Showing Posts For GhOst.4019:

1st South and Central America 5v5 cup

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Posted by: GhOst.4019

GhOst.4019

I think Puppets argument is legit.

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In game VOIP/VoiceChat a good idea?

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Posted by: GhOst.4019

GhOst.4019

Just have it turned on automatically as soon as you enter the PvP match for your team (unless you have it unchecked in settings). Then only the players that have it turned on have a “Speaker” symbol next to their picture (or whatever). When they talk, the speaker lights up. Anyone at anytime can individually just click the “Speaker” icon to mute that player on their end. This prevents trolls, because everyone can just turn them off. Just don’t like the sound of someones voice? Turn them off. Don’t require people to have to physically join in the voip. Make it automatic. Then each player has the ability to either turn the whole thing off in settings, or mute anyone they want.

The purpose of the icon is 1: So you know who has voip enabled and can at the least hear you, even though they might not speak. 2: So it can light up or animate so you know which player is talking. 3: So you can just click it and mute them.

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Access to Meta Builds Denied

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Posted by: GhOst.4019

GhOst.4019

It is even footing. No where did they say “It will be even, you will not have to purchase anything to be even”. When they say even footing, they mean you don’t have to be lvl 80 and have lvl 80 gear. 1st, there is no runes or sigils that are meta and need to be purchased. There is only a few skills/ traits you need to buy across ALL classes that are meta. Tomes of knowledge give you skill points too. I am sorry if I don’t feel bad. I have a new account that is only a week old and he already has 30g and around 80 SP’s…If I did /age it would be mere hours of total play because I barely logged in there the past week (Wouldn’t even hit 8 hours I don’t think).. Being a new player, is the only way this would even hurt your pocket. Most new players play more than a week on their first class still trying to figure it out…. By then they would have enough to do whatever they want with every other class.

I understand you want everything handed to you on a silver platter, but to say you have to put in a ton of work to get a couple traits, is not true.

Acandis said it well near the beginning. It is very easy to get what you would need. There is only a few things that would require it. Would it hurt to remove it? No. But it isn’t all that bad either…

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(edited by GhOst.4019)

Access to Meta Builds Denied

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Posted by: GhOst.4019

GhOst.4019

Yep, Perfectly. I dunno, Never knew anyone that said" This is the only character I will ever make" and blow all SP’s. I guess they are out there. Anyway, if you want, you can always unlock those traits for free, if you enjoy PvE anyway lol. All traits are unlockable through PvE content. (PvE is not recommended as it is boring as hell)

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Access to Meta Builds Denied

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Posted by: GhOst.4019

GhOst.4019

Uhhhh…you were not like that when you were new? Ok, so you started at beta, ya you did exactly what I said. There were not optimal builds at game launch and therefore you chose your own kitten, however you wanted to and if it didn’t work out you changed it and tweaked it. So ya, you chose random kitten just like everyone else at game launch (like I said New players do). A new player is in a completely different boat on a completely different level.

You are referencing a week. What is this week referring to? You said you have been playing since beta and you have no skill points? Even in PvE you are rewarded scrolls all the time. I find it very hard to believe you have none and have been playing since beta.

Your original statement said you been here from beta. Your newest response is “I have been playing for a little bit and over the past week unable to obtain that many scrolls.”.

Either way I guess I am done in here. Fight for your free things. While you are at it, can you fight for 50% off BL items. Prices are too high. Or just free, we want everything free.

#1 Player Granada
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(edited by GhOst.4019)

Player cheating in PvP

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Posted by: GhOst.4019

GhOst.4019

Anet will figure it out when reviewing. The proper report is ‘Looking for group abuse" (think that’s what it says). They are violating the terms of agreement and ‘fixing’ PvP matches.

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Access to Meta Builds Denied

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Posted by: GhOst.4019

GhOst.4019

-snip-

Skill-wise they will not be equal (but which two players are truly “equal”). MECHANICALLY however, they would be equal which is the crux of the matter.

I can’t play a Spirit Ranger or a Beastmaster ranger to see if I will like the playstyle of a Longbow Power Ranger.

That wont work.

Ya, but again. You are talking about builds. For someone trying the builds out (not a new player), Yes the traits are important. VERY important… But that player should have plenty of SP’s to use and it not really matter. Everyone just wants freebies.

I was talking about class in general for NEW players. Not yourself, but NEW players. Have you ever teamed up with a new player? Do you not remember when you are new? They switch their traits, utilities every couple games. Why do they do this? Because they want to try everything and see how it works no matter how hard you try to tell them it is useless. They want to get the overall feel for the class. That’s all they want. Those 2 traits are not going to be the deciding factor for a new player on whether or not they choose a class. I straight had a new player (Thief) tell me he was only going to use his main weapons (which he kept switching out every other game) because he doesn’t like the short bow….. No matter how many times I tried to explain it to him. I can’t tell you how many times I heard “Wow this trait (or utility) sounds cool, I am going to try it”…. Nothing I said mattered. He just wanted to try things out and see if he likes the class. Try to push an optimal full on build on a brand new player and see how that works out. 80% of the time they will tell you " That sounds cool but I wanna try this to see if I like it". They will do whatever they want as being new..

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(edited by GhOst.4019)

In game VOIP/VoiceChat a good idea?

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Posted by: GhOst.4019

GhOst.4019

Greatly increase their costs? Most of the crap is already in place. Won’t take much effort. They have added many things to the game (as I mentioned before) that are completely useless in the aspect of helping the game or improving game-play. This is something that would actually be useful and worth the money spent.

If you feel it is useless and will do more harm then good, that is your opinion. A bad one, but still yours and you get to hold onto that. No game in history that has ever added VOIP has been worse off. It holds a 100% stat as a helpful tool so far in history. Those are pretty good odds that theirs will be better for the community too. You have stated your purpose. No need to post 800 thread replies to every single person that agrees, which is everyone but you. You can turn it off, so it won’t make a difference to you either way.

