Showing Posts For Kagamiku.9731:

Map Invasion achievements worst decision.

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Posted by: Kagamiku.9731

Kagamiku.9731

RNG is a kittened concept and Anet uses it far too much. At least keep RNG out of achievements, imo.

Celestial gear is ruined

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Posted by: Kagamiku.9731

Kagamiku.9731

And why did they talk about a compensation if they knew that some items wouldn’t have received it? And putting both the things together, why they did add items while knowing that they would directly nerf them after a month, without telling anything to the userbase, making people waste their materials and gold?

I’m all for offering a re-roll, but replacing the MF stat with a combat-stat is something I’m not. Either a re-roll, or some other non-combat stats— Gold/Magic/Exp.

But It’s not like Anet is quick to balance things…They probably realized Celestial was a bit too beefy for a MF set, so removing the MF wouldn’t be a game breaker for the set. It was just MF, they didn’t need to rush to balance this. Of course, the out cries of all the Celestial owners could have been remidied if they did so earlier.

Beside that, saying that they didn’t put it in expense of something is saying that they didn’t balance it. When they created it they balanced it in some way; if they remove a stat, it becomes subpar, according to that same balance.

It’s still viable in some builds. Lets not pretend all stat combinations are created equal. At least as far as the meta is concerned.

Celestial gear is ruined

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Posted by: Kagamiku.9731

Kagamiku.9731

Iason Evan

Condi Duration or Boon Duration should replace the MF on the Celestial gear. Why make something that takes 30 consecutive days to make a full set of only to remove a stat 2 months after its release. It’s a crappy way to treat your player base.

Thats only under the assumption MF was added at the expense of other stats, which I don’t think it was. As you can see above, MF gear (which was balanced around MF) is complete garbage compared to Celestial.

Celestial gear is ruined

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Posted by: Kagamiku.9731

Kagamiku.9731

To all those who are arguing that removing MF won’t change the combat efficiency, I suppose that they don’t have to do anything to the non-celestial MF gear either because its combat efficiency won’t be changed by its removal. Your logic is flawed.

Have you seen the stats of armors and weapons tailored to MF lately?

Lets take a look at exotic MF weapons shall we:

Traveler’s Greatsword: +128 to two stats and 3% magic fine.

Celestial Greatsword: +79 to all stats +3% magic find, +10%crit damage.

So basically celestial loses +50pts in two stats while gaining 79pts in all the others, all while keeping the same magic find and gaining an enormous boost through +10% crit damage. The 10% crit damage by itself should more than make up the pts it loses in the two combat-stats of MF armor. In a nutshell, MF weapons are trash and Celestial weapons are pretty kitten good all things considered. Even if you remove their MF bonus.


Now armor:

Explorer’s Chest armor: +72 to two stats and +3% magic find.

Celestial chest armor: +45 to all stats, +6% crit damage, +3% magic find.

Again, we’re only losing 27pts in two stats while gaining 45stat points everywhere else. They both have the same MF, and celestial again, has amaingly high crit damage. Even higher than non-MF gear for w/e reason.

There really is no comeptition here. Pure MF gear is garbage, and Celestial is still very viable without the MF to anyone who wants well rounded stats. Honestly, I don’t even understand the point of MF gear when it has vastly worse stats to Celestial while Celestial retains the same MF stats.

(edited by Kagamiku.9731)

SAB Should TOTALLY Come out on 9/2

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Posted by: Kagamiku.9731

Kagamiku.9731

People really do get upset about everything on these boards. What a harmless thread to get upset over.

Celestial gear is ruined

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Posted by: Kagamiku.9731

Kagamiku.9731

Personally I think gold find is a better stat than mf. Especially with the marginal bonus celestial gear gave. I rather have something I know benefits me, then something that slightly increases the RNG roll bonus. And I question whether mf accounted to balance the item in the first place, it already has very well rounded stats, and the crit damage on celestial gear doesn’t make a whole lot of sense considering you’re supposed to be sacrificing some of the stat, not gaining more of it.

Reroll sounds fair, though.

Celestial gear is ruined

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Posted by: Kagamiku.9731

Kagamiku.9731

Boon and condition duration are combat oriented stats. MF is not. The only replacement for MF would be gold find, karma gain, or exp gain, in my opinion.

