Showing Posts For JohnLShannonhouse.1820:

Best Way to Top of Siren's Landing Waterfall

in Players Helping Players

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

I need to go to the top of that waterfall in Siren’s Landing yet again. This means either the developers are torturing us, or there is an easier way up. The best way I found is to use a mesmer from the high rock beside the area just southwest of the waterfall. I use a portal to go down and get a scavenger organ and when the right 4 updrafts spawn leap and try to complete the route before the updrafts despawn.

I just got done trying this for almost an hour and quit in frustration.

What is the easiest way people have found up that waterfall?

Do Gathering Bonuses No Longer Work?

in Guild Wars 2 Discussion

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Since the last update I have harvested easily over 100, probably 200-300 nodes. I run the the Guild Hall 10% gathering bonus. I have not gotten even a single extra gather from a node since the last update.

Did the last update affect how gathering bonuses work?

Has anyone else had this problem?

CRASHING - update: temporary fix inside!

in Bugs: Game, Forum, Website

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

This crash has happened maybe 4-5 times since August 2012, except in the last 48 hours where it has happened 4 times. It has happened twice this morning between 11 AM and 11:30 AM US Central Time.

The game will sometimes lock up, but usually it just closes. A “send report to ArenaNet” window pops up. However, the in-game broad arrowhead cursor of Guild Wars 2 is still up and I cannot interact with anything. I cannot send the report because the cursor won’t click on it. I cannot close the game with the Task Manager (which I call up via Ctrl-Alt-Del) because the cursor won’t click on it.

My only two options are Ctrl-Alt-Del to shut down or sign out or restart, or to cut power to my computer.

Guild Wars guns/rifles in lore.

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Early on when discussing engineers, they said all technology in Tyria was infused with magic. They said engineering technology would be different among the different races. Charr would be more mechanical and have bulkier metal parts, Sylvari would integrate living plant parts into their gadgets and Asura would have more magitech style gadgets powered by crystals.

I don’t know what the Adamant Guard (Charr) rifle is supposed to be. It has 2 gears. Maybe a weird kind of above the chamber wheellock? But is also appears to have a flintlock that will be blocked by one of the gears. The Seraph (human) rifle appears to be a flintlock or arquebus. The Wolfborn rifle… I cannot even see a firing mechanism.

Norn do use guns. There is a Norn right outside of the Great Lodge who says he collects guns instead of axes.

Which parts of the lore annoy or depress you?

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

The map overlaps are sufficiently fuzzy at the borders that you could argue that GW1 centaurs were not in GW2 Lornar’s Pass or GW2 Brisban. Certainly most were north of Lornar’s or west of Brisban. If Camp Resolve corresponds to Mamnoon Lagoon and Silverwastes to Silverwood, then all centaurs were west of Brisban. I had thought there were centaurs in Tangle Root, but GW1 Wiki does not mention them.

The way I read the location of Scoundrel’s Rise and the Griffon’s Mouth, southern Deldrimore Bowl is in Lornar’s Pass. However, it is easy to argue either way.

Which parts of the lore annoy or depress you?

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Using GW2 names, these were the maps where you found centaurs in GW1:
Brisban Wildlands
Snowden Drifts
Lornar’s Pass
Wayfarer Foothills

This is where you did not find centaurs:
Anywhere in Kryta

Despite the fact that nobody apparently drove them out of Brisban, there are no centaurs there. Despite the fact there is no previous lore basis for being in Kryta, the centaurs are hell-bent on taking Kryta.

Wouldn’t it have made more sense for centaurs to be antagonists of the Asura and Norn now? It is like they are abandoning old lands to chase humans.

It is explained that centaurs were driven out of Kryta long before GW1. Okay, but why are they now so determined to take Kryta compared to other places? Why did the Harathi abandon Maguuma? Why did the Shiverpeak centaurs abandon Lornar’s and Wayfarer’s?

There are myriads of possible explanations, of course, but the the geographic shift and abandonment of whole regions has gone unaddressed.

Are Asurans Carnivorous?

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Near the crafting stations in Metrica they talk about if the crops grown in the fields and greenhouses are still edible after the reactor explosion and testing them first on the skritt. This clearly indicates they eat plant based foods.

