired of the Turret Engineer "hate" ?

in Engineer

Posted by: style.6173

style.6173

@OP: No reason to apologize. Just understand that the spec takes no skill to play. I use it as well when I am bored and want easy mode.

anyone else going to be upset if...

in Necromancer

Posted by: style.6173

style.6173

The issue is that if they buff they, it has to be only in PvE. minions are already strong enough in PvP

Anyone Jazzed about new elites?

in Thief

Posted by: style.6173

style.6173

I wouldn’t get excited. Thieves should get the weakest of all upgrades since we have the strongest class atm.

lolol. Strongest class where?

In WvW, it is a decent roamer, but others are definitely better.
PvP is dominated by engis and eles.
PvE: No one would pick a thief over a guard or warrior or ele. In fact, most don’t want a thief.

Instakill

in WvW

Posted by: style.6173

style.6173

Thief vs my mesmer:

“You critically hit … for 623 using [Ether Blast]” (best damage in that short fight)

“critically hits you for 8,277 using [Heartseeker]”

8,277 vs 623 WTF

lol. you do know that mesmer currently has the best burst in the game right?

WTS Qualifier is coming up! Feb 7th!

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Posted by: style.6173

style.6173

The secret code to determining the result before a match is played.

1. Count the number of engis on a team (add 2 points each)
2. Count the number of eles on a team (add 1 point each)
3. Count the number of thieves on a team not named caed, toker, or sizer (subtract 1 point each)
4. Count the number of shoutbows on a team (add 1.5 points each)
5. Count the number of bunker guardians on a team (subtract 1 point each)

The team with the greater points wins

So how many Revenants...

in Guild Wars 2: Heart of Thorns

Posted by: style.6173

style.6173

I am reeeeeally happy to see a new class.

I am also reeeeally scared about the balance since ANET doesn’t currently seem to have a balance team.

Rifle engineers are not fun.

in PvP

Posted by: style.6173

style.6173

OP
L2P.

/ • Message Body length must at least be 15.

hahaahah. Turret engi who doesn’t want to admit the truth.

Unranked is for new people

in PvP

Posted by: style.6173

style.6173

Hot join is a random join to try out new builds with the ability to leave or see what other people are doing. Unranked is for those new people to try out those builds in a competitive atmosphere. Ranked is for the quote om quote serious players.

If you play unranked assume to see new people and dont be a doush. I bring this up because i joined a unranked game and this very toxic guy on our team was hating on 2 players since they didnt know what they were doing. They said there were new to pvp. They were all doing this in map chat btw. I went to say to this individual that they were ok and he shouldnt be here if he was so good.

Hey solo que heros in unranked pvp be quiet,

solo que players attitudes in this game is getting a little unreal

Yeah, solo queue was a toxic bunch (not everyone of course but a large number). This failed new system just pulled them into the overall unranked and ranked matches making the environment bad for everyone. Why hasn’t ANET taken any action on the people who get reported for verbal abuse? Remove the option if you are going to be too lazy to do anything about it.

That said, I disagree that unranked is for new players. New players can play in any of the game modes. The problem is that the new matchmaking is a total fail right now. It is matching new players with top players. That isn’t fun for anyone.

We really need to just admit the old system was better. Bring it back.

Cant tell if its me or my team?

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Posted by: style.6173

style.6173

…which is why it’s not a carry class

Carry class means for me, you have a HUGE influence on the outcome of the game. You push your own team over the edge.

And with thief, if you’re good you can keep the enemy team permanently outnumbered at the teamfight OR gank their damage dealers (mesmer, ranger, necro) OR being better than the enemy thief and still outnumber the enemy OR, worst case scenario, let the enemy sacrifice a cap for winning a teamfight.

I agree, that a thief can have the biggest influence on the outcome of a match, and might therefore be the profession with the best option to carry the match.

Still, mesmer has also the option to carry game. Celestrial are just good for zerging around on a node, but as a berserker profession, you have the power to turn the fights into your favor.

Wow. just wow. You think that a thief can carry a game. Usually the thief is the liability of the team. Give me a strong engi any day.

Cant tell if its me or my team?

in PvP

Posted by: style.6173

style.6173

Im playing unranked as a mesmer and I’ve lost twenty one games back to back. There are some games I was straight up shut down, but excluding those I have been getting top score/kills/caps, I rotate I do everything I know I should do, I’ve been winning 1v1s and ganking, I’ve read guides on the forums and I STILL cant win.