24-26% increase to boon duration or condition duration would be huge…

(edited by Kagamiku.9731)

Farmers vs Completers

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Posted by: Kagamiku.9731

Kagamiku.9731

I’m fairly certain there aren’t enough non-farmers on the map to complete it without any farmer. They still help a ton killing aetherblades. And they help during the first phase a ton, when there are no aetherblades to kill. Few people are going to keep playing that repetitive meta-event, without the incentive of champion farming. There is no way to test it obviously, since people aren’t going to magically stop farming it. But hey, if they ever nerf the champions, you’ll have your wish.

Why do people want to win the event?

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Posted by: Kagamiku.9731

Kagamiku.9731

lol
Because the goal would be to win..?
I’m pretty sure they didn’t want you to intentionally fail the event for farming. The consolation prize is to reward your effort if you fail.
But, this is why we can’t have nice things.
You panzies remember that if they end up nerfing this or if the next living story the formula changes; it’s your own fault.
Stay classy, pr0 farmers.

I think people don’t realize that winning only feels satisfying the first few times. If I’m going to grind out those kittened RNG achievements, I rather be doing it farming aetherblades, than consistently winning a meta-event with a poor reward and an unsatisfying finish.

Let us pr0 farmers do our thing. Meanwhile, the rest of you lot can waste your time being an achiever.

(edited by Kagamiku.9731)

farmers completly RUINING this event

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Posted by: Kagamiku.9731

Kagamiku.9731

veldrenor.1469

The only guaranteed way to advance the achievement AND still fail the main event, is to complete the final wave but run out of time before you finish killing Scarlet. If you never make it past the final wave because most of the people on the map have zerged to a single aetherblade spawn point, then you generally won’t get the achievement progress.

Where did you get this info from? Because from experience, that is quite frankly, untrue. The achievement is gained by helping to close one of Scarlets portals during an invasion. There is no other prerequisite. Get a medal for closing one of her portals, and you can afk the rest of the time and still get the achievement.

(edited by Kagamiku.9731)

Clockwork Chaos will cause great inflation

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Posted by: Kagamiku.9731

Kagamiku.9731

Gem prices could rise for various reasons. They’ve been rising since release. And they rise even more whenever Anet adds their newest shiny to its arsenal. I can guarantee the mining picks they re-released is a large part of why gem prices rose over this living story update.

As for merching blues and greens, that gives minimal gold. He was referring to TP’ing mats and rares/exotics.

Farmers vs Completers

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Posted by: Kagamiku.9731

Kagamiku.9731

Even with the farmers, 50% of the time the server wins the invasion. If they aren’t, simply guest on blackgate or some other T1 server. Being unable to get the “kill scarlet achievement” should be no excuse for not wanting players to farm champions, because you’ll definitely have it after a few attempts. I don’t think it’s a huge deal if you’re forced to do it one or two more times because farmers did not target the Minions, and went for the aetherblades instead. Not to mention that you need to do the invasions far more than a couple times in order to get the other achievements related to the invasion. And those achievements don’t require you to succeed.

Clockwork Chaos will cause great inflation

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Posted by: Kagamiku.9731

Kagamiku.9731

Sell greens+blue to merch, salvage whites/rares, sell exotics, save any mats you don’t have a 250 stack of sell the rest. Undercut if possible while still getting a good profit. Drives the price down for when you want to buy stuff.

You’ve already proven me right. What part of “pure gold drop” did you not undertand? Selling stuff on the marketplace curbs inflation, it doesn’t increase it. So let me reiterate, you do not make 7-10 in pure gold from the invasion invent. As you would need 70-100 (probably even more) champion bags per meta-event to pull that off, and that is quite frankly, impossible.

7-10 gold per event however, is very possible if you factor selling rares/exotics, excess amount of t5/t6 mats, etc. Yet that was never the point in the first place.

And yes, I use the best spec against these mobs. PVT gear to get into the thick of things, along with one auto activated stability trait, and two more stability traits in my skill bar + Endure Pain since aetherblades are massively annoying. And I wield dual axes with fire sigil. Spin aoe from axe skill, generally tags everything. Sword+warhorn to move around when I don’t have a close enough WP.

(edited by Kagamiku.9731)

Why do people want to win the event?