You want to complain about them wasting money and time instead of helping the community, go make a 4 page thread about it. Start with skins and tools that they spend countless man hours and money developing; for the black lion store each month. These items are an utter waste and in no way help the community or gameplay. They are vanity items. Still, they do it because the players like it and because it gets them money.

More solo Q’ers would be inclined to come back to the game if they can communicate better with their team. This will in turn make Anet more money. Win win for all.

#1 Player Granada
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In game VOIP/VoiceChat a good idea?

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Posted by: GhOst.4019

GhOst.4019

Because it makes pvp (and game in general) significantly more attractive and convenient for solo players without big efforts and money (through lease\adapting existing solutions) IMO.

Big efforts? Opening up TS, clicking connect to whatever server, then selecting the channel is too much effort?

Money? Not really, like I said, the clients are free, and there are free servers and the ability to create your own voice server without a lot of effort.

Is convenience worth the extra cost of: manpower, equipment, and maintenance?
Plus something like that isn’t just a one time cost. It’s on going.

Please dude, just stop talking already. You expect a bunch of solo Q players to want to try to find a VOIP server and then get the info to everyone and connect prior to every single match? So now every single player has to all have Mumble, TS, Vent etc etc to make sure they have the correct program for whatever every other player on the team decides to use. WTF are you saying. How is that in any way convenient for Solo Q players….This would be a big help and attraction for the community. To say otherwise is just….

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Access to Meta Builds Denied

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Posted by: GhOst.4019

GhOst.4019

Here is the thing, with those 1 or 2 traits will not make a difference

longbow ranger, which the OP seems to be specifying a lot, cannot work without read the wind. it is a required trait, else your targets can literally walk to the left or right and dodg your arrows

so no, your assumption that these traits don’t matter is utterly ignorant

You pull a half of a sentence completely out of context and then call me ignorant? Lol. Let me talk slowly so you can read what I said. Those. two. traits. make. no. difference. for. someone. that. just. started. playing. the. game. and. is. JUST. trying. to. see. if. they. like. the. class. Why?! Because. they. can. use. OTHER. traits. or. builds. to. see. if. they. like. the. class. FOR. SOMEONE. that. IS. NOT. new. and. wants. to. try. a. new. build. the. traits. ARE. important. To try out a class, NO. To try out a build, YES. Learn 2 kittening read. Git fkt

Infraction accepted.

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Necromancer rework ideas

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Posted by: GhOst.4019

GhOst.4019

I’m sorry but I can’t agree with you saying fresh air is as easy to play as power necro. I’ve played both (power necro only for a bit because it’s kitten boring AA play) and you can just faceroll everything, tank damage cause DS will protect you there, easily 2v1’s and it doesn’t require any special set up. On fresh air you way squishier, you need a set up to land your skills, for example you almost never land Dragon’s Tooth because that skill is just stupid, landing Phoenix takes some patience and knowing where your opponet will move and it’s easy to dodge. Then you’re left with fresh air and trying to do some damage with the not that hard hitting Electric Discharge every 5 seconds. Heck, even the sigil does more. I do wish zerker ele would be viable without fresh air but it’s really not.

Everything you just stated about playing power necro is untrue. If that was your experience, you were playing against very bottom tier players.

I never stated those players are good but it’s still a fact. You can tank damage in deathsroud and not die in one hit, fact. It’s easier to 1v2 players on power necro than fresh air, fact.

But you’re right, the only good player I was fighting against when he was on power necro was Leeto. You act like there are many decent power necro players, when mostly you just see people wanting some easy build. Even Nos stated he plays power when he doesn’t want to focus.

Maybe that’s why Nos dies too much when playing it. Should focus more on what he is doing.

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Necromancer rework ideas

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Posted by: GhOst.4019

GhOst.4019

I’m sorry but I can’t agree with you saying fresh air is as easy to play as power necro. I’ve played both (power necro only for a bit because it’s kitten boring AA play) and you can just faceroll everything, tank damage cause DS will protect you there, easily 2v1’s and it doesn’t require any special set up. On fresh air you way squishier, you need a set up to land your skills, for example you almost never land Dragon’s Tooth because that skill is just stupid, landing Phoenix takes some patience and knowing where your opponet will move and it’s easy to dodge. Then you’re left with fresh air and trying to do some damage with the not that hard hitting Electric Discharge every 5 seconds. Heck, even the sigil does more. I do wish zerker ele would be viable without fresh air but it’s really not.

Everything you just stated about playing power necro is untrue. If that was your experience, you were playing against very bottom tier players.

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In game VOIP/VoiceChat a good idea?

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Posted by: GhOst.4019

GhOst.4019

@ghost, no ones forcing you to use it, except if you dont use it and we lose its your fualt you stupid scrub.

there is no room for Voip in a game that currently has no team que.

You sir are naive and ignorant. THE MAIN POINT of voip is for the people not on a team. If you have a premade, you most likely have alternate communication. The Solo Q’ers do not. If you don’t want to use it. That is up to you. Your whole argument “I think it’s stupid so Anet shouldn’t do it, because I will never use it”; is the dumbest thing in this thread. No one cares if you will use it or not. Don’t hinder other players because you don’t want to use something.

Are you going to post a thread on how Anet wasted their time with all the camera changes? I can see it now…
“Anet, why did you waste all the time on these camera changes. I don’t even use the full vertical and camera to the side view because that would be unplayable. I don’t use first person view because you can’t play like that. What a waste of time and money.”

NO, they did it for convenience. They did it for players that want to create videos without their character being on their screen! If they can implement something that has nothing to do with gameplay and is solely for making videos; I am pretty sure they can add VOIP, which would actually contribute to gameplay.

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The Reality of New Leaderboard Algorithm

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Posted by: GhOst.4019

GhOst.4019

I think my matchmaking is like 80% good with close matches. Then 15% of the time my team has one or two people who are frustratingly bad mechanically – to the point that playing Shoutbow to babysit them does not work at all. Most of my punishing loss falls to this area as the system expects me to carry the match. And another 5% of the time I become a black sheep to balance my other teammate’s high MMR against a full premade. Then I pray that I’m not too heavy for them to carry. That sums up my mixed feeling about the current MMR.

