Showing Posts For Taygus.4571:

How do I get "A Shocking Development "?

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Posted by: Taygus.4571

Taygus.4571

I spent most of this encounter up on the fence. I was trying to get out of combat to change my skills (to have more fears because I forgot to change them before it.)
Had a minion out who would not die.

Bout 15% health left I give up, fear one of the mini golems into it, and use a few range hits on the golem. easy XD

Casual =/= Easy Conent

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Posted by: Taygus.4571

Taygus.4571

Here is urban dictionary` definition of casual gamers

http://www.urbandictionary.com/define.php?term=casual+gamer

Gee that’s not derogatory at all.. /end sarcasm

Fell free to up vote or down vote their definitions as you see fit. The more people who vote, the closer we come to a universally accepted definition of a casual gamer.

The fact that I can only down vote some of those once is appalling. The tone of many of those posts should drive home how seriously sad our society has become. And yet we still continue to wonder why people prefer to play with AI rather than actual people…

Im sorry if the popular definition dose not suit your world view. (Something you will find happens a lot so get used to it).

lol yes because the “world” relies on urban dictionary for it’s definitions.

Ridicule the source all you like.

wait, you mean because like 300 or so people who bothered voting up rude comments/and those posting, represent the world view?

Casual =/= Easy Conent

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Posted by: Taygus.4571

Taygus.4571

I think it depends on what you consider “casual”. I consider myself a casual player only because of time commited to the game. I work full time and have a husband and grown kids. I usually can’t play more than 1-1.5 hours per night – some nights not at all – and maybe 4 hours per day on the weekend. That doesn’t mean I don’t like tougher content. I love WvW and being challenged, but at the same time don’t have hours to spend waiting just to try to get in to kill Teq or 3 headed wurm, so do not participate in that “hard” content.

I often don’t do the LS because it’s just too time consuming, so I am also happy it can be done anytime now.

I don’t know why some people believe “casual” = I only want to spam 1. I personally couldn’t think of anything more boring and tedious. The only time I do that kind of thing is if I have to jump in the champ train to get some gold; though thankfully I don’t even do that now thanks to nerfs. Anyway, just because I’m not top of the leaderboards or on esport PvP, doesn’t mean I don’t like a challenge.

Read my post above.

We need to stop trying to describe casual vs hardcore as time commitment thing and start looking at as a playstyle thing.

No what we need to do is stop trying to label and categorize. As I pointed out previously, nothing ever wholly fits into the category you try to shove it into.

No, but categories help with understanding. They help when looking for something. IE. I never look at games that are considered hardcore…because I know I won’t like that kind of content.

There’s nothing wrong with labels, but labels should make sense. And time commitment isn’t one. As can simply say “I want hard content that doesn’t take hours to complete.”(could still take hours to succeed ..like liadri.)
Having labels isn’t a bad thing. Having a single definition for those labels is important though.

Casual =/= Easy Conent

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Posted by: Taygus.4571

Taygus.4571

I think it depends on what you consider “casual”. I consider myself a casual player only because of time commited to the game. I work full time and have a husband and grown kids. I usually can’t play more than 1-1.5 hours per night – some nights not at all – and maybe 4 hours per day on the weekend. That doesn’t mean I don’t like tougher content. I love WvW and being challenged, but at the same time don’t have hours to spend waiting just to try to get in to kill Teq or 3 headed wurm, so do not participate in that “hard” content.

I often don’t do the LS because it’s just too time consuming, so I am also happy it can be done anytime now.

I don’t know why some people believe “casual” = I only want to spam 1. I personally couldn’t think of anything more boring and tedious. The only time I do that kind of thing is if I have to jump in the champ train to get some gold; though thankfully I don’t even do that now thanks to nerfs. Anyway, just because I’m not top of the leaderboards or on esport PvP, doesn’t mean I don’t like a challenge.

Read my post above.

We need to stop trying to describe casual vs hardcore as time commitment thing and start looking at as a playstyle thing.

Where are the devs?

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Posted by: Taygus.4571

Taygus.4571

I’ve seena couple of times where devs post something on a thread that ends up “giving unreleased information” and gets trashed ):.

