so this thread is mostly about pvp. Have u posted in the pvp threads?
Yup, thief,mes is best cause both have stealth
They nerfed it too much. 2 Stacks would have been fine
Yup combining the rev and druid for pushes is going to be fun. Stab, condi remove = fear the push
if u are using those traits for condi ele than u need to change those traits.
Man, if only he could unslot Burning Rage.
Shift from fire to earth imo if u want to go bunker condi ele
I actually miss my beta druid and rev more
They were actually gpoing to release more wvw gained abilites until newbies started crying.
On another note, can any1 confirm if they are indeed removing guard stacks in hot?
if u are using those traits for condi ele than u need to change those traits.
does anyone actually even use this
Btw how were druids during raids,gvg and zerging. Found the heal factor a little too high.
yup the tempest and d/w in wvw feels weaker than in pvp.
We complain about arrowcarts, they buff their damage.
We complain about dps overwhelming defense, they buff dps.
We complain about stealth, they buff stealth and give us more of it.Come on, you cant say they arent consistent.
We complain about Condis and they buff various classes with more condi damage
We complain about fixing the Orb exploit and they simply removed orbs all together
We complain about having more PPK and less PPT but they removed PPK
What you call night, half of the server population calls day on T1 servers. A lot of lost income will occur is anet takes drastic steps to lose a good portion of their consumer base.
What could be done would be to half the PPT awarded during SEA/EU/OCX time but triple the PPK
Tested druid. Jesus the heal is incredible
SnF works very well for high dps ranged single target damage with consistent high pressure to your enemies.
dnd air works but since it works well with high dps u will need to offset some tankiness , plus u do not have long range
dnd is close combat cone area of affect with good aoe to hit multiple targets and requires sustain and decent dps which can be taken from standard cele builds.
There used to be a time when eles ran 02246 gaining prot,fury,cantrips,regen and arc, but anet destroyed build diversity
So after numerous threads , Anet will maintain their position on the tempest build and will refuse to rebuild it from the ground up.
So let us be honest, its BWE3. Very minor changes will only be made. And thats the best case scenario.
Oh well atleast dnd is still viable
Thanks mate.
Hope they fix this problem
It will be a combination of druids and water field eles imo.
There is a 1 second delay right before signet is active after becoming passive
Tempest seems to work best with d/w
i do know a lot of the snf/d community were waiting for good buffs.
Not really sure, will have to confirm bug when i when i go home tonight
T2 is in rebuilding phase. Pick anyone
Commander spoons should fetch 50 silver
I really like the closed chat system. This will prevent malicious spies from eve dropping on conversations. I wonder if tags can also be hidden in a way to only permit squads from seeing the tag ?
Its the Combination of Burn (easy 2k per tick) + Bleeds (1k or more per tick) with DIrect DPS (throw in 1k) that makes condi fun. SnF will still be way better if you are going high DPS, esp with inc buffs.
In other news, signet eles stick kicking kitten .
I do find the fire line nerfs a little too much and the ring of fire nerf was needed but it felt like anet went too far as well. Breath will be fine because with Balt/Legion runes u could still get very high burn times.
there are a few on youtube. i googled them
Last time i tried tempest it felt underwhelming. Not sure this time
Was wondering if the ele PvP nerfs to condi will also hit wvw or are they seperated?
Also how do condi eles feel about nerfs?
(edited by Fuzzion.2504)
Roaming POV from mes + NC gf
Roaming is life
So it ends up like having a race where one driver have an F1 vehicle, another using one used for Nascar, a third in a Prius, a fourth in a go kart, and a fifth on a tricycle.
And if you are Canadian
It has become deeply rooted into gw2 game mechanics. There is nothing really we can do about it but make it easier to double down foes
Just ignore trash talk
Once i tried fighting a 4 PU mesmer + 1 trapper thief group. It was painful.
Its April already?
If we delete Eotm where will noobs go to get bags?
The main problem with stealth is unlike other MMOs, you can remain in stealth while your Condi damage ticks.
Anet, Please give free transfers to T5,6,7,8.
It is perfectly fine and balanced. Only the new players do not realise how to avoid it. Plus it only lasts for like what, 5 seconds?
IF ANet encourages PPK during OCX/SEA/EU over PPT I can see some benefits
Good idea OP ! Brilliant
Thank you Ken (snowreap). I will be restarting the score tracks including NA and EU in just another few weeks. Woot! NA and EU servers combined!
The new map may solve the problem
Just wondering if people think w/ Revenants if stab will work again or not.
Have to say, I tried to put up with the change (I’m a returning player) and the game is about 100x less fun the way it is now.
It is hard to say less or more fun. Every class has received nerfs and buffs the last few months. Some have created game breaking mechanics.
Stab changed the dynamics of zerg warfare at the most fundamental value. Condi bombs have gathered traction.
So I leave it to you if you are good or bad.
Is there any good death? Conditions or power, stealth or crit bombs, who cares? Play the way you want to play, not play a style because others do.
Diamond skin does sound quite pretty though.
Its funny when PU mesmers just go “oh crap”
JQ FOR LIFE!!!!!!!!!!!!!
I wish there was a deathmatch map that was free for all so that you could even kill allies. Food /stacks everything and anything is permitted. And a score tab of the top 10 highest killers is kept. Friendly fire off.
You would fit in perfectly in JQ