Showing Posts For Vicariuz.1605:

Daredevil "vault" too strong

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Posted by: Vicariuz.1605

Vicariuz.1605

vault isnt the issue, the issue is bound, 4k dodges when u have upwards of 9+ is excessive.
vault can be countered by having good ping, and hitting them at the top of the vault. the evade frames are only for the first half of the skill.

Bound is not the issue, it’s such a minority of the damage output of staff as to be laughable.

Thats funny cuz i get hit maybe 1 time with vault in the entire fight, but the 4k bounds are a much different story.

more points from winning when having decay?

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Posted by: Vicariuz.1605

Vicariuz.1605

As beat said, decay increases your volatility so you can also lose more as well like -40. They should remove this, it’s how some people (like me) managed to surpass their true MMR. Sure I also could have lost more, but got lucky with a 6 winstreak & 1 loss. +5 points became +20 while -25 loss only became -35. Obviously my data is limited but you get the picture.

Word, without a top 50 duo the only real way for me to progress is queue dodge / off hours / and only play decay. I’m not good enough to carry 2 or more lower ranks (gold/silver) against top 10 duos, so ive accepted my fate. Almost legend again though xD

Daredevil "vault" too strong

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Posted by: Vicariuz.1605

Vicariuz.1605

vault isnt the issue, the issue is bound, 4k dodges when u have upwards of 9+ is excessive.
vault can be countered by having good ping, and hitting them at the top of the vault. the evade frames are only for the first half of the skill.

Rank shown as Mastery LvL in pvp

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Posted by: Vicariuz.1605

Vicariuz.1605

I would like to be able to see what rank some one is on their portrait if i click them. The 1-X rank not leaderboard, similar to how mastery lvls are shown in pve on the portrait.

Ranked/Unranked is backwards.

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Posted by: Vicariuz.1605

Vicariuz.1605

we had guild leaderboards before, and we know what happened there. this is the best system we are gonna get, its not perfect, but its x1000000000 better than the garbage before it.

what is thief evade spam build? condi?

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Posted by: Vicariuz.1605

Vicariuz.1605

tU beat the condi version by ignoring it and forcing it into teamfights where it’s exceptionally useless

Huh, I like to play dd condi thief because it actually does pretty well in team fights. Probably a l2p issue.

and what division are u in? this does not work in plat3+

Pro players: need your feedback

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Posted by: Vicariuz.1605

Vicariuz.1605

Some of what ur asking is so subjective and dynamic that there is no answer able to be given. Its a learned experience, understanding the map, and enemy movement, is something that u really cannot just be taught. Even res/stomp is completely dependant on what classes are in the fight and what cooldowns have been used.

As far as staying alive, again u have to learn the limits ur capable of an X class from playing, it cannot just be bequeathed upon some one.

what is thief evade spam build? condi?

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Posted by: Vicariuz.1605

Vicariuz.1605

When you see d/d condi teef. The ele and heavy cleaning is your hope. If not, this teef can beat any 1V1 except warrior. But the main point is warrior also can’t beat him in same level. Anyway, if you want to beat a good teef. Use teef is the only way in this season.

this is so not true xD, DH mes and rev reliably kill the d/d dodge build, warrior just stale mates it. but to reiterate, ur most effective means of combatting this garbage build is to completely ignore it.

what is thief evade spam build? condi?

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Posted by: Vicariuz.1605

Vicariuz.1605

theres 2, power with acro staff, and yes a condi version with d/d. U beat the condi version by ignoring it and forcing it into teamfights where it’s exceptionally useless, let it cap ur home point who cares outnumber mid and far right away. Unless ur a DH/mes/rev its gonna take forever to kill it and ur making it useful by letting it tie u up in a long drawn out fight. also Ele is a STRICT hard counter.

(edited by Vicariuz.1605)

Decay is too much

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Posted by: Vicariuz.1605

Vicariuz.1605

decay only affects ur leaderboard position, not ur MM.