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Posted by: Kagamiku.9731

Kagamiku.9731

No. No you don’t. Don’t lie to people. You get one more bag/box each. That’s it and that’s assuming your map has made it to the final phase. I’ve failed/won enough to know.

Don’t know where you’re playing or getting your numbers from…. I go from 2 of each box on a fail, to 5 boxes of each type on a win….

He didn’t pull them from his kitten , like you just did.

This is the reward for a win:

Attachments:

Why do people want to win the event?

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Posted by: Kagamiku.9731

Kagamiku.9731

But that’s completely untrue. You get a marginally better end reward for winning, at the expense of a ton of champion loot bags, if you’re not actively targetting the aetherblades. It’s very possible to both farm the champs and win the event, and that’s optimal, but when it’s one or the other…Champ farm is many times more lucrative.

Why do people want to win the event?

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Posted by: Kagamiku.9731

Kagamiku.9731

The key difference is that I don’t try to dictate how some one spends their time in the game. Whether you’re farming or trying to complete the event, I don’t care. Just don’t factor me into your plans or expect me to act accordingly.

I’m not griefing, I’m not trying to make the event fail. I’m simply using the most productive means to farm champs.

Why do people want to win the event?

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Posted by: Kagamiku.9731

Kagamiku.9731

“The selfish ones are the people trying to make others play the game the way they don’t want to play it.”

I would be quite happy for farmers to go to their own overflow and kill champions as much as they want. Unfortunately when someone joins a zone they can’t choose the people they are playing with even though they are reliant on them to complete the event. They can’t kick the people who are only interested in their own loot bags and replace them with people who will work together to complete the event.

So let me get this straight. I (and every other farmer) am supposed to sacrifice my farm so every kitten person who has yet to kill Scarlet can have their achievement? Mind you, farmers or no farmers, the event is successfully completed 50% or more of the time. So they maybe have to join another one or two invasions to get their achievement, while I’m endlessly trying to complete the achievement for them, with no benefit to myself. That makes perfect sense. Nevertheless, I got a better idea, how about you go take your self entitled butt to overflow, and complete the achievement there.

My loot bags are full every time I do these wars events and I’ve got more exotic items than I’ve ever seen in a week before. Nobody needs to become complicit in the failing of these events in order to get a decent reward for their time.

This event is only worth it if you’re farming champions. Otherwise, there are better places to farm. End of story.

(edited by Kagamiku.9731)

Clockwork Chaos will cause great inflation

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Posted by: Kagamiku.9731

Kagamiku.9731

I hope you’re not referring to me, since I said I average 30-40. If I used the max number on each one of your listings, that’s 49 boxes, but I’m sure that never happens. If I use the low end, that’s 28 boxes. I’d say you’re right within my range. Still a farcry from 7-10 gold average, however.

Clockwork Chaos will cause great inflation

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Posted by: Kagamiku.9731

Kagamiku.9731

You said 7-10 gold was “pure gold”. Selling on the tp actually causes deflation as there are TP fees, and money is simply trading places, it isn’t appearing out of thin air.

So as I said, you do not make 7-9 in “pure gold”. So I don’t see what the argument is?

I never said I make that much, but I don’t farm champs. I make around 5g, from around 30 bags, including all the other factors.

From 60 bags that’s around 5g right there straight up coin, plus another 1g from greens inside, plus another 1g from doing events and getting the invasion reward (less from events than I get since they stay at one). I could see another 1g being made from blues and trash. That’s 8g, the person said 7-10, maybe they were estimate or maybe they are better at farming than you, regardless 8g vs 10g doesn’t really matter at that point, it’s a lot of easy gold.

I farm champs, and I get on average 30-40 bags per event. And I consider myself pretty good at tagging. So I have a hard time buying that you’re pulling off 30 bags without any inclination to farm. At most, I make 5 gold per invasion event, still less than I made from CoF speed runs.

As for your comment earlier about gem prices. The price of gems are rising because Anet constantly places new and desired items on it. If not for those items, no one would have a desire to buy gems. Gem value has been rising since release. And now with the permanent harvesting tools making a return, gem prices will be sure to rise some more.

Clockwork Chaos will cause great inflation

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Kagamiku.9731

No that’s pure gold “drops.”