Guild Wars 2 Crashing Visually?

in Bugs: Game, Forum, Website

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

So I’ve been having this really weird issue lately where Guild Wars 2 keeps freezing but my character is still moving. Okay let me explain that a little better…
What will happen is, after playing the game for some time varying between 30minutes-3 hours, at first glance the game will appear frozen but upon further inspection you’ll find that the game is still running and connected (I know this because I can hear the sound FX) it’s just that the video is frozen. Even my mouse will still move around, I just cant see it! Help
Pic of my Settings below (Forgive my horrid editing)

As far as specs go I know I can run the game, I’m currently running an EVGA GTX650 Ti Boost and an i5 processor that typically floats around 3.5 GHz
The only thing worth mentioning about my spec is that I use the Komplete Audio 6 Interface as my audio processor, card, interface, Audio device, Whatever the kids are calling it these days.

On thing worth mentioning is that I usually watch youtube on my second monitor while playing guild wars 2. Not sure if that’s important. (On Chrome btw)

I have been getting this. The video feed stops. If I minimize the game and re-maximize it, the screen is black. The only thing to do is alt-F4 or some other hard stop and restart the game.

Sylvari Questions: Death and More

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Sylvari apparently don’t have hearts, so no, CPR wouldn’t work on them. It can work on a mordrem though!

That’s a good find. Yet another item to add to the list of why Sylvari and Mordrem are nothing alike.

Artichokes have hearts, too…
http://www.rolandfood.com/products/Artichoke-Hearts,-Marinated-(%2340820).html

Just because the word “heart” is used does not mean it is a cardiac circulatory pump a la chordate animals.

Probably a weird question, but Drakes

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

We know they are attracted to the smell of bananas:
http://wiki.guildwars.com/wiki/Drakes_on_the_Plain
Other than that, I’ve seen nothing particular on drakes.

[Spoilers...Duh] A few consistency questions?

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

  • Why is the pale tree ( now a dragon minion presumably a champion) in the middle of the vision granted by the Omadd’s machine? Wasn’t that supposed to be the “eternal alchemy”? If so why is the pale tree relevant to the eternal alchemy , more than any other minions,say fizzy-pop, bubbles champion, he might be very relevant in the future, why not him?
  • If the pale tree ( and Caith for that matter) knew that sylvari are dragon minions , why didn’t anyone told Trahearne, he is the leader of the biggest military organization that fights the elder dragons, seems to be a pretty important information and withholding it could jeopardize the pact and the sylvari as a race. Are the pale tree and Caith idiots? If they did told Trahearne and he didn’t take note of it , then that makes him the idiot.
  • This one is personal ( it just rubbed me the wrong way) : in the priory archives why would the pact second in command hunt for a book ,that he had no idea where it was and was under immense time pressure ,instead of just asking a member of the priory that actually placed that book there( or had an idea where to find it) ?
  • Why did Caith kill Wynne, she could just smuggled her away and hid her.
  • Why didn’t Faolain didn’t ask more questions ,she new that Caith was a pacifist of sorts and killed only when there was no other alternative

“What Scarlet Saw” was told from the point of view of Scarlet and she was taking Omadd’s word for what she was about to see. The interviews after “What Scarlet Saw” made it clear that neither Scarlet nor Omadd actually realized what they were looking at. It was not necessarily all or part of the Eternal Alchemy.

The Pale Tree rarely gives out information. She withholds information from the player at least twice in Living Story, and she possibly withheld information from Trahearne for who knows how long in the personal story.

Caithe has always been a slippery character. Maybe she did not want anyone to know she killed Wynne. Maybe she was so accustomed to keeping the secret that she could not tell it. Maybe she thought the Dream would protect the Sylvari. Furthermore, Wynne said her Wyld Hunt to keep the information from everyone. Caithe was doing the job Wynne told her to do. Keep it from everyone.

It was established that most of the Priory was away at the time. Perhaps the people who knew were away. Also, Ogden was in charge of this and he is amused by putting people through the wringer.

Caithe can only deal with problems by killing. She was never effective at solving problems by talking. If someone is not her “friend,” her solution to every problem is to kill.

Two possible explanations are love blinds and/or she knew full well she could not force the information out of Caithe like she could with Wynne. LS2 has demonstrated how futile it is to try and get information out of Caithe and Faolin knows Caithe better than anyone.

what will happen to Trahearne ?

in Living World

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Yeah, the Pact is pretty much gone. Most of their equipment and soldiers lost, and their Marshal won’t be trusted by the other races anymore. I believe that no one is going to command it because it simply won’t exist anymore.

We do not know how much of the Pact survived. There is still Pact in Orr and the three Orders are still intact.

As for strategy, a lot of people seem to think Trahearne’s attack plan was foolish. However, attacking your enemy with an all out strike that consumes enormous resources is a time-tested way to quickly win a war. It would prevent Mordremoth’s version of the Rise of Orr or the Dragonbrand. Here are historical examples of how well it works:

The Battle of Manila- this one action which risked most of the US Pacific fleet crushed all hopes of the Spanish holding the Philippines in a single military action.

