Showing Posts For Boonprot.6274:

Best WvW Guilds out there

in WvW

Posted by: Boonprot.6274

Boonprot.6274

all the best guilds quit the game

It’s certainly getting to that point, is it not?

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

[Olaf] Y Die - Maguuma (Korean/Sea)

in Looking for...

Posted by: Boonprot.6274

Boonprot.6274

Olaf was definitely one of the best additions to Mag. Love 5eva.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Reduce Wxp gain in Edge of the Mists

in WvW

Posted by: Boonprot.6274

Boonprot.6274

I don’t see EOTM as training for anything to do with WvW. If you want to train get in WvW. If you want to command, follow a good commander who will help you and command yourself off-peak.

So, for that reason I say take away ALL wXP from EOTM.

I agree somewhat. EotM shouldn’t ever be viewed as actual WvW. It’s more of a playground for the PvE crowd who wants to say they do WvW. HoD apparently spends quite a large amount of time in EotM. But I’m repeating myself.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Restore Bouquet of Roses to its former glory!

in Guild Wars 2 Discussion

Posted by: Boonprot.6274

Boonprot.6274

I remember the first time the Bouquet was released; walking around the bank in LA, the sky filled with vivaciously crimson petals. There’s nothing quite like it. We used to sit for hours on end talking, laughing, and showering passersby with love. Some of my favourite GW2 memories were made while I was AFK throwing flowers. Then the April 15th patch came, and everything changed.

Just as the Vigil Keep is but a shadow of LA’s former glory so, too, is the current Bouquet a husk. A husk of lies, deceit, and disappointment. No longer can we express our sheer joy and enjoyment of life by spamming roses or tossing bouquets. Enough, I say! Enough.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Restore Bouquet of Roses to its former glory!

in Guild Wars 2 Discussion

Posted by: Boonprot.6274

Boonprot.6274

I used to toss flowers for hours on end. It was the only thing I had going for me in my life. Hopefully someone will be there to toss some flowers at my funeral, because I dont think I’m going to be around much longer. No will to live. #FlowerPower.

I love you, Peter. Don’t go towards the light just yet.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Who is the best guardian?

in Guardian

Posted by: Boonprot.6274

Boonprot.6274

Paralda. #Magswag

Zero Xcel . . . I mean Chuu Chuu or w/e his name is now gets my vote. Best guardian TC so good I literally weep at his prowess.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Less crit damage made WvW less fun

in WvW

Posted by: Boonprot.6274

Boonprot.6274

To each their own….and 2 shotting someone is anything but fluid.

I like the change.

My Guardian’s WvW build ate a 42% reduction in Crit Damage. I think it’s asinine and does nothing but encourage the further abuse of condi-based builds.

Well given the amount of condi-hate in WvW (my warrior alone can remove 5 conditions on 5 players every 20 seconds) it was about time that condition builds got a bit of a buff.

Condi was never an issue in large-man because the combined cleansing ability of 15-30 people was more than enough to deal with a necro/engi/mesmer or four. Everyone knew this; it’s not new knowledge. Where it was/is an issue, though, is in small-man, e.g. WvW and sPvP. In those situations, very few classes can actually match the condi application rate that most condi builds can put out. Warrior is one of those classes. Surprisingly, Guardian is not.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

>Condi/toughness meta been dominant 6+ months

in Guardian

Posted by: Boonprot.6274

Boonprot.6274

Yeah let us all run out and buy superior generosity sigil at 30 to 60 gold a pop or whatever they are currently trending at

Essentially this. That a 70g sigil is viewed as a good counter to condi meta is hilarious.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Thanks for the garbage traits btw.

in Guardian

Posted by: Boonprot.6274

Boonprot.6274

@OP: Wow…

You should go tell GF and others not to use 30 points in virtues. They probably don’t know how to play guardian yet.

Also, I think you’ll see a number of people running the +300 vit in WvW. With the boon duration nerf, I think you’ll see people switching over to rune of the soldier. So +300 vit and still keep the condi clears from the soldier rune.