I cant tell if its matchmaking or me, for the record I use the portal really well, but no one ever seems to take it even if I drop it on them and ask for them to use it in /team. If Im doing something wrong can someone please direct me to to a page where I can understand what it is?

Don’t feel bad. The matchmaking is completely broken at this point. I was hoping for a revert to the previous system, but you must understand that ANET doesn’t want to admit a mistake yet. Maybe the old system will be a “feature” of the expansion pack.

Unranked: massive increase in noobs

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Posted by: style.6173

style.6173

@OP:

If you are seeing an increase in noobs, it means one of 2 things:

1. Your MMR is at the lower end and so you see more of the noob players
2. Matchmaking is broken

Everyone should be allowed to play in unranked and ranked PvP. That’s a good thing. What is broken is the when the matches are not even and the range of MMR is too great.

1/27/15: what is the most OP build(s)???

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Posted by: style.6173

style.6173

After the might and engi/ele nerfs.

Are you serious or joking about engi nerfs? 2 seconds is not a big deal.

Is it true no celestial amulet nerf?

in PvP

Posted by: style.6173

style.6173

Community: Eles can stack might too easily
ANET: Cool, let’s nerf might for everyone

Engis were OP before and will be even more OP now (relatively speaking to other classes). This game really needs a balance team. Right now, it does not appear that one exists.

Ive finally solved the population problem

in WvW

Posted by: style.6173

style.6173

@OP:

Some of us actually like to play vs sitting in queues.

Also, population difference is perfectly fine when comparing T1 vs T5 for example. What isn’t fine is when there isn’t a 3way matchup that works, for example T3.

WVW BL Maps and New Expansion Map

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Posted by: style.6173

style.6173

@OP:

I hope you are right. Simple maps are better than more complex.

That said, ANET seems to believe that adding more gimmicks makes a good map. They also seem to think that most people want more defense. There are definitely those who like defense, but most people fall into 2 categories: 1. Looking for large scale fights. 2. Roamers. Let’s hope those 2 categories are happy with the new map.

WvW tournament 2015?

in WvW

Posted by: style.6173

style.6173

From what I hear, the expansion pack is going to be at least a few months out. That means ANET will be looking for some filler content and the standard WvW tournament fits that.

Just pray they don’t roll out the same failed “swiss tournament” as before.

WvW Community gets another EotM

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Posted by: style.6173

style.6173

Let’s just hope that Devon and others have learned their lesson after EotM. From a WvW perspective, the map was an obvious failure. From a PvE perspective, it is the best place in the game to karma train or level new alts.

Can't leave if I hate the map people voted

in PvP

Posted by: style.6173

style.6173

Ok, I’m sooo over the Courtyards matches. Twice I was stuck in Courtyard and all I wanted to do was get the daily done (Defend a point). How in the world am I suppose to get this if all the matches vote for courtyard. I tried leaving the match and it say I couldn’t. I exited to DESKTOP, logged back on a DIFFERENT CHARACTER and I was pulled back to the blasted match I was TRYING to leave. I told everyone, sorry I wasn’t going to play a match I was doom to fail in and everyone got mad at me, but the character I was on wasn’t set up for PVP so I couldn’t do really anything.

THIS IS SOOOOO STUPID! I should be able to leave a map if I want. Give me a “time out” to not play in pvp for 30s-1min, I don’t give a kitten’s behind, but I HATED being forced into a match I didn’t want to play and making the team suffer for it, because I couldn’t do anything.

/end rant/

Alt F4. You do know there are other things to do than play the game right? Try some of them.

Stronghold will fail.

in PvP

Posted by: style.6173

style.6173

I’m pretty sure Anet simply wanted “player skill” to be a factor in their new competitive game mode.

If they did, they would have nerfed turret engi a long time ago.

Stronghold will fail.

in PvP

Posted by: style.6173

style.6173

4. The game is being balanced around 5-man.

He said balance. I guess that means he was kidding.

How will the expansion affect PvP?

in PvP

Posted by: style.6173

style.6173

I don’t think it will kill conquest at all…. Stronghold will bring in a lot of WvWers into the mix. I myself am not interested in the new game mode at all. Will I try it, yes. Will I play it once in a great while, yes. If I wanted to raid strongholds with siege and AI players, I would go to WvW. I think it will bring in a ton of WvW players though looking for a small scale WvW experience.

Pretty sure I can speak for most the veteran PvPers when I say, we didn’t want a game mode that relied on AI & PvE tactics…

It will bring in WvW people only if it is true guild fights….10v10 or more. The smaller fights (1v1-5v5) are more focused to PvP players.

