Showing Posts For Eladriel.7295:

Last man standing = Best player in the party?

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Posted by: Eladriel.7295

Eladriel.7295

Good player, bad player or worst player? Who are you people to judge? There is not a player that has not died or did something stupid at one time or another.

Together we stand in the face of evil!

Thanks for EVERYTHING

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Posted by: Eladriel.7295

Eladriel.7295

Yeyeyeye another great post and yes Anet is doing a great job. What makes it even better they are doing what they love.

Together we stand in the face of evil!

Well you lost me

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Posted by: Eladriel.7295

Eladriel.7295

No, I do get a right to review everything and tell people my opinion. In fact, that very idea has changed the way companies are doing business in the last 5-10 years.

Maybe it’s just time for you to get hip to the times?

I can say whatever I kitten well please. I live in a country that allows me to do that. And, unless the moderators think I am being obnoxious, I get to do it here too. You don’t get to tell me what to do. Sorry you’re so upset.

1. You get a right to express an opinion, it doesn’t mean that just because you own their product they’re entitled to follow your opinion and please you and you alone. It’s their lore, their world and their story. They have every right to tell it how they want. The only way you can force them to follow your opinion is to buy the major part of the company shares. That’s all.
2. I’m not upset at all, but I do think that you think too highly of yourself and that you should feel the earth beneath your feet.

I agree

Together we stand in the face of evil!

Well you lost me

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Posted by: Eladriel.7295

Eladriel.7295

Don’t let the door hit you where the good Lord split you.. Who are you to tell Anet what their priorities are? I am really tired of reading lame post such as these stating that you all know best concerning GW2.. Honestly.. they don’t need to listen and change the game on every tom, kitten and harry’s whim.. The game would be so messed up it wouldn’t even be fit to play anymore because of the lame crap you people ask for. Keep in mind they don’t make these games to evolve around you and you alone. This post is no different than the other thousands of post of this nature that populate this forum.. pfft

My $60 spent gives me the priority to tell them anything I kitten well please. And, yes, developers make games to make people happy. The only way to let them know if we are happy or not is to tell them.

Sorry you don’t like it that someone doesn’t like the game as much as you do. Pity.

there has been some wise words that I’ve heard:
give masses what you want to show and not what masses want, because if you give what masses want, masses will continue to ask for exactly the same things because they won’t know any better.
We all payed money for a product. We got that product. We don’t get to order the developers of the product. It would be the same as buying shoes and thinking that you made an impact great enough to be able to instruct shoe makers on how soles should be made, because YOU want them that way.

Great post!

Together we stand in the face of evil!

Well you lost me

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Posted by: Eladriel.7295

Eladriel.7295

Don’t let the door hit you where the good Lord split you.. Who are you to tell Anet what their priorities are? I am really tired of reading lame post such as these stating that you all know best concerning GW2.. Honestly.. they don’t need to listen and change the game on every tom, kitten and harry’s whim.. The game would be so messed up it wouldn’t even be fit to play anymore because of the lame crap you people ask for. Keep in mind they don’t make these games to evolve around you and you alone. This post is no different than the other thousands of post of this nature that populate this forum.. pfft

My $60 spent gives me the priority to tell them anything I kitten well please. And, yes, developers make games to make people happy. The only way to let them know if we are happy or not is to tell them.

Sorry you don’t like it that someone doesn’t like the game as much as you do. Pity.

I don’t care whether you like the game or not. You can make suggestions, but to go as far as telling them where their priorities should be and how their game is heading in the wrong directions is beyond what you have the right to do. If you want to make a suggestion on needed content or an idea that could make something better then go to the suggestion thread.

Together we stand in the face of evil!

Well you lost me

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Posted by: Eladriel.7295

Eladriel.7295

I think the reason that many Gw1 players were upset was because the way Anet advertised this game was kind of…misleading. Sure we have dynamic events, but its still kill x enemy, or find x amount of item.

And then there is this little clip…

http://www.youtube.com/watch?feature=player_detailpage&v=35BPhT-KI1E#t=43s

I don’t believe anything that made Gw1 an amazing success (besides the lore) made it into the game. They are two different games entirely.

I like the dynamic event system. It was cool and innovative, though they could have gone a lot further with how they designed the events. The no sub fee is a huge feature this game has going for it.

Im a GW1 player and I’m not upset.. I enjoy GW2.

Together we stand in the face of evil!

periscopes .. are insane

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Posted by: Eladriel.7295

Eladriel.7295

Been farming them for the monthly achieve, just go ranged, or have a stability skill slotted. Easy peasy.