Rune of the Soldier (now Trooper) was meta pre-patch. Funnily enough, meta may be shifting away from Soldier runes in the near future.

Edit: If you’re not taking PoV with Runes of the Soldier you’re doing many things wrong. If you drop PoV in favour of +300 Vit, then you may as well drop the Runes of the Soldier.

Not really. Why would you purposely remove 2 condi clear? 1 is better than none.

What you need to remember is that a lot of people ran PoV and with a boon duration spec. My comment is targeted towards them. It really depends what you want from your guardians…. longer stability really was OP prior to the nerf.

The way we ran was that shout heal warriors were more responsible for condi heal and guardians were more responsible for protection and stability.

With all the junk conditions flying around, going from 2 to 1 cleanse per skill is a much bigger change than going from 1 to 0.

If you are dropping cleanses off your Guardians, presumably it’s because you are taking care of conditions with passive effects like food, melandru, and purging flames, in which case you may not need to build for much active removal.

Someone gets it.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Either give me LB or give me melee cripple

in Guardian

Posted by: Boonprot.6274

Boonprot.6274

I made a post about wanting to have a burst of speed on weapon swap and a couple people responded by saying “mobility is fine if you have a sword” and “it would break pve”

It seems many don’t play the same class at times..

Blows my mind that people think balancing for PvE is in any way reasonable in a game where the PvE content is distilled crapola. Very, very little (if no) PvE content in this game requires more than learning when to dodge and hitting things hard.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

>Condi/toughness meta been dominant 6+ months

in Guardian

Posted by: Boonprot.6274

Boonprot.6274

Honestly the only thing I’ve found that can keep up with a condi build’s application speed is a Warrior. Guardians were never really able to keep up.

The issue with balancing, that I’ve found, is that a good part of their balancing/design/community team (the PvP-oriented members) tend to play condi-based builds. Grouch is a good example; he played condi nades for quite a while. It’s hard to see the other side of the fence if you never play over there.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Thanks for the garbage traits btw.

in Guardian

Posted by: Boonprot.6274

Boonprot.6274

@OP: Wow…

You should go tell GF and others not to use 30 points in virtues. They probably don’t know how to play guardian yet.

Also, I think you’ll see a number of people running the +300 vit in WvW. With the boon duration nerf, I think you’ll see people switching over to rune of the soldier. So +300 vit and still keep the condi clears from the soldier rune.

Rune of the Soldier (now Trooper) was meta pre-patch. Funnily enough, meta may be shifting away from Soldier runes in the near future.

Edit: If you’re not taking PoV with Runes of the Soldier you’re doing many things wrong. If you drop PoV in favour of +300 Vit, then you may as well drop the Runes of the Soldier.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Less crit damage made WvW less fun

in WvW

Posted by: Boonprot.6274

Boonprot.6274

To each their own….and 2 shotting someone is anything but fluid.

I like the change.

My Guardian’s WvW build ate a 42% reduction in Crit Damage. I think it’s asinine and does nothing but encourage the further abuse of condi-based builds.

It also encourages people to put less in toughness. Before, you had to put a lot into toughness to survive when roaming due to all the zerker builds. Now you can put less into the toughness, and more elsewhere, such as power. They’re trying to push people away from bunker builds.

Except by nerfing the glassy builds, they’ve directly encouraged condi builds, which are much harder to counter. Especially in a small-man setting.

Also, I was talking about raiding. Reasonable people weren’t running bunker builds in raids. You rarely saw that outside of T1 and some of the less experienced guilds. My previous guardian raid build’s stats were: 1900 Power, 30% Crit Chance, 80% Crit Damage, 3k Armor, 19.5k HP, and 850 Healing Power. Now my crit damage is more than halved, and there’s little hope I’ll be able to coax it much above 60%. Balanced builds are essentially neutered, and the “build diversity” this change promised will likely do exactly the opposite.