Out of curiosity, why isn’t MMR used to normalize the rank points of the leaderboard? For example, if I have a lower to mid MMR, my points wouldn’t be full 35, but instead my effective point would be (35 x MMR coefficient) which lower than 35.

Did you look at your own team? All 4 of those players are Esportz (not just 2). The only oddball is you in there. 4+1 vs 5 is a pretty close matchup…. You team might not have been a full party of 4 but they know each other. The enemy team also doesn’t not normally team together. They are actually most likely a 3+2.

#1 Player Granada
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(edited by GhOst.4019)

In game VOIP/VoiceChat a good idea?

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Posted by: GhOst.4019

GhOst.4019

No one is “forcing” you to use it, like you said… You can turn it off, like you said you have in other games. Just because YOU don’t want to use it, it doesn’t mean other people will not. You can also individually mute a single player with the click of your mouse. Then the kitten is not in your ear and you can hear the useful people. However you want to do it. It is also not that much effort to set up for a game. Half of the stuff is already in place.

How can you do the exact same thing with set tools. Are you going to ping your TS info to everyone pug on your team? Then hope they get connected and into the channel in time, before delaying the game? It will HELP the game. It has been a huge step forward for every single game that has ever implemented it.

People constantly complain that they only want to Solo Q and shouldn’t have to team up. They then complain because the enemy team is on comms and they are not. This would solve a massive issue and make people very happy. If you choose to turn it off, so be it; that is your choice.

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Necromancer rework ideas

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Posted by: GhOst.4019

GhOst.4019

The only passive thing is Renewing Stamina, you’re saying that ele should just camp one attunement in case he’ll get hit by a trait without any ways to avoid it. No, rest of the boons are gained by actively switching your attunements. It’s how the class works but your suggestion is not to play the class how it works but how one passive trait forces me. But hey this necro just did 4K damage without any skill or good game play and that’s fine.

Also, if someone is playing a mesmer, should they not shatter in case of getting hit by passive proc?

You can’t really compare passive damage procs and boons.

There is such a thing as letting boons fall off. You don’t need to hold back for long, just to let the proc be wasted. D/D builds don’t seem to have an issue with Chill of Death, interestingly (sure it hurts, but it’s not killing them), so this clearly isn’t a profession-wide problem.

Since you commented that you usually play Fresh Air ele, I counter with this: Why, when you are playing what is literally the squishiest build in the entire game, are you complaining about anything doing a large portion of your health in one hit?

Nope. Thieves can do that very well. I don’t complain because even though Steal is instant damage, you can at least predict the gameplay of the thief, he has to actively press his skills to do damage. People seem to missunderstood. I chose to play this spec, I like it. I know it’s very squishy and I’m gonna get hit hard BUT I do not like that I take this much damage from something that is just a trait wich requires no skilled play really.

To others: It’s not really hard to get a fresh air ele to 50% hp. It’s probably the easiest thing you can do in the game. Obsidian flesh 50 sec cd, Chill of Death 20.

Defend this passive kitten as much as you want, it’s still not ok.

You can predict when a thief is going to insta steal you better than a necro CoD? You are joking right? When you hit 50%, BAM necro CoD….That is VERY predictable lol. You can’t tell me you KNOW when a thief is going to steal and kitten you. Yes it is passive, but it is also VERY predictable. You hit 50%, it procs. Know the CD and then it will proc again if you are still below 50%….not hard.

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PvP Why is that allowed?

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Posted by: GhOst.4019

GhOst.4019

5 turret engis is actually less smart than only running like 3. They have no mobility and once they lose a point, they shouldn’t get it back. Turret engi is not the best at assaulting a point, but better at already being there when you arrive. You have double mesmers in 1 (they destroy turret engies) and rangers in the other. You should have had no problem roflstomping in both these cases. Should have went home & far. Turret engis are not mobile and they would have never gotten the points back. Once you clear them off the point, you start killing them as they re-approach. Worst case is the engi is only half dead before he even steps foot on the point again to start putting down turrets.

You said you were trying to cleave the turrets down? You only need to kill the rocket turret before killing the engi. If you want you can take the rifle one down too and then he is really useless. That will only take 5 seconds and then you can engage him. You shouldn’t be trying to take out the thumper. Just stay out of its range and it won’t knock you down.

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Necromancer rework ideas

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Posted by: GhOst.4019

GhOst.4019

Nice troll thread…and he asks us to be constructive…lol

Then you have this guy below. He complains about loosing 1/3 of his health to CoD when he is playing a fresh air that can 1 or 2 shot the necro…. You can’t complain that you are taking high damage if you are playing fresh air bud. You want to be glass, you get hit like glass.

Well, honestly I think Chill of Death could be toned down a bit. It hits me over 4K in 95% cases + the chill. It’s really annoying, takes 1/3 of my hp and there’s no way to avoid it.

Try cutting back on your boon use when you’re reaching 50% if you suspect it will be an issue. It doesn’t hit that hard if you don’t have the boons to strip.

Yeah, that’s like telling me not to play ele. There’s really not much I can do about boon gain with 30 in Arcana unless I just camp one attuenement. And yeah, I do need 30 in Arcana on fresh air.

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In game VOIP/VoiceChat a good idea?

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Posted by: GhOst.4019

GhOst.4019

I don’t think, I would use it. Just think about every little flamer on the map chat, that you now have to block instantly, because he is shouting in your ear…

Precicely!

Also how would you make it so you can switch channels?
Or just have a general PvP channel, that everyone on your team automatically get access to? What if I didn’t want to listen to a bunch of people whining that I play necro in PvP? OR that I’m not running X build?
What about guilds and WvW? or servers? What would stop me from just jumping to the enemies channel and disrupting communications by rick rolling them during reset night?
Would each guild get their own channel?
How many channels can a guild have?
How many guilds are there? Do you need to have X guild members in order to get an in-game channel? What about single/2 player guilds? Do they get their own channel?