Easy peasy my kitten . And stability skills don’t last forever..

Together we stand in the face of evil!

Well you lost me

in Guild Wars 2 Discussion

Posted by: Eladriel.7295

Eladriel.7295

Was a big fan of GW1, played it for years. Loved the story that was built, loved the world that was created.

GW2 comes along and although I initially had some concerns about the major changes to game play I found it it to be a worthy successor and quite a feat from the point of view of content available at release.

However as time went on I found I that my connection with this new world of Tyria was falling away, despite the added detail and vibrancy of environments and the grand story telling. All in all I have come to see GW2 as a series of major mistakes which has taken a fantasy world I was once engaged in and turned into something I just don’t even remotely care about.

It all started with Lions Arch. The first time I entered Lions Arch I remember thinking “WTF is this kitten??”. Then I heard some crap about pirates and rescues and whatever and sort of shrugged it off. But even now after who knows how long playing this game I still don’t really know how pirates ended up all over Tyria, let alone apparently ruling the world capital city err…garbage dump, yes Lions Arch looks like a garbage dump. I see that as a mistake.

After Lions Arch the next big one was the undead and the waste land that is Orr. I have no problem with the storyline around Orr and all that. I simply think that putting your highest level areas in what amounts to a garbage dump (oh yay another garbage dump) full of rotting dead things is hardly likely to encourage players to spend large amounts of time playing there. I see that as a mistake.

Then there is the what to do at level 80 problem. Yes, it is a problem. If WvWvW is meant to be end game content then it needs one hell of a lot more attention than it is currently getting. If dungeons are meant to be end game content then you need to make a lot more of them. Fractals are just a really obvious “bandaid” on a problem that isn’t going to go away. Some would argue that that bandaid is now just going to cause more problems due to the ascendant gear and all the “fixing” thats had to go on to try to appease players who felt they were being shortchanged. Now we have an ever growing number of currencies, as that seems to be the answer to everything now. “Meh, just create another currency so people have to do something else to get what they want”. I see this as a mistake.

But for me one of the biggest mistakes of all is the micro-transaction business model and how it’s influenced the game negatively. Its not so much about the obvious attempts to steer people to the store: Chests, highest level crafted gear all ugly as fuq effectively forcing the use of transmute stones that are handed out extremely rarely, etc That is just annoying. It’s the ridiculousness of cosmetic items that are completely loreless. Yes I’m very sure that in any believable fantasy world holy warriors would rage into battle with a plush toy attached to their backs… That just completely ruins the illusion. I don;t have a problem with micro-transaction models. Developers need to get paid, how is neither here nor there to me but when that method starts to screw with the world its in then yes I have a problem with it.

Last but be no means the least is the SAB. My god dudes, WTF were you thinking with that? The release of that content has now completely destroyed this fantasy world and reduced it to a bad joke. Sorry but that is really how I feel. It is just so completely wrong it just boggles my mind…

Now I am quite sure the posts following this will be full to the brim with fanbois and others all jumping in to flame the kitten our of me and I really am not concerned. This message is aimed at the developers as feedback. I hope that maybe they can refocus their priorities and get this world back on track but unfortunately I think it is already done for.

Don’t let the door hit you where the good Lord split you.. Who are you to tell Anet what their priorities are? I am really tired of reading lame post such as these stating that you all know best concerning GW2.. Honestly.. they don’t need to listen and change the game on every tom, kitten and harry’s whim.. The game would be so messed up it wouldn’t even be fit to play anymore because of the lame crap you people ask for. Keep in mind they don’t make these games to evolve around you and you alone. This post is no different than the other thousands of post of this nature that populate this forum.. pfft

Together we stand in the face of evil!

Wasting of Resources and Time

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Posted by: Eladriel.7295

Eladriel.7295

Why is Arenanet wasting resources on this? -> https://www.guildwars2.com/en/news/presenting-the-rytlocks-critter-rampage-game/

The time could be used to FIX bugs or ADD new stuff to the game. Even the Super Adventure Box is a WASTE of resources and time when you all could use the time to MAKE CONTENT RELEVANT to the storyline on Tyria. Make a new dragon appear or some new dynamic events that actually did PERMANENT change to the world of Tyria or something!

Yes, the Molten Alliance storyline is cool and all, but if you all could just stop wasting time on making a Mario Brothers wannabe in 3D, you all could have make the Molten Alliance storyline even better.