They’re probably wary of posting.

There is a couple who will post quite frequently on their sections, though.

Casual =/= Easy Conent

in Guild Wars 2 Discussion

Posted by: Taygus.4571

Taygus.4571

Everyone’s definition of “casual” and “hardcore” are different. Welcome to academia.

However, when you point to games, almost everyone’s label of them being “hardcore/casual” will be the same.

My points. “The Sims”. “Fable” “Darksouls”

It’s easier to define casual/hardcore, when you look at the games casuals tend to play and the games that are considered “hardcore”..
The few where this becomes more difficult is games with easy/hard modes.

Anet has the numbers on how many people play what type of content. This is what will be the ultimate decider in the content they bring out. Whether its what you want or not.
__
more casual please <3

Also for the one that said “challenging doesn’t have to be frustrating”. That’s VERY subjective.
To me anything that kicks my kitten over and over again, is frustrating. It is also challenging. If it wasn’t it wouldn’t kick my kitten so often.
I agree, that for example aetherblade jp can be frustrating because it’s punishing if you mess up, rather than just repetitive. But tbh, I’d be at a loss describing challenging content that isn’t frustrating. If you could please give an example?
__
lolz, I don’t want my poor kitten kicked around. <3

(edited by Taygus.4571)

Casual =/= Easy Conent

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Posted by: Taygus.4571

Taygus.4571

I think casual = not much time to play, has long change, and is no longer a correct definition of “casual play”. why?

because you don’t consider Sims gamers “hardcore”. Nor would you consider people who play HOG’s hardcore?
why not?

As a casual gamer, I don’t want challenging content. I’m the one who will always hit easy mode on game that offers it.
I game for 5 hours a day, most days.

I’m not saying all casual players don’t feel like doing something hardcore once an awhile.

But casual play is a playstyle, not how much time you have to play. And most casual players don’t want liadri type content. They don’t want to things that are stressful and frustrating.
Things like the new JP, is about as difficult as we want things to be. Or Nochtli. Any more than that and moves into “frustrating” category. And it’s not what casual gamers want.

I would guess that you are actually more of a hardcore player who doesn’t play alot.

I’m not against adding some hardcore content, but there’s a fine line between adding a challenge and kittening off your casual playerbase.

btw, just how rarely harder content is completed will show the majority of people don’t want it. It can’t reward too well or..it kittenes off the casual playerbase.
So it’s a difficult line for anet to thread. (Casual are generally the ones who also spend the most money, they’re the collectors and the explorers, they’re the costume wearers and role players. )
So again, it’s not easy to add harder content (that’s still rewarding) and not create elitism/isolating experience for casual players.

Game does not reward healers

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Posted by: Taygus.4571

Taygus.4571

OP, join a party. .. Should instantly make it easier to get more bags.
__
I think if anet could code in healing as contribution they would, but it’s a little more complicated than that. Especially in the likes of WvW, where your loot comes from dead bodies.

Maybe they could have a random loot drop chance when you rez people too? But only if there’s been a skirmish. idk
I suspect it’s easier to as for these things than it is to code it in.

Make Ascended Gear usable for Alt Leveling

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Posted by: Taygus.4571

Taygus.4571

Out of all the things that should/could be brought in to make alt leveling easier. I don’t think this is it.

Weird lag

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Posted by: Taygus.4571

Taygus.4571

Whatever was done in last patch, seems to be working. No lag here!

Weird lag

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Posted by: Taygus.4571

Taygus.4571

anyone else notice massive frame lag paticularly when an even starts near you..or when the tiers change?.

Noticed a massive lag spike when tier 2 unlocked.

I’ve noticed that some of the story map markers do the same thing. One of the early steps that guide you through the series of assisted leaps just before the Fallen Hopes instance is the worst I’ve seen.

yes!, thats another thing, how can there be soooo much lag in instant content?? This is unplayable ):,
And I was really looking forward to it when it played so well the night it was released. (for me anyway.)

Weird lag

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Posted by: Taygus.4571

Taygus.4571

anyone else notice massive frame lag paticularly when an even starts near you..or when the tiers change?.