Pvp Manipulation

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Posted by: Vicariuz.1605

Vicariuz.1605

I think the name thing is a vestigial rule, people should be blacklisted and other players warned about accounts with excessive toxicity and throwing going on.

Client / patcher Failure

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Posted by: Vicariuz.1605

Vicariuz.1605

Every time I need to update, the launcher repeated an issue, where it will crash on start up. It takes me about 250 restarts of the client to fully patch.

Mesmer is more OP than thief

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Posted by: Vicariuz.1605

Vicariuz.1605

got moa’d :^) now is rage

Warrs are unstoppable juggernauts

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Posted by: Vicariuz.1605

Vicariuz.1605

u literally only have to dodge/block/invuln/blind the f1s to beat any warrior. Its the critical ability that all warriors focus around, if you dont let them land their f1 abilities, they cant clear condis (other than weapon swap) and they do not get adrenal health.

PvP Matchmaking as a 100% soloQ

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Posted by: Vicariuz.1605

Vicariuz.1605

What I’ve learned from my soloq experience is that if you being outnumbered far isnt enough to win, then you need to win the team fights for ur team.

Byzantium repeats should award shards

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Posted by: Vicariuz.1605

Vicariuz.1605

If PvP is only interesting to you for the PvE rewards, then there’s not much anet can do about that.

I think 5/6 ascended armor pieces of any stat combo, and a ton of gold, is more than generous enough.

Your rating gain in Plat?

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Posted by: Vicariuz.1605

Vicariuz.1605

Plat2/3 getting +12-15 for wins (against toker/kat) and equal rating loss for losses, if I lose to people other than top 10 I get -15-20 or more. This is solo, I have found that it’s harder for me to win with a duo (I’m not quite skilled enough yet to carry gold/silver players against top 25 players), as well as queuing primarily during prime time, the volatility of off hours is a double edged sword; I’ve decided that should I queue off peak and get 2-3 wins (at +8-11) then it’s best to stop, as the matches will become exponentially harder the higher I go on the leaderboard and it is just not worth the risk.

Restricting the MM range

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Posted by: Vicariuz.1605

Vicariuz.1605

LOL wait are you saying you are ok with potential Gold 3 players in multiple bronze matches?

Nah, they sayin’ that this change is what they happened to think of which would, magically, solve perfectly all the matchmaking problems that thousands of the best and brightest can’t resolve across hundreds of games and decades of experience.

Like most “this one AMAZING change will solve PvP problems” posts it is more or less “I don’t know anything about cars, but I’m pretty sure it’s the spark plugs”.

actually, stop assuming kitten about me, cuz ur way off the mark.

If ud like to stop being an kitten u can look at my post history to see the plethora of changes id be happy to see.

And as far as I’m concerned, there isnt much difference between gold and bronze. There is however a serious issue when one side has 2k+ rated players and the other side has players rated <1650.

Restricting the MM range

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Posted by: Vicariuz.1605

Vicariuz.1605

I think it is in every ones best interest to distinguish the queues, bronze -> gold 3 in one queue range, and plat1 -> legend in another.

There is no reason there should EVER be a 400+ pt difference between 2 players in the same match. And it’s happening A LOT, and costing a lot of players a lot of rating.

As an aside, I’d like to know how many games I’ve played that are stacked against me. It’s absolutely more than 50%.

(edited by Vicariuz.1605)

Ask (and learn) from an actually good player.

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Posted by: Vicariuz.1605

Vicariuz.1605

@nothelseth: what qualities should some one who is multi classing look for in a person for a duo? I’m having a pretty difficult time getting above 1850 and staying there solo.

Decay ridiculous

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Posted by: Vicariuz.1605

Vicariuz.1605

This has been knowledge since the start of the season. Each game you play you will gain a portion of the decayed rating back. Even if you lose every game you will still end up in mid Silver by the time the decay has been played off. Take a breath, do some research, and continue on your journey toward the leaderboard. This is a ladder system, you NEED to accept that there is no safety net other than decay.