There’s always an ungrateful pup in the mixed. Just because you think it a waste, Anet didn’t and neither did the players who enjoyed it.

Together we stand in the face of evil!

will guild wars 2 add mercenarys to the game

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Posted by: Eladriel.7295

Eladriel.7295

I feel like a mercenary, after all I get paid to do those hearts right? :P

I think the poster meant Heroes like in Nightfall .

No, they weren’t heros.. they were slots you could purchase and you then specified what toon of yours you wanted to become a mercenary. Then your other toons could add them to the party and can be given a weapon of your choice to them as heros were.

Together we stand in the face of evil!

Do you support GW2?

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Posted by: Eladriel.7295

Eladriel.7295

Show me what game is perfect… You will never see a perfect game. So get the word perfect out of your vocabulary.. I do support GW2. I love the game and it is fun for me.

Together we stand in the face of evil!

Why Represent another Guild Causes Rage?

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Posted by: Eladriel.7295

Eladriel.7295

“It makes sense getting rid of the people who forget this is only a kitten game. You want serious, get off the game and go live life.”

It isn’t really your choice to tell people what they should and should not do, unfortunately. Guild leaders can, because they can make the ultimatum and can actually enforce it.

I don’t care. Whatever! It still doesn’t change the fact it is a game. I am a guild leader and I don’t enforce a silly rule that my members have to represent 100% of the time. If they are representing me 100%, it’s because they want to and because I treat them like a human being and not a piece of influence. If they aren’t then they are doing activities my guild doesn’t par take in with the other guild. .. Guild Leaders can’t really enforce a kitten thing.. Members represent cause they want to not because they have to.. If they don’t want to represent they will leave or they wouldn’t have joined.. Members that are in a Guild that believes they are enforcing that silly rule, had already made up their mind they don’t want to rep more than one guild. You people are fooling yourself if you really believe you are making people do what you want them to do.

Together we stand in the face of evil!

Why Represent another Guild Causes Rage?

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Posted by: Eladriel.7295

Eladriel.7295

Wow so much silly attitude just because your pixels dont wanna show those few little letters next to your toon name.

Honestly, is it really worth all the childish prittel prattle just cos you are’nt repping for a certain guild, its not like their are any real tangeable benefits for guilds in GW2. Sure a few Guild points each time you log in, but they dont exactly do much for any guild.
The only thing even remotely worthwhile is the extra storage space and what’s the likelyhood of it being useable by many players in guild, cos if the guild leaders are smart they lock it down by ranks.

To be honest the vast majority of content in GW2 is solo play with occasional external assistance in PvE. Sure WvW has a few groups running round but they mostly just pick up stragglers who want to tag along in the zerg to get map completion or loot.
Only time Guild teams are useful in GW2 is for Dungeon runing.. and as its maxed at 5 per team.. most guilds never really get to do much on a guild scale.

So is the “you must rep my guild” blah blah blah really worth throwing your toys out of the pram for in GW2…

See this is exactly the kind of person most guilds don’t want. It’s as if he doesn’t even know that there are reasons worth repping. There are big boosts available, especially for WvW that make influence important. You don’t get the big influence just by logging in like this person believes, but by being active running the dungeons and grouping for events.

Most people not repping a decent guild aren’t serious about it. It makes sense to get rid of them.

It makes sense getting rid of the people who forget this is only a kitten game. You want serious, get off the game and go live life.

Together we stand in the face of evil!

Why Represent another Guild Causes Rage?

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Posted by: Eladriel.7295

Eladriel.7295

No they don’t own you, but you are non representing, you are not helping in any way shape or form, you are just taking a spot a meaningful player could use, you aren’t even bringing any conversation to the group so, its no loss if you moved on..

With your kittenty attitude I wouldn’t even waste my time with your guild and nor would I want to help your guild by representing. I don’t know why anyone would. I would say it is no loss if YOU move on.

Together we stand in the face of evil!

A small act of kindness

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Posted by: Eladriel.7295

Eladriel.7295

may turn out to help you more than the person you tried to help.

So, I usually don’t make posts like this on any website, but I have been playing GWII since the 28th of August and I have never had a negative experience with another player, not even in PvP, in fact I often make friends with my opponents in PvP. I have only had good experiences playing with other people in GWII but a few minutes ago I had an experience that topped all of them.