The Battle of Waterloo – the British stopped the next Napoleonic War before it started.

The Battle of Gaugemela – Alexander the Great took the western half of the Persian Empire.

The Battle of Vienna – kingdoms from all over Europe committed their armies to this action which broke the back of Turkish expansion in Europe.

The Battle of Kazan – the Russians hired Dutch engineers to attack a numerically and otherwise technologically superior enemy in a great fortress. Russia won Siberia in a single military action.

This action can also result in disaster:

Gaugemela and Vienna were disasters for the losing side.

The Battle of Cannae – the Romans attacked Hannibal with the largest army they could muster and overwhelming force. Many of Rome’s top officials came to join in the slaughter of the Carthagian army… But Hannibal won and the Roman Empire nearly collapsed.

The Battle of Tsushima – the Russians attempted to destroy the Japanese navy in a decisive action after the Japanese had lost several of their best ships. The Japanese won, and they dictated a new piece on their terms.

Trahearne’s actions made sense. He could not have predicted many of the Sylvari would turn on the Pact and Mordremoth was apparently better prepared than anyone realized. Based on information from the rise of 4 dragons, Mordremoth should not have been very strong at the time of the attack. It was a good idea that went poorly…

Of course, ANet did it to serve the story. I feel LS season 2 was very well done.

Screen Blackout

in Bugs: Game, Forum, Website

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

It started happening just before the last patch (it happened once a day or two before). The game graphics will freeze. I can still hear what is going on live, but the graphics are completely frozen. If I minimize the game and bring it back up, the screen is completely black. I cannot see popup windows (e.g., the Hero screen) or even the game menu. Nothing. I have to tell Windows to stop the game. It has happened several times since the patch.

Has this been happening to anyone else?

Echoes of the Past Achievement bugs

in Bugs: Game, Forum, Website

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

To Whom It May Concern,
We had to redo every single achievement at least once because not everyone in the party would get it. We had a party of 3 or 4 people at different time Thursday night (11/13, central time). Most of the party would get the achievement, but 1-2 people would not get the achievement. Every. Single. Time.

We could not finish Hidden Arcana because the vortex crystal spawned inside the wall on our second or third attempt at the last fight (2 people got the achievement the first try).

Hidden Arcana story quest bugged

in Bugs: Game, Forum, Website

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

In the story mission Hidden Arcana, at the boss fight (were you meet up with Majory and Kasmeer) one of the Vortex Crystals spawned inside the wall, making it impossible to kill the boss.

The same thing happened to me and 2 friends Thursday evening CST (11/13).

secret of E

in Living World

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

We can stick to the possibilities we know. Based on Majory’s description, “E” is a human male with no necromatic power. Therefore, there are 3 possibilities:
E is a human male.
E is a mesmer who disguises himself as a human male, or has the help of one.
E is a group of people that includes a human male.

pale tree knows us...

in Living World

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Having thuruoghly enjoyed this living story update, I still must admit, there is great room for improvement… just small things here and there that don’t add up; and for me, the biggest issue, was the closing conversation with my team. when I suggested we have an audience with the pale tree, they rebuke that I’m ‘reknown, but not that famous’, and ourcharacters replies something along the lines of ’we’ll find a way.’ And yet, we’ve already had a metting with the pale tree, and I can’t help but to think why didn’t our character say as much? he should have shrugged it off, and replied with, "well I’ve met her before, so it should be too hard’ or the likes. This is a minor issue at best, but it was something of note none the less.

As Yossitaru pointed out, our last meeting with the Pale Tree was organized by the first of the firstborn. If you area a Sylvari already, others were organized by a different firstborn (Caithe) and the Pale Tree had a specific assignment for you. That does not mean you can wander into the Omphalos Chamber and expect the Avatar of the Pale Tree to talk to you. Maybe you have had a meeting with the governor of your state before. That does not mean you can just set up an appointment to meet again.

Better than original story so far

in Living World

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Too the point also where I say anet hastoo much of a focus on the Sylvari. all the time.

This is the Mordremoth storyline. The Sylvari will figure heavily into it*. The Norn will with Jormag, the Charr will with Kralk, the Asura will with Primordus, etc.

*For a long time, my assumption is that the Sylvari are “corrupted” Mordremoth minions which is why Zhaitan, Kralk, etc. cannot corrupt them.

Better than original story so far

in Living World

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

suddenly calling me Boss, without asking, electing or anything…

As Commander of the Pact, a friend of Logan who put Jory on the case, a friend of Rytlock who put Rox on the case, a friend of Eir who is Braham’s mother and a friend of Zojja who is Taimi’s mentor, who else would be in charge?

