build is in description
If I have a good 1v1 fight, I wont jump on the person. However, if you jump me with 3 other people and I find you solo and stomp you, you better believe i’m going to jump on you.
They tested them, they are working as intended.
This is why they don’t listen to the forums, you’re complaining about something so simple to play around, zoom your camera in.
I can probably speak for my entire servers roamers and wvw guilds. We don’t want a stat buff.
The thing is a lot of people don’t even want a stat increase.
Yeah I like to record my fights and such, but have lost interest because of the buffs.
Let my opponent have them, I don’t care. I like tougher fights, but keep the buffs off me please.
I find it amusing that the game is suddenly shattered for so many over something as insignificant as a 0-150 point increase in stats. I simply can’t believe that people who honestly and legitimately enjoyed the game prior to the buff are unable to logically enjoy it now. It seems far more likely that they’re simply being disingenuous, for effect.
“Insignificant” is not what I would call 4 ascended trinkets’ worth of stats.
Take the inverse of Bloodlust; if the other realms could get a bonus which, upon getting it, would let them go “nope, you’re not allowed to equip any accessories”, would that shed any light on it for you then? Can you understand why they might think that completely invalidates WvW? Because that is 2/3rds of what this system does. It’s even worse than everything else that imbalances WvW because you can’t both have those orb bonuses at the same time; if someone else is eating, you can eat too. If someone else has stacked Guard Killer, you can stack Guard Killer. If you’re outmanned and you want to roam for some fun fights? Enjoy your (even more) uphill battle.
There is a significant difference between a minor, blanket increase in stats and forbidding an enemy from equipping accessories altogether. I understand the spirit of what you meant, but that is a ridiculously silly comparison to make.
The thing is… 150 stat points is, in most cases, insignificant. Assuming you have all the buffs at all times (which has been exceedingly rare so far), you’ll be maybe 5% stronger than your opponent, give or take. If you die to a thief in two backstabs without the buff, you’ll still die in two backstabs. If you kill someone in ten hits without the buff, you might kill them in nine with the buff. In the vast majority of cases, people aren’t winning or losing fights by the margin provided with bloodlust, and that is why it’s insignificant. People just want an excuse for losing.
Regardless of that… So many people in WvW don’t use food or other such bonuses, despite the fact that they can. Plenty still run around in rares or exotics, when others are using ascended. When you encountered such a person prior to this week’s patch, did it completely ruin the game for you? Did you avoid the fight? Did you think “this game sucks, I should quit”? If people never reacted with outrage to those situations, I can’t exactly take it seriously when they scream about this one, considering it’s virtually the same issue.
Those people without food and wearing crap gear die fast and are no fun to fight.
The reason I think this and would like to know if it’s true is, 150 stat points doesn’t do much in large fights. However, in 1v1 all the way to 15v15 and maybe 20s, those extra stats go a long way.
In large Zerg fights you’ll find up levels, no class cordination, and (before patched) magic find gear. When you have 40+ people, those 150 points don’t mean a thing.
You’ll find in 1vX situations about the only thing a ranger can do is run.
Not true.
This is the type of upgrade to the system we will likely be making, but it is not a short-term project. We feel commanders aren’t getting enough mileage out of the system as it is now and we’d like to make it much, much more robust.
I hope you’re really thinking this one through. If you add abilities to the commander tag you’re going to have everyone and their mother running around with a tag on, even if they are not leading.
If you put a cap on how many commanders are allowed on the map, who gets to use theirs then? Just like it was stated about the outnumbered buff, you wouldn’t want people harassed to turn their tag off, so someone else could turn theirs on.
Really? Why have my coyotes gone?! This is how I always started my roaming, killing the crap out of those coyotes.
map- yes
buff- no
Wait, I thought all of maguuma was stay and home moms….
Dueling and GvG’s may not have been intended on WvW maps, but they happen. The fight club scene is a big one and having these stat buffs effectively ruins any fair fights.
There are even known rules that you just don’t duel with 25 stacks of any type on, now with this buff you could have 150 to all stats?
If changes to WvW keep going they way they are, soon you won’t see any small groups running around, unless it’s to get to the zerg.
You guys do realize once they fix the AI on the pets this trait is going to skyrocket from “ok” to absolutely amazing right?
Lol good one…..
Not really, the rune goes on a 20 second cd and your heal is still up. If you use your heal before that 20 second cd is up, you have to wait for your heal to be back up to trigger the runes
It’s easier because you’re use to it, bind the keys and stick with it for more than a week and you’ll never go back to clicking.
You’ll notice you’re reacting faster and able to pull off the combos you want when you need to. Instead of looking at your hot bar makin sure you’re hitting the right skill.
Really they should switch I back to the old quickness, then it might be worth it.
just a little tip, use it if you’d like. You can start to cast your heal, then dodge and cancel it. the torment will still go off. not sure if it’s a bug /shrug
it’s a waste now, i tried to run it, couldn’t. pointless to take now.
lol I don’t think anyone knows who you are to even have shown you respect. The way you come to the forums, complain and then talk crap about people and the entire server you’re on.
I’m a little surprised that no on flocks to your commander tag….
I’m guessing you just bought your commander tag…. were you the one asking how to turn it on?