So let me tell you what happened:

I was in Rata Sum trying to find a group for the new dungeons(which I find incredibly entertaining) and suddenly a level 2 Asura walked into the crowd of people standing in front of the Super Adventure Box.
He asked if someone could tell him where the bank in Rata Sum was, and since no one else gave him an answer I decided to help him, so I told him to follow me and when we got to the bank he whispered me and said thanks. I replied:“No problem mate.”, and then he disappeared.
I then went up to the Super Adventure Box again and noticed that I had recieved a mail.

I don’t wanna give too much away in text, cus I think you should see what happened.

Point of this thread: Be kind to other people.

Nice post… although my experiences haven’t been that great. It seems most of the nice people on my server have gone leaving the rotten apples. Not a day goes by a player is being verbally abused by another.. Some just merely asking for help or simply asking a harmless question just to get chastised for it. I do my best to help others when I am able to.

Together we stand in the face of evil!

Finally Understand who GW2 Demographic is!

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Posted by: Eladriel.7295

Eladriel.7295

I’ve finally realised why I can’t enjoy or begin to enjoy this game even though it’s amazing and is in my favorite genre.

I’m not the demographic at which they are aiming for.

With the “Super Box Adventure” commercial I realised GW2 is made for the 35 year old gamers, or gamers generally older than me in their late 20s to 30s, who love this nostalgic feeling of 8bit games and bad american commercials. I didn’t grow up with this so to me it’s just not something I can relate to on any level.

Did you grow up in the middle ages when there were witches and wizards and saints would slay dragrons, the kings and queens would stay in their castles and the knights of the land would go forth and do their bidding?

Surely you must be too old to still be gaming….

No, I’m not even in my 20s

That is really sad.. my daughter is an young adult and she loves the game.. Seems like some of your generation just don’t know what fun or know how to have fun is..

Together we stand in the face of evil!

Braham's Story ?

in Flame and Frost

Posted by: Eladriel.7295

Eladriel.7295

Is this all you people can do is complain? That is all I see on this blasted freakin forum. There are some things you just can’t show. Just like in movies.. Movies just can’t show everything.

Complaining about people complaining are you ?

That’s terrible. Also, you seemingly only see what you want to there’s more than just complaints on these forums. There was a massive thank you Anet thread just yesterday.

My complaint is founded on the basis that this should be in the game. They spent the time working on the living story and this would have made me way more interested in the events if it was in act 2 or even in the current acts as either a viewable cinematic / mission similar to the Reunion of Destinies Edge.

Whatever! I would much rather read it in a GW2 book.. Better way to get to know the characters.. There are some things they just can convey in a cinematic.

Together we stand in the face of evil!

why do you people bother with mega bosses?

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Posted by: Eladriel.7295

Eladriel.7295

They are seriously a waste of time… you get one rare which you’re lucky to get 20 silver for and a bunch of other useless things that if sold will maybe total up to 25 silver…and you guys seriously spend hours waiting for these bosses to spawn…

Why do you do that?It’s so inefficient…

Doing ONE CoF run takes 6 minutes (8 if you’re on a bad pug team) and even conservatively gives you 80 silver per run…in six minutes you can make 3+ times more gold (and get tokens too) than you do waiting for hours for mega bosses…

You might say though… “but I don’t wait for hours, I just go when my guild tells me that the bosses are up”… ok, but even at that rate the best estimate to kill a mega boss would be 2 minutes per boss… add in the time to run there from waypoint, pick up your loot in the end, it probably takes 3 minutes minimum per boss, which at 25 silver per boss still only makes you 50 silver in those 6 minutes that it takes to run CoF… it probably takes a minimum of 3 silver to travel to each mega boss, so your total is a whopping 44 silver vs 80 in CoF… and on top of it all you can now only do the event once a day…while you can farm CoF till your hands fall off…

In fact… in 20 minutes of running CoF (3 runs conservatively) you can make more gold than if you did all of those mega bosses combined for the whole day…

Stop getting upset over these events, they are useless in the first place… no point getting your blood pressure up worrying about these nerfs to mega bosses… do what’s efficient… if you’ve never run CoF, it’s seriously the easiest thing ever to do… compete joke of a dungeon… you have no excuse to not try it… do 3 runs a day, get all your gold, then go enjoy the parts of the game that are actually fun instead of waiting in the swamp for hours…

Assume much? You assume we all are doing it just for the monetary or materialistic value. Where as a lot of us do them cause we freakin enjoy participating for the sake of fun. Fun, remember that word? You know the thing you do something for the sake of enjoyment? Or are you so monetary and materialistic hungry you forgot what the word Fun means?

Together we stand in the face of evil!