Anyway, Braham started calling you “Boss,” and the others might have just gone along with it. Since computer tech is not the the point that they ckittene your name (and many names are nonsense or cannot be pronounced), the writers needed something to call you. “Boss” might refer to Pact Commander.

Giant is good world boss design

in Living World

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

I consistently melee-range the Karka Queen as a full zerk Ele, and I always roll out of the way of its death roll and leaps, then laugh at all the downed people. Not sure why you can’t see its tells.

It depends on your graphics card and your connection.

How Do We Report Guild Puzzle Trolling?

in Guild Wars 2 Discussion

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

How do they know which guild puzzle you’re doing — or even that you’re doing one at all — if they aren’t in your guild anymore? Is a current member still feeding them this information? Sorry, I know that isn’t the point, but if you can keep them out of the loop on your guild’s activities then wouldn’t it solve your problems?

They know the time of the week we do them. There are only 3 puzzles to check.

How Do We Report Guild Puzzle Trolling?

in Guild Wars 2 Discussion

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

A group of ex-guild members are trolling out guild puzzle. This includes dropping portals to portal us out of the puzzle, grabbing the hot eggs to lead the legendary drake away from the shrines and running ahead to get doors to close before we can portal stragglers past obstacles. How do we report this?

Whats wrong with the Sylvari

in Living World

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Every major villain wannabe in gw2 is a sylvari, Canach, Scarlet now another one A…

I have seen villains and plotters in every race. Most enemies so far in LS2 have been Inquest, by the way.

GW1 Lores for GW2 Living World S2?

in Living World

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

As you can see this map is very accurate.

It depends on where you look. The lake and island with Rotscale which I presume are Hidden Lake in GW2 would not have to be moved farther than Fisherman’s Haven and not nearly as far as Kessex Peak to line up at the new location. Other areas, such as Riverside Province, do not “match up” on those maps at all.

Facts: the topography matches, the river headwater and riverbed are in roughly the correct place, Aurora Glade and Koga are in roughly the right place. Also, there is a Mausoleum just east of Hidden Lake with grave around it, as well. If Hidden Lake is not Rotscale’s Island, it is extremely similar for some unexplained reason.

GW1 Lores for GW2 Living World S2?

in Living World

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

I hope we get to go here, http://wiki.guildwars.com/wiki/Majesty%27s_Rest

And fight a new world boss who is this guy. http://wiki.guildwars.com/wiki/Rotscale

Hidden Lake in Brisban Wildlands is almost certainly Majesty’s Rest. The topogrpahy is correct and its position relative to other landmarks such as Aurora Glade, Fort Koga, the Henge of Denravi (Shattered Henge) and the river that starts to the southeast and flows away are roughly correct.

An odd evolution of Missile Weaponry...

in Guild Wars 2 Discussion

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Why its the humble Crossbow. Yup that’s right. We randomly went from bows of all sizes to rifling based technology with rifles and pistols. What happened to the Crossbow? We have the large ballistae in WvW but why not a hand held version?

Because it takes time to develop and balance skills for the weapons. In fact, there are many weapons used in Medieval/Renaissance times that are not in the GW2 world:
Pikes, poleaxes, flails, great axes, javelins, darts, slings, quarterstaves, lances* and probably others that are slipping my mind.

*Lances were not just for mounted combat, by the way, although the underwater spears might qualify as lances.

Suggestion: Right-Click remove boon Option

in Guild Wars 2 Discussion

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Or just ask them to stop giving you swiftness?

Often it is not that simple. For example, in the Crucible of Eternity (explorable) there is a jumping series that I find very difficult with speed boosts. It is just after a fight with several golems. If I am playing on my guardian, aegis is a large help to quickly win the fight with few or no downed players. That means the “Retreat” skill as well as the virtue of courage. After the fight I often have a long boon timer.

So, should I wait 25s for swiftness to end, or more downed and possibly defeated players, losing their boost stacks and possibly a 30s longer fight because players were downed or defeated?

The other situation where I don’t want boons is fighting enemies that steal boons. Fighting the veteran rider who steal 12 stacks of might and protection? Ouch.

Necromancy and the Sylvari

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

For #2, ANet’s answer in interviews is that magic in Tyria is a kind of technology (and magic infuses all technology). Necromancers have learned better ways, i.e. Noecromancy technology has improved, so they can summon undead without corpses. From necromancer dialog and some dynamic events dialog (e.g., with the centaur necromancer in northeastern Kessex), the corpses exist somewhere. The necromancer does not have to be close to them anymore.