VOIP, if you have ever played a game that has it (guessing not from your statement) would be a huge help.

Let’s look at Battlefield’s VOIP for example. There are say 64 players on a team and squads of 5. Every Squad has their own VOIP. If you enter a new squad you are automatically on comms with them. You can mute players at your own will. If you don’t have a mic you should be automatically able to hear everyone still; unless you un-check a VOIP box in your settings. You can still mute individual players by simply clicking the VOIP icon next to their name. This way players can speak and mute at their own desire.

Competitive gaming requires communication. If ANET really wants more people to enjoy PvP, they will add this. Then the only advantage premades have is time spent playing with each other and ‘proper’ communication of events. Also, you cannot guarantee everyone will be calling out all needed information like premades do, but a little bit goes a long way.

#1 Player Granada
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Access to Meta Builds Denied

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Posted by: GhOst.4019

GhOst.4019

You misread everything I posted…. Yes those traits are needed to be optimal. NO, they are not needed to see whether you like a class or not. The whole argument of the OP is really invalid anyway. Your argument is that players can’t just join up and be on equal footing with everyone else, when in reality no matter what, they will not be on equal footing. They will not have the knowledge and skill level of even someone that has been doing it for even a couple weeks. Those 2 traits are not going to put them on par with that. I am not defending Anet, but the way you say it is that if they have those traits they are automatically even with everyone else; which isn’t true. Anyone that has played with a new player can attest to my statement that a couple traits makes no difference to that player whatsoever. They are still going to be bad. A huge part of the game is positioning. If he goes into fights out of position and dies in 10 seconds all the time, traits don’t matter much. He might as well have been playing with no traits at all; because it wouldn’t have made a difference.

The whole argument is on new players, because people that have been playing for a while have TONS of skill points to spare and it doesn’t matter at that point; invalidating the argument. You will get the money spent back in like half a reward track completion too, so that is not relevant. I understand that everyone would just like it handed to them for free, but Anet has got to make their money. There is no other guaranteed way Anet can pull money from PvPers since all you need to do is buy low level gray’s. Yes people still buy skins etc etc, but that isn’t guaranteed.

As you so nicely twisted my words, YES the traits are needed to test builds. Your original post said new players coming in. New players don’t test builds, they test classes. Non new players test builds and can easily afford to purchase the traits. As I stated before, to test the class, it is not needed. Builds, it is.

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Add Class Icon to Leaderboard

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Posted by: GhOst.4019

GhOst.4019

So you want a separate LB rank for every character a person uses? Thus forcing every player to only play a single character throughout the duration of the LB’s? Otherwise they wouldn’t be able to work for a prize. This is the most absurd request I have seen yet.

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1 point per win, -.7 points/loss for high MMR

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Posted by: GhOst.4019

GhOst.4019

Let me show you an example without using names.

Currently on the LB’s as I post this:
Rank 21 has 70 pts and a win-loss of 67-52
Rank 51 has only 57 pts and a win-loss of 61-54

The point spread is greater than their win-loss ratio. This is most likely because the player rank 51 has higher MMR and and the player rank 21 has lower MMR and has either gained more points for his wins or gained points for more losses than the other guy. High MMR players never gain more than +1 for their wins. Lower MMR players can gain +2 and in RARE occasions +3! As the event goes on and the games reach into the hundreds upon hundreds, you will see players MILES apart in points with the same amount of games won & lost…

Your sample size is 4 games play a realistic amount say 200 let your MMR adjust to something that reflects your impact

His sample remains the same. If a high tier player goes even 200-200 he might say have only 100 pts (somewhere around there). If a low MMR player is 200-200, he will have upwards of 300+ points. Higher MMR only rewards +1 per win because you are suppose to win and either 0 or -1 for your losses. Lower tier is expected to lose a lot so they gain +1 or +2 for their wins and +1 for most of their losses as well. Same amount of games played, but lower player gets rewarded. Higher player would been to play twice as much games to even try to compete. That is at a perfectly even win/ loss ratio between the two.

The win/loss ratio would look more likethis in an actual situation:
Top player 300-100 scores around 225 pts.
Bottom players 175-225 scores around 275 pts.

If you don’t see an issue with that, I don’t know what to tell you.

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(edited by GhOst.4019)

1 point per win, -.7 points/loss for high MMR

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Posted by: GhOst.4019

GhOst.4019

Your MMR is not static if you can not carry you will lose your MMR will adjust down to place where your “high” MMR can carry, I mean if you are that good. So much QQing

You are not listening to anything anyone is saying are you? The top tier player could push a 60% win ratio. That means his MMR doesn’t go down….. It might for a couple games, then he carries and comes back up with a couple wins. You suggested they should be able to carry every match. FALSE. So now the top tier player has a 60% win ratio but the low tier player with a 40% win ratio actually has more points than the top tier player. Why you ask? Because the lower tier player gets more points for his wins AND gets points for losing. The top tier guy only gains +1 for winning. Top tier guy would have to play maybe twice as many games as the lower tier guy to be higher on the LB’s. How is that fair?

#1 Player Granada
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1 point per win, -.7 points/loss for high MMR

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Posted by: GhOst.4019

GhOst.4019

So many assuming they have a high MMR, Since no one knows their MMR I find this quite humourous. I also find it funny that all the supposed high MMR players have a ton of reasons why they can’t compete on a leaderboard that is basically a win calculator. If your MMR is that high you should be able to carry, you should be able to solo queue and still win. Something smells fishy.

You cannot carry as a top MMR player if the rest of your team is low MMR to balance you out. You can only “Carry” in matches that are more even. Even if you are winning 1v2’s and taking points, your teammates in the above example are loosing 4v3’s. It is A LOT harder for a high tier MMR player to climb the ladder as they get only 1 point for wins and either 0 or lose points for losses. A low tier player gets 1 or 2 points for wins and STILL gains points off their losses. Yes, some games you can carry. Most you cannot.