Braham's Story ?

in Flame and Frost

Posted by: Eladriel.7295

Eladriel.7295

Is this all you people can do is complain? That is all I see on this blasted freakin forum. There are some things you just can’t show. Just like in movies.. Movies just can’t show everything.

Together we stand in the face of evil!

Why I've considered leaving GW2

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Posted by: Eladriel.7295

Eladriel.7295

[quote=1697963;Zhaneel.9208:

The goofiness and sarcasm worked best with the Asura I think, but that’s to be expected. Throwing that in too much with the other races was a mistake. The charr however had the strongest set of characters and storylines, by far. [/quote]

Really? And you’re the expert at this? Hardly.. On another note, the dark brotherhood in Skyrim are evil. The Order of Whispers are not evil and seek to save Tyria from the evil as everyone else.. They just do it in a different manner. So don’t confuse the two.

Together we stand in the face of evil!

Why I've considered leaving GW2

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Posted by: Eladriel.7295

Eladriel.7295

I want to make it clear to you that I like Guild Wars 2. I like that they’re trying something new and since I got out of my comfort zone (being accommodated to the quest-system and that way of playing) I found new joy in playing Guild Wars 2.

There is several issue that I think should be looked into but none more so than the storytelling and lore.
- The Magister at the Durmand Priory… couldn’t take her seriously to the same extent that I couldn’t take Vanille from Final Fantasy XIII seriously (which is also why I’ve left that game, and the same could very well happen with GW2 if they don’t start taking things more seriously). I mean her attitude to her superior as “Oh, don’t be such a sourpus” and then with going to fetch dwarven relics before the dredge complete it “C’mon. It’s going to be fun!” No, ANet, that doesn’t live up to your reputation.

- Tybalt I know is one of your favorite characters, but getting into the Order of Whispers with “Uh, apples, apples. We only sell apples here, nothing more!” and adding “What part of secret society didn’t you understand?”
- Let me tell you what I think is wrong – That he doesn’t act professional, keeping it cool and not panicking like that.
The Order of Whispers in GW1 were really, really hard core. You wouldn’t find them (certainly not at a fruit stand), no, they’d find you when you were alone and out of sight from the public eye.

I really looked forward to Guild Wars 2. GW1 wasn’t my favorite MMO when I started playing it, but I really got into the lore and found it rich and engaging, and eventually it became a favorite because of its lore.
- When I heard that GW2 came out and when I heard Mike O’Brien talk about it implementing everything that we loved about GW1, well, lets just say I was more than just excited.
- This is also why it felt like getting punched in the face when I couldn’t get into anything in GW2… even worse, I want it to engage me, but it doesn’t on the lore aspect of it.

My friends are leaving because of it, because while it is a beautiful world, it just feels empty without lore and storytelling. I’m the only one still playing regularly. At times they log in, but not for very long.
- This is how huge an issue it is to me.

If it doesn’t change then I can say for sure: I’m gonna leave too.
- I don’t want it to become like this, thus I am now making this thread, taking it up for discussion.

Do you think that Tolkien would have had such huge succes with Lord of the Ring and the universe if he hadn’t been serious about his work? Do you think the movie would have been as huge a succes if they hadn’t taken the story seriously?

I thought that the Living Story would ease the lack of story, because ANet wants to focus on what is happening now, but then suddenly: Rox!
- The look on this charr is… well, a joke. What is it with her eyes?

I’m going to give it a chance, of course… but ANet? You really need to pull yourself together, when it comes to this goofy style you got going. Take your world serious, because I do… to some extent… and it is vaning.

Sorry to burst your bubble, but not everything in this world is always soo serious. I like the funny quirks and the comedic in the game. I like the characters. It is those people that shed light in the dark, it is those people that will give hope when all is in dire straights. It is those that will be remembered. When the world is in dire straights the last you need is everyone all doom and gloom that does not build morale. As far as Tolkien goes, you obviously haven’t read all his books. Even they still carried a sense of humor.

Together we stand in the face of evil!

Would you play in an underwater map?

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Posted by: Eladriel.7295

Eladriel.7295

finishing off enemy players underwater can be ridiculously complicated. Retaining freedom of movement means enemies can just swim into mobs and rally off their deaths from the crossfire. Leaving them and hoping they bleedout wouldn’t even work as they could probably kill the mob themselves a few times.

Underwater combat is awful and unfun. I hope when the fire dragon busts out he makes himself useful and dries up all the lakes and oceans.