Climbing out of bronze

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Posted by: Vicariuz.1605

Vicariuz.1605

At this point I have lost pretty much all hope and confidence. I know going in that the match is stacked and that I will be stomped.

Sure, I want to be a competitor. Being stomped into the soil over and over IS NOT COMPETITION.

stop being such a defeatist xD

Lets come with ideas to nerf thief/mes/warr

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Posted by: Vicariuz.1605

Vicariuz.1605

Warrior:
Change the blind on mace f1 primal to only happen when flanking.

Thief:
Increase Headshot initiative cost by 1.
Reduce amount of energy gained from Channeled Vigor by 15%.
Add a .3 second aftercast to Death Blossom.

Mesmer:
Reduce Portal range to 2500 from 5000.

I’d like to add however, I dont think these are the classes that need to be heavily nerfed in any way. Mesmer could use a couple changes to not make portal/moa condi chrono THE apex build.

Good ideas. Perhaps better to nerf moa than portal though. Also something needs to be done about the clone spam.

Moa has been nerfed plenty already, instead, buffing the other mesmer elites to compete with Moa would be a better option than that. Clone spam is the class identity, and with the enormous amount of aoe in the game already, a Mesmer has very limited potential in a large teamfight other than Moa and Portal. Reducing the impact of Portal is, in my opinion, the best way to bring it a little more in line with the other classes. If it can’t just port itself and others from 1 point directly to another, it gives the enemy team a chance for counterplay, even if still limited, which is enough.

Lets come with ideas to nerf thief/mes/warr

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Posted by: Vicariuz.1605

Vicariuz.1605

Warrior:
Change the blind on mace f1 primal to only happen when flanking.

Thief:
Increase Headshot initiative cost by 1.
Reduce amount of energy gained from Channeled Vigor by 15%.
Add a .3 second aftercast to Death Blossom.

Mesmer:
Reduce Portal range to 2500 from 5000.

I’d like to add however, I dont think these are the classes that need to be heavily nerfed in any way. Mesmer could use a couple changes to not make portal/moa condi chrono THE apex build.

Mod, please put me in Bronze.

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Posted by: Vicariuz.1605

Vicariuz.1605

In platinum and above, one person dying off node at a bad time could mean u lose the game, even when ahead; and people do not like to see their names slide down the leaderboard. It’s as salty as the dead sea.

Ask (and learn) from an actually good player.

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Posted by: Vicariuz.1605

Vicariuz.1605

Appreciate the thread. Plat2/3 NA.
My question is: What is a good profession to turn to when you have dual thief who will not switch?

Year of the Ascension Achievements

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Posted by: Vicariuz.1605

Vicariuz.1605

All the misinformation could have been dispelled very early on if Arenanet would just be transparent. But that’s not their style.

Players abusing DC to prevent kill points

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Posted by: Vicariuz.1605

Vicariuz.1605

That’s exactly what I mean, I just won a 4v5 where the person told us they were just paid to throw and “xd sry.” for +6 rating, had I lost that match I would have gotten -20 or more…

It’s all the same issue, manipulation, there’s a bunch of methods that need to be fixed. quickly.

Change Ascended Armor Stat Problems

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Posted by: Vicariuz.1605

Vicariuz.1605

The ascended gear gained from the ranked reward track cannot change stats, you need to choose carefully.

Ascended rings vs accessories: cost

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Posted by: Vicariuz.1605

Vicariuz.1605

The winterberry ascended pieces are HoT stats as well, I have not done the LWS3 farms for ascended pieces, but the winterberry route is very simple and quick. Each run nets me roughly 50 berries, and on 14 characters I have more than enough for a backpiece or ring and accessory per day. Each run takes me about 10 minutes, less depending on which profession is doing the run.

There may be more efficient ways but this one is still very rewarding for very little effort.

Players abusing DC to prevent kill points

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Posted by: Vicariuz.1605

Vicariuz.1605

The points gained in relation to the time it takes to relog don’t really give them an advantage.