Even if you carry 60% of your matches you are still only gaining 1pt for those and loosing or scoring 0 for your losses on the other 40%. The lower tier players that you are carrying will be getting +1 or +2 for those matches you won and still gaining +1 at least, for most of the lost matches. Basically making you need to play a lot more matches than the lower tier guy.

Lower tier = 1: Maybe they just started and have no idea what they are really doing. Can’t carry someone that is almost useless. Might as well be a 4v5.
2: They been playing for a little while but loose matches all the time because they are doing things they shouldn’t and never get higher MMR. Again, might as well be 4v5.

Problem is a lot of newer players are joining PvP for the event. They don’t start at the bottom of the MMR. They start somewhere in the middle. A lot of these people have no idea what they are doing and bring anyone’s team down they are on. So now picture a high MMR player + a low MMR + 3 mediums = a balanced team. Imagine 1 of those mediums just stepped out of PvE for the event and has no idea what he is doing. 2/5 players on the team are just about useless, but the team is balanced. And you expect a high tier player to be able to carry the team? He would need to fulfill the roles of himself and 2 players to carry. Say the other team is 5 players that have been PvP’ing for a while and all have medium MMR’s. Their teams would be virtually identical in average MMR, but the top tier players team would get completely stomped out. Maybe 500-100 or 500-200. Can’t always carry and to think that is naive.

Another example: NOT a top tier player, but a medium lvl player over the past year. Knows what he is doing but runs 50% win in the off season keeping him at medium tier. The enemy 5 players are all his his same level and situation. His 4 teamates JUST walked into PvP for the event. They will have the same MMR as all the rest of the players, because you start in the middle. Which team do you think will win? The 5 players that have been playing for a long time but remain medium, or the 1 player that has been playing for a while with 4 fresh fish that have the same MMR? I predict a 500-0. That player will come on here kittened off.

YES, it is balanced. BUT, the matchmaking is one sided in these events. On paper it looks good. In reality it is flawed.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

Add Class Icon to Leaderboard

in PvP

Posted by: GhOst.4019

GhOst.4019

Add a class icon to the Character tab on the leaderboard. This way everyone can see what the meta really is. Or just what class that player is playing today.

That would not tell you much. The “Character name” displays the last character they played a ranked match in. You will then have players just hiding their turret profession to avoid scrutiny. It does not display the ‘most used character’ for that account.

Example: Little Ricky’s engi character name is “Sausage Eggs” . He plays 49 matches in 1 day as a turret hero. The character name says" Sausage Eggs" all day on the LB’s. Before going to bed for an hour and then starting again, Little Ricky switches to his Mesmer character named " Illusionary Princess". Little Ricky plays 1 match on “Illusionary Princes”. Now the ‘character name’ on the LB’s will display a Mesmer icon with the character name of “Illusionary Princess”. Little Ricky avoids scrutiny. Right before end of season he makes sure his last match is a mesmer. Now everyone goes “wow a mesmer won”, which is not true.

Not saying it is a horrible idea, but the name on the LB’s is constantly changing depending on what character they are playing on. So you wanting class data on all the turret engi’s at the top of the LB’s is a little off. Besides, Anet can see what classes are most played by the top say, 100 on the LB’s. Easily accessible data for them.

I know you never said turret engi in your post, but we all know what you are thinking….

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

[EU][PvP] Looking for PvP guild

in Looking for...

Posted by: GhOst.4019

GhOst.4019

Hello, I am looking for a PvP guild on EU. I was solely on NA until the last game sale (bought an EU account). I don’t know too many on EU and am looking for a place to chill.

No, I do not want an invite to a PvX guild, so don’t waste your time. If you have a strictly PvP guild, please send mail to “Deranged Puppet” in game. Do not send it to this account because it is not my EU account.

I probably will not be rechecking this post, so replying on here won’t do you any good either.

Thanks!

#1 Player Granada
#1 Player Comoros

Condition stack increases PASSED 25!!

in Necromancer

Posted by: GhOst.4019

GhOst.4019

You will see a TON more condi players if it sticks. Condi will overrule zerkers in big boss fights. Maybe not still in speed runs, but big fights. If you can continue to stack condies, the continuous damage output would be far superior to zerkers. Zerk’s will have their speed runs still. Condis will come into harder content.

This better just stick to PvE. PvP would be lost forever if it went there too.

#1 Player Granada
#1 Player Comoros

any clarification on new weapons from beta?

in Guild Wars 2 Discussion

Posted by: GhOst.4019

GhOst.4019

This was clarified the day after HoTM announcement. No, there will be no new weapons added to the game.

#1 Player Granada
#1 Player Comoros

Caring bout hot while old servers lagging

in PvP

Posted by: GhOst.4019

GhOst.4019

Not going to lie, I did that a while back. I know throw the stones, I made a turret engi. I had about 4 second lag and the game was obviously unplayable. I decided to make a turreteer to see how he faired during unplayable conditions. Started the round out and headed home. 2 people came at me and i randomly jammed buttons, because I couldn’t really tell where anyone was. After a good 30s I see them getting under 50% health. Somewhere along the lines near the end I had a 10 second lag spike where everyone just running in place. Game sprinted to catch up and I look, they both downed in front of me. Cool, I won.

#1 Player Granada
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Hold my Hand to the Home point

in PvP

Posted by: GhOst.4019

GhOst.4019

youre a turret engi with toolkit.

you can literally 1v3 anything for 30+ seconds.

This is also very correct lol.

