Showing Posts For Xirin.8593:

Traps+Get More Out of WvW

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Posted by: Xirin.8593

Xirin.8593

As long as the anti-stealth traps don’t affect my ability to gank upleveled rangers duel fairly, I won’t have a problem with them.

[AoN] All or Nothing

Traps+Get More Out of WvW

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Posted by: Xirin.8593

Xirin.8593

I’m pretty skeptical of the anti-stealth fields, let’s just hope they are more like siege equipment rather than bundle items that any other player can just set up.

My sentiment exactly. As a Thief, this would definitely wreck my day being pulled out of stealth and put on 4s reveal mid battle.

Revealed is 3 seconds now

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Signet of Shadows worth it?

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Posted by: Xirin.8593

Xirin.8593

Dear ANet,

Due to the injustice of the Trick Shot nerf, I will accept reparations in the form of a buff to Signet of Shadows from 25% movespeed to 33%.

Forever yours <3

[AoN] All or Nothing

Signet of Shadows worth it?

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Posted by: Xirin.8593

Xirin.8593

Unless you wanna spec for high endurance and roll everywhere as if you were playing Ocarina of Time…

Brilliant, sir.

[AoN] All or Nothing

Rune of Mesmer\Sigil of Paralyzation issues

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Posted by: Xirin.8593

Xirin.8593

Thanks bomber and Zerbo. Glad to see some confirmation of what I found

[AoN] All or Nothing

Rune of Mesmer\Sigil of Paralyzation issues

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Posted by: Xirin.8593

Xirin.8593

I understand the tool tips have fractions of a second. Tool tips also don’t list every aspect of every mechanic. And what do you mean you are pretty sure? I’ve seen it posted previously that they were also pretty sure that it does round up.

Have you tested Sigil of Para and Tactical Strike for yourself? I am literally logged in right now and comparing with and without Sigil only (no Mesmer runes).

The 3rd second is clearly not 1/3 of a second and is almost certainly a full second.

You can’t really based it on the display, you need to actually time it using a 3rd party method (i.e. a stop watch).

A 3s display can mean a timer between 3.0s – 3.99s counting down from 4, not from 3.

ive tested it to find that it never says 3 seconds….thats me striking and holding the mouse above where the condition pops….although not sure that proves anything bc even if it were to say 3 secs would only be there for a miliblink.

It never displays “3s.” This would actually be in the >3s range due to the way “0s” is handled by the client. “0s” displayed is the final second; from .99 to .01 seconds before finally wearing off. “0s” is actually 1 second.

If this is what you were basing your conclusions on, then it is flawed. It will display “2s” when it is in the greater than two second range (in this case, the 2 to 3 second range that we are trying to determine).

[AoN] All or Nothing

Rune of Mesmer\Sigil of Paralyzation issues

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Posted by: Xirin.8593

Xirin.8593

I understand the tool tips have fractions of a second. Tool tips also don’t list every aspect of every mechanic. And what do you mean you are pretty sure? I’ve seen it posted previously that they were also pretty sure that it does round up.

Have you tested Sigil of Para and Tactical Strike for yourself? I am literally logged in right now and comparing with and without Sigil only (no Mesmer runes).

The 3rd second is clearly not 1/3 of a second and is almost certainly a full second.

You can’t really based it on the display, you need to actually time it using a 3rd party method (i.e. a stop watch).

A 3s display can mean a timer between 3.0s – 3.99s counting down from 4, not from 3.

I know. I’m not claiming with 100% certainty that is adding a full second; I said a few times that it is just most likely more than 1/3 of a second from what I have observed dozens of times now. Perhaps others will chime in with their findings.

If I knew how to do integrated timing with GW2 I would do it; I’ve seen it done in Youtube videos but I don’t know how.

[AoN] All or Nothing

Rune of Mesmer\Sigil of Paralyzation issues

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Posted by: Xirin.8593

Xirin.8593

I understand the tool tips have fractions of a second. Tool tips also don’t list every aspect of every mechanic. And what do you mean you are pretty sure? I’ve seen it posted previously that they were also pretty sure that it does round up.

Have you tested Sigil of Para and Tactical Strike for yourself? I am literally logged in right now and comparing with and without Sigil only (no Mesmer runes).

The 3rd second is clearly not 1/3 of a second and is almost certainly a full second.