For #4, talking to the spirits of the dead is a risky proposition. Part of the human personal story with the orders involves summoning a dead pirate to get information. It is made clear that this is difficult and risky. Talking to ghosts walking around is hit and miss if they give good information. The ghosts of Ascalon seem unaware that time is passing and are often acting out events from Guild Wars 1. Ghosts in Guild Wars 1 often did not realize they died centuries ago. Ghosts of necromancer in GW2 seem to be fully aware they are ghosts and time is passing and a few others seem to, as well (Adleburn and Nente). Other ghosts seem vaguely aware but don’t get what is happening (e.g. “it seems like we have been here for ages” in Ascalon Catacombs path 3).

My opinion on why GW1 plot > GW2 plot

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Also, [Trahearne] goes from being bookworm scholar to general in a preposterous series of events where a tree hallucination gives him a magic sword.

The Pact could not form unless there was a leader not affiliated with an Order, but respected by all 3 Orders. As far as anyone knew, Trahearne was the only one who could play that role.

The Pale Tree is an immensely powerful being with access to a vast pool of knowledge of unknown origin who created an entire race imbued with that knowledge. Caladbolg was built from the Pale Tree in order to destroy a lich (the last two liches in GW lore were unkillable: one was trapped inside an item that could warp all magic in the world, and one has personally conquered a continent). Calling what she did a “tree hallucination gives him a magic sword” is kind of like calling the accomplishments of scientists at Los Alamos in the 1940’s “putting a hunk of metal inside a pack of dynamite.”

My opinion on why GW1 plot > GW2 plot

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

INTRODUCTION: We’ve probably been over this a hundred times, but I just went back to GW1 for a brief login for some nostalgia. It made me realize why the plot in GW2 has been so unsatisfying from launch, and why GW2 needs an expansion so badly (living story isn’t cutting it, more on that below).

1. GW1 focused on one group of adventurers per campaign. Humans only, from Ascalon, Cantha, then Elona. Each story is mostly self-contained, has a definitive goal, some decent twists and turns along the way, and each campaign ends with a giant, satisfying mission/boss-battle. GW1 also had good villains that re-appear to keep the plot moving (lich and Varesh come to mind). GW2 has five races, different permutations of “personal story” and three “orders” to choose from. However, you realize halfway through, that no matter which race you choose, no matter which order, no matter which little racial personal story items you select, you always end up in the same Pact. This would be fine if the Pact plotline was somewhat stimulating. But instead of getting one decent plot, you get five watered-down half-plots with weak villains and meaningless choices (Mass Effect syndrome, anyone?) and another watered-down half-plot with the Pact (following a milquetoast leader Trahearne), fighting a faceless dragon that only communicates through lackeys. Not a very strong villain.

My opinion: better to experience one well-developed story with no choice than a weak story with a ton of meaningless choices.

You had choices in Factions, Nightfall and Eye of the North. They all ended up in the same place, just like GW2.

IMO, Prophecies had the strongest plot. It was not obvious how it all tied together. You had to talk to different NPCs, read town descriptions, read mission descriptions and read the companion book to get the full revealed stories, and it still left intriguing mysteries. Also, its bad guys were less clearly bad than other parts of the stories. The White Mantle was both good and evil. The Mursaat may have been evil, but they had a common purpose with the rest of the world and their “evil” was self-preservation rather than increasing their personal power or malice*. They also saved Kryta. The Stone Summit were described as xenophobic, but were they not just fighting against Deldrimore’s allies? The undead, Charr and Glint were all seeking a similar goal: the fulfillment of the Flameseeker Prophecies. They were all trying to have them fulfilled in different ways.

The plots of Factions, Nightfall and Eye of the North were mind-numbingly simple** and the foes were shallow and mostly just pure evil. I called the main villain of Factions early on (the Fortune Teller), but her later reveal as the big villain in Nightfall might have been an afterthought.

*Bring back the Mursaat! Tell us how the Margonites, Mursaat, Titans, Forgotten and Menzies tied together. Let us visit the homeland of the Margonites.

**I suspect this was from the complaints the plot of Prophecies did not make sense by the people who never read the quest and mission descriptions. The objections at Nolani Academy of “why would rain make a difference” were particularly egregious examples of people not putting in any effort to follow a plot.

"Rangers Can't Play Their Class"

in Fractals, Dungeons & Raids

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Ranger sword is one of the least liked weapons in the game and it is only appreciated by the players who control the #1 skill manually. Most players don’t want to micro manage skill #1 even if they know how and why. They have enough to think about with health, dodges, utilities, camera, boons, etc without worrying about the skill #1 chain getting them killed with a badly timed leap.

