I think it’s a good guess that a chunk of the world was shaped by the elder dragons. But they aren’t the only force. I mean, we know Orr was sunk by the a non-Elder Dragon force.
Presumably Elder Dragons aren’t the only source of natural change, like weather and volcanos and tectonics, either.
I’ve tried playing with the autotargetting, but that doesn’t seem to affect GS3 at all.
Press F11 to access the Option Menu. Disable Auto Targeting
…..yeah, that still doesn’t correct the issue. As I noted. My guardian still goes after a random target – usually one somewhere in front of him.
I’ve had everything for Twilight except Dusk since I took a break from the game a couple years ago. Now I’m back, and I’ve made progress on the precursor scavenger hunt.
I’m at the stage in part two where I just need a TON of mithril ore. Small donations from anyone with some to spare would be appreciated by this working charr.
Edit: I received a good deal of ore from a few, extraordinarily kind people. With it, I was able to finish off crafting 250 mithril blades, and I’m currently working on the 250 mithril hilts. It’s still gonna take some time, but I certainly appreciate folks helping to get me this far!
(edited by azureai.9764)
I would suggest you:
- Find an active PvE or PvX guild – they’ll have guild events occasionally you can do. And the game is always better with buds. There are plenty of guilds advertising in the “Looking for…” forums here.
- Start getting your guildies to run the dungeons with you. There are tons of paths for you to explore.
- Finish exploring Tyria. Even when you hit Lv80, there are tons of spaces for you to explore. And if you ever do want to do a Legendary, I believe you’re going to need a Gift of Exploration, which requires map completion.
As far as a guild who’d be down to help a returning player – there are tons of em. Look in the Community Corner/Looking For… forums and see all the guilds recruiting. You can pick your poison there.
Iv’e been playing for about 3 weeks now ….
After three weeks, you’ve decided everyone in the game is a low skill player? That’s gotta be some kind of record.
I’ll add my agreement that GW2’s UI as it stands is terrible, and I’ll add a unique perspective.
I took a 2 year break from the game and returned recently. When I came back, I found the UI utterly nonsensical and unusable. Necessary functions were buried under submenu after submenu. I had to ask someone how I change my equipment now – it used to be obvious – now it’s buried under a lot of tabs, and it’s easily confusable with options like “outfits”. I accidentally applied a new skin I acquired (I think for my character birthday), instead of adding it to my wardrobe, and undoing that was a nightmare. Where are dailies, exactly? You have to click at least three different menus to see them.
Again, thankfully, folks were around who could walk me through the steps. But if I were new and jumped to level 80 like the game is encouraging folks to do now – I wouldn’t have a kitten idea what to do.
The UI needs to be fixed – it’s actively hurting the game right now.
If I understand correctly, VDAC is suggesting something akin to a “build saver/loader” feature as applied to the wardrobe. You picks your skins & colors, give it a name, and load it at will.
I love the idea and would pay gems for it.
(I don’t think it necessarily needs to be part of the outfit system, although that’s an obvious way to integrate such a feature into the game.)
Yeah – this seems like the easiest solution. Allow us to set up outfit templates, and give a discount for transmutation charges on the outfits.
GW2 is my first MMO. A friend showed me the game, and I declared that if I can be an awesome catbeast in fun combat – how could I not play this game? It drew me in with it’s individualized stories – letting me make choices about my character and his lore (even if that doesn’t ultimately matter in the long term). I liked the exploration, and the slow burn to learn the mechanics and try new things.
I found an inclusive guild around level 50, and made real life buds who happened to be guildies in my area. The community at large has been non-toxic and generally helpful (and the game mechanics encourage that).
I was driven from the game for a while by the poor design decisions in the LW1 story. The story elements offered boring events that didn’t really shake up the map or gameplay. I was running out of things to do, and I couldn’t get a kitten precursor to drop from the mystic toilet for my legendary (the last thing I needed). Then around Halloween, PvE story content started being gated by a necessity to play PvP minigames (which resulted in PvE players going into the game and refusing to play – nobody was happy). I threw up my hands and stopped playing.
I’m back now and pretty happy with a lot of the changes. The game seems more active and alive with the megaservers. I have goals to work toward again.
Also charr continue to be the most awesome of things.
