Showing Posts For Charak.9761:

Lack of skill-skins is disappointing

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

I have that mini, but its not a skin, and minis serve no purpose ijn this game atm.

Black Lion Claim Ticket Scrap

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

you can get keys from personal story, takes about 30mins

How many lvl 80 characters do you have?

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

All classes but ranger/engie

Lack of skill-skins is disappointing

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

Yeah, I’d like more solo options. When it comes to world events, everyone is getting the same thing, so the rewards have to be reduced, so most of the time its counter-productive to do them. It’s also weird that the 2 raid like content only rewards reskins of gold bought skins (crafting).

Scarlet's veil skin

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

Shoulder and gloves will be gem store items.

Developer oversight and feedback

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

It’s not the devs fault, it’s the marketing team

James was really cool about his SAB discussion but he ended up being silenced because heaven forbid a dev wants his work to be enjoyed by everyone.

Lack of skill-skins is disappointing

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

I find it weird that the only weapons in-game that have to be EARNED is TM SAB and SAB was just a joke addition when it was released but honestly the only real hard thing to get (excluding dungeons tokens because face it, dungeons are super easy)

So what’s the deal here, if the horizontal progression in this game is cosmetic, why is everything either bought with gold or money, feels weird having nothing to work for in this game skill-wise. I think nexons influence is really damaging to this game honestly :/

I get this game needs to make money, but there needs to be an equal balance here, if everything is gem/gold then players just end up with nothing to do.

In Tune Achievement anyone?

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

I have all the achievements for this LS.

Basically, I did white 1st phase, red 2nd phase, sat the rest in the corner not attacking anything

Knights give too much loot

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

I say… it doesn’t have enough loot, the entire encounter is 40mins long

**Spoilers** Nowhere to hide....

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

If you play a guardian here is what a guildie and I both did on separate occasions to complete it on our first try.
Go up to her and get pushed back the first time, then quickly judges intervention back to her and stomp her. It’s simple

Did not work. I even applied a second aegis via the third virtue after getting knocked and interventioning back but it makes no difference. What a disappointment. Not to mention that the next two achievements are locked behind this one.

gotta do it when she atttacks, like Intervention just before orange circles come

**Spoilers** Nowhere to hide....

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

Guard, Aegis + Divine intervention = ez

Color pools not appearing after Knights defeat

in Bugs: Game, Forum, Website

Posted by: Charak.9761

Charak.9761

oh and cannoneer is working as intended too

Attachments:

Color pools not appearing after Knights defeat

in Bugs: Game, Forum, Website

Posted by: Charak.9761

Charak.9761

Not working as intended obviously.

Gems price after a year of release

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

Another problem is the weakness of gem ‘sales’

10% off is an insult

Any place to grind?

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

Yeah you won’t be able to farm for items.

Your best bet is to solo arah, champ train, or TP flip

Wurm is worth doing?

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

Actually Wurm is HARDER than teq since teq is farmed daily and wurm is not.

So its not worth doing until something changes.

Best Pic NA?

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

Had a graphic glitch, so solar beam finish

Attachments:

[Backpiece] - Almost matched

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

Back in this forum I made a post about blade back items
https://forum-en.gw2archive.eu/forum/game/gw2/Give-your-ideas-for-new-armor-skins/page/4

If only the spinal backs were floating, the large container kind of distracting.

Attachments:

How you get so much xp?

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

How grouping up gets u easier kill gredit?

When you’re in a party, you only need to do minimal dmg and you still get xp

without a party, you need to do a good chunk of damage on your own to qualify for xp from that mob

Why would you nerf the spirit weapons?

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

If you spec for them specifically they are VERY strong in spvp, #DruidBuild

6k spirit hammer hits

bad communicated content

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

The thing about this event being map wide reward leads to very poor reward distrabution.

150 people in a map every hour, across 30 servers, plus 2-5 overflows. Obviously the not everyone can get a good reward because then it devalues and that leads to the problem:

“Why am I doing this?”

The rewards aren’t there, and you still get the same thing as someone who rescued 100 citizens or just by the door for 40mins doing nothing.

Instance content is the only way to go, I’m sorry that people like the idea of a living world but rewards are important in an MMO and the only way to get them is through skill-locked content that people can control.

transparent halo?

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

Did someone forget to apply the texture overlay to it? Doesn’t look right if left like this

Attachments:

Halo improvements

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

it doesnt have a CD

Introduce Movement Speed for the Turtles!

in Guardian

Posted by: Charak.9761

Charak.9761

Rune of the Traveler

The only rune I use now since omg not having it is obnoxious now

Group Effort V rewards

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

Is this game popular?

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

I have to guest from CD to BG/JQ for events

for people raging over the airship pass

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

This story encapsulates the state of the gaming industry:

http://youtu.be/bSpOzssCGmk

every tiny change is subtle but the end result is bad for the consumer (the gamer). Its the same for eso, as in you got a buy to play, then a pay to play, then a cash shop, and then an imperial class exclusive for an extra $20. Or when CoD just reprints the same game with new maps.

Aetherblade Sky lasers

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

They’re just obnoxious, and anyone saying otherwise or defending it is insane.

Main servers still bugged

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

Only the overflows are getting rewards.

Help, Level 76 DPS Guardian dies too often

in Guardian

Posted by: Charak.9761

Charak.9761

Drop valor, wth guys

20/25/0/0/25

or

10/25/0/25/10 for the vit

Selfless Potion on Asura

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

How are players getting this so quickly?

40x from rubbles over 5 resets = 200

50 over 3bags/hr ~= 16hrs

1500 Rescues - changes needed

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

Problem is: If u farm citizens no stop. U get 25 bags and 5 whatever it is for 100 300 600 1000 1500.

If I farm dolly events non stop, I get 225 bags and 5 whatever it is.

Basically, u work, and I get reward for your work.. I dont like this way of rewarding.

1000 civies is 100 bags

All bets are off achievment

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

You have to kill THREE mobs to get event credit

This is how its going to play out...

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

also scarlet dies (dialogue from rox)

Spoiled?

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

Scarlet dies, Mordemorth rises!

Why do people think LA will be rebuilt?

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

Temporary content is temporary.

To ppl that asked for vertical progression...

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

I wanted vertical armour design progression but we’ve only gotten ONE new (non-gemstore) armour in the past 1.5 years, and it’s ugly as sin and cost 200-300g to craft

This is why I love my TM SAB skins, because they are unique and required actual work to achieve them.

Stop giving us loot I don't like for killing veterans

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

Vets are easy, could use a slight adjustment to elites though.

No one running Twisted Marionette anymore

in The Origins of Madness

Posted by: Charak.9761

Charak.9761

GuestGate \o/

Please Remove Wurm Bronze Chest

in The Origins of Madness

Posted by: Charak.9761

Charak.9761

I’ve already beat the wurm but I stopped afterwards because the tiome/effort were NOT worth the rewards given at the end.

In any case, pugging won’t get this content done anyways, so scrapping bronze chests will promote only serious attempts for guilds since right now, the wurms are to hard unless its a 150 guild member on TS raid either from TxS or Att but anything else is just wasting time.

I don't agree with hiding updates notes

in Battle for Lion’s Arch - Aftermath

Posted by: Charak.9761

Charak.9761

It used to be that we saw what was being released 1 week prior to its release, now we only get small teaser trailers and silence from the devs

If you don’t want market manipulation, then fine leave item changes out of previews but doing an entire veil is unnecessary

Kind of feels like the marketing team is slowly silencing out the dev team in overall game discussion, it may not seem like much now but in its essence if they keep it up it’ll carry on to worse ideas that they can’t control.

No Second Chances on Rewards

in Living World

Posted by: Charak.9761

Charak.9761

I also really enjoy the casual playstyle of GW but this in particular seems to be a big fault in this aspect of the game. There are several skins that are not being sold on the trading post, gem store or even a returning quest (2nd chance) for those players who are new or were not able to participate during that time.

I respect the fact that many players had to put in a lot of effort to acquire those items and I would as well… if they were available to me now. But it seems like there should be an opportunity to acquire these items even if there is a penalty like having to purchase them from the gem store or having to complete a longer more challenging quest. Making certain items permanently limited is a good idea as long as they remain in circulation… having items permanently limited (specific example: the gas mask) as well as account bound / out of circulation seems like non-sense.

Only takes me 2-3 hours to get each new backitem released, which i end up never using because they only give you ‘one’ instead of putting it in the achievement window as a multiple use item.

Mordremoth theories were true

in Living World

Posted by: Charak.9761

Charak.9761

Incoming new teq dragon.
Incoming people killing it once and then abandoning content.

Why I've changed my mind on Ascended

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

So…

How many people are going to be upset about the upcoming legendary amulets?

[Proposal] Increase # of Skills.

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

In a way, wasn’t it more fun to have the extra options. Over the 5 characters I had, I had to remember about 400 different keybinds

To-date Good, Bad, and ugly of Anet

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

-Refusal to increase reward drops for skilled gameplay instead of farming
-Refusal to un-tie gold requirement for skins for a game based on cosmetics
-Refusal to tone-down tedious encounters, 5min AA maw? 10min AA golem?
-Refusal to provide extrinsic rewards
-Refusal to add additional pvp gamemodes

Meh

please separate loot from dps (damage)

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

Young Somalia.1706

I hate zerging Mark II with an audience of 1200-range autoattackers. I could be there from Dusk til Dawn.

Agreed but it’s anet fault for making is HP scale ridiculous/tedious and having the electrical field kill you in 2 hits.

More HP/Dmg doesn’t make the encounter fun or better, it just worsen it because it becomes tedious.

please separate loot from dps (damage)

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

:Game is designed to be non-trinity
:People still trying to play support/tank

Meh, this isn’t the game for you. Go dps. Faster kills = Faster loot

[Proposal] Increase # of Skills.

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

The amount of skills we have per weapon set is fine. They just need to be somewhat equally useful.
And we need to have more weapons available for the proffessions, like giving greathammers to engineers, rifles to elementalists and nerfbats to warriors.

Having 100 skills on the screen is a pain in the eye.
Don’t believe me? This used to be my UI in WoW before I polished it:

Every single spell was keybinded.

thats why you’re suppose to make a cleaner ui

Attachments:

(edited by Charak.9761)

New FOTM drop rate

in Fractals, Dungeons & Raids

Posted by: Charak.9761

Charak.9761

I average 1 skin per 10 fractal