He was saying go to the mag forums because that’s where no one has to read your complaints and you can quietly fade away….\
Edit: lol do you even know The Duke?! He’s THE DUKE you better show some respect brah
What frustrates me is the karma train that mags has. I logged on this morning to see not a whole hell of a lot of green, so instead of playing the toon i wanted to, I got my tag, said in LA that I needed men to come and help get our map back, and no one came until I got on the map and started putting a small dent in he SoS hold of mags map. The Xushin gets on and all the fly by nights just miraculously log on at the same time and run with him, while leaving me to beg my little guild to help. Same thing when Duke is on. Mags needs better skill in its players or we may as well just PvE it from here on out except the trains, because those trains accomplish nothing when our home maps is someone else’s colour. That simple.
who are you?
The auto attack works as intended, even a 2 year old can use it. You do understand what auto attack is right? It’s for players that don’t want to learn when to use their skills and go on auto pilot. You can put any skill you want on auto cast, not very wise, but you can. This is why so many people cried about confusion being op, they were using auto attack and kill themselves.
The sword on ranger is awesome, just take it off auto attack. Learn to use it when needed. (yes a l2p if you will) Only use the sword when you need to stick to your opponent, the sword for ranger is prob the best weapon in game to do this. No one gets away from me if i don’t want them to. (ok, some get away)
Edit: not sure why you guys are even talking about auto attack, it has nothing to do with the sword #1 being used. Auto attack is something that’s not even needed in the game, that’s just a quality of life TOOL for you to use.
blah
Well 1st everything is going easier or tougher for people to learn, so a low skill entry level for me is different for you. Should we make all weapons able to be played by a 2 year old?
2nd every weapon will have it’s up and downs, saying dont defend the weapon with its good pints is being ignorant of the fact that not all weapons can be perfect.
Sword 1 is fine, I like it the way it is.
It’s also a good way to fly through a Zerg tagging everything, as long as you don’t have a target, swing away.
Ressurection / stomp prevention are key abilities in small fights.
I agree 100%, that’s why I run spirit of nature. However, having an ability, only to be used on a downed person when there’s a thief in the picture, isn’t very effective.
Oh by the way, I like that they are adding this. Just don’t see myself using it. I will for sure give it a shot and see how it plays.
Edit: oh and we’re assuming that this will work on downed players.
All I do is roam wvw with a 2-3 man team. If there’s a thief in the fight there’s only 2 different ways they cause problems.
1. They’re full zerker which is a game changer. We bust them down once they come out of stealth. 90% of the time that’s that. (if they havn’t busrted one of us to death)
2. They stealth a person we just downed.
The only way I see this being helpful is for the 2nd problem with thieves in small scale fights. I would save Sic em for a downed person so that a thief couldn’t stealth revive them. However, that’s a waste of skill slot imo
If you’re running a power build on a ranger, you’re already gimping yourself. It’s sad but true. Adding reveal to sic em won’t help out much.
Here’s a video of a ranger vs thief. This guy jumped me when I was messing around with pigs. (which if F2 worked way better, and you could pick stuff up faster, would be awesome pets to slot)
Honestly, I won’t use sic em most likely. The only signet that i’d give up for it would be SoH, but that would have to be on the fly, when I see a thief coming. Even then, the 25% speed loss would hurt more than you think.
Hey Ebay, found this guy on your sever, he thought he could get away with his little ‘tricks’….. better watch out for my karate……
No, it’s still buggy, even worse with the pigs….. lol yes I was trolling around with pigs this weekend
Against a good perma stealth thief, you won’t kill them unless they mess up. Here’s a video I have fighting one. I normally don’t try and 1v1 them, the fights take to long and they normally run, or I do.
Edit: oh and I was trolling around with pigs lol, they’re not the best pets to have against them.
(edited by Tricare.2946)
Wth maguuma, where did all these ’’roamers’’ come from? I use to be able to roam in a small group, now there’s almost always someone around to ruin good fights.
[GF] thought you were good enough to run in small groups, not 8+ deep
stop bumbing your nerco doo doo
Ohhhh whatcha gonna say to that ?!?
Well you’re problem is, you have a condition build with power gear…..
If I am wrong you take a dagger with sword for the cripple, so you can maintain close range? I used a variation of that build (more pet dedicated dps), s/t and a/d and I’m wondering how well that works
s/t a/d works fine for some people, i just prefer to play defensively and offensively. If you run into a really well played zerker thief or mesmer, you’ll need s/d on the same weapon set to avoid their bursts.
Hey build link is in description on video. Signets work nice. The regen is great and so is the speed. Best one is SoR because its a stun break and full condition clear.
Hey guys, clearing out my videos for the week, here’s some solo fights I had. Tried to post a few tips, let me know if they’re any helpful.
The whole sigil thing was about scrubs not having something that would actually help them during that fight on their weapons, not after the fight was over……
Why are you feeding this troll?
He’s even using spirit of nature in his “math” which you have to pretty much have your hand up it’s butt to get the regen from it.
First time to the forums?
Why are people running stack weapons in GvG’s?…… Scrubs
Can we get a ranger on State of The Game to ask some real questions?
…… you didn’t know what you were doing when you first started fighting did you? You were just swinging at air for a good min.
t1/t2 servers are a joke filled with people who don’t know how to play their classes.
Not sure why I’m posting this, it’s just going to get buried with no response.
However, when the ranger elite spirit gets interrupted, it ones on the full 30 second cooldown, not sure why that is. The spirit should only go on a 3 second cooldown.