Noticed a massive lag spike when tier 2 unlocked.

Weird lag

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Posted by: Taygus.4571

Taygus.4571

I didn’t have any issue with lag the first couple nights.

terrible lag now, makes the aspect skills impossible to use.

wanted to add my fps is 6- 12 on highest performance. 6! ,,… it’s not even that low on zerg encounters with higher graphics set!

and more, lag on this map makes it completely impossible to play. Unlike other maps where you could kind of push through it, here the aspect skills require no lag or you will constantly be over/under shot.

Even turning the camera has latency.
oh map ip is 206:127:136:39:0, s

(edited by Taygus.4571)

Add Karma tax to buy orders?

in Black Lion Trading Co

Posted by: Taygus.4571

Taygus.4571

Look at your response. Rather than prove the existence of a problem, you chose to play devil’s advocate. If you had a card, you could have played it.

This is a pretty weak and low blow. The existence of a problem is largely opinion and would thus be impossible to prove sufficiently. (If it is objective, please list the conditions for which you might deem something to be sufficient proof)

The rest of your post is quite honestly an appeal to authority, using the quotes and opinions of John Smith and others to make conclusive remarks about said subjectivity.

Personally I believe there is a real problem (lack of real, significant, fixed non-percentage gold sink). Making statements from the standpoint of devil’s advocacy rather than stating personal opinion tend to be more effective in a thread replying to a person trying to appeal to authority.

John Smith has data, being as he can access ANet data-mining. Those complaining about flipping do not have access to that data. In addition, they do not present data, they present opinions. Why would I not base my perceptions on the statements of someone who is a professional and who has access to facts when the alternative is to base my perceptions on the opinions of non-professionals who don’t provide facts?

I disagree that the problem the OP’s suggestion is designed to address is a matter of opinion. Either there is a real problem that one can identify by pointing at observable criteria, or there is not. Saying, “Flipping is bad for the game” is an opinion. There is the perception of a problem, but that does not mean the problem is real.

What data would I accept? How rich are the richest flippers? How many of them are there? How many flippers in total? What affect do they have on the game’s economy? Since we’re talking about a virtual economy, numbers that aren’t pulled out of posters’ kittens would suffice.

Finally, the “lack of a real, significant, fixed non-percentage gold sink” is a different problem than that the OP’s suggestion is designed to address. Can you explain how adding a karma sink to buy orders would solve the problem of a lack of a fixed non-percentage gold sink?

Until yesterday, i was the same opinion, based on Johns statements and my own experience as a hardcore trader, that wealth disparity really isnt a problem because i saw no way, how my behaviour as a trader and consumer can hurt anyone.
But is that a reason to disregard any risks that might be entailed, if the wealth gap becomes bigger and bigger?
I think the risk of rich traders turning into RMT´s at some point is a good argument against the wealth gap becoming bigger.
Also, you want to have a balanced game, economy and reward structures.
I am pretty active in this forum and until now i have not seen a single suggestion here that would in some way regulate profits on the tp without being a mayor inconvenience or bring reward structures of regular content to the same level of trading.

If you think a little more about my suggestion, you might realize that it will basically put the task of balancing the economy into the hands of those that do it best, the traders, while regular players get a piece of the cake enjoying their favourite content.
If there is one trader who enters a market with huge profit margins, he will naturally stay in this market and invest more, while buying more white karma from other players. That will raise the price of white karma, which, you guessed it, will make EVERYBODY profit.

This isn’t going to affect rich traders though.

You already said why,
because they have more gold than they could need, so just less of them will play the tp.

While others who are trying to save a bit of money (buy orders fro crafting.) or make a little (buy orders on containers.) are negatively affected by this.

Yes, it will lessen flipping, but who does this help?

Jumping Feedback Thread

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Posted by: Taygus.4571

Taygus.4571

SPOILER ALERT

Developers please read:

I see a point of concern. If someone is not able to move their character quickly, and/or use Aspect skills, the battle with Aerin could be very problematic. Coupled with not being able to bring help, it might be rather impossible for some. I know a friend I’ll have to warn about it. The fight was tough but doable for my Mesmer (died and ran back several times). Melee, I’ll let you know when I get my Guardian there. As is, it’s a real run and gun, you can’t stand still for more than a second or two. Not sure how to adjust it, without ruining it. It should be an Epic fight, but… Hmmmmm

Do it with your friend?