Amen. Every once in awhile I go back to sword on my ranger outside of stacking situations. Sooner or later, it will cause down 3-4 times in a row by rooting or leaping back into the attack I just dodged. Then I go back to greatsword and take the hit in damage and offhand utility for awhile.

It is not that sword is bad. In fact, it is fun chasing a kiting enemy because they usually cannot get away. It is annoying, though. At a certain point the emotional toll from annoyance outweighs the satisfaction of DPS.

Zerker is fine

in Guild Wars 2 Discussion

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Bosses with 1 hit KO = designed for zerker

I have found very few enemies that will, in fact, 1 hit KO. However, I have found many more than can 1 hit KO me when I am using berzerker gear.

I normally use berzerker gear, but it amazes me how many times I hear “It will down you in one hit, anyway, so only dodges, blinds and blocks work. Don’t bring anything but berzerkers.”

I wear my aurora armor (for the Melandru runes), knight’s armor, PVT armor or celestial armor and find I can take 3 or more hits just fine. However, when I am wearing my berzerkers armor, I only take 1-2 hits. I keep hearing if I do higher level fractals I will change my mind, but I also heard that about Arah and other unspecified “high end” dungeon paths, too. I can still do them with or without berzerker.

The best reason to use berzerkers, IMHO, is that it is fast if you can survive. In Crucible of Eternity, for example, the first ice brood dog boss can take about 3 times as long in a strong non-berzerker group than a strong berzerker group.

Anet, stop it!

in Festival of the Four Winds

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Anet has No Loyalty to its Original Player base…All they care about is enticing new players and Getting paid…

You mean that ANet is betraying you by helping newer players or players who could not play during the first release. No, sorry, that is not how it works. ANet did not betray you.

As earlier posts noted, from the very beginning ANet said they would re-release this content. If I tell you my store is open 6AM to 10AM and 6PM to 10PM, don’t get angry with me when I open my doors again at 6PM. That does not mean I am disrespecting my morning customers.

I suggest a better title for the thread is “Anet, keep it up!”

Friendly Krait helping in Raven's Revered?

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Raven has nothing to do with serpents or even snakelike beings like Krait…

How do you know that?

It is not hard to speculate how such an association could happen. If we see Raven’s magic as analogous to Grenth’s (both being associated with the underworld and spirits of the dead), then remember that under the sea was associated with Grenth. The Krait are deep sea being that access their power through sacrificial killing. Therefore, Krait magic is similar to Grenth magic and Raven magic is similar to Grenth magic. A Havroun of Raven could therefore conceivably get magic to summon Krait.

Friendly Krait helping in Raven's Revered?

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

I could have sworn he summoned those Krait as minions to help in the battle. Him being a necromancer and all. So, as people said before, it’s probably bug. That, or, he can summon specialized necromancer minions.

Havroun Weibe summons them for battle. I started a thread about this on the Norn forum. I speculated there may be a link between Raven and the Krait. I see no reason to suppose it is a bug. Weibe could have learned anything exploring the Mists.

The death of harvest node mapping

in Guild Wars 2 Discussion

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

You can still map nodes and share them across all your characters. It just requires a bit of teamwork. Here is how:
1. Party with a friend.
2. Go to Cursed Shore, Malchor’s Forstgorge, whatever
3. Map and harvest nodes.
4. One of you changes characters and joins their partner’s map.
5. The other one changes characters and joins their partner’s map.
6. Visit all your mapped nodes.
7. Repeat steps 4-6 as needed.

Personal Stories - 2014 (Begins?)

in Guild Wars 2 Discussion

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

3) Personal Story Arc 2 (based on initial choices which haven’t been used, and choices that have been made from PSA1)

It would be nice. However,there are no unused Charr choices. You could reuse some of the choices (your warband is still there, after all).

Share Your WTF / Funny Moments in Dungeons!

in Fractals, Dungeons & Raids

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

In Sorrow’s Embrace, newbie asks “Why do you keep calling this the no no no path?”

Mean trick on a newbie in Crucible of Eternity: [one of our guild officers talking to the guy who had never done the path before] “Okay, hidden down in the lava somewhere near the destroyer is an object called ‘coolant.’ We need you to go down there and find it and activate it.” (These two guys screw with each other a lot, BTW)

This happens everywhere occasionally, not just dungeons… You see this in chat: eeee4eessss4444e66666. The person who typed it drops.