Oh really? When that happens I hope Anet gives the thirst debuff, if you don’t quench it your toon dies.. And it will only be quench from a lake.. Good luck finding water. Just because you find it unfun and awful there is someone else that doesn’t.

Together we stand in the face of evil!

Would you play in an underwater map?

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Posted by: Eladriel.7295

Eladriel.7295

Would you play in an area that’s completely under water?

If not, what do you not like about under water combat?

Nope I don’t want a Vashjir in GW2, some classes underwater skills are not very good. Granted I love going in the water and the underwater combat. I’m just not happy with the skills that some of the classes have. For instance I love my necromancer, but I hate her underwater skills. I like my ranger, but I don’t really like her underwater skills. I think the guardian by far has the best underwater skills for trident and spear of all the classes. I like the skills my elementalist has. These are my reason I would not want a total underwater area.

Together we stand in the face of evil!

The Living Story - far too vague.

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Posted by: Eladriel.7295

Eladriel.7295

Ok, the physical destination is Southsun. In terms of getting to the destination (that is, the end) of the story:

  • How do the Dredge and Flame Legion factor into all of this?
  • What’s up with the weather?
  • Why the Norn and Charr? Why not the Sylvari?

Since we don’t have all of these, we can’t say that there is poor direction.

The other points though I have no particular feeling on. The refugees tell enough about who and what they lost on the way to LA for me. My mind fills in the blanks.

Again very relevant to poor story telling. Especially if you’re going to call this a “Living Story”.

The direction and even more so, the pacing of this 4 part event is way off.

We’ve had 2 parts directly dedicated to being nothing more than errand boys. Nothing to show why the dredge and flame legion are working together(etc)…One could be lead to many assumptions, but the very nature of telling a story is to not leave it to ones assumptions but to guide them through the chaos as if they were living it. A really good story makes you feel emotionally and physically attached to it….Im getting none of that.

The sad fact is they don’t do anything to engross you in the events. If you want to deny that then i do have to question what kind of literary works you enjoy.

Then if it is such poor story telling why don’t you get a job at Anet and write for the living story.. Stick your neck out there.

Together we stand in the face of evil!

The Living Story - far too vague.

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Posted by: Eladriel.7295

Eladriel.7295

I do not mind so much that the story isn’t advancing fast but I personally mind that it’s not gaining depth either. Everything seems so shallow. You meet those NPCs who lost their belongings but even if you find their stuff you don’t get to know much more about them as they tell you.

Compared to Harry Potter this is like Harry was discribed rumaging endlessly in his aunts house and a month later they publish the next part.

Really? Do things in real life happen fast? No, and they certainly don’t happen when you want them too.

Together we stand in the face of evil!

The Living Story - far too vague.

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Posted by: Eladriel.7295

Eladriel.7295

although is obvious that Flame & Frost is a test (and it’s okay to test as much new things as possible!!!), it amazes me that people still want to know more about a plot that no one must know. Things happens, that’s all you need to know, and you can act or just ignore like you would do IRL. It’s not like the bad guys will send you a personal message stating why they are allied, why they are attacking, why you should act (and how!) etc. C’mon…

I don’t quiet see your reasoning here.. Things that are happening in flame and frost are grounds for investigation. Upon learning the flame legion and dredge working together… that’s even more of reason for investigation.. Who would ever thought the unlikey two races would pair up.. Which then leads to more questions of what they are planning and what their motives are.

Together we stand in the face of evil!

The Living Story - far too vague.

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Posted by: Eladriel.7295

Eladriel.7295

Do ANet expects us to play the game with a detectives eye to every last scenery item we pass by while battling a champion, with entourage, solo?

You’re constantly battling Champions? With no respite?

To the contrary, you magically knew the route each of the NPC’s took with such an ambiguous statement as not on the roads.

I find this either completely and utterly luck based, a lie, or an attempt to stroke your ego so much as to hide the fact that you let someone else do the work for you and merely followed along.

Not entirely sure what that has to do with my reply, to be honest.

No. I dislike walkthroughs, so I don’t use them. And I’ve still got one of the newer items to find. Haven’t had much chance to log in lately.

It goes to show how invalid the rationale behind your assertion that the story is only ambiguous because its incomplete.

It’s ambiguous because its told poorly.

If a story has poor plot development with no sense of direction or correlation to its direction in the case of this event then it becomes …Vague.

You obviously don’t read do you. A writer will not give the plot of the story too early in the book. If it is ambiguous it is because they purposely made it that way. You are not meant to figure everything out in one installment.

Together we stand in the face of evil!