[AoN] All or Nothing

Rune of Mesmer\Sigil of Paralyzation issues

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Posted by: Xirin.8593

Xirin.8593

with 15% +33% its a total of 48%. so you go from a 2 sec stun to a 3 sec stun pretty much. with just one or the other you go up to 2.66 seconds or 2.3 seconds…… do they work / stack and in what mode? im not sure as i have used them but never thought they wouldnt work so i never counted….. can anyone verify a 3 sec stun in wvw or pve?

I can verify a 3 second stun in PvE with the 6x Mesmer runes. I can also verify that adding Superior Sigil of Paralyzation does not increase the duration from 3 seconds. Not sure if it’s rounding up to the next second or not. I have not tested daze duration w/o the Mesmer runes.

u cant get 3 secs from 6x mesmer runes alone….mesmer runes give 33% more time…which is 2 secs plus the extra 33% …aka.....2 × 1.33= 2.666 seconds. could only be 3 secs with the extra 15% from sigil.

Do we know for sure that the mechanic/engine doesn’t round up? The 3rd second with only Sigil of Paralyzation equipped seems to be equal to the other “ticks;” in other words, it appears to be a full second. It certainly does not appear to be only 1/3 of a second (2s x .15), as that would go by very quickly.

[AoN] All or Nothing

Besides SB 2, I'd like 1200 range.

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Posted by: Xirin.8593

Xirin.8593

Just fix my beloved Trick Shot =/

I wasn’t greedy. I didn’t need a 1200 range option. I was happy with what we had. Now all I see is OBSTRUCTED OBSTRUCTED OBSTRUCTED.

sigh…

[AoN] All or Nothing

Rune of Mesmer\Sigil of Paralyzation issues

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Posted by: Xirin.8593

Xirin.8593

Superior Sigil of Paralyzation does indeed affect Tactical Strike’s Daze in PvE (WvW). It does not work in sPvP (or at least Heart of the Mists).

It rounds the Daze up to a full 3 seconds, or at least very close to it. Watch the condition duration on any mob without Sigil and it’ll start at “1s” (0s counts as a full second) for a total of two seconds. With the Sigil you will see it start at “2s” for a total of three seconds.

I have tested this extensively. I have at least two of every Thief weapon, since exotic weapons are basically free now (1g+whatever badges…I have 6k+). I have a Sword with the Sigil and without. I can take some screenshots tonight if anyone wants to see the difference.

[AoN] All or Nothing

(edited by Xirin.8593)

5/3 T3 Kaineng/Maguuma/Yak's Bend

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Posted by: Xirin.8593

Xirin.8593

I also noticed that the seige operators of Magumma tend to be unerring accurate in range and position. Either you got superb skills or have running some program.

TIL: it’s impossible to be competent with catas/trebs after playing for >7 months.

[AoN] All or Nothing

Thief attacking in stealth and not revealed

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Posted by: Xirin.8593

Xirin.8593

a credible thread? lol I could care less

So you want direct Developer input/response in a non-credible thread? Fantastic plan, I can’t see how it could possibly fail.

[AoN] All or Nothing

Thief attacking in stealth and not revealed

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Posted by: Xirin.8593

Xirin.8593

Thank You! OP for confirming that Thief Perma-Stealth is Alive and Well after the “patch”.

That lays to rest the long in-denial able argument that Perma-Stealth was “patched”

Obviously,

It is not a “bug”; I always believe that the “patch” was a mockery to Perma-stealth.

This post gave me a perma-headache.

[AoN] All or Nothing

4/26 JQ/SoR/BG

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Posted by: Xirin.8593

Xirin.8593

I see the Tier of Tears hasn’t changed.

Congratulations, Blackgate

[AoN] All or Nothing

Feedback on the recent short bow change:

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Posted by: Xirin.8593

Xirin.8593

The more I keep using SB, the more depressed I get. What was once my favorite weapon in the game is now a shadow of its former self.

It was a solid weapon without any ridiculously overpowered/underpowered skills. Trick Shot is almost completely useless in a combat situation now, other than for tagging downed/immobilized/crippled targets.

I have always had SB on swap. I may finally have to admit defeat and use D/P with S/D.

[AoN] All or Nothing

102% Crit chance.

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Posted by: Xirin.8593

Xirin.8593

perhaps he is using a Superior Sigil of Perception , which also gives ~20% crit.
That way you could reach this crit-chance.

But you will be a G/C yourself, of course such dmg values are possible against other class – or upleveled chars.

Sigil of perception gives 12%, just a fyi.

Yeah, 250 precision / ~21 = ~12%

Also, the fact that the OP creates a thread about Crit Chance, and then posts damage amounts leads me to believe that they don’t understand what they are talking about.

[AoN] All or Nothing

Runes for thief

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Posted by: Xirin.8593

Xirin.8593

Does the +33% from the 6th mesmer rune stack with the +15% from the sigil?

It seems like it should make our 2 second stuns tick for 3 seconds most of the time.

I don’t know if the Mesmer runes stack with Sigil of Paralyzation. I might go test this in sPvP later. However, I do know that Sigil of Para by itself rounds up Tactical Strike’s Daze from 2s to 3s. I’ve tested this myself and it’s very easy to verify. Cheap to test too since Sigil of Para is only 2-5 silver.

Edit: curiosity got the best of me and I tested both in sPvP. Neither Sigil of Para nor Mesmer Runes x6 increased Tactical Strike Daze on the Heavy Golems.

I immediately went straight to WvW to make sure I wasn’t crazy about Sigil of Para increasing Daze time and easily verified that it does increase Daze to 3s. I’m not familiar with sPvP at all, so I don’t know if this was already known, but just thought I’d share.

I don’t have Mesmer runes in PvE/WvW, so I can’t test if they stack with Sigil.

[AoN] All or Nothing

(edited by Xirin.8593)

Titles no longer display in WvW?

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Posted by: Xirin.8593

Xirin.8593

Perfect example of not being able to please everyone.

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After patch current top 3 wvw classes

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Posted by: Xirin.8593

Xirin.8593

Before: 1# Thief (as always) #2 Mesmer (glamour builds) #3 Elementallist (superior AoE)

After: 1# Thief (still haven’t nerfed heartseeker -.- ) #2 Guardian (superior healing) #3 Mesmer (badly nerfed)

What class/build do you play?

[AoN] All or Nothing

Runes for thief

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Posted by: Xirin.8593

Xirin.8593

For context I run a 0/30/20/20/0 with s/d-sb

This is exactly what I’m running currently, both Trait distribution and weapon choice (Valk armor/orbs, Berz trinkets/weapons). I love this build.

[AoN] All or Nothing

Runes for thief

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Posted by: Xirin.8593

Xirin.8593

^ great advice and a correct assessment of Divinity/Scholar.

Also, if you switch to Knights or Valkyrie armor (I assume you are using Berserker trinkets), consider possibly switching out the Ruby Orbs for Beryl Orbs (Valkyrie stat orbs). They have the same Power and CritDmg as Ruby Orbs; you just trade Precision for Vitality.

[AoN] All or Nothing

Feedback on the recent short bow change:

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Posted by: Xirin.8593

Xirin.8593

This problem is ubiquitous with a number of the scepter auto-attacks. The guardian’s scepter is probably the worst of them all atm.

Welcome to the club guys!!!!!

For a good demonstration check this out,
https://www.youtube.com/watch?v=lSJ0pqRwjuU

I didn’t realize it was that bad. Holy cow.

The music in that video is hilarious.

[AoN] All or Nothing

SBow Nerf is Ridiculous!

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Posted by: Xirin.8593

Xirin.8593

Welcome to ranger bows

Except thief trick shot is equivalent of ranger Axe that works exactly the same.

Nerf Ranger axe!

[AoN] All or Nothing

is near perma invis back?

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Posted by: Xirin.8593

Xirin.8593

with the 3 sec un-nerf, I think its possible to have a invis build again … whats your thoughts

Revealed has nothing to do with “perma stealth.”

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s/d bandwagon

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Posted by: Xirin.8593

Xirin.8593

And ppl thought I was crazy for getting Infinite Light on my thief (Paralyzation Rune ftw)

My only problem with Infinite Light is it won’t get the auto-upgrade to Ascended stats if/when Ascended weapons are released and it costs almost the same as making Bolt.

Other than that, the skin is far superior to Bolt (imo).

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What's up with the trickshot nerf?

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Posted by: Xirin.8593

Xirin.8593

I considered Trick Shot to be perfect before. Damage was solid, projectile speed was fine, etc. Was more-or-less perfectly balanced as far as a ranged attack goes.

It is “okay” now. It isn’t as bad as Guardian scepter or anything like that, but it definitely lost a lot of its lustre. I have been a heavy SB user since I made my Thief (Oct). I don’t see that changing since skills 2-5 all range from good to excellent. But I am disappointed as it certainly wasn’t a change that needed to happen (as can be argued with Mug).

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s/d bandwagon

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Posted by: Xirin.8593

Xirin.8593

Been using S/D+SB (proof is in my post history) #yoloswordswaghipster

That said, couldn’t care less about S/D bandwagon. It is significantly harder to play effectively than D/D, so most bad Thieves will either continue to run D/D or they will unsuccessfully try to run S/D.