#1 Player Granada
#1 Player Comoros

Hold my Hand to the Home point

in PvP

Posted by: GhOst.4019

GhOst.4019

on foefire and khylo anyone that isn’t a bruiser/tank should have an escort. if enemy has thf/mes then you might even want to escort a bruiser/tank

on temple and forest it’s not so much “escorting” as it is watching the middle/crossing. just have to watch out for stealthed people.

the difference here is on temple and forest the path the enemy takes to your home point is also a path you can take to mid/far, where on foefire and khylo it is not, so it’s more of a true escort.

i realize it’s slightly off-topic but its an important distinction imo

This is correct also. I mean we are talking about solo Q though too. So the option of, “Only escort the bruiser if they have thief/ mes” is not always the best option. I mean honestly. Do you trust that guy going home to be able to hold his own? You just met the guy 60 seconds ago and your faith is that strong? I have made that mistake as I am sure many others have. Full on bunker goes home and he can’t even survive 15 seconds for you to reinforce him from mid (a terribad decided to go home). There are only 2 real “escort” maps but I wouldn’t put the fate of the game in the skill level of a person you know nothing about (Solo Q). Khylo/ Legacy, your better option is to just escort the guy in case there is 2 or more coming. If you can’t communicate fast with that player, you may be too late when you get there.

#1 Player Granada
#1 Player Comoros

Hold my Hand to the Home point

in PvP

Posted by: GhOst.4019

GhOst.4019

All around in a solo Q team, you are highly more likely to succeed if someone escorts you. This should be a very mobile class. Due to not having comms and some people paying no attention to the mini map in Solo Q, this is the better option. Your situation worked out good but will not always as I am sure you have seen. As a solo Q team, it is better to escort unless the person going home is confident on holding off 2 players until help can arrive. It is all situational really, but from the title and wording of your post. I was expecting to see you get 3v1ed at home and loose it. I also think if even 1 or 2 showed up mid, you would have never received help. The only reason you did was because absolutely no one showed up there. You Solo Q players would have been more likely to +1 or +2 the guy at mid instead of making sure home was good first.

Like I said though, it worked out and your teammates had their thinking caps on for the match. Will not always be so lucky.

If I am solo Q and run mid at start and there is no one/ less than we brought i just keep running up the stairs towards home to check. From there if you see home going to be outnumbered, you can help; or if home is fine and they come out of stealth mid, you can just jump down and you are in the fight. Your 2 teammates coming up from behind were able to gank them out as they had not seen them coming. If you went 3v3 head on at start, would have been a much longer fight, that the winners would have been the better players (could have gone either way since I know none of the players). The surprise factor worked out well. They thought they were surprising you and they were the ones on the bad end of the surprise.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

Stronghold is the new beta stress test?

in PvP

Posted by: GhOst.4019

GhOst.4019

It is just a stress test. I tried to tell everyone they weren’t gonna be able to do much. More will come. Just got to be patient.

#1 Player Granada
#1 Player Comoros

Hold my Hand to the Home point

in PvP

Posted by: GhOst.4019

GhOst.4019

I am confused. You caught a perfect example? I saw a 3v3. Ya they did not hold your hand but they were still there. If you had 1 guy escort you, you still would have been outnumbered. Here is what they did. Getting to mid takes the same amount of time as it takes the enemy to get to the top of the hill heading to your home. They can then follow in right behind them (which they did, but a bit slow). If they were faster at reacting to no one being at mid, they would have been attacking those players as they approached the point. So yes they were 5 seconds to slow, but their tactic was not all that horrible either. At least your random teammates were smarter than some I see, who would not have shown up until you were dead. Also, as he stated, that 3 screen view has got to go Along with that 30 click water blast lol.

EDIT: In your exact situation (since you are not on comms) you would have had a higher chance at loosing the point if someone did escort you. With 2 of you are are far less likely to ping the point. The 2 left at mid would have a harder time distinguishing 3 enemy icons under your 2 friendly icons. They might have thought it was a 2v2 and left you alone. Both could have resulted in you loosing the point. It all worked out though. So no need to scrutinize.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

Access to Meta Builds Denied

in PvP

Posted by: GhOst.4019

GhOst.4019

I understand everyone’s logic on what Anet said in the beginning. Yes, this is true on having to pay some gold and scrolls to obtain some of the meta builds. BUT, if you are just wanting to test the class to see if you like it, traiting 2 or 1 trait differently will not obtain a different result. Yes, you will not be completely optimal, but you will still get the feel for the class and be able to decide if you want to go all in. Here is the thing, with those 1 or 2 traits will not make a difference for a new player to the class because they have no idea what they are doing with it anyway. Those traits are not going to magically make them on par with everyone skill level and decide whether they want to continue the class or not.

Once you get used to the class you can EASILY decide whether you like it or not. You can then say, wow I really like this class and those traits will also help out too. I will now purchase them and stick with it. A new player entering the game and trying out the class is going to play horribly with or without those traits. Before he would become half way decent with his class he would have enough to buy them if he wanted to stick with it.

It goes against what they said, but it doesn’t make the argument true that a new player to the game can’t jump right in a decide if he likes a class due to no access of a trait or 2. For a new player, playing the full on meta build won’t make a difference (2 trait wise).

EDIT: In fact, I have gave this exact advice to a few new players I have been helping the past couple weeks. I said “Try this build” and gave them the link. Told them not to purchase the traits until they were sure they liked the class. After about a week they decided to stick with the class and went ahead and purchased the traits. I can assure you his game play did not improve the very next match we played. He is still new and for that we pay for with our lives lol. To say that you need those traits to figure out whether you like the class or not, is ridiculous.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

Most profitable reward track?

in PvP

Posted by: GhOst.4019

GhOst.4019

personally i do dungeon tracks for ectos, as my luck with champ bags is so abysmal. my magic find is good, but even when opening them in wvw i just get greens and a few rares.