The upside is that boon duration double stab frontlines can no longer count on nigh on 100% stab uptime. You’ll have to actually move intelligently, which some guilds are already struggling with judging from last night. It’s pretty hilarious to watch.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Less crit damage made WvW less fun

in WvW

Posted by: Boonprot.6274

Boonprot.6274

To each their own….and 2 shotting someone is anything but fluid.

I like the change.

My Guardian’s WvW build ate a 42% reduction in Crit Damage. I think it’s asinine and does nothing but encourage the further abuse of condi-based builds.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Gone for a year, what'd I miss?

in WvW

Posted by: Boonprot.6274

Boonprot.6274

^More reasons not to like it than to like it, because what has been said here is true: all changes to WvW have been marginal.

No but we get new masteries every 3-4 months that’s pretty exciting, isn’kitten Oh and we also get the occasional living story event or two in WvW, as well. That’s what the WvW community wants: more PvE in their PvP.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Yaks-Bend :: why I love being a yak.

in WvW

Posted by: Boonprot.6274

Boonprot.6274

I laughed out loud when you chased off a certain server to T2. ;3 They wouldn’t shut up about you guys. I truly wish you guys get coverage you deserve, I kinda want to see an encore. :p

Except no one would voluntarily xfer to YB. Poll on GW2WvW.com a while back had YB rated as the worst server in NA, or something to that effect.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Gone for a year, what'd I miss?

in WvW

Posted by: Boonprot.6274

Boonprot.6274

For WvW they added a new map called Edge of the Mists. It’s a gorgeous, multilevel playground with some crazy new mechanics like blowing up bridges and turning into mecha-scorpions or beams of light.

Teams are grouped across servers by your color that week. The score there does not affect the world score, but the winning team drops supplies in your borderlands Citadel after each 4 hour match. It also spawns overflow maps.

For WvW proper they changed the borderlands maps to remove most of the water areas and added Ruins with a Bloodlust mechanic, similar to the old orbs. It’s had a huge affect on scoring, top teams are now getting up to 35% of their score from points other than the tick every 15 minutes. They also added a proper queue system to WvW which shows how many players are in front of you and your position in queue.

Still see lots of large scale battles on the highest populated servers, more roaming and smaller scale battles on the lower tiers. Most servers still have queues on reset with things thinning out as the week goes on.

EotM is where disorganized PvE players go and play so they don’t affect their home server too negatively.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Field Cannons for new WvW siege please?!

in WvW

Posted by: Boonprot.6274

Boonprot.6274

WvW definitely needs more siege. A++++++++++++++++ please implement this. We don’t want meaningful meta changes, intelligent balancing patches, or new/interesting mechanics/maps. We just want more siege. Please.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

A Close Look at Tier One Tactics

in Community Creations

Posted by: Boonprot.6274

Boonprot.6274

lmfao why on earth was this moved all the way over to this sub-forum

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Please Merge NA Tier 3-8 into Tier 1-2

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Queues? What queues? Queues have not been a major issue in tier 1 for months. When I am in tier 1 and I see we have empty maps with outmanned, I just imagine how terrible it must be in low tiers.

The vocal minority on forums think they are superior for being in a lower tier server, but the majority of players realize it’s more fun to play on servers with lots of people on them at most hours of the day, that’s why they are in tier 1-2.

Run back to the blob, little zergling.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

A Close Look at Tier One Tactics

in Community Creations

Posted by: Boonprot.6274

Boonprot.6274

A+ video would watch again and again. Drigan pls teach Ark T1 meta we need to master it to be competitive ty.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Please Merge NA Tier 3-8 into Tier 1-2

in WvW

Posted by: Boonprot.6274

Boonprot.6274

The last thing we need is more queues and skill lag in T1 and T2. It’s getting stupid as is. T1 has needed to de-stack for ages now, but they’re too obstinate to bother.

Well Anet hasn’t given people a reason too. Thats the main problem.