That’s impossible. Bags drop 4-9 silver at most. You would need 70-100bags to pull that off, and despite me being good at tagging mobs, I typically don’t end up with more than 30-40 by the end. And I tag everything.

So you decided to completely ignore the rest of my post where I broke it down for you?

Your post basically told me that you do not make 7-10gold without the use of the TP. What else is there to be said? And trust me, if you’re getting 30 bags per event, you’re farming the event. Or you’re subconsciously lead to the aetherblade camps, since you wont be getting anywhere near that spending most of your time killing Scarlets Minions.

(edited by Kagamiku.9731)

Clockwork Chaos will cause great inflation

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Posted by: Kagamiku.9731

Kagamiku.9731

No that’s pure gold “drops.”

You said 7-10 gold was “pure gold”. Selling on the tp actually causes deflation as there are TP fees, and money is simply trading places, it isn’t appearing out of thin air.

Varonth

There are 6 arenas for gambit farming.

Except as I said before, Frostgorge is just as rewarding as the invasion farm is. The gambit farmers are simply an extra. That bring in a heck of a lot more per person, than any of the current farming going on during the clockwork invasion.

(edited by Kagamiku.9731)

Why do people want to win the event?

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Posted by: Kagamiku.9731

Kagamiku.9731

It’s because some people want to play the game rather than rationalize it down to a time for gold ratio. There’s no reason for them to sympathize with farmers who put their personal gold accumulation ahead of the community effort and community reward. Since however you started from view that only your wallet is important then you probably can’t appreciate that.

Right, because doing the same invasion 50times with little reward is “fun”. Non-casual gamers need a bit more than repetition for their fun. The selfish ones are the people trying to make others play the game the way they don’t want to play it.

Why do people want to win the event?

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Posted by: Kagamiku.9731

Kagamiku.9731

There is only one event you can’t get by failing, and that’s defeating scarlet during an invasion. All the others you still get whether you win or lose.

Clockwork Chaos will cause great inflation

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Posted by: Kagamiku.9731

Kagamiku.9731

If you farm aetherblade champions you make 7-10g per invasion. At least I do.

Yes, but that’s after selling stuff on the TP. Not purely from gold drops.

Clockwork Chaos will cause great inflation

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Posted by: Kagamiku.9731

Kagamiku.9731

This is way less gold then what could be made with the gambit farm, and about the same as the Forstgorge champion farm. And with ascended gear (this will drastically increase the cost of t6 mats, however) right around the corner and the Gem Store sales..I doubt there will be much inflation.

Also, the champion mobs drop more than just gold. They drop T6 mats as well as rares and exotics. This curbs inflation because there is more of that stuff on the market to be sold. And judging by the market price of things, I don’t see the “general rise in most market goods” you’re talking about.

Too much farm. People complaing. Not enough farm. People complain. There just is no winning is there.

(edited by Kagamiku.9731)

Clockwork Chaos release page | GW2 Wiki

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Posted by: Kagamiku.9731

Kagamiku.9731

They only need come to Lions Arch to realize how many people are still playing…

Add a checklist to Invasion Canceler

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Posted by: Kagamiku.9731

Kagamiku.9731

+1. I rarely complain but for lack of a better word, this is bullkitten. If you’re not going to add a checklist, at least make sure we get the achievement for completing a successful invasion. I’ve done every one multiple times and am completely baffled to what I’m missing. Whether this is glitched out or there is some prerequisite that the achievement isn’t specific about…I just don’t know.

How do I get the tonic like this?

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Posted by: Kagamiku.9731

Kagamiku.9731

Sounds like you’re exaggerating a lot. Go guest on Blackgate during their peak hours. They’ll finish the invasion with 10-15 minutes to spare.

Also, a lot of the clockwork dailies do not require you to successfully complete an invasion.

(edited by Kagamiku.9731)

Playhouse Perfectionist

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Posted by: Kagamiku.9731

Kagamiku.9731

I don’t see why it’s such a big deal. Just spend 10 minutes to re-do it, and don’t down. It’s not the first time Anet’s tooltip has been wrong, and it wont be the last.

Map restriction - ANet doesn't value my time

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Posted by: Kagamiku.9731

Kagamiku.9731

Regardless whether anyone agrees with OP, one thing is for sure. The RNG of these invasions and the inability to track progress is total bullkitten.

