>> Describe a typical hour for you in the Alpine Borderlands in the past. For example, What size of group were you running in? What kind of tasks did you run? What activities did you do?
I was part of the home borderland defense team. There were 10+ of us and party composition rotated as people came and went. We ran 4-5 people and played havoc style mostly, but also upgrading, sieging, and escorting cows, scouting towers and keeps.
>> Compare your experience described above with a typical hour spent in Eternal Battlegrounds, if you went there at all. Does your style of play change between the 2 maps?
I avoided EB as I don’t care for zerg fights. I solo roamed there a few times but did not care for it very much.
>> Compare your experiences described above with an hour spent in the new borderlands.
Lots of walking. People log off early. Not much to do. No point in sieging. No need to escort cows or guard camps. Everything runs on auto-pilot. Presumably an enemy zerg comes by and caps stuff because sometimes things flip, but I haven’t seen any enemies.
>> Describe the nature of combat in the borderlands in the past. How have the new borderlands impacted this paradigm for you? What style or build changes might it cause? For example, knocking people off cliffs or into lava might play a more important role.
I can’t knock anyone anywhere since the weapons I use have no such functionality. I played this game mode to fight people, not to troll them off cliffs. If you enjoy avoiding fights, I guess this map will be heaven for you.
>> In your experience, compare the time it takes take a structure or objective here, then it did in the past.
If it happens, I’ll let you know.
>> How is the loot and wxp for you compared to in the past? Will it be able to sustain whatever you are doing? Did it take a hit, or was it improved?
What loot? There are no enemy players and the PvE cron scripts peppered across the map don’t seem to drop anything at all.
>> If you are planning to unlock an elite specialization, do you think you were helped or hurt in these regards? Do you think you could pursue any other in-game goals just by playing WvW?
I don’t know that you can pursue any game goals playing this. How am I supposed to accomplish something when there’s nothing to do and no one to fight?
>> How will the map change impact the long sessions (multiple hours) you spend in WvW?
I went from spending 6+ hours per evening in WvW to not even wanting to log on. I’d say that’s an impact. My havoc group lasted almost an hour tonight before they left due to boredom. I am still on the BL map but just to chat with guildies that are doing PvE. Not sure what I am supposed to do on this ghost map.
>> In 100 words or less, describe how the new BLs could be improved.
The problem is that they can’t be. It would take measures far too drastic to fix this, and ANet will never do it. The distances are too long, there is way too much pointless, useless terrain to wade through to get to enemies that are not there. Too much dying from falling, too many PvE mobs, too much unnecessary distractions from the whole point of WvW: to kill other players in a competitive game mode. All this map does is get in the way of that. It would need a complete overhaul.
>> In 100 words or less, describe how the borderlands work to a new WvW player.
They won’t learn anything about WvW. It’s like EotM without rewards and with even less enemies.
>> In 100 words or less, describe how the borderlands work to a veteran WvW player that is new to the maps.
They are boring and confusing and distract in every conceivable way from what I have grown to enjoy: killing enemy players. I have no idea what this PvE junk is about. Killing mobs so that I can claim a “shrine”? Why? What do I care about shrines? Where are the enemies?
>> Which map am I most likely to find you currently, if you’re on Gw2?
Lion’s Arch. I like the guild office building. Not much to do there but to stare at the NPCs whose prices for upgrades and whatever are wildly outside the wallet of your de facto WvW player, but the building looks cool. I sit there while I chat with guildies about Camelot Unchained and how cool this game used to be.
Gutter Rat [cry] | Gandara | Roaming nuisance
~ There is no balance team. ~