I’ll turn that around and ask you what reason is there to xfer to T1? Outside of seasons, winning a matchup gives you 3 bonus chests, all of which are inevitably filled with greens. T1 most definitely isn’t more skilled than the other tiers (probably 90%+ of the GvG guilds are in T2). Combine that with the queues and ever-present skill lag and I don’t understand why you’d want to go there.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Please Merge NA Tier 3-8 into Tier 1-2

in WvW

Posted by: Boonprot.6274

Boonprot.6274

The last thing we need is more queues and skill lag in T1 and T2. It’s getting stupid as is. T1 has needed to de-stack for ages now, but they’re too obstinate to bother.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Yaks-Bend :: why I love being a yak.

in WvW

Posted by: Boonprot.6274

Boonprot.6274

FoW spending 15 minutes spamming Death From Above while we rammed down gates, and then dying in ~3s as soon as we broke in.

Oh and using more ACs than any other server I’ve ever fought is impressive, too.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

A big reason I don't WvW

in WvW

Posted by: Boonprot.6274

Boonprot.6274

I’d like to take “kitten PvE players say in WvW” for 800, Alex.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

EU vs US - how do they differ?

in WvW

Posted by: Boonprot.6274

Boonprot.6274

-Average skill level in EU is higher.

-Guilds in EU prioritize quality over quantity unlike so many NA guilds.

It’s disgusting what groups like GD, RG, Scnd, VII, VotF, BuLL, etc. can do in open-field with 25-30 people against queues. Absolutely terrifying.

Contrast that to NA where T1 guilds roll 50 deep and pop tags.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Obsidian Sanctum JP Etiquette

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Slaughter all the PvE players punish them for their carebear attitudes. Even better if you get a reddit thread out of it like Maguuma did.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

How much does Asc. gear matter in roaming?

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Ascended weapons are important because of how damage is calculated:

Damage done = (Weapon strength) * Power * (skill-specific coefficient) / (target’s Armor)

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Account bound WXP

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Because it is not ready.

Except data mining has revealed that it is.

Data mining have often revealed stuffs months before release, and even revealed stuff that wasn’t released at all.

Just because parts of it is in the code doesn’t mean it is ready.

And if it was ready back when it was first found (several months ago btw) why haven’t they released it yet?

There are account-bound mechanics in place for so many currencies. Several of them had been converted from char-bound to account-bound, too. Not to mention the fact that Fractal progression was made account-bound, too.

I just think that the single intern they have doing all of the WvW development is just having trouble finding the time to do WEXP properly. Has all those new masteries to test, instead.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Solution to "rallybots"

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Note that I never said we wiped after that happened; the point of the example was to illustrate how ridiculous the rally system can be.

By all means, though, don’t let me stop your tirade.

If you won the match, then what’s the problem? Why all the tears? So many above complaining about low level and inexperienced players joining them to play a GAME. I honestly believe a lot of you guys take yourselves way too seriously. If you think that means I’m on a tirade, you’re also taking it too personally.

I think we can both agree that different players play the game differently, right? Well, I’m part of a guild who takes the more hard-core WvW approach, involving 20v40+ engagements and GvGs. We obviously have a far different mentality from an uplevel bearbow casual. Part of how we play involves not having randoms who aren’t in voice comms running with us, because they’re nothing but a liability. The degree to which they affect a fight’s outcome varies greatly, but the more randoms you have the more their dying impacts the fight. Following your logic, we’re playing a game our way, and if we don’t want uplevel randoms with us, then that’s our perogative.