I did it with mine! It wasn’t too bad.
You could also ask your guild to do it with you. It becomes much easier with someone, or quicker at least.

I plan to work on the achieves with others hopefully. It might story based, and possible solo, but you can do it with others

agony question

in Guild Wars 2 Discussion

Posted by: Taygus.4571

Taygus.4571

you can use “versatile agony resist” buy it in fractals lobby.
You need to infuse it to use crafted agony, but versatile will go in any offensive/defensive slot

My opinion about Diving googles

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Posted by: Taygus.4571

Taygus.4571

Just ask a friend to stand into puddle while in group with you… Easy to do it then. DId it on first try… Stop whining!

Well done for you.

Not everyone finds it so easy. And I’ll say this again.
It’s not the deaths that are annoying, it’s not the jumps.

It’s the short timer on aspect skills and lack of a wp near the puzzle.

These things just add frustration to anyone who’s already having a hard time.
And frustration isn’t fun.

My opinion about Diving googles

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Posted by: Taygus.4571

Taygus.4571

c
i put on the goggles and jumped in the hay from the highest vantage point = death, oops i did it ?wrong.. you have to climb without crystals to the hay and jump in the hay the goggles are for umm, water 2 miles away in a place i didn’t even realize was there.. i thought we were going to make an attempt to lessen peoples reliance on running off to google to figure out what the Hay is going on ..seriously, you might as well make randomly killing a certain warthog in dry top an achievement but not specify what ambient creature it is.. just trial and error have players running around randomly thrashing.. ’oh, what fun it was, it took me two hours to find what i was looking for with no indicators whatsoever.. such difficult content that gave me a sense of ?accomplishment

gotta jump to a puddle, on the left.
NOT the hay, that’s in the story instance

My opinion about Diving googles

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Posted by: Taygus.4571

Taygus.4571

This was really easy. Can’t believe people want this nerfed already.

ikr
i just jumped and got it first go…

well, lucky you.

it’s not “luck”, lol

You’re telling me, diving off the platform, with no visual of where to go, and succeeding the first time, isn’t luck?

well ok then.

I did not make it the first time, I actually died 3 times before I got it.

that’s different;

My point about luck, was this.

i just jumped and got it first go…

My opinion about Diving googles

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Posted by: Taygus.4571

Taygus.4571

This was really easy. Can’t believe people want this nerfed already.

ikr
i just jumped and got it first go…

well, lucky you.

it’s not “luck”, lol

You’re telling me, diving off the platform, with no visual of where to go, and succeeding the first time, isn’t luck?

well ok then.

Replaying LS 2 Episode - Character Bound

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Posted by: Taygus.4571

Taygus.4571

Didn’t they advertise it to be unlocked across all characters?

I’d say this is a bug and will be figured out when they can.

My opinion about Diving googles

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Posted by: Taygus.4571

Taygus.4571

This was really easy. Can’t believe people want this nerfed already.

ikr
i just jumped and got it first go…

well, lucky you.

Jumping Feedback Thread

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Posted by: Taygus.4571

Taygus.4571

my mother play guild wars 2 at 3 fps if shes lucky and has gotten all the jumping puzzles done, as well as doing all the living story so far.

Aspects do need improving though. the lightning jump/pull lags half the time and throw players to the ground in the middle of a jump sometimes getting them killed or better over the targeted location sending them to the ground getting them killed. the sun sprint wont deactivate when triggered making players flash off that first bridge. the wind one as far as i can tell doesn’t have any problems.

Your parents AND you play GW2..loving the family time…. if it’s true >.>

But you go on to say that lag isn’t a problem…while contradicting yourself and saying that it is.
The lighting pull cutting out or over throwing is because of lag.
yep.
So anyone with low fps, is gonna have a hard time with the lighting pull. Which IS something to complain about, as it’s not an issue in other jumping puzzles.