Semi-off-topic: is anything more funny than a bad D/P Thief? These guys crack me up.

[AoN] All or Nothing

new siege equipment despawn time...

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Posted by: Xirin.8593

Xirin.8593

If that is true I’m finally done with WvW and possibly the entire game.

Quoting this related post from another thread:

Sometimes people have a relatively decent point.

Then their post suddenly includes “WVW GUNNA DYE IF IT NOT CHAINGED”

[AoN] All or Nothing

30.04 wvw changes compilation and analyze

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Posted by: Xirin.8593

Xirin.8593

This thread is a shining example of how people are averse to change.

[AoN] All or Nothing

Sad day

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Posted by: Xirin.8593

Xirin.8593

Can’t wait until the next release

[AoN] All or Nothing

AOE limit 5 targets favours zerging

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Posted by: Xirin.8593

Xirin.8593

The AoE limit is due to technical limitations.

Is that like the technical limitation that you said prevented NA and EU from having different reset times?

He didn’t say it was unresolvable (as you are insinuating); he simply stated the reason. Hard to understand, I know.

[AoN] All or Nothing

Unable to enter molten weapon facility in CD

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Posted by: Xirin.8593

Xirin.8593

HELOO!!! KNOCK KNOCK ANET

U GUYS THERE???

Seriously?

[AoN] All or Nothing

Arrowcarts [merged]

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Posted by: Xirin.8593

Xirin.8593

Arenanet really screwed up with this patch they are about to lose a huge amount of players.

This has been said about every MMO patch in the history of mankind.

[AoN] All or Nothing

Despawning Blueprints

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Posted by: Xirin.8593

Xirin.8593

The timer works like this: When you deploy a siege site, if you don’t put supply into it for 2 minutes, it will despawn. Every time you put supply in, it will get a new timer of 5 minutes. Once siege is fully built, it has the 30 minute timer. That timer resets every time someone uses the weapon.

30 minutes? That’s it?

This patch seems to have put a lot of focus on making defending even harder than it has been, is that deliberate? Sure, arrow carts hurt more, but if you get there and they’ve all despawned, ouch.

The 30 minute timer is actually longer than it used to be. It also is visible now, which it did not used to be.

This shows how little you know about WvW, the area you are supposed to be our key contact on.

Assuming Devon is not referring to some sort of bug that may have existed (perhaps in some instances siege may have despawned before 30 minutes was up), I don’t understand the need to be rude.

Edit: and seeing the response below from Devon (timer didn’t always work) now you look like a fool. Please refrain from posting ever again.

[AoN] All or Nothing

(edited by Xirin.8593)

What is being about Master of Baubles bug?

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Posted by: Xirin.8593

Xirin.8593

Best thing you could do to prove that you indeed got all the Baubles without being granted the achievement would be to video capture a run and put it on YouTube.

I just followed Dulfy’s video walkthroughs and they worked perfectly.

[AoN] All or Nothing

From War Machine [WM]

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Posted by: Xirin.8593

Xirin.8593

Don’t know who you are, but I’m bored at work so figured I’d respond to the thread all the same. Good luck whoever you are with whatever it is you’re doing.

I’m fairly certain 99.9999999% of all posts on this board are due to being bored at work. I sure hope so, at least.

Who’s bright idea was it to have an 8 hour work day?

I don’t know, but if I ever find them I am going to kick them square in the nuts.

[AoN] All or Nothing

From War Machine [WM]

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Posted by: Xirin.8593

Xirin.8593

Don’t know who you are, but I’m bored at work so figured I’d respond to the thread all the same. Good luck whoever you are with whatever it is you’re doing.

I’m fairly certain 99.9999999% of all posts on this board are due to being bored at work. I sure hope so, at least.

[AoN] All or Nothing

The future of SAB

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Posted by: Xirin.8593

Xirin.8593

@Xirin: I had feeling someone was gonna dictionary-fight me on that one. A role…in life. We have food, professions, a personal ‘life’ story, living world, even homes eventually in the game. You really don’t have to look far to see how MMORPG’s emulate a fantasy life.

I don’t know what a “dictionary-fight” is. However, I do know that you incorrectly stated something, so I corrected it.

[AoN] All or Nothing

Kaineng is single and looking for ...

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Posted by: Xirin.8593

Xirin.8593

T3 is amazing right now.