Only if your gaming on a potato, Going to the character screen and back into the match takes 6 seconds or less.

Lets also not forget logging off on a loss to not lose rating.

Climbing out of bronze

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Posted by: Vicariuz.1605

Vicariuz.1605

I managed to tank my main account into bronze, and I am in the process of working my way out. I’m not a great player, I have a f2p alt in gold and don’t belong anywhere above that. I’ve currently climbed into silver 2 and am confident I will be able to get up to gold before the season is over. Has it been painful at times, yes. Is it impossible for someone that is average, at best, to climb to the right place, no.

Thank you for this, seriously it’s appreciated to see, keep up the work.

ELO hell climb was a complete joke LUL

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Posted by: Vicariuz.1605

Vicariuz.1605

I think you would’ve climbed with less losses if you embraced the NA “pro league” meta

https://puu.sh/tcTrJ/b6386bc0ab.jpg

:^)

savage af xD

ELO hell climb was a complete joke LUL

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Posted by: Vicariuz.1605

Vicariuz.1605

@nothelseth: what do you think are the most important keybinds to change to improve play, generally speaking, and more specifically for mesmer?

also ty for this thread and ur streams.

ELO hell climb was a complete joke LUL

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Posted by: Vicariuz.1605

Vicariuz.1605

Helseth’s climb proved that by playing a good class with a good build and being generally better than the people in your ranking, you will climb. That’s all that it was meant to prove and it did. You can’t toss in the argument that “Well he didn’t play x subpar class so his climb is meaningless” because it just doesn’t apply to real life. You don’t play something not designed to do what you’re aiming for and then wonder why the hell your goal isn’t being reached. It’s like setting a goal of spending less on gas for a month while driving a Hummer.

DeceiverX’s position is that a player who belongs in Silver doesn’t possess enough skill to get from Bronze into Silver while SoloQing, despite possessing the same skill level as the average Silver player. Feel free to substitute Gold for Silver and Silver for Bronze, it works any which way.
And skill aside, your build affects your overall performance; power mes is undertuned in the current meta compared to condi mes, and so DeceiverX is saying that since the skill gap is massive (therefore boosting Helseth’s overall effect on his team’s score) a way of limiting Helseth’s disproportionate superiority to those in Bronze/Silver would be to play an inferior build. I don’t think that it would be enjoyable for Helseth to do that and I’m not making any challenges or demands myself, but it would make him slightly more comparable to an average player trying to climb out of a division where they “don’t belong.”

Helseth seems to be under the impression that his experience mirrors that of other players who belong in higher divisions; many people disagree, and this is why. Were he to limit his performance level to that of a Gold player, either by playing more poorly or playing a worse build, this “Helseth vs ELO hell journey” series would’ve more accurately portrayed a Gold-level player’s experience getting from Bronze to Platinum. But he didn’t. He played at a Legendary level on the highest-rated meta build (which he probably created and tested many times himself), and as a result did in fact climb quickly. Good for him, still isn’t really relevant to average players stuck in below-average divisions.

By limiting himself to a “Gold player” level, he could NEVER leave gold. A “Gold level player” will NEVER reach platinum, because then they would be a “Platinum level player.”

Average players, are going to be above average to below-average players, they will STILL be BELOW AVERAGE to above average players. Either they play enough games to reach their natural ranking, or they do not. An average player is NEVER going to get to and stay in platinum, unless they game the decay system after a win streak, and even then will see a downward trend. It’s just a simple fact. Now, you may FEEL that the majority of players in platinum are “average,” but statistically, that’s not the case.

ELO hell climb was a complete joke LUL

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Posted by: Vicariuz.1605

Vicariuz.1605

You said it yourself in your post here: https://forum-en.gw2archive.eu/forum/game/pvp/Returning-player-3/first#post6439930

that power chronomancer is fine when played by good players. Why is this a “ridiculous handicap” for the best mesmer player in the game? He still would have likely climbed and that’s the point: I don’t think you understand that my entire posting presence in this thread is about the mere fact that what Helseth did here shows nothing. I’m not trying to convince anyone “Elo hell” is real. In fact, if you look at the post I referenced, I actually said the exact opposite!

The thing is that again, like this thread and every point you’ve made, the evidence is circumstantial or irrelevant at best. Nos didn’t have to play through what people are claiming “Elo hell” to be (somewhere based on trend to be in the lines of high bronze to early-mid silver) because he started at a rank much higher. Simply stating that the necromancer can carry as a profession because there’s a high-ranked necromancer is asinine.

And if the power mesmer build is so kitten to be a “ridiculous handicap,” why even go to claim progression is tied to build? You’re not making sense. What reality do I need to grasp onto? I never claimed in this thread (or the one I referenced) that I deserve to be much higher up than I am. All I’ve done so far is criticized testing methodology, and yet you’re here defiantly claiming that I’m wrong because… I’m not carrying myself because I’m playing a profession often associated with the lack of capacity to carry games. I could be top 10 and you’d have no idea because I for one am not complaining about my rank placement – and it still wouldn’t mean anything about carrying games – but instead I am here to claim the whole notion of this thread is pointless.

Carry on. You’re clearly very happy just telling people they’re bad and deserve to be low-ranked.

You took my comment out of context AND misunderstood it’s meaning, what a feat! I was referring to the former r1 Zeromis, a power shatter mesmer. The OP of that thread was asking what classes/builds he could duo with. A power shatter (+1’er) is a great fit for a duo, if you have the skill required to play it; OP had stated that he was already familiar with that build and enjoyed it. Infact, in that post, I even cite condi chrono as a great build choice for OP. Maybe you are talking about my post saying power is viable? Viable and Meta, are completely, different, Power Shatter is a VIABLE build, because it has a role and can fulfill it. Here I’ll even quote MYSELF for you.

Good news! You can play power chrono as well as condi chrono! Thief / Rev can certainly do some work on the field. I would suggest keeping a DH ready for switch in even if u dont like playing one, they are very strong atm.

Ty for the reply:)
So powershatter is viable in high elo ? Or more for fun?

Viable, if you’re good, if you aren’t expect to die quite a lot. Zeromis was r1 with shatter mes for a little while. As for which is more fun, that is subjective and for you to decide. I personally like both condi chrono and and power shatter equally, because I like the class as a whole.

ANY self imposed handicaps are RIDICULOUS, it doesn’t matter if it’s build, turning your monitor off, or anything your imagination can come up with, handicaps do not serve a purpose. You keep saying he isn’t proving anything, and that may actually be true, since you seem INCAPABLE of accepting cold hard truth; but I would hope that the majority of the people who read this thread can determine that your view, and people’s like you, are actually clutter.

So you are suggesting that Nos got carried to his rank because he is a Necro player. Are you actually trying to suggest that you cannot win a soloq match as a necro? I have done it, I’ve seen others do it, I have had my fill of fiction based novels on this forum.

So you’re trolling? You aren’t providing ANY substance and derailing the thread to be about what you perceive as worthwhile play? I mean if you were a top10 player, you’d be in the top 10. The reality that you should DESPERATELY start to try to cling to is, and is proven by Helseth (and other people in this thread) that Elo hell is truly a myth, and more specifically for you, purposefully handicapping himself does not suddenly make his claim more valid.

ELO hell climb was a complete joke LUL

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Posted by: Vicariuz.1605

Vicariuz.1605

Not incorrect. You’re making assumptions about how I play is the problem, and again, are assuming rankings are a proper representation of the player’s abilities.

Realistically, it’s simply that I choose not to play a profession that is capable of carrying matches like the condi mesmer can. Power’s a step down but understandable for him of all people to play. It’s a handicap to prove everything is okay, without denying him the ability to carry a given game well enough to advance steadily.

As far as me, I’d love to see your thoughts on how solo necros can decide games on their own. Really, I’d love to. Please go make the thread in the necromancer section for the whole necro community to see, too, as maybe you can prove everyone wrong about the necromancer.

Basically, you’re indirectly confirming that most of the progression is related to profession/build choice which for 90% of all PvP games is out of the player’s control; a la randomness for who’s online for matchmaking to also potentially randomly-pick between.

That is, unless your opponents are strictly terrible, in which case, why are they all in the tier they’re in? It’s a direct contradiction to the point you’re trying to make.

I’m not assuming anything about you other than your ability to understand the system. Realistically, you are self imposing handicaps and complaining about the outcomes. I’m still trying to really understand how Helseth playing with ridiculous handicaps helps your argument, in-fact I think it’d support mine, because he would STILL climb the ladder. I don’t know what you mean by “prove everything is ok.” Care to elaborate?

If you are suggesting that an above average player can only advance in rating by playing “easy carry classes,” I mean it just wouldn’t matter how much literature I quote to you, you are just never going to accept that you are objectively wrong. As for Necros? Nos is rank what in NA? Why not watch his vods to learn the answers to your questions? Better yet, stop straw manning your failing argument and just let it fail.

Progression is ABSOLUTELY tied to build, if you are using a garbage build, expect garbage results. You can add any person you see to check if they are in a game or not, and make an educated guess on if they are queuing. It’s very easy to snipe queues with this population, just watch ANY top stream.

As painful as it may be, you’re just going to have to accept reality at some point.

ELO hell climb was a complete joke LUL

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Posted by: Vicariuz.1605

Vicariuz.1605

So what’s stopping every one from jumping on the bandwagon for such free wins based solely on profession? Ohhhhh right, cuz that has truly no basis in reality.

So… then you’re invalidating the fact Helseth is then any spectacularly good player by saying the wins he got were all free? Frankly your point here is based solely on what I said; if the state of PvP was any good and “Elo hell” a myth made up by bad players, he would have at least gotten out of it by playing non-optimally if he’s so good.

Which is why I don’t understand why he didn’t go power; it’s what he prefers to play, it’s what he is mechically better at, and it’d disprove everything relatively cut-and-dry.

What’s stopping me from doing it? Well, I’d rather not play the game than be on the bandwagon, personally, and frankly, I’m also not as good as Helseth (what that means for rating is beyond me). I don’t see the experience as rewarding. When I want to be rewarded for playing well and playing smart within the confines of a match, I go play League. When I want to kitten around, I go to sPvP here since most matches are decided before they begin with.

Forum PvP is way more fun than the current nonsense, anyways.

Completely incorrect. You are just making excuses to yourself as to why you cannot replicate his climb. You wanna know why he’s able to climb so easily? NEWS FLASH, because he is better than ALL of the players in those divisions, that is how a LADDER works. So not only does he have to prove to you that you can climb out of bronze, but he has to do it while handicapping himself? Seems like you are grasping. Maybe if he blindfolded himself and was only allowed to use his feet, then you could accept fact.

So you are a casual player playing casually? Then how can you possibly have any complaints about ranked? That just does not make ANY sense.

Let me try to make it even MORE clear for you, because you don’t seem to understand how a ladder works. If you are not better than every person in bronze division, you will be in bronze, the same goes for every division.

(edited by Vicariuz.1605)

ELO hell climb was a complete joke LUL

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Posted by: Vicariuz.1605

Vicariuz.1605

SNIP~
3) i don’t think the problem is about getting good. but looking at it from a “normal” perspective maybe ESL players can do this but not the 99% of the other population.

for these 99% the so called elo hell will always exist. because if the average plat player queues with his friend SNIP~

What are you defining as normal? The average seems to be gold2, the median is most likely somewhere in low silver. Anything above that is, above average, including all of platinum and legendary. Therefor, “Average plat player” is inherently an untrue statement. If you are not consistently playing above average, then you do not deserve to climb the ladder, plain and simple.

SNIPP’D

This post is chock full of opinion stated as fact. Try using ACTUAL facts, and proof, like OP.

He started on a noob account which is almost like cheating. SNIPP’D. Then I’ll give you credit. This system adjusts to what your doing quickly in terms of wins and loss streaks you have to get the system to really accept you as a bronze level player and to do that you’ll have to get to the bottom and lose a lot there. Not get there and then win 10 straight.

Without a word from anet, I am inclined to believe new accounts are not favored in MM. I noticed no difference between my alts and main. OP has already proven that with the necessary skill, you can climb out of ANY rating, as he literally just scaled nearly the entire ladder. Adding superfluous, extraneous, unnecessary, limitations provides nothing.

let’s put messi and ronaldo into lower tiers while they can decide champions league by themselves…
i never got the point in the first place

It doesn’t matter what the individual’s name is, the better the individual is, the higher they will be rated.

Must be difficult carrying games as a block/invul/evade/condi spam mesmer. /s

It wouldn’t matter what class OP plays, Sind would do the exact same on thief. Using excuses like profession and build is a scrub mentality. Every one is free to use the exact same professions/builds.

There’s been almost no mention of ELO hell on the forums this season. Except by Helseth and his twitch fantasy show of course.

Uhhhh from like the second day on, there’s been a continual stream of people screaming about unfair the system is and that they cannot budge from bonze because of every one around them, which has been proven to be false.

Still dunno why he went condi mes.
“Pro player picks best possible build to carry with and does well.”
Almost click-bait tbh.

So what’s stopping every one from jumping on the bandwagon for such free wins based solely on profession? Ohhhhh right, cuz that has truly no basis in reality.

Is legendary too small?

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Posted by: Vicariuz.1605

Vicariuz.1605

I think Legend is appropriately difficult to get into and stay in, ppl need to git gud and stop crying.

Permanent decay should be a thing, and highest placement should be start of plat1.

Ascended rings vs accessories: cost

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Posted by: Vicariuz.1605

Vicariuz.1605

Dont forget a Ring, Accessory, and Backpiece are all rewarded for turning in winterberries in Bitterfrost.

Good class for ascended armor?

in Guild Wars 2 Discussion

Posted by: Vicariuz.1605

Vicariuz.1605

These are the current raid builds I would use: http://qtfy.enjin.com/builds
Hopefully this can help with your decision, I will say however, that to be completely geared, some classes (Mesmer) are much more time consuming and/or difficult because of the runes and sigils you will have to use.
My advice: Ranger, Warrior, Ele are the easiest to gear and are needed for all raids, easy fractals and normal PvE.

PSA: You cannot change the stats on the PvP ascended gear like you can with normal Ascended gear, make sure you pick the right stats!!!

PvP Top Stats

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Posted by: Vicariuz.1605

Vicariuz.1605

I vote for removing that feature.

As long as there is no penalty for stupid behaviour like dieing 20 times in a match, double capping empty points etc, top stats are

a) unnecessary
b) pointless and
c) misleading

Anyone that thinks otherwise?

Agreed, it baits bad players equally with anet’s failed secondary objectives on most maps.

Helseth carries bronze 4v5

in PvP

Posted by: Vicariuz.1605

Vicariuz.1605

His stream proved what many have said and that’s a lot of players are clueless to PvP and are keeping average players dragged down.

Credit to him for seeing things from the low side, you can see his allies are very inexperienced and that the majority of them very well could be keeping a few average players down in the cracks of the system, so Thanks Helseth. I wish I had the skills to be pro and carry myself and my teams into the next divisions, but I don’t. I am just an average player, not new, just average.

And I think like others have said, it just raises another issue and that is after I carry 3 players into the next div, they don’t belong there and will drop with anyone who was unlucky enough to be put on their team, not my issue though if they’re not on my team.

Im confused, if ur just an average player dont u belong in the lower divisions?

Either im supposed to be higher or my allies are supposed to be lower depending on how you look at it. Ive accepted the fact I am the reason my team either wins or loses, its no longer about being a part of a team for me its now about being the team and accepting i cant carry most games on my own.

Like i said though, thanks to helseth for showing everyone the quality of players us average players are being mixed up with.

Not trolling, dont expect to get very far with that attitude. Non anecdotal evidence has been presented, and will continue to be presented; it is possible to carry urself out of low divisions, regardless if u are pro or not. In this very thread there is a bronze player who has climbed to gold. He understands that the system is working, and he’s improving himself to move up divisions.

So me playing from the very top of Bronze/bottom of Silver Solo to mid Gold? I must be a Platinum level or higher right? No I think I am where I am supposed to be until I improve myself at no point in that whole climb have I had a Win streak over 2-3 wins in a row and my Rating seems to have stabilized and I am against players that are of similar skill that make similar mistakes.

Helseth carries bronze 4v5

in PvP

Posted by: Vicariuz.1605

Vicariuz.1605

His stream proved what many have said and that’s a lot of players are clueless to PvP and are keeping average players dragged down.

Credit to him for seeing things from the low side, you can see his allies are very inexperienced and that the majority of them very well could be keeping a few average players down in the cracks of the system, so Thanks Helseth. I wish I had the skills to be pro and carry myself and my teams into the next divisions, but I don’t. I am just an average player, not new, just average.

And I think like others have said, it just raises another issue and that is after I carry 3 players into the next div, they don’t belong there and will drop with anyone who was unlucky enough to be put on their team, not my issue though if they’re not on my team.

Im confused, if ur just an average player dont u belong in the lower divisions?

Helseth carries bronze 4v5

in PvP

Posted by: Vicariuz.1605

Vicariuz.1605

This is a 4v5. Sure most of us wouldn’t be able to carry a 4v5 but 5v5? Easy since you should be winning all 1vf1s and forcing their team to commit more than 1 person to fight you meaning your team wins the other nodes.

But you guys keep deluding yourself and saying that it’s the system working against you :^)

I also lol @ people who cite that they’re vets with XXXX hours and lots of wvw roaming experience as if that matters when wvw roaming on NA is just hitting doors and sniping solo pve players doing their dailies & hours played means nothing if you’ve been bad all these years.

Savage I love it!

Back from a 2 year break. What do I do?

in Players Helping Players

Posted by: Vicariuz.1605

Vicariuz.1605

1: Get HoT
2: Tempest (Ele), Chrono (Mes), Berserker (War), get the Elite Spec for these classes
3: Do Masteries
4: Do Fractal T4 dailies (look at AR guides)
5: Do AB (HoT Map) Multi Map
6: Do all HoT map dailies (Including Silverwastes and Dry Top)
7: Enjoy lots of gold and whatever else you want

You can get 5/6 Ascended armor from grinding the Ranked Reward Track (and until holiday event is over, the Wintersday Reward Track for lots of extra liquid gold)

You cannot change the stats of the PvP Ascended Armor, make sure you look up what stats your class would make the most use out of

(edited by Vicariuz.1605)

Mystic Coins 1 gold each

in Guild Wars 2: Heart of Thorns

Posted by: Vicariuz.1605

Vicariuz.1605

Really simple, make alt accounts and farm dailies on them, mail all the coins to ur main, its what many are doing, and many are making a humongous profit.

SoloQ only for placement.

in PvP

Posted by: Vicariuz.1605

Vicariuz.1605

agreed +1 /15char

MMR loss from losing is insane

in PvP

Posted by: Vicariuz.1605

Vicariuz.1605

You are playing a game that is competitively dead, and that has been so for quite awhile. There are, what, 16 people (or rather, accounts) in NA legendary right now? That should tell you all you need to know.

The system and matchmaking aren’t the major problems here. It’s the fact that the game (or at least the mode) has such a dismally low population at this point that it can’t manage to find ten similarly-skilled people to pit against each other in the “higher levels” of play. Because there just aren’t that many reliably available at one time.

It’s simply the sad reality of playing a withered and starved game mode. I’m surprised someone so high on the leaderboard hasn’t already recognized and come to terms with this.

WERD