My opinion about Diving googles

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Posted by: Taygus.4571

Taygus.4571

Really? This is not that hard at all if you actually practice it. Considering that majority of the game’s content is easy, harder JPs & diving goggles like these are a fresh change of pace.

tbh, what’s annoying isn’t dying.

It’s that the wp’s are far from the puzzle, requiring you to travel through the map to get back.
That’s just annoying.
It’s not difficult. but it’s very frustrating.

The map could really do with a wp closer to the jp.

or just a crystal more so you dont have to stress so much on the last part.

personally, I’d prefer they just removed the time aspect.

For example, I enjoyed going for the master crystal in Bazaar. Where you had to land the jumps perfectly, had to use an exact number of wind jumps. Thats ok.
The timer though, makes it so you don’t really have time to plan/look where you need to go.
It adds a sense of “urgency” (maybe thats what anet was going for? considering the theme….but I don’t like it.)

Jumping Feedback Thread

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Posted by: Taygus.4571

Taygus.4571

I don’t really like the timed aspect of the jumping by using the aspects. Nor the fact that it’s tied to exploring the zone.

I don’t mind that its tied to exploring. I actually kinda like it.

I HATE the time limit. Having to rush makes it not fun to me.

My opinion about Diving googles

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Posted by: Taygus.4571

Taygus.4571

Really? This is not that hard at all if you actually practice it. Considering that majority of the game’s content is easy, harder JPs & diving goggles like these are a fresh change of pace.

tbh, what’s annoying isn’t dying.

It’s that the wp’s are far from the puzzle, requiring you to travel through the map to get back.
That’s just annoying.
It’s not difficult. but it’s very frustrating.

The map could really do with a wp closer to the jp.

Decrease the amount of ascend mats drop

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Posted by: Taygus.4571

Taygus.4571

I don’t have much trouble with it. refine or trash

Warrior Vs Guardian 'tank'

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Posted by: Taygus.4571

Taygus.4571

Are you talking about tanking in PvE or playing a tanky build in PvP (i.e. bunker)?

Mostly WvW,
I’m guessing, as he mentioned. “when he’s commanding”.

Are keys worth your game time?

in Players Helping Players

Posted by: Taygus.4571

Taygus.4571

I just unlocked 15 chests and refuse to open any more until the Dragon Coffers get removed….They are HORRIFIC in terms of rewards and I’d much rather have the guaranteed booster combiner (that was there just prior to the Coffers).

What’s up with SOULBOUND fireworks??

Yeah, they’re just depressing as a reward.

World completion.

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Posted by: Taygus.4571

Taygus.4571

What anet should’ve done.

Was have all 3 maps count as “one”. That way you could get all the points without much trouble.

OP, Plan an alnighter, you shouldn’t have too much trouble getting them in the middle of the night/outside of peak times.

__
Personally, I’m just hoping the new pve maps they bring in aren’t added to 100% world completion. There’s already quite a bit to do ….. ):

the BL charging me 2x for selling items?

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Posted by: Taygus.4571

Taygus.4571

What would be nice though is a “relist” option where an item can be re-priced by the seller without incurring an additional 5% fee.

Example: I get an exotic drop and I list it on the BLTP to match the lowest offer price at 3g kitten . A week later I see that it still hasn’t sold and there are a few offers of the same item at 2g 75s. It would be nice to simply be able to match that price without removing the item and relisting….

Right, so there can be even more “1 copper less” listings.

This could get very annoying if you’re selling an item. As it would cost nothing to keep listing lower, than the next person. (and you just know plenty of people will. )

the lost of listing fee, is part of the risk.

[1,600 Gems] 30-Day Unlimited Cosmetics

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Posted by: Taygus.4571

Taygus.4571

transmutation charges are anets main source of income.

the gemstore pays for the servers, development and support.

they need things ingame that always need ppl to buy gems (when u buy with gold some 1 has to pay real money for it).

so items like this will never happen as it will greatly hit the wallets.

the gemstore is now anets main source of income. after game sales died down 3 months after launch

Its monthly….

personally I think 1600 gems per month is too much, but hey, I’m not one to change my appearance often, so if people are willing to pay this.