The Living Story - far too vague.

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Posted by: Eladriel.7295

Eladriel.7295

Never ceases to amaze me… Anet gives you something to do, a mystery to figure out, a way to make the world seeming to evolve and change in a permanent way and you complain about it. Things happen in our world that are unexplained until someone solves the mystery.. Why don’t you, instead of going through with blinders on make your toon apart of the world and look around you and actually see what is going on.

Together we stand in the face of evil!

The "Inspect Gear" Discussion.

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Posted by: Eladriel.7295

Eladriel.7295

You just don’t have enough of a downside to warrant it….period!

No one is having such a hard time that they need to see what everyone is wearing. Most all of the content can be run in greens. If not, it’s skill. Can you spec skill now too? Such a ridiculous request/subject for this game.

I recall games that would allow you to evaluate the skill of a player based on whether they’d spec’d correctly…

Spec’d Correctly? According to whom? The game’s populace? No player has a right to dictate how another player should gear their toon. And by no means does it mean that their assumption of correct spec is even right to begin with.. Really? Taking the word of another player of what spec is correct is absurd.. They know just as much as anyone else..

Together we stand in the face of evil!

The "Inspect Gear" Discussion.

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Posted by: Eladriel.7295

Eladriel.7295

i see only good in it, for one if a group does not want a specefic build in group is it not better to ask them to leave at the start of the run instead of figuring out half way through that theyre setup is not working well in the group and just vote kicking them? second is someone running a MF suit and just bringing everyone down. In any given run its very easy to tell when the groups dps is just not cutting it, but pinpointing who it is when everyone seems to be using theyre abilitys correctly is much tougher. The faster the leech is dropped the faster a rep can be found and the run can be completed. Finally fractals and agony resist, again better to replace the guy who joined with none before the run starts then wasting everyones time.

And you’ll soon be wasting your time looking for a group cause you’ll run out of anyone to group with if it is ever implemented.. Nothing good ever comes from armor inspect.. It’s none of your kitten business what my toon is wearing. You talk about a player bringing others down.. Have you checked your toon lately? You above post screams elitism at it’s best. The game is a game and for fun… It’s not a blasted job.

Together we stand in the face of evil!

Reason GW1 players feel so bleh in my opinion

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Posted by: Eladriel.7295

Eladriel.7295

I feel like GW1 players that are now playing GW2, feel kind of bleh because GW1 was so power after max level without gear treadmill.

Yeah you could get level 20 in about 5 hours. But legitly, if you followed through the story in GW1, you were level 20 around the halfway point of the game. So you had more missions to do @ level 20 which made it seem like it was max level end-game, but also had some heavy story and lore elements to it. The amount of missions you had left to do, were quite a bit too. They even had a way to feel like you were still beefing up your character, without actually giving you a gear treadmill.

In GW1, you fought your doppelganger to become ascended. You also had to infuse your max armor, to withstand the attacks from the Mursaat, or go into Extra Hard Mode missions. Zero gear treadmill, still ways to make ur character feel like he is getting new stuff, or getting more powerful. It was all free too!

In Factions, you had to become Weh No Su, or “closer to the stars”, to become powerful enough to fight the end game boss Shiro.

In Nightfall, you became Hunted, this is the weakest of all the “feel more powerful things”, but you basically go behind enemy lines, and setup a Sunspear command post, anchoring an eventual retaliation against Varresh.

In EotN, you had to recruit 3 new factions/races to help fight off a new enemy that was brewing in the depths of tyria. This was more of a “power in numbers” type of thing, you basically went around to the Asura, Norn, and Ebon Vanguard and helped them deal with their problems, to earn their respect, and return the favor by helping you fight off the destroyers that were threatening the Dwarves.

So in GW1, it was 4 feelings of accomplishments.
1) Hell Yeah, I hit lvl 20.
2) Hell yeah, I am ascended. I have the favor of the gods upon me.
3) Hell yeah, I am infused. Time to woop some Mursaat kitten
4) Hell yeah, I defeated the Lich. (by this time, you felt like you had had enough end game on this character, jk new campaign ALL max level stuff again, which was a good thing)

Right now in Guild Wars 2 its:
1) Hell yeah, become the highest rank in my Order
2) Hell Yeah, Setup a military Pact base on the edge of Orr.
3) Hell Yeah, Hit max level!
4) Hell Yeah, killed Zhaitan
5) Ummm, max level means more stuff to do right?