It sounds like you are not targeting the mob you are aiming for. I have the problem every once in a while, but then I notice my target ring isn’t on anything I was planning on attacking. Auto targeting chooses the closest enemy to you, and that doesn’t necessarily mean the closest one in front of you.
Unfortunately, the 3 skill tends to send me careening toward a mob that’s far away from me. Often one that’s not even attacking me, causing me to draw adds.
Meanwhile the mobs I’ve been attacking in combat with my 1 skill are completely ignored by the 3 skill, unless I specifically remember to click them first. I don’t understand why I have to instruct the 3 skill to target the same mob I’m targeting with my 1 skill.
So I have a chatbox that’s dedicated to my guild chats, but even when some chatter is going on in guild, it doesn’t light up. It sucks when I miss a whole conversation because I didn’t know any chat was going on.
Is there an option to have /guild light up chat boxes like /say, /party, and /map do?
Howdy. Your guild certainly sounds interesting. How active is it? Are there usually a good number of players around?
I’m part of a LGBT guild right now that hasn’t been very active. Looking to branch out to friendly folks. The game is definitely more fun when there’s folks around to chat and run with.
Yeah, because of the mega servers, there always seems to be someone nearby now. I remember the Black Citadel being almost empty back in the day, and now there’s always awesome charr around even on that city map. It’s not just the HoT maps getting use.
I would really apreciate any advice you can give a new player.
1. Go to this awesome thread: https://forum-en.gw2archive.eu/forum/game/players/OMG-If-you-only-knew-this-tips-for-new-players/first
2. The Guild Wars 2 wiki is your friend. You can type /wiki anything into the chat bar and come up with an article. It even has tips and tricks on the front page.
3. DO NOT use a Lv 80 boost. This game is best learned by exploring, and there’s a long learning curve. Most of the game is still well populated. I truly think with all of the in-game systems (and how poorly they’re explained in game), boosting to 80 is a recipe for disaster.
It just doesn’t seem right to take these civvies, including a crippled kid, up against all these mega-threats and into all these high-danger environs when there’s got to be at least one “commando squad” or some “A-team” of soldiers that would have worked out better than civvies, right?
I cede this point. It would make more sense that the Commander would grab a necro and mesmer from Whispers, a ranger and engineer from the Priory, and a guardian from the Vigil.
But the main character clearly likes working with kitten s. kitten s that die and/or get entirely forgotten. That’s the main’s entire history.
I would dig some fun folks to run Arah paths with.
I just came back to the game. Am a condition Guardie, and on a lot of the Arah paths conditions were…not so helpful back in the day. Now I think I have a shot with the condition changes. Unfortunately, my guild isn’t so active these days.
Also, if anyone knows an active guild that loves lore and PvE, I’d appreciate a heads up!
I think that the big difference was that he just awoke. Because of this, he is going into minion making like crazy, and they hoped to weaken him early by destroying the blighting trees, his minion making factories.Trahearn mentions this in one story at least, if my memory serves me right. Plus they had no reason to believe that a plant elder Dragon could take out a fleet of air ships, or that 1/5 (roughly) of their troops would turn on them.
I agree with this analysis. Trahearne was trying to strike while the iron was hot – when the dragon was weak. They didn’t have the advantages they had against Zhaitan, and they couldn’t for a long time. Time was working against the Pact, and Mordy was already spreading fast into other Tyrian lands.
Also, the Pact commander is working with DE 2.0 because s/he felt s/he was better at being in an independent, small group than leading an army. Think about it. You always were in a small frontal assault as the Pact Commander – that was your thing. The planning was always done by Trahearne and the Order leaders. It wasn’t the Pact Commander’s job – s/he led the charge.
I agree with the separatists!
I would get bashed by charr for Ascalon!
Fixed it for ya.
Seriously – have you seen what the Three Legions have done to the other Separatists? Maybe you should try teaming up with the Flame Legion. Oh, wait…
Hey folks -
So I’ve gotten back to the game after a year long absence. I was a Greatsword Guardian, and – uhh – things have changed.
One of the more annoying changes is GS3 (“Leap of Faith”) constantly goes careening off to a random target outside of the group of mobs that I’m hitting RIGHT NEXT TO ME. So I then miss the attack and mass blind.
Anyone have any idea why this keeps happening to me? I’ve tried playing with the autotargetting, but that doesn’t seem to affect GS3 at all. If I don’t specifically target a mob in the group I’m attacking, the GS3 ability will send me flying as far away from the group as possible.
Alternatively, the Grove proves able to stalemate the conflict. In this scenario, a desperate Pale Tree might be motivated to willingly enter Mordremoth’s service in exchange for her survival and the survival of her children. Again, Destiny’s Edge and the Pact as we know them do not exist.
I think this scenario is the more interesting storytelling narrative. If you were to send a character to an alternative timeline, this would be a more compelling world where your character could learn more before (hopefully) going back to the standard Tyria.
I find it incredibly unlikely that Ventari and his tablet is what kept the pale tree from becoming a blighting tree. Her freedom had to have come from elsewhere, otherwise we could reason with Dragon minions, but this is not the case. Though the Tablet likely had a huge impact on the Pale Tree’s outlook on the world and It would be interesting to know if she might have been more violent without Ventari’s influence.
Dragon Champions like Glint and the Pale Tree seem to retain some level of independence – they have to in order to do their work. But to truly be free of influence, to make up their own minds on things – that seems to take some kind of intervention.
For Glint, that intervention was the Forgotten’s ritual. For the Pale Tree, it’s presumed that was the intervening presence of Ventari’s tablet. Assuming that’s true, the AU of a Blighted Pale Tree would be entertaining.
Maybe the charr would make some nice chopped salads.
Place the seed of the pale tree in orr….
Neat idea, but it’s somewhat impossible. Orr didn’t rise from the sea until 1219 AE. Ventari died near the fledgling Pale Tree in 1180 AE.
This actually leads me to an interesting AU that I was banding about. What if Ventari didn’t die near the Pale Tree and didn’t leave the tablet?
The Pale Tree would have become Mordremoth’s minion, and started pumping out Sylvari much more like the Mordrem. Rata Sum and the humans would have had EVEN MORE dragon minions on their doorstep. In the case of the humans, I think that would spell Kryta’s doom.
The Pact, which was formed under the auspices of the Sylvari, would never have formed without someone the three Orders all came to trust. And without Trahearne, would anyone have noticed the oncoming invasion of Claw Island and Lion’s Arch?
There is definitely sexual dimorphism between charr males and females – it’s just not as pronounced as in the other species. The big tell is indeed the tail. Charr females have fluffier tails that have long fur all the way down tail, for instance, while males only have fluffy tail tips.
I didn’t know about the whiteness on the female charr tails, but it wouldn’t surprise me if this was another feature added so players could tell an armored charr female from a male by the tail. Sexual dimorphism in fur patterning isn’t really uncommon.
(Looking through pictures, I think it’s possible all male charr have a dark colored tip of their tails, as well.)
Overall, Diessa isn’t terrible for events. But that’s Diessa. Try saying that about a zone without a decent event hub or quest chain to follow.
Overall, I have to agree with this. The low level areas can have events clear well before anyone aside from a couple of folks have a chance to get there. The event completer in Queensdale had my boyfriend and I running around for at least an hour, trying to scout anything.
Maybe we were just unlucky. But I’m hoping they can increase they’ll increase frequency of events in low level maps when they’re lots of people there.
No doubt this would be fun. I’d love a charr specific class.
But it’d also be adding 5 classes to the game. That’s a lot of work!
Yeah, the Black Lion Chests are near utter trash.
I came into some gems for Christmas and bought some keys – what a waste! Even when I got something that could be cool, like a new weapon skin, it would give me an item that provides a RANDOM weapon skin. Randomness upon randomness – there’s no way you’re going to get anything you want out of these.
Ol’ Evon Gnashblade sure managed to swindle this human.
Go back as far in history as you’d like! Just be mindful that going back too far will mean literally nothing will be the same as it is now – at some point you’ll prevent folks from being born.
Hey folks -
A common trope in comics is for the heroes to go to an alternate reality where history went even worse. Think “Flashpoint” or the Crime Syndicate in DC Comics; Age of Apocalypse or “House of M” in Marvel Comics; or even the new show “Man In the High Castle.”
If you were to craft a dark, new Tyria for your character to be stranded in for a while – what events would you mess with? Why? What would be the result of the change?
Also I noticed there are more humans (that you can’t attack) ingame that do not like the charr than there are charr that fit the same bill.
Part of the reason why you can attack so many renegade or upset charr is because settling disputes with a physical fight is acceptable in charr society. Beating sense into (and life out of) your political adversary is a way of life among the charr. It’s why the Bane exists. Hell, it’s how Tribune Brimstone got his job. A beaten charr will rethink his/her ways.
That’s not acceptable in human society. Otherwise humans would have had one less Caudicus a long time ago.
Though I think it’s clear the charr are holding less of a grudge than the humans on the issue of the treaty. Minister Duran himself admits that a lot of the humans are being irrational in the face of reality. And in speaking with the charr, most of them (especially the members of the Iron Legion – who own this land) are just willing to follow orders. That’s pretty kitten impressive if you’re a cub who grew up in the fahrar taught to hate human monsters – to then shrug and say “point me at the new enemy, sir.” Yet, the vast majority of charr you meet in game will do just that. The Iron Legion seems impatient they can’t sign a piece of paper and get on with making sparkly new cannons that shoot deathcows.
My Ash Legion Guardian is actively supportive of the treaty. Ash Legion’s almost certainly got its hands squarely in the diplomacy aspects of the Legions – spies and diplomats are two sides of the same coin. (Note the Order of Whispers also has several agents at Warrior’s Crown.) Ash’s representatives are keen on facing reality – humans aren’t the threat to the charr now. My charr is keen to protect humans that will ultimately engender the interests of the Legions. And, after a few fun barfights in Ebonhawke, my charr has come to actually like the humans.
I’ve returned recently, as well. The new HoT areas are fun, but I’d avoid Dry Top as much as possible. Skip to the Silverwastes – where completing the meta event is entertaining – and the HoT jungle maps.
…you can do this outside of the festival area? That’s news.
In the festival area, I’ve been able to do it – but generally decided it’s not worth it. It takes so much money to get the event to start up, and if one person decides to troll you with snowballs, there’s no way to get it done. You’re basically gambling your gold on if you’re going to get trolled.
I didn’t have too much trouble with the aiming, but timing the shots to avoid the initial invincibility, the folks actually kicking the skritt, and not hitting a skritt that just got hit – those things all catch me regularly. I generally get as far away from people as possible (to avoid accidentally getting pelted myself) and repeatedly hitting the skritt furthest from the dolyak.
And which would sell better in the Black Citadel? Shampoo that makes your fur soft, or shampoo that makes your fur fire resistant?
….definitely the fire resistance. ;D
If people have really been asking about the structure of Charr reproductive organs, is there more to this truce with humanity than I’m aware of …?
Have you met Logan Thackeray…? YES.
There can only be one choice for a Whispers Agent: The Tybalt Backpack
Huh. I’m sorry to hear other classes are being affected by random obstruction, too. Hope we can get a Dev to hear about this and weigh in.
The “No path to target” error on Guardian teleports is DRIVING ME KITTEN CRAZY. I can be right in front of my target, hitting him with my 1 attack – and teleports will claim that there’s no path to my target and fail. This is especially in the newer maps,
Symbol of Blades (sword 2) and Judge’s Intervention both have this problem. A pebble can cause the abilities to fail, and in the case of Judge’s Intervention, the ability will go onto cooldown.
Has Anet ever addressed this? I know they changed teleports a while back to make them less cheesable, but the way they react to terrain now is utterly frustrating.
Even if there aren’t folks having issues with the glider, this thread and others makes clear that a lot of players are.
It seems an easy fix to give players a remapping option.
The Char fight against Ascalon ghosts out of hatred and stubbornness. But the ghosts are very contained and can’t normaly move freely outside their place of haunting. Charr could easyly withdraw from Ascalon to attack other enemies. Similar can be said about the branded.
The ogres are a minor threat, more similar to an annoying guerrilla than to a real battlefront.
The Flame Legion and Ebonhawke, however, are a totally different matter. They are real opponents no Charr could turn their back on.
I agree with this. The ghosts of Ascalon are a largely contained, but long-term problem. The charr can move resources away from them. The ogres are such a minor problem for the charr that I forgot about them, and I have exclusively played charr characters.
The branded are a problem for both the charr and for Ebonhawke. Probably more a problem for the charr, but let’s not forget they’ll attack anyone.
The big problem for Ebonhawke is charr technology has advanced quite a bit in the peace period. They have HELICOPTERS now. Human anti-siege technology hasn’t kept pace with the siege weapons of the charr. Ebonhawke isn’t going to be able to deal with a charr aerial assault.
And the Flame Legion may not be the issue most here assume it to be. When the other Legions approach the Flame with an announcement that the charr have war with all humans again – you don’t think the Flame will want in? Gaheron Baelfire is dead and so are several of his Tribunes. Flame is in disarray to the point where they were willing to work with other races – and the leaders of those groups are dead or gone, now, too. Why wouldn’t the remaining Flame wouldn’t take the opportunity to stop getting their kittens beat and go kill some norn and humans?
So, the solution to the Flame Legion is largely political at this point. A politically expedient détente could be reached, and that’s very bad news for the humans.
Also, in the proposed scenario of “each race has declared war on the others”, I find it disingenuous to just write off the asura and sylvari with “they’d just run away.” If the asura and sylvari have declared war – then they obviously have some battle plans to win it.
In the proposed scenario, I still strongly believe the humans have major problems. Though it’s cool to hear viewpoints as to why their technological disadvantage isn’t going to completely undermine them.
(edited by azureai.9764)
I don’t get the Bleed hate. It is a pure DoT effect that males sense with cutting/stabbing. Burning and poison don’t cover this type of theme.
People find the purpose of it redundant; there’s already 2 damage over time conditions (burn and poison). Thematically yes it does fit and that’s why it’s in the game.
Well, right now its kind of redundant since its no different from burning. But if burning were to be given a secondary effect, then Bleeding would have a place as the pure DoT condition (or vice versa)
Yeah, I agree with this train of thought – since burning stacks now, it and bleeding are essentially the same. But bleeding is too flavorful to remove from the game. Differentiating it and leaving it in is probably the best option.
I understand what the OP is trying to do, but collapsing Might into a strength + crit boon is probably not a good idea. Crit spike builds and base strength builds are very different things. Putting those boons together every time would just hardpush all-out berserker builds again.
I have a feeling this is the silverwastes node/s you are speaking of. It seems to me there is a glitch where Anet have incorrectly labeled one of the regular nodes with the “rich” title. I have reported this in game and am yet to see a fix for it.
That doesn’t explain why I only get one hit out of it. It’d be less confusing if I got 3 hits.
The first one with the pants is better.
My ranger is Charr. My guardian is Charr. I may make my engineer Charr.
(Or human, haven’t decided yet.)
Make everyone charr. The world would be a better place.
I’m a charr, and I do think the Battle Roar is useful under a lot of circumstances. The elite Charrzooka is actually useful to range-deficient classes like Guardians. It’s a full range attack that deals multiple burns, and its 2 attack spams knockback so much that it will cut through a Champ’s defiance bar.
It’s an easy way to make bad guys bad at first blush. With the Sons, they needed that something to push the cult from ‘greyish alternative viewpoint’ to ‘black hat villain’.
That’s true – nobody’s ever accused ANet’s writers for having a flair for nuance. They do always go in the direction of comically evil mustache-twisters instead of understandable, relatable villains (say in the Magneto fold).
That’s how we got Mary Sue Scarlet.
I like the first one better. Plus she has actual pants.
I use mithril to farm Dawn and Dusk. I make lots of Rare Greatswords, and those cost quite a lot of mats.
Same for me. I’m not farming it, per se, but I’m collecting it whenever I see it. Dusk is the whole reason I’m in the Silverwastes to begin with.
Yeah, I agree with a lot of the posters here. The idea here has an elegant symmetry. And that’s nice in design.
But the problem is that the idea would add clutter into the system that ultimately would make the game worse. This is a LOT of information for your players to have to retain. A strong editing pen – that’s also needed for good design.
Nice thoughts, though, OP.
[edit, apparently a ball-point tool is not allowed to be paired with the word “is”]
As other folks have pointed out – yeah, this was in the Silverwastes, now that I think about it.
Sounds like Anet should have someone look into the ore nodes in that zone.
Yeah, this does need a fix. Seems like a small QoL improvement for something that is aggravating lots of folks (including myself on occasion). Seriously, having the glider appear when you don’t mean it to is just plain annoying. Given the option, a lot of folks would remap the glider to its own button. Can’t be too difficult to implement that, I think.
Hey folks -
I’ve had several instances where I’ve found a rich metal vein, only to tap it and get a single ore before it collapses. This is usually after I’ve found and depleted another rich vein somewhere else recently.
Anyone else experiencing this? It’s very disappointing.