It’s only of benefit to anet.

Easiest class

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Posted by: Taygus.4571

Taygus.4571

warrior,
advertised as the easiest class to learn.
Suggested as the class to start of it, ..

so yeah, warrior.
In terms of ease, this is how the classes are listed.

Warrior> Guard> Necro> Ranger > Mesmer >Thief >Engie >Ele.

Best ways to make gold?

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Posted by: Taygus.4571

Taygus.4571

How are people making 2k+ Gold I saw some people saying they had up to 6k gold some had over 1k gold… Yet I can barely get past 50g… I make like 5g daily maximum.

I WvW 5-8 hours daily and can’t get anywhere near those 1k+ gold…

What tricks are people using to farm so much kitten gold?

are you selling the mats from loot bags?

No I sell the loot bags directly.

I love people who do that

btw, a legendary should take months, so that’s ok.

Tailor! Or: How to get poor with crafting.

in Crafting

Posted by: Taygus.4571

Taygus.4571

Anet used to allow us to take supplies from the centaurs. It wasn’t much like a carrot and thread but expanding on the idea could be viable. Instead of nodes we could finish a DE and then be able to harvest cloth from the supplies of bandits, centaurs, harpies, kraits, undead, etc.
It would tie in successful DE’s with a few harvestable nodes in the camps that were taken.
EDIT: thinking about this for moment made me realize that it couldn’t be just any DE or people would camp and farm to the point of over-saturation of the market. Maybe put this in just a few of the DE’s on longer timers and it would still work.

Or random DE’s?
A (idk) 20% chance of a successful DE spawning cloth nodes? ..don’t know how easy it’d be to code that, but it would encourage people doing whatever DE they come across,a dn with no reason to farm over another.

Traidingpost Flipping should brought in line

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Taygus.4571

What do you play? Do you play the Stock Exchange simulator? Last time I checked this game was named GuildWars2.

In a game where there’s no actual guild wars (as the name comes from lore, not a game mechanic) you’re argument makes no sense at all. It’s like saying you hate pears because you’re eating an orange..ie stupid and completely irrelevant.

Flippers are the biggest gold sink in the economy with every purchase AND sale they remove 15% of the gold per transaction…want to prevent flipping you better hope they reduce the rewards in game a huge amount to compensate otherwise inflation will occur at a massively accelerated rate…..granted that’s just going to increase the whines about the game being unrewarding ten fold. That or waypoint fees will need something like a 1000% increase or the implementation of daily taxes (ie everyday you lose 1-5% of your gold or significant gold sink.

That goldsink is hitting normal people the most. Flippers still make profit, the highest profit in this gmae to be precisely. It’s the normal player who farms ~10 gold per day who gets hit the hardest.
It’s really simple. Who profits the most from the stock exchange? A normal worker or the affluent businessmen?
the tradingpost flipping doesn’t belong to GW2, it doesn’t define it. If you say that GW2 get defined through it’s traidingpost then it’s about time to leave this game.

Illogical statement.

The gold sink hits all players by being the biggest curb to widespread inflation that would occur with the possibly millions of gold taken as taxes each day on the TP. You’re obviously looking at one small aspect on the whole economy…you’re throwing the baby out with the bath water…you need to consider the whole economy (which you clearly aren’t at all) before suggesting making changes that would destroy the economy of the game in a way that would be irreparable.

Changing the TP in the way you suggest then just turns the “economic power” entirely to those to buy gems or those with the lucky rng drop which is a worse situation for the average player to be in since then they are forced to spend real world $$$ since there’s no in game alternative to keep up with those people, unless you suggest also removing gems which further restricts the average player as they’ll never be able to get gem store items, etc.

the average player who’s not using the trading post, isn’t involved in the transaction is the most affected by the goldsink? probably…just not in the way you’re suggesting.

How should this change favor people who are buying gold with real money? It wouldn’t even hit people who are not flipping the tradingpost, which is the majority. And this change is supposed to turn the economic power to people who get lucky drops. If you find a precursor and you sell it, then lucky you, that is totally legit. This change aims for killing a way to make gold. It should kill the cheesiest yet most rewarding way to make gold. If someone who sells legit Arah paths and gets 100 gold per day, I have no problem with that because it requires skill and knowledge to solo a path. Traidingpost flipping requires neither of those. You don’t have to swing your sword once, you don’t have to know one single enemy in this game. That is simply stupid and should not be possible, especially not as most rewarding method of getting gold.

Someones bitter……………………..

look, people like playing the tp, it exists in a game, with other things they like. You still really haven’t explained how them playing the tp, affects your gameplay.

Best ways to make gold?

in Players Helping Players

Posted by: Taygus.4571

Taygus.4571

How are people making 2k+ Gold I saw some people saying they had up to 6k gold some had over 1k gold… Yet I can barely get past 50g… I make like 5g daily maximum.

I WvW 5-8 hours daily and can’t get anywhere near those 1k+ gold…

What tricks are people using to farm so much kitten gold?

are you selling the mats from loot bags?

Still no PTS...

in Guild Wars 2 Discussion

Posted by: Taygus.4571

Taygus.4571

Having players test future content is way to dangerous and exploitable in this type of game.. they can foresee stuff in which they can invest in/ mess with the TP etc.

Which they could fix by making a lot more stuff “personal loot / account bound” like Acended mats and pre cursors etc………..

That way its about personal development and not just buy and grind gold to get it.

~yay~ more account bound, love having all my stuff account bound..
>.>

Ascended Armour Question

in Guild Wars 2 Discussion

Posted by: Taygus.4571

Taygus.4571

the only thing it says is “unique”

You’re not the first to complain about the lack of info.

You can infuse the ring though, and it will count as a different ring.

remove the euro price

in Black Lion Trading Co

Posted by: Taygus.4571

Taygus.4571

It did annoy me, to see the EU prices are exactly the ‘same’ as US, when it should be a little cheaper.

I wish they’d give an ingame option “use US gemstore”. This way players themselves could decide if they want to pay in dollars (which is essentially what happens when you use paypal and it calculates the exchange). Or players who are using other pay option could stick with Euro. But let us players choose.

(maybe it won’t happen, but if we don’t ask, it certainly never will. )

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: Taygus.4571

Taygus.4571

Prices are based on the maximum offer. Few people having much gold means that those few people are increasing the prices for everyone..

I’ll say this one more time,
Prices stay high, because people can afford it, and are willing to pay it.

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: Taygus.4571

Taygus.4571

(btw, I don’t have lots of gold, ….. I don’t really do dungeons much, because..well, I don’t like doing them daily, it;s boring.
TP, is my way to earn gold, instead of dungeons..why take that from players?)

That’s a whole other issue. It’s ANet’s lack of establishing other methods of income in the game. That however doesn’t justify the obsolete amount of gold you can acquire from the traidingpost without even doing one step out of the traidinpost office.

and really, how does it affect your gameplay? They list items at high prices? newsflash, prices are only as high as people are willing to pay, and would probably still be high without the flippers,
these people keep an eye on trends, or on items that for some reason got listed much lower than normal.

they also don’t create gold from nowhere, and help to sink gold, via tp fees.

They increase the prices for all items on the traidingpost, both through selling stuff more expensive than they bought it and because they can buy everthing easily.

I wrote a detailed reply to this and then my internet cut out, and I’m not bothered typing it all out again.

Prices increases, not because a few people have lots of gold, but because lots of people have lots of gold.

I have a friend, doesn’t play the tp, has more than 1000g, and I make no guess of how much in mats.
He’s not alone.

Making gold is quite easy, yes it’s still quite easy. and this is why prices increases.

And btw, a flipper can put an item at any price they want, if people don’t have the gold to buy it, or deem it not worth the gold, it doesn’t sell and the flipper loses money,
If people do have the gold, and pay it, they are as much to ‘blame’ for inflation as the flipper who priced it high. (If not more so..)

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: Taygus.4571

Taygus.4571

(btw, I don’t have lots of gold, ….. I don’t really do dungeons much, because..well, I don’t like doing them daily, it;s boring.
TP, is my way to earn gold, instead of dungeons..why take that from players?)