Why would you want to go back to the land of the zerg (T1/T2)?

[AoN] All or Nothing

The lack of melee has put me in despair

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Posted by: Xirin.8593

Xirin.8593

I don’t think I’m playing the same game. Most of the QQ on this board is due to D/D Eles and Thieves (and I’m pretty sure they aren’t crying about Shortbow).

That’s for their hit-and-run ability, especially in smaller fights. For major zerg on zerg fighting, which is most of the battles in most of the tiers, melee is a good way to go, “Hey, what happened? I just suddenly died.” The blob tends to punish anyone who runs out in front. Melee does still work in organized fighting when you can get 15+ melees to all charge at once but for pugs it’s all about ranged.

OP should have been more specific. This sounds like the open-field zerg-dancing push/fall-back. Still, I see plenty of zergs physically clashing into each other. Maybe this is a match-up specific issue?

[AoN] All or Nothing

The lack of melee has put me in despair

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Posted by: Xirin.8593

Xirin.8593

I don’t think I’m playing the same game. Most of the QQ on this board is due to D/D Eles and Thieves (and I’m pretty sure they aren’t crying about Shortbow).

[AoN] All or Nothing

The future of SAB

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Posted by: Xirin.8593

Xirin.8593

Also this is a role-playing game, which by definition is meant to imitate a life.

What?

Role-play means to imitate a role, not a life. A role can be realistic or not. Therefore, the game may, or may not, imitate real life.

http://www.merriam-webster.com/dictionary/role-play

[AoN] All or Nothing

One Last Huzzah for Confusion!

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Posted by: Xirin.8593

Xirin.8593

The damage nerfs where sPvP dancing dagger still does more damage in WvW, if I remember off top of my head the only WvW damage nerfs was to Cluster Bomb and CnD.

I’m sorry, but the top of your head needs a tune-up; Dancing Dagger’s nerf was not an sPvP-exclusive change:

https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-November-15-2012/first#post808152

Dancing Dagger: This skill’s damage has been reduced by 50%.

yup that is true but its not like your entire build deals 50 percent less dmg, because u speced into condition build.it is 1 skill that was nerfed.what would u say if the said everyone using daggers gdals now 50 per cent sell dmg?

I’m not arguing anything. I’m simply correcting his incorrect statement regarding Dancing Dagger’s damage/nerf.

[AoN] All or Nothing

KtowN vs Magummybears & Yaks Bend Riders

in Match-ups

Posted by: Xirin.8593

Xirin.8593

I also find it mildly humorous that all the PvF accusers are now PvFing and Flame Baiting in the tier 2 thread and ours is nice and calm. HM.

The same thing happened with SoR and its forum warriors like Covenn. For months, Blackgate had to endure SoR’s trolls accusing BG of PvF. Then, when SoR finally left and entered T1, the T2 thread (BG v TC v KNG) was one big happy love fest…while the T1 thread become a cesspool.

Maybe Calvin and Covenn are the same person…

[AoN] All or Nothing

underwater ranger downed state

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Posted by: Xirin.8593

Xirin.8593

I have very few complaints about this game (especially when it comes to the combat system), but the mechanics of underwater combat are just awful.

Why can you swim when downed underwater but can’t crawl when downed on land? Do the designers know how much more energy it takes to move through water compared to air?

Why is there no stomp mechanic?

I fee like Mr. Plinkett when I think about these things.

[AoN] All or Nothing

Discuss:Zerker or PVT gear in WvW guild zergs

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Posted by: Xirin.8593

Xirin.8593

Well, I guess this debate is as good as banging on the table and insisting someone like the particular beer you’re drinking.

Pretty much. This thread is just an exercise in people being myopic.

[AoN] All or Nothing

One Last Huzzah for Confusion!

in WvW

Posted by: Xirin.8593

Xirin.8593

The damage nerfs where sPvP dancing dagger still does more damage in WvW, if I remember off top of my head the only WvW damage nerfs was to Cluster Bomb and CnD.

I’m sorry, but the top of your head needs a tune-up; Dancing Dagger’s nerf was not an sPvP-exclusive change:

https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-November-15-2012/first#post808152

Dancing Dagger: This skill’s damage has been reduced by 50%.

[AoN] All or Nothing

If you see a naked enemy...

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Posted by: Xirin.8593

Xirin.8593

That naked player you didn’t kill would have dropped Dusk.

[AoN] All or Nothing

WvW lag is from lack of ram right?

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Posted by: Xirin.8593

Xirin.8593

What video card and CPU are you running?

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