That is because WvW is complete luck. Your magic find does not work on bags! The only bags/ chests that MF works on is those from reward tracks or Bandit chests in the Silverwastes! Here is the exact MF definition:

Magic Find is both an account bonus and a character attribute that increases the chance to receive higher-quality loot from slain foes. With a couple exceptions, it does not affect containers (including champion loot bags), chests, or any other source of loot.1 2 The exceptions are:

Containers received from structured PvP reward tracks.
Bandit chests in The Silverwastes [citation needed]

Also, I noticed you said you do it for ectos. My guess is your luck with inscriptions is extremely rare and nothing even close to his stated 60-70% rate. You will get more (in my experience) rares+ from Maguuma than the dungeon. Rares give you ectos too. There are too many dungeon boxes that will not provide even the chance to get rares or higher. You get token boxes (magumma has loot in place), and a chest with only 1 weapon (magumma gives you a few champ bags). The few champ bags will most likely yield at least 2 rares and thus give you more ectos in return. Not to mention the extra bag you get in place of the token boxes.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

1 point per win, -.7 points/loss for high MMR

in PvP

Posted by: GhOst.4019

GhOst.4019

Mr. Chaith said it well. The balance is there, just way to handicap. Instead of trying to find players close to Mr. Chaiths MMR to place with and against him, he is more likely to have a couple really low players to balance and go up against a medium level team. Now, while these players will be easy for Mr. Chaith, his teammates will have no shot in hell even in their 1v1’s. Once the season starts. Higher players are absolutely forced to team up if they want to make any ground whatsoever.

Take oRNG for example. They don’t sleep (probably don’t have jobs) and play with each other non stop all night. I went to EU to gain some traction in the evening since all my NA players were getting off. From 3-6 a.m. EU time I encountered oRNG with a full solo team 4 times on a Sunday evening (NA)/ Monday morning (EU). This was very unfortunate for my solo team, but very effective for high tier MMR players as a team. Team up or suffer (Unless you are low tier).

#1 Player Granada
#1 Player Comoros

1 point per win, -.7 points/loss for high MMR

in PvP

Posted by: GhOst.4019

GhOst.4019

I too would like to see a diagram. If you need, you can contact Cwysis or Bird of Fire. They are very good Paint diagram drawers.

As their system sits, a high MMR player should not be solo Q’ing. Because your losses hurt you more than it hurts a newbie. Since your losses hurt you more than the turret engi at the bottom; that means you were suppose to win the matches you lost. He was suppose to lose the matches he lost, so it doesn’t hurt him as much. He is playing as expected and you are completely disappointing the systems expectations of you. Shame on you. When the system says your team (Soloq’ers or not) is suppose to win and you proceed to loose. You take more negative points than the player that was suppose to lose and did lose. His negative points only comes from scoring under 200 pts in the round; or if it is a more 60-40 split, scoring under 300pts.

You say the system punishes you for loosing, but in reality you are suppose to win those matches. This can really hurt a player that always Q’s with a team prior to season start. They will have more wins and higher MMR than the solo player. Then when the season start, you decide to get more games in a go solo. Your team MMR is still high and you are expected to win, but without coms and 5 solo players, you can end up loosing; drastically hurting your LB points.

The low guy could also be gaining +2 pts for winning against a team that they should have drastically lost to. Then the players on the losing team (your team) would take -2 for disappointing and dishonoring your famiry.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

Gems are a really good esl reward

in PvP

Posted by: GhOst.4019

GhOst.4019

You get gems if you place in the top 4. 2k gems per player

#1 Player Granada
#1 Player Comoros

Streaming Stronghold Tuesday

in PvP

Posted by: GhOst.4019

GhOst.4019

Not sure if everyone understands what a stress test is on Tuesday lol. The odds of you playing the actual game for more than 15 minutes are very slim. It could happen, but highly unlikely.

#1 Player Granada
#1 Player Comoros

Can you pvp naked?

in PvP

Posted by: GhOst.4019

GhOst.4019

If you pvp naked, that can only mean your bord to death… time to play something else..

Or just that your room is very hot. Game with freedom, no need to feel restricted with things such as pants. #WillContinueToPlayAllGamesNaked2k15

#1 Player Granada
#1 Player Comoros

Why are we punished for being good/high MMR ?

in PvP

Posted by: GhOst.4019

GhOst.4019

You don’t really understand the decay system if you think they stayed in those positions without playing for 9 months. Besides people with new accounts could get high up the leaderboard for short periods of time, but as those players with 10-3 records played more they would either maintain their positions, lose their positions, or artificially gained positions by afking and only playing one game a week.

Played more? Those are THE FINAL results from the winners in December when they reset them to start the December season… Let me take a screen shot for you so you understand that I didn’t pull those numbers at the beginning of the season. You can double check this with the list of winners that got paid out if you want. I am not sure where that thread is buried…. It may have worked some of the time. It was still flawed. This is EU Team Q final standings and NA Team Q Final

Attachments:

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

Why are we punished for being good/high MMR ?

in PvP

Posted by: GhOst.4019

GhOst.4019

Please. It is exactly what you want. And no you couldn’t stay rank 5 for 9 months in the old system by staying 11-1 for 9 months. That wasn’t the flaw. Go learn what decay was and what it actually did.

I know exactly what it did. Do you really want proof? These LB’s went for what? 8 Months I believe? Thousands of games played by top players on the board…but you have these in there…..

NA Team Q Rank 9.
9 Muffins.2495 Muffinnz (17- 1) 94.44% Jade Quarry

NA Solo Q Rank 13
13 SENA LEE.5389 Jal Ja (11- 2) 84.62% Stormbluff Isle

EU Team Q Rank 5
5 Golby.8164 Yo Eternya Yo (54- 8) 87.1% Desolation

EU Solo Q Rank 4
4 meyeR.8569 Vvvvvvvvvvvvvvv (10-3) 76.92% Far Shiverpeaks

This last one had a top ranking of 2….. Was definitely flawed m8. YES those people got TOP rewards when they were given out for their elite skill…… You say it had decay, didn’t work so well. One guy moved down 2 rank places in 8 months..