That’s a whole other issue. It’s ANet’s lack of establishing other methods of income in the game. That however doesn’t justify the obsolete amount of gold you can acquire from the traidingpost without even doing one step out of the traidinpost office.

and really, how does it affect your gameplay? They list items at high prices? newsflash, prices are only as high as people are willing to pay, and would probably still be high without the flippers,
these people keep an eye on trends, or on items that for some reason got listed much lower than normal.

they also don’t create gold from nowhere, and help to sink gold, via tp fees.

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: Taygus.4571

Taygus.4571

Another “play the way you want, so long as it’s the way I want”, thread.

only reason people can flip, is because someone is posts an item for less than it would sell for. It’s their right to sell it for half the price it’s worth, it’s someone else’s right to buy it and sell it for more, if it’s possible to sell for.

btw, I consider playing the tp, playing the game. I enjoy looking at whats selling cheap, but normally would sell higher. What seems to be increasing/decreasing in price.

I enjoy this. I also like playing gw2, and I love taking a break from killing things/exploring to play the tp. It’s just another game mode to GW2…..It doesn’t really affect your game play, you know. Them having lots of gold, doesn’t affect you. Tbf, they don’t get from thin air, unlike dungeons/farming. Their gold comes from other players, these other players don’t have to use the tp.

What do you play? Do you play the Stock Exchange simulator? Last time I checked this game was named GuildWars2. You seriously don’t have to play a MMO if the only thing you want to do is flipping the traiding post. If you want to play GW2, go ahead and play. But playing the trading post can’t be considered playing GW2.

It’s an aspect of GW2, whether you like it or not.

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: Taygus.4571

Taygus.4571

Another “play the way you want, so long as it’s the way I want”, thread.

only reason people can flip, is because someone posts an item for less than it would sell for. It’s their right to sell it for half the price it’s worth, it’s someone else’s right to buy it and sell it for more, if it’s possible to sell for that.

btw, I consider playing the tp, playing the game. I enjoy looking at whats selling cheap, but normally would sell higher. What seems to be increasing/decreasing in price.

I enjoy this. I also like playing other aspects of gw2, and I love taking a break from killing things/exploring to play the tp. It’s just another game mode to GW2…..It doesn’t really affect your game play, you know.

Them having lots of gold, doesn’t affect you. Tbf, they don’t get from thin air, unlike dungeons/farming. Their gold comes from other players, these other players don’t have to use the tp.

(btw, I don’t have lots of gold, ….. I don’t really do dungeons much, because..well, I don’t like doing them daily, it;s boring.
TP, is my way to earn gold, instead of dungeons..why take that from players?)

Liadri mini in gemstore please.

in Black Lion Trading Co

Posted by: Taygus.4571

Taygus.4571

Disagree. I always fail because I end up targeting the wrong thing.

The only difficulty in this encounter comes from not being able to target her properly.

Why don’t you lock the target?
then shift +T, to re-target again? (or remap this, I use z, as it’s quick and easy).

btw, took me 130+ tries.. (150? I can’t remember) before I beat liadri. It’s frustrating..meh.
Is the mini worth it? I do wonder myself…

How do I find an exsiting guild

in Players Helping Players

Posted by: Taygus.4571

Taygus.4571

There’s also a forum for guilds recuiting:
https://forum-en.gw2archive.eu/forum/guilds/recruitment

Or a forum for you to put up an add for the kind of guild you’re looking for.
https://forum-en.gw2archive.eu/forum/guilds/lfguild

Feature request: restructure dyes

in Guild Wars 2 Discussion

Posted by: Taygus.4571

Taygus.4571

like the idea. Makes sense.

Add Ascended mats to the hero's wallet

in Guild Wars 2 Discussion

Posted by: Taygus.4571

Taygus.4571

just trash them. It’s easy, here’s how.

right click > delete.

Ascended aqua breather

in Guild Wars 2 Discussion

Posted by: Taygus.4571

Taygus.4571

yeah, it’s necessary as the 6th armour slot … to not even be able to get an exotic, I do wonder what anet was thinking with the lack :/.