That said there’s quite a few tactics to ensure randoms running with you die. Hard engaging to force the randoms to get 1-pushed, taking a sentry and walking away so they’re sentry immobilized, porting out, juking, etc. When we have a significant pub tail we try to get them killed as fast as possible so they’re more likely to stop following us. Either that or we tell them to go away, but that rarely works.

tl;dr: You can’t criticize us for how we play then turn around and say that the uplevels are playing the game how they wish and we’re not to be too critical of it.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Game health: power vs condi

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Comps that are built around balance are inherently stronger than their alternatives. Eles are there for their support skills, yes, but their damage cannot be underestimated, nor their capacity to vuln stack and apply soft CC. Guardians are in the same boat. They can deal impressive damage and yet still bring all of the support something with full PVT could. Building for balance also means that, if your full cleric ele all of a sudden gets caught and killed your main source of healing completely disappears. The same logic can be applied to a zerker ele and its damage, or a cleric guardian and its healing. Support in GW2 is tied to trait, utility, and weapon choice. You then flesh out your gear to strike a balance between offense and defense.

The nerf to Crit Damage will do nothing but increase the popularity of the condi meta in WvW. Condi application already vastly out-strips condi removal on all but maybe eles and traited warhorn/shout wars. Guardians can’t even come close. Even so, you’re dedicating a lot of traits and utilities to combat a specific kind of build. The nerf also means that you’ll be at a significant disadvantage when engaging groups much larger than yours. Outnumbered engagements are won by moving intelligently and hitting harder and faster than your opponent. If all of a sudden you can’t hit nearly as hard without over-investing into damage stats, you’re at an instant disadvantage. To put it into perspective, I’m looking at losing ~25% crit damage off of my Guardian’s build, and I built for balance. Project that across an entire frontline and all of a sudden you’re far less damaging.

ANet’s goal of diversifying the meta has done exactly the opposite for WvW. Well done.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Solution to "rallybots"

in WvW

Posted by: Boonprot.6274

Boonprot.6274

I don’t get it. Who QQs over rallying? I’ve never seen it. All teams have to deal with the same things. It’s part of the game, and has been from the beginning. If you lost a fight due to someone rallying, then you didn’t deserve to win. I’ll bet that for every time you’ve lost a fight due to rallying, you’ve won one the same way. Did you cry about it then, or revel in your good fortune?

Randoms following guild groups instead of pug commander are quite common in WvW and since they are often upscaled or just bad, they can ruin the battle for a guild easily by rallying the enemies.

Such a change would make it significantly less annoying for guilds because now there is no way to prevent randoms from following a guild raid.

Preach, sista. I’ve seen a random pug rally 15 people out of a 30-man guild group. 15. Then people wonder why we tell pugs to follow the tag and get away from our guild group.

That’s just sloppy, or a blatant lie. If you’re not focusing on those in downed state, it’s just bad housekeeping. Alternatively, if you were able to down 15/30 and lost only one in the process, then surely you can just do it again, no?

The most obvious solution to ‘rally bots’ is to fix the uplevel system. AR, traits and weapons should all be buffed. Personally, I don’t think it’s an issue. Leave it alone.

Step-by-step walking you through it:

We push, down a lot because the group we were fighting was too glassy for their own good, 15 down people, move off to regroup before finishing them off. Meanwhile ranged AoE + poison is keeping them on the floor. Random Pug A dies because they stood in AoE and are generally incompetent. 15 rally.

The second we downed more than 3 of them in the first bomb we already won the engagement. It wouldn’t matter if they bannered the down or what, because we burnt almost all of their cooldowns and could then free push. Note that I never said we wiped after that happened; the point of the example was to illustrate how ridiculous the rally system can be.

By all means, though, don’t let me stop your tirade.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Solution to "rallybots"

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Randoms following guild groups instead of pug commander are quite common in WvW and since they are often upscaled or just bad, they can ruin the battle for a guild easily by rallying the enemies.

Such a change would make it significantly less annoying for guilds because now there is no way to prevent randoms from following a guild raid.

Preach, sista. I’ve seen a random pug rally 15 people out of a 30-man guild group. 15. Then people wonder why we tell pugs to follow the tag and get away from our guild group.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

ANET. Please MANUALLY setup matchups today.

in WvW

Posted by: Boonprot.6274

Boonprot.6274

I just want a Mag-DB-SoS matchup to see what DB’s true ranking really is. SoR plummeting did nothing but ruin the ratings and cause instability that takes a good couple of months to work out.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

T1 is a hammerfest...