Map Completion Tips

in Players Helping Players

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

I feel for you. I hate WvW but wanted map completion. When the tournament starts, your world should be on the red, blue and green map at different times. It is STRONGLY recommended that you go get all the POI’s and vistas inside forts and keeps when your server owns a particular color. Do this for every character you think you might want map completion on some day.

Even then, expect to spend a lot of time in WvW. If you get a commander tag, people will follow you when you are tagged up. You can use this to capture towers and keeps as long as you understand the mechanics. If you can scrape together a few guild mates and the server is dead, it only takes about 4 people to take a tower (keeps and Stonemist Castle are another ball game, however).

Ticket - Someone boasting of rule breaking

in Account & Technical Support

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

I am trying to find out where to report this. I see no appropriate place in the forums, support or on ways to report people (what the player is doing doesn’t fit any of the options). Someone in chat is boasting about committing an unusually serious violation. I do not know if he is joking around, but if he is really doing that it needs to stop ASAP. I have a screenshot with what he was saying and the local time he said it. Where do I report this?

The Pact justification

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

If the Pact was prevented from intervening because of a charter, fine. But why wasn’t this made apparent to us earlier?

It did not come up in the personal story. At no time would it have added anything to the story or explained anything. As I said, it would make perfect sense. It is an unwise sovereign nation that builds up a military force outside of its control without stipulations (read Machiavelli’s complaints about foreign military forces running amok, for example).

From the beginning when these objections appeared, forum folks were noting that the Pact’s job was not to fight someone like Scarlet. When forces from the Orders were fighting Scarlet’s projects, questions arose about why the Seraph/Lionguard/Arcane Council/Firstborn/etc. were not handling it instead.

Whenever you write story, the question “how much background should be included?” comes up. You don’t want to overwhelm players with walls of text. You don’t want it to seem too awkward. In real life, military expeditions and alliance operation s do have charters. It makes sense even if it confused some people.

You can introduce the world slowly. For example, although it has always made sense, now we know Pact forces cannot conduct military operations in Lion’s Arch, Kryta, Ascalon, etc. While your Asura character may have understood the relationship between the Arcane Eye and the Arcane Council, it is only when you first play through the Asuran story line you even hear about them. You learn the Ministry Guard and the Seraph are separate in parts of the Human story line. Etc.

Havroun Weibe and Krait

in Norn

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

I was playing up an alt and chose “Defend the Mists” for my personal story. Havroun Weibe of Raven summons Krait to aid him in battle. This is fascinating. Is there a connection between Raven and the Krait?

The Pact justification

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Completely agree, Shiren. Their excuses for not getting involved ring hollow for me. Defending a city falls outside of their charter? Their charter with who? Does Anet even know what that word means? I didn’t realize that the Pact received their authority and mission from some higher governing body. They were founded as an independent alliance; they have no charter.

Who, had the Pact intervened, would have said “Sorry guys, you overstepped the terms of your charter by defending the city.” Especially given that all three orders were involved in the defense, the fact that the Pact couldn’t even send one airship (until after the fact) is just silly.

In fact, every multinational military expedition has a charter in real life. The charter is issued by the nations supporting it, or the chartered multinational body that delpoys it. All those UN peacekeeping missions have charters with strict rules of engagement (the United Nations has a charter, too). The Pact was supported by the High Legions, the Kingdom of Kryta and other governing bodies. They would have been insane to lend material and personnel aid to a military force without a charter limiting what they could do with those forces.

In real life, charters for military expeditions limit what military forces can do. In one case, a ship from the navy of the Netherlands on a NATO mission rescued dozens of sailors and saved a hijacked ship from Somali pirates and took the pirates’ weapons. However, they let the pirates go because, while they could respond to distress calls and rescue kidnapped sailors, arresting pirates fell outside their charter.

No sane rulers would let a powerful military force into their city outside the bounds of their charter. That simply does not happen. How many United States-based mercenary companies do you see decked out with weapons patrolling US cities. None, right?

Finally, I will point out the Lion’s Arch thought they could repel any attack, and they did in fact repel the attack even though attacking forces did gain temporary partial control of the city. It is unclear Pact forces would have made a difference since the attackers seemed to win because of the miasma tactic, not brute military force.

OK I seriously don't buy this

in Battle for Lion’s Arch - Aftermath

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

try to wrap your head around this, it takes an uncountable amount of heat and air power to lift that drill.

It looked smaller than Tix’s flying golem ship. It is definitely smaller than Rata Sum. There are plenty of giant hovering structures in Guild Wars. For whatever reason, heat and lift are not problems.