Remove foefire from map choice....

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Posted by: style.6173

style.6173

I really want to remove map voting. It is getting boring playing foefire every match. Make it random again.

Mhh isnt it still random? I thought the voting only decides the probabilities.

I think you are confusing random and probabilities. Random = equal chance for all maps. Probabilities = if 7 people vote for foefire, then it has a 70% chance to come up (if everyone votes).

What is happening is that people keep voting for foefire. It is a great map, but I don’t want to ONLY play on that map. Random would be better.

Remove foefire from map choice....

in PvP

Posted by: style.6173

style.6173

I really want to remove map voting. It is getting boring playing foefire every match. Make it random again.

Expansion WvW Content

in WvW

Posted by: style.6173

style.6173

I think the best right now is hopefully optimistic. If they take the best of the current WvW maps and build from that, it will be good. If they build form EotM, it will be trouble.

PPK Addition and Removal

in WvW

Posted by: style.6173

style.6173

@OP:

Please show me where you can see your PPK scores for the week. I hear people say that it is valuable or not valuable, but I’ve never seen any data to back it up.

Could I get an explanation on this pop :/

in PvP

Posted by: style.6173

style.6173

This is also the reason why adding a specific class to the dailies is a bad idea. If you can make it random for each person, it is a great idea. The same 2 classes for everyone just leads to bad matches.

please remove the ready up button

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Posted by: style.6173

style.6173

The ready-up button was actually the best part of the entire pvp patch.

Relevant to your interests: Upcoming Balance Changes

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Posted by: style.6173

style.6173

How is it a feedback? The changes are not implemented yet! Those forums sometimes…

Because some people can actually tell how the changes will impact the game. For example, after these latest balance changes, engi is going to be the most OP class by far. It is obvious.

How is ele/engi SO op for SO long

in PvP

Posted by: style.6173

style.6173

Engies are NOWHERE near as OP as eles. I play both and I freakin have a hard time dying as ele while I burn and blast ppl to death

Until the latest balance patch. Relax, engis will now be the clear most OP class.

Relevant to your interests: Upcoming Balance Changes

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Posted by: style.6173

style.6173

A balance patch where clear outliers who pop up multiple times in winning teams are not nerfed is not a balance patch at all.

A lot of people won’t be happy until the blood of Engi/Ele is pooled on the floor and it will have to be removed from the comps. Fair enough, every profession should have their spotlight.

However, you’re straight up too dismissive of the changes we’re looking at right now.

Meta Engi/Ele/War are eating in the realm of 130/190/190 stat reduction, respectively.

That is a nerf that will help level the playing field with professions who don’t have overall as beneficial of might stacking options: (Mes, Necro, Guard, Ranger, Thief.)

With Ele Lightning whip sustain nerfed, Drake’s Breath nerfed, and Shrapnel Bleed duration nerf, these will be felt, and they will be especially beneficial to professions like Mesmer, I can’t see any reason to say literally, and I quote: “Not nerfed”.

You’re saying nothing has happened and yet last week:

10 magical balance steps

2, Remove ele lightning glitch which makes healing too high
9, Lower dps/burning of fire dagger no.2 on ele as it seems very strong currently

They did two of your MAGICAL balance suggestions verbatim and then hit Engi Shrapnel Bleed duration, battle sigil, and might itself.

I was expecting more Cele Engi nerfs as well as a 50pt stat reduction to Celestial Amulet, but don’t be too upset.

They also did NOTHING to fix the turret engi issue. It is still too strong at all levels except for the very high end matches.

Cele rifle engi still does need some toning down. 2 seconds off the bleed is not enough.

Relevant to your interests: Upcoming Balance Changes

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Posted by: style.6173

style.6173

Add the cele nerf(- 50/80 stats) and we’re good.

I can’t believe they didn’t include this.

and the nerfing of might as a result of current inbalances of ele and engi makes zero sense. Here is an idea: Fix those classes. Make it more difficult for them to stack might. It is annoying that ANET takes the easy way out (and just creating more issues) instead of fixing the actual problem.

Relevant to your interests: Upcoming Balance Changes

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Posted by: style.6173

style.6173

We really need a balance team. I keep saying that.

How could they miss anything related to turret engis? They also didn’t fix nade kit.

Overall, a lot of changes but not the ones that are needed.

Was Karl Joking?

in PvP

Posted by: style.6173

style.6173

As I’ve been saying for a long time…. GW2 really needs a balance team. It is scary how long it takes them to realize when something is broken.