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Hammertrains push in straight lines. You literally dodge left or right and you’re fine. You can rp-walk out of their AoE if you wanted to.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Account bound WXP

in WvW

Posted by: Boonprot.6274

Boonprot.6274

A promise it’s a promise.
https://www.guildwars2.com/en/news/world-xp-and-you/
by Devon Carver on November 27, 2013
“We want to get this change out to everyone in a timely manner, but it’s a complicated change that we want to test thoroughly before releasing.”

OK, test it thoroughly. Very, very thoroughly.
Just… you know, it’s 15th March 2014 — more than 3 months passed…

It better be pristine, with 0 bugs demonstrating the rigorous amount of testing performed by their QA team.

Or it will be a worm infested apple of an update that was slapped together a week before it finally gets here because they simply forgot all about it and it’s at the bottom of the team’s To Do pile.

Not entirely sure which is more likely…

They can test till the cows come home, but it’ll still be buggy.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

T1 is a hammerfest...

in WvW

Posted by: Boonprot.6274

Boonprot.6274

A friendly fellow from BG on Reddit informed me that T1 meta consists of 50+ man hammertrains. Literally the pinnacle of skill and meta evolution.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Same lopsided matchup 3 weeks in a row...

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Why would anyone in T2 want DB. Almost the entire GvG community is on Mag/FA/SoS.

We’d want DB for 1 week to completely shut them down and beat them so hard they’ll realize they never want to come back again. In other words, week of steamrolling them before “Back to your regularly scheduled programming”.

That would require coordination, though. I think mag and SoS would be fully capable of cooperating, but FA’s commander EHSTACK seems to be mostly focused on dropping Mag’s rating.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Same lopsided matchup 3 weeks in a row...

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Why would anyone in T2 want DB. Almost the entire GvG community is on Mag/FA/SoS.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Account bound WXP

in WvW

Posted by: Boonprot.6274

Boonprot.6274

I am willing to guess that most of the population would rather have the WxP patch before leagues. I would actually rather have this and a couple dozen general fixes to WvW before leagues.

I like this. Can we forego leagues altogether and get some meaningful fixes/changes to core WvW, instead of more fluff content in the form of EotM and Leagues? That’d be faaaaaaaaaaaaaantastic.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Account bound WXP

in WvW

Posted by: Boonprot.6274

Boonprot.6274

What bugs me most is the following.

  • WEXP released (Wiki page created Mar. 27/13)
  • Players ask “why isn’t WEXP account-bound” almost immediately
  • Fast-forward 8 months (Nov. 27/13) and ANet finally says they’re implementing a feature players have been asking for since WEXP was introduced
  • Fast-forward another 4 months and still no implementation

If it’s not in the Season 2 patch, if not sooner (let’s hope), I’ll be speechless. It either shows a severe lack of support for (what I strongly suspect is) the most populous PvP faction, or a supreme lack of resources dedicated to WvW development.

Then again, we got the hellhole that is EotM so it may not be a matter of resources.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

(edited by Boonprot.6274)

Sick of Hammer Trains

in WvW

Posted by: Boonprot.6274

Boonprot.6274

I have little to no respect for guild groups that run with over 50% guardians and warriors. The higher that percentage, the less respect I have.

Just look at that ^

A group that runs 50% heavies is considered a balanced comp? LOL.

That awkward moment when, in WvW, there’s really only a frontline and a backline, meaning that 50% is balanced.

(PS if rangers were actually useful they could probably form part of a frontline, too. But they’re not so they can’t. Not to mention that engis have exceptionally limited usefulness, too.)

First, let me say that of these types of groups I think [Ark] is top level. So, when I say the things I say it is not to insult your guild.

The people that kitten me off are the people who are clearly bad players running with over15 people where over 70% of them are warriors and guardians. We have to fight these groups with less than ten players all the time. They often times have more warriors than we even have players.