The problem, you don’t feel like it is making your character stronger on top of already being at it’s full potential. You were probably thinking Lightbringer at level 50? HA! Commander of the Pact at level 60? HA! I need to be level 80, then i can woop some kitten

For GW2, you guys should have let us hit 80, or a lower max level, right around the time when we pick which Order we are going into, or a little bit before.

So it would have been:
1) Hell yeah! Hit max level! (40)
(what would have been 10 levels)
2) Hell yeah! Achieved Lightbringer/Warmaster/Magister in my Order!
(what would have been 10 levels)
3) Hell yeah! Recruited all the Orders into a unified Pact! Earned rank of Commander!
(what would have been 10 levels)
3) Hell yeah! Established a military Pact base on the edge of Orr!
(what would have been 10 levels)
4) Hell yeah! Fight through Orr to kill Zhaitan.
5) Man that was a lot of stuff to do at max level.

This theory would make the current level 40, i believe, max level. Then 40+ would have been ALL endgame, with significant story. Then your order rank, pact rank, and killing zhaitan, AFTER all that “endgame” would have been that much more sweet.

Plus it would make more sense for a max level character to be able to become the highest rank in an order and pact, than a character who only is half or 3/4 his eventual potential :P

~~~~Realization after making post~~~~
A lot of the story elements in GW2 are just recycled from GW1.

Ascension/Infused = Being used as a gear treadmill
Weh No Su = Trahearne getting Caladbolg
Sunspear Command Post = Fort Trinity
EotN Recruitment = Order Recruitment into Pact/Recruitment of Quaggan, Skritt, Ogres, Hylek, Grawl

Sorry for the long post! Cheers!

Don’t add me to this mix. Yeah, I’m a GW1 player and I love GW2.

Together we stand in the face of evil!

Lack of trinity makes this game boring I think

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Posted by: Eladriel.7295

Eladriel.7295

In the long term the lack of the trinity makes instances and any other group play boring and shallow to say the least.

People aren’t forced to co operate and work together or strategize like in other mmo’s that we’ve all played in the past.

If you want people to continue playing this game for any length of time you need to bring back the trinity Anet.

Whatever, GW2 is just fine without the trinity system. Actually it forces you to work together more. However; you obviously pug too much… Since when can you get total strangers to listen to any strategic plans.. good luck… And there will be plenty of people still playing this game for years to come without the trinity system. Another thing I have to disagree with you that the trinity system forces co- operation.. It does not.. You just think it does because everyone is separated by a certain role.

Together we stand in the face of evil!

Guesting and Overflow [merged]

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Posted by: Eladriel.7295

Eladriel.7295

https://forum-en.gw2archive.eu/forum/game/gw2/JQ-Tequatal-Finally-Crashed-Server/first#post1574582

“Together with all the reports of guesting causing massive lag issues on Meta events”
If guests are creating lag, it stands to reason they are also the reason for overflow.

Really? first you people complain about low pop servers not having a lot of people for the events and now you are complaining about guesting that brings in more players to help with events? Pathetic.. They just can’t make you people happy can they… rolls eyes…

Together we stand in the face of evil!

Why is the tone and style of GW2 so "goofy"

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Posted by: Eladriel.7295

Eladriel.7295

This is something that has kinda bugged me from the get-go. The tone and style of Guild Wars 1 was fairly dark, post-searing… The dialogue was fairly serious, people talked about serious things. Even though the storyline was kinda disjointed, it still had an air of legitimacy. As the series “matured”, we saw a little bit more levity and comedy in the game – such as Kilroy Stoneskin – or the quest NPC in Factions who implies, more or less, that he needs you to help him get viagra to make his wife happy.

Guild Wars 2 seems to take everything a bit far. The entire game feels like one running gag after the next. The dialogue feels like parody more than something to be taken seriously. The asura, for god’s sake, are an entire race devoted to parody – everything they say is in the context of something outlandish, goofy, or absurd. It reminds me of when you clicked units in Warcraft too many times, and they said funny out-of-character things – well the entire game of GW2 feels like one big reel of out-of-character one-liners, inside jokes, and running gags.

The character of Tybalt, for example, is one running gag after the next. One mission involves him disguising himself, (via magic of course) as a woman and … talking like a woman… and just acting like a complete and total kitten I’m sure the GW2 writers thought all this was terribly clever, but I found it to be a bit tiresome. What I’m really saying is that I would have been much more receptive to some mature writing that actually treats the audience like they’ve got an above-average IQ.

The whole game feels like that guy who thinks he’s a whole lot funnier than he really is. He’s always