OK I seriously don't buy this

in Battle for Lion’s Arch - Aftermath

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Who wrote this plot? I had seen people act more logically in Disney films.
What I am talking about is how easily Scarlet managed to destroy Lion’s Arch.
Seriously what’s it going to take for LA to see a real threat when warned about it?
I mean just 2 years prior to it LA suffered 2 major attacks! First from Zhaitan and then from the Karka. They really need only 2 years to become carefree again?
I am not saying that Scarlet should have lost the battle instantly. But there should be at least some real resistance preventing her from landing in LA and starting her digging operation just like that.
Question: WHERE IS THE PACT AND THE AIRSHIPS THEY USED TO FIGHT ZHAITAN?
Even if I were to believe they all got destroyed you would think they build new ones after 2 years right? So why aren’t any of them fighting the aetherblade airships? And is the pact on a 2 year vacation or what? I mean they defeated Zhaitan but celebrating for 2 years when there are 4 other dragons left is a bit too much. And aren’t our characters suppose to be commanders of the pact?
I mean if this was for real I would instantly go to Fort Trinity and say “Soldiers of the pact the terrorist Scarlet is going to attack Lion’s Arch we must not let that happen!”

Lion’s Arch successfully repelled two previous attacks. One never got farther than taking over Claw Island and the other one was driven back into the water. Scarlet did face serious resistance. It was only by developing a weapon (the miasma) that LA was temporarily unable to deal with they were able to gain temporary control. Then the Lionguard and allies came back and defeated Scarlet.

Scarlet only “won” in the sense she awakened Mordremoth. As an attack on the city, she failed. Her forces were only in control for a very short time. Lion’s Arch won the battle against Scarlet.

Time Gating Charged Quartz Crystals

in Guild Wars 2 Discussion

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

In general, I think time gating should be saved up some (maybe store 3 days or so) for people who cannot be on every day. However, in this case we were warned about it back in the Zephyrite event where it was strongly suggested that we do it each day .You can get by with other gear. In a month, you will have your full celestial. It is not that big of a penalty. I have made 18 celestial insignias and still have around 90 charged crystals. I had no idea if I would ever want it, but knew I might want it one day and it was not much trouble, so I did it.

Are Norns Really...

in Norn

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Similar appearances don’t mean bigger, smaller, broader, etc. versions of the same species in real world biology. In the real world, humans have not had to deal with the confusion of other, closely related species of human any time in the past 30,000 years or so. Not all species have it this easy. There are species that look so similar (usually closely related) that they can have trouble distinguishing one another in selecting mates and can often waste a lot of energy mating with the wrong species.

Norn are not big Humans and Humans are not small Norn. They just appear that way.

Another lesbian relationship?

in Lore

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

The only other relationship we have really seen in a major part of the game is Logan and Queen Jenna

In fact, we see heteromance back and forth many times.

Romances were at the center of the Dynamics Asura story line* levels 1-10 and the Shield of the Moon personal story line of the Sylvari. The sort of pairing between Snarl and Galina pops up again and again. One of the arcs chosen when speaking to the Pale Tree deals with romance, in a way (not spoiling for those who have not played it). There might be others in personal story lines I have not played. The “Marching Orders” story line of the Vigil invasion of Orr and the Stealing Light story line of the Whispers invasion of Orr each feature a romance, in a way.

The Living Story has the unresolved possible romance of Braham and Ottilia. We have not seen the flirting, but we know as much about it as with Jory and Kasmeer.

Other romances are featured in Dynamic Event chains. One in Harathi Hinterlands is about helping a woman find out what happened to her missing husband. There is as much flirting in that one as between Jory and Kasmeer.

*This is a truly Asuran romance, too.

Zerker Meta Gone? Great!

in Fractals, Dungeons & Raids

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

I will point out that you do not even know what the changes are, or when they will start. Throughout GW1 and now into GW2, there has been a population of gamers who scream the game is ruined, impossible or dumbed down with each major change. Guess what? People adapt. Within 1 week of the Ursan nerf in GW1, there was a team build on PvX wiki that could do the Domain of Anguish faster than Ursan ever could.

Calm down. Claiming the developers don’t know their own game does not help. Posting up parody patch changes the developers would never put into place is will result in you being disregarded.

(edited by Moderator)

About people selling dungeon runs.

in Fractals, Dungeons & Raids

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

There’s a demand for the Arah tokens, so players are filling that demand. It keeps players who would rather not do Arah out of there, assuming they’re willing to pay for the convenience.

Rather not do Arah? I have trouble finding people who want to do Arah and are willing to teach new people. I have only found 2 groups in the past few weeks trying to do Arah that were not selling or demanding only experienced players (checking every time I have 3 hours).