They are horrible, but they get carried by bad game design: aoe cap, warbanners, hard rezzing, tank guardians and tank warriors using signets and healing shouts with a near impenetrable shield of cleansing.

It is not fun fighting these groups even when you win. It’s like pulling teeth.

And, even considering your composition: 8 out of 25 are guardians. That is nearly one third of your composition. There are 8 classes.

I think the issue stems more from two of the eight classes being more-or-less useless when it comes to organized group play. The dominance of guardians in a frontline is a symptom of a couple of things. First, stability is hard to come by for a lot of classes, so AoE stability via SYG is extremely important, especially considering the strength of hard cc. The second is that, since there’s no true healing in GW2, boons play a huge role in your comp’s sustain. Guardians are, by far, the best at providing retaliation, regeneration, protection, and might. Those are the four main boons that you want to maintain an almost 100% uptime with.

That said, there’s a real danger of over-investing into your frontline and a LOT of guilds fall into that trap. In my opinion, that’s where guilds transition into being a hammertrain.

If engis and rangers had better tools that suited organized group play you’d see a lot more diversity in your frontline. However, for the time being both are greatly outclassed by warriors and guardians.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Sick of Hammer Trains

in WvW

Posted by: Boonprot.6274

Boonprot.6274

I have little to no respect for guild groups that run with over 50% guardians and warriors. The higher that percentage, the less respect I have.

Just look at that ^

A group that runs 50% heavies is considered a balanced comp? LOL.

That awkward moment when, in WvW, there’s really only a frontline and a backline, meaning that 50% is balanced.

(PS if rangers were actually useful they could probably form part of a frontline, too. But they’re not so they can’t. Not to mention that engis have exceptionally limited usefulness, too.)

Edit: (5+8)/25 = 0.52 in case the math was confusing (numbers, how do they work?).

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

(edited by Boonprot.6274)

WvW Roam:condition vs dps build (ferocity)

in Profession Balance

Posted by: Boonprot.6274

Boonprot.6274

All those extra procs are the same as critical hits in a power build.

You land a crit and deal extra damage in a power build it is 50% + crit damage in a condition build it is an extra condition * duration (because direct damage would be useless, because you don’t have any power).

Are you able to tell which skill in a power build will deal a crit and dodge exactly that skill? No. So why should that be possible versus conditions?

No, but the vast majority of big-hitting skills from a Power build are telegraphed and, therefore, easily dodged. You don’t find a lot of that in condi builds.

My main issues with condi builds are the incredible ease of application and the need to really only trait into one stat to make it viable. In small-man situations (sPvP and roaming), the only build I know of that can keep up with condi application is a warrior with a traited warhorn and shouts. I did a post a while ago about how Guardian condi cleanse peaks at around 0.8 condis removed every second. That was with a nonsensical build geared 100% around maximizing condi removal, too. I came up with the stats by averaging out the maximum number of casts over a specific time period, so I was estimating the best-case scenario, too. In reality, your cleanses can’t be used so consistently because you can’t just sit and spam utilities/elites the second they’re off CD.

As for the stats part, power builds derive their damage from three stats: power, precision, and crit damage. Contrast that to condi builds where they really only need to invest into condi damage to be viable. Sure people have argued that you need precision for proc traits and condi duration to be viable, too. However, condi builds, at their core, are still extremely viable without either of those stats.

Condi build mechanics are broken and ANet is only going to worsen the situation by pandering to PvE players and introducing Ferocity/nerfing power builds. It would be nice to see some efforts to address the situation, but I doubt that’ll be the case any time soon.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Maguuma

in Looking for...

Posted by: Boonprot.6274

Boonprot.6274

Just have all of fa come to mag.

i would kill myself irl

I would very much appreciate having CL BOMB v o l t r o n on Maguuma.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Are you tired of ACs yet?

in WvW

Posted by: Boonprot.6274

Boonprot.6274

imo all siege that isn’t a ram or a golem should be removed from the game. That would also mean that coverage would need to be compensated for, because ACs are the great equalizer in defending a structure.