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

Why are we punished for being good/high MMR ?

in PvP

Posted by: GhOst.4019

GhOst.4019

The issue with GW2’s is, you will ALWAYS gain rank points after X amount of games played. You can’t derank yourself if you lose against a low MMR player/team like Starcraft. If you have a 50% win ratio, you’ll almost never lose points in X amount of games.

This is not true at all…… If you loose to a team with lower MMR you DO loose rank points.

#1 Player Granada
#1 Player Comoros

Why are we punished for being good/high MMR ?

in PvP

Posted by: GhOst.4019

GhOst.4019

I understand there is flaws. People on here only want the skilled players to be rewarded. They also complain about Q times and matchmaking. You know what a huge fix for those 2 are? Player base. If the game only rewarded top players, do you honestly think more players would want to come in from other parts of the game with 0 rewards? You have to have a way to reward everyone. YES a ladder system would do that; but as you can see, that is not the direction they are taking right now. Maybe in the future, but for now, that is how it is. You just have to deal with it.

End game. Get more players involved. Can’t do that with 0 incentive.

#1 Player Granada
#1 Player Comoros

Why are we punished for being good/high MMR ?

in PvP

Posted by: GhOst.4019

GhOst.4019

Seriously. What do you expect Anet to prefer? Rewarding a bunch of top tier players that have less than 100 games played but top skill/ win ratio. Or the people the event is bringing in that play their hearts out. Which option brings in more players to the community? That is the big picture here.

Top players get rewarded by playing tournaments. You going to wine you don’t get 1 piece of gear or a llama too, for hardly playing? That’s like winning a raffle at the amusement park and getting kittened because they don’t give you the pen, ball chained to the table that you signed up with. If you get that kittened over these small rewards that are geared towards new players and bringing them to the scene; that is sad IMO.

Have it my way? OK, get rid of the LB’s and make it invisible. Then randomly choose a month or 2 and give rewards out without telling anyone. This is just turning everyone into a bunch of whinny children. 100% of people will not be happy ever. So why even QQ? So, Anet makes you happy, then the next dude is kittened.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

Why are we punished for being good/high MMR ?

in PvP

Posted by: GhOst.4019

GhOst.4019

Then play 700 games….. Here is the issue with your first statement. You are asking to be rewarded for playing 10% of the games that he worked very hard for. 100 games vs 1000. You want to be rewarded for your casual play? 100 games is nothing in PvP. No matter how bad the LB’s are messed up you need to do a bit more than 100 games to expect anything out of it. Yes there should be a cap on games per season to take out the grind factor. Say the cap is 500 for 2 months, you want to play your best and make those 500 count to get rewarded. Playing 3k games will no longer matter and skill will come into play a bit more.

Here’s the problem with your statement. You are asking to be rewarded for less effective play. That’s absurd.

No I am not. If he played the same 1000 games as him (and kept his elite ratio) you would be much higher than him on the LB’s. This is the way it is for now. There were hundreds of these posts 3 months ago. Nothing new besides everyone looking at you and saying “Oh god, they are coming out of the woodwork again”. Nothing is going to change by people starting to post this crap all over again.

1: Yes it is a grind
2: Nothing you can do about it
3: So just deal with it an move on.
4: He wouldn’t place in the top 25 anyway if it went solely on skill. So either way, he will STILL be settling for a Llama. So if you wouldn’t make top 25 no matter which way it went, why even come on here and complain? Top 500 is easy as hell. Even a casual player can get there with some decent wins.

What would you have? The way it was before? You can go 11-1 and stay rank 5 for 9 months? Lol please dude.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

Why are we punished for being good/high MMR ?

in PvP

Posted by: GhOst.4019

GhOst.4019

Then play 700 games….. Here is the issue with your first statement. You are asking to be rewarded for playing 10% of the games that he worked very hard for. 100 games vs 1000. You want to be rewarded for your casual play? 100 games is nothing in PvP. No matter how bad the LB’s are messed up you need to do a bit more than 100 games to expect anything out of it. Yes there should be a cap on games per season to take out the grind factor. Say the cap is 500 for 2 months, you want to play your best and make those 500 count to get rewarded. Playing 3k games will no longer matter and skill will come into play a bit more.

In order to put a cap on it the though, the point system would have to be much more diverse or you will just have 200 people at the top with the same amount of points at the end. 1st place would go to the person who reached those points first. Would need a much different point spread than -3 to 3. Something like -10 to 10. or -5 to 5 and add in 1/2 points along the way.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

Ladder PvP Rewards

in PvP

Posted by: GhOst.4019

GhOst.4019

Is this a double question or a trick question. Either way I will answer both.

What would make me play PvP: Logging into the game. PvP is all I do.

What will make me compete for rewards: I guess technically I do every time I log in. If you are asking if I am going to quit my job and not sleep so I can win all the bacon…the answer is no. I will continue to play only as much as I do now, because anything more would be unhealthy.

EDIT: Probably already is unhealthy as much as I play when I am home.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

Second Ladder Test Season

in PvP

Posted by: GhOst.4019

GhOst.4019

" we’ll hold a test season starting on Tuesday, December 16, that will be running until Tuesday, January 13 "
I don’t see where your demands are coming from, Harvest.

The ladder kept running after Jan 13.

No it didn’t…it got reset dude. They froze the LB on Jan 13th. There was no progression on it for about a week and then they COMPLETELY reset it for the off season. The LB’s never kept going……

Dat signature though…lol
“I am owed 3pcs Glorious Hero’s Armor I Play All Professions”

Just accept the fact that you were wrong. You were not misled in anyway. He asked you where you read that you thought it kept going. And that post CLEARLY states that the season ends on Jan 13th…. and once again, YES the LB’s were reset after that. They never continued going. If you had any indication of how many games you played and where your rank was, you would have noticed that your wins and losses were at Zero a week after the season. That would have then prompted you to review as to why everything got reset and there would have been no confusion.

I find it hard to believe you were chasing rewards and you didn’t even know where you ranked on the LB’s. If you were watching them, you would have seen it reset around January 20th.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)