I would have been done a couple days ago if not for the fact that the invasion of the zone I need never appears.

(edited by Kagamiku.9731)

is this bannable? please help

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Kagamiku.9731

Sadly those final few take far longer than than those that came before it. Considering most people have not the slightest clue which zone they’re missing.

is this bannable? please help

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Kagamiku.9731

You get the full reward for going away from keyboard the whole time, however to get the invasion achievement, you need to do at least one of the minion events.

is this bannable? please help

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Posted by: Kagamiku.9731

Kagamiku.9731

No offense to A-net, but they’re full of it.

Perhaps if you knew when each zone was up, and the achievements never glitched.

End the Grind

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Kagamiku.9731

“Farming is intended. The solid hard undeniable proof is that legendaries exist in this game. "

Wrong! Players are not entitled to legendaries just for farming the game for long periods of time. I’ve no sympathy for players who decide they want the most unobtainable item in the game, just because it ridiculously hard to acquire, then justify a bad attitude to other players on their ‘need’ to farm for money.

Yes they are. That’s how one acquires a legendary. I doubt anyone cares for your sympathy.

Champion Zerge "Fix"

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Posted by: Kagamiku.9731

Kagamiku.9731

The best way to remedy the situation would be to make the end reward better, and I mean way better. While not giving a reward (or a very minor one) for failure. Or even better, reward each individual person based on the number of events they participated in (and the reward is only given after successfully completing the invasion) that were related to the Invasion-meta. That way, completing the event is comparable to farming champions, and the ones that afk get no reward like they deserve. However, they would need to limit the champions so that the event does not become too rewarding. Between the end reward and the champion loot bags, it could become a tad too lucrative.

(edited by Kagamiku.9731)

Champion Zerge "Fix"

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Kagamiku.9731

I don’t see how that’s possible. I’ve done the event at least 50 times, and Scarlet’s Minions have never been done before aetherblades.

Every time there is a close call, you can be sure it’s the Scarlets Minion events that need finished.

(edited by Kagamiku.9731)

Champion Zerge "Fix"

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Kagamiku.9731

Farmers will find every possible excuse in the book to farm. I have nothing against farming, but when you’re ruining the experience for everyone else, then you deserve to be punished. You’re no different than botters. Why even play the game?

By “everyone else” you must mean the minority. As there are far more people interested in farming champs during the invasion than there are people more interested in completing it.

Just because farmers are noisier does not mean that they are a majority.

Regardless of any claims to a democratic majority, can’t we try to find a way to keep the game fun for everyone? Because that’s what it is: a game, not a job nor a grinding experience.

It’s more the fact that the aetherblades are all but finished before scarlets minions bar is even 20% done.

And farmers are not noisy at this meta-event, all I ever see are people who want to complete the event whining at everyone else who has zero interest in the marginal reward that it provides. Eventually people will realize that the ones who try to force others to complete something they don’t want to are just as selfish (if not more so) than the ones who want to do whats the most profitable for them.

Champion Zerge "Fix"

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Kagamiku.9731

Farmers will find every possible excuse in the book to farm. I have nothing against farming, but when you’re ruining the experience for everyone else, then you deserve to be punished. You’re no different than botters. Why even play the game?

By “everyone else” you must mean the minority. As there are far more people interested in farming champs during the invasion than there are people more interested in completing it.

Playhouse Perfectionist

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Kagamiku.9731

Or it’s intended and just not added into the tooltip. Being downed makes you lose your sigil stacks, for instance, and while it may not be the same as dying, I can see why they would set it up like that. You would never die in a group in that easy instance. It’s hard enough to die solo.

Not counting progess?!?

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Kagamiku.9731

I’ve done every invasion zone multiple times and still stuck at 11/13. This is without afk’ing, winning the invasion and not being in overflow. wtf Anet.

Playhouse Perfectionist

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Posted by: Kagamiku.9731

Kagamiku.9731

You already know why you didn’t get the achievement, so I’m not sure where you’re trying to go with this thread.

How the hell do I do the achievements!

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Posted by: Kagamiku.9731

Kagamiku.9731

You can simply enter the event and then afk. You will get the zone reward and a free level up.

Twisted Watchwork Portal Device experiences

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Kagamiku.9731

Can you use it in combat? Would be a cool little escape mechanism w/e your’e in trouble and need to bail.

I wish I knew the Gauntlet was Going Away

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Posted by: Kagamiku.9731

Kagamiku.9731

1.) The gauntlet isn’t gone. You need to complete the Clockwork Chaos meta and you will be given access to the gauntlet once more.

2.) The invasions start every hour on the hour. A minute from the most current hour, be ready to port to the location of the invasion, and you should be fine.

Now you reverted the karma changes?

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Kagamiku.9731

Why would they give karma direct to your account, when you used the vials/sips/tastes/jugs to get karma. That wouldn’t solve the problem. They’re going to reimburse you with jugs(or other variety of Karma) so that you can reuse them and get the karma with the booster buff on.

And thus give him double Karma?
They’re going to pick a mean boosting percentage and give you the difference in Karma. Most likely around 75%

Where does it state they’re going to pick a mean?

I was thinking more like they reimburse the jugs and then remove the karma he gained from using them.

(edited by Kagamiku.9731)

Now you reverted the karma changes?

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Kagamiku.9731

Why would they give karma direct to your account, when you used the vials/sips/tastes/jugs to get karma. That wouldn’t solve the problem. They’re going to reimburse you with jugs(or other variety of Karma) so that you can reuse them and get the karma with the booster buff on.

Now you reverted the karma changes?

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Kagamiku.9731

I bet some one feels like a fool now.

To confirm:queen's gauntlet is pointless now.

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Posted by: Kagamiku.9731

Kagamiku.9731

You can’t access the gauntlet without doing yesterday’s update/achievements.

Please stop with the queue...

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Posted by: Kagamiku.9731

Kagamiku.9731

How do they get you out of instance by going afk? No one can kick you from overflow afaik.

If you mean they go in que on the gauntlet, and then afk. Well, let them. They’re wasting their own time as much as they’re wasting yours. Laugh in the face and proceed to que up after them. They’ll shape up soon enough.

Thank you for Liadri :) Seriously

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Posted by: Kagamiku.9731

Kagamiku.9731

How can anyone say this boss takes skill when everyone that has beaten her refers to playing enough times to see the “pattern” of aoes and orbs which apparently depend on the arena you choose…. As in no skill just alot of time and money to play over and over again…….

Because taking advantage of learned patterns and using them to defeat her takes skill. Some defeat her much quicker than others, but your point pretty much contradicts what you’re trying to state. Yes, most people can defeat her given enough tries. Translation? Don’t give up! I don’t think anyone can beat difficult content without any knowledge of the mechanics behind the fight. The more skilled players simply learn from their mistakes quicker and prevail sooner.

And bad design as in the fact that everything is INSTA-DEATH? That unless someone is doing the same arena you have to rez and run all the way back only to get killed and rez and run all the way back only to get killed etc.? The fact that challenging her has to be farmed…… The way that the game shoots in almost impossible difficulty without warning? The way that you have to turn down graphic settings just to fight her?

There are a lot of games that can 1-shot you if played on the highest difficulty settings. Just as there are dungeon bosses in GW that can 1 shot you. It’s the same as dodging a glaringly obvious attack circle underneath your feet. Dodge it and live. Otherwise you die. You just don’t have anyone to revive you in the Gauntlet should you fail to dodge… 1-shot mechanics are fine as long as the ability to evade said mechanics exist.

technical issues as in other bosses still being in the arena? Bosses using moves other boss use? Orbs exploding causing knock back? Meat still on the floor from previous fight giving some characters a dps boost just by luck? How about the terrible camera angle? the fact thakittens SO HARD to see the aoes sometimes? or that the floor hides one or two of them near the wall?

These things happen and it’s unfortunate. Though I think you’re overstating how often it does happen. Barring the lag (Never had any issue with the aoe circles being hard to see). The Gauntlet really should have been an instance.

Look im all for difficulty in a fight, but honestly the first phase of her fight is extremely unfair and is only really capable to people with LONG extended periods of play, and the gold to back up to the tickets and armor repairs. Not to mention if you have a laggy internet connection then you might as well bugger off cause you have NO SHOT.

?? The first phase of her fight is extremely easy. It’s the second phase most people have problems with.

…And the laggy internet isn’t Anets fault.

(edited by Kagamiku.9731)