Plus omegas are my spirit animal.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Sick of Hammer Trains

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Characteristics of a Hammertrain:

  • The vast majority (let’s say 60%+) of your Guardians run Hammer/Staff
  • Your frontline is excessively tanky and your damage is derived from your backline
  • Guardians are typically traited for double stab (20 in Virtues at a minimum)
  • Very little mobility outside of walking
  • 75% or more of your comp is frontline
  • Backline spends the majority of their time blobbed with the frontline

Not all of those characteristics need to be present for it to be a hammertrain, but those are by far the most common.

To put things into perspective, here’s your typical BALANCED comp for a 25-man raid:

  • 8 Guardians
  • 5 Warriors
  • 4 Necros
  • 4 Elementalists
  • 2 Mesmers
  • 1 Thief
  • 1 Misc

Within each profession you also have diversity. There are a number of different/nuanced Guardian, Warrior, Ele, and Necro builds that you can run.

How do you deal with hammertrains?

  • Hammertrains push LINEARLY, so you always know where they’re pushing and where they’ll end up. Dodge to the left or the right to avoid their Earthshaker/Zealot’s Embrace. You can also dodge THROUGH their push if you know there’s no hard CC on the other end/if you have stab.
  • Improve your movement and tempo. Hammertrains are slow and lumbering, so if you regroup and push faster than them, you’ll put them on their back foot quickly.
  • Use hard CC and boon strips wisely. They may have double stab, but it doesn’t last forever. Coordinate boon strips with bombs and pushes to split people from the mothership and nuke them down. Hard CC is especially effective with boon strip.
  • Do your best to isolate backliners from the frontline. Backliners in hammertrains tend to not know positioning once they’ve been split off and will die in the wilderness as a result.

I promise hammertrains are easy to kill; we kill them all the time.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

DragonBand WvW Transfer Questions

in WvW

Posted by: Boonprot.6274

Boonprot.6274

DB is sitting at the top of T3 because its SEA/OCX crew vastly outnumber anything else you’d find in that tier. NNK and TFV are the two main guilds during that timeslot.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Looking for a new server

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Don’t go to EBay, CD, YB, or DB. They’re filled with siege humping and intense mediocrity, as well as a misplaced desire to PPT in a tier where nothing matters. Mag hasn’t rolled much lower than T4 in aeons, but BP had some fairly good guilds who were interested in improving and liked open-field. That said Mag has had a few pubmanders xfer from BP/SBI to Mag for various reasons, so I no longer know if that’s the case.

I don’t know a lot about the servers lower than T4, but here’s where I wouldn’t xfer:

YB: filled with bad pubs, bad commanders, and bad guilds. Siege monkeys galore.

DB: NA essentially sits on siege and hides in structures/PvEs during non-SEA/OCX hours. NNK and TFV spend 6h throwing themselves at doors to artificially inflate DB’s score.

EBay: I’ve heard that several guilds have left the server because it’s dying/is a cesspool. When we fought EBay they spent all night siege-creeping and building open-field siege or running to towers/keeps because god forbid you fight open-field.

Rall: Who knows. They’ve been in free-fall for a few weeks now, and TW leaving has only accelerated that process. I’d avoid it until they settle somewhere.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma

Garrison Waypoint send us to Citadel WP ?

in WvW

Posted by: Boonprot.6274

Boonprot.6274

Yep. Doesn’t matter if it’s contested or not. If you try to port from one map to a waypoint other than spawn on another (eg hills, garrison, eb keep, smc), it will always send you to spawn. Happened with the eotm patch. Not sure if bug or feature.

Let’s be honest here. It’s most likely a bug (unless documented in the patch notes somewhere), but it won’t be fixed and will be touted as a “feature” soon enough.

At least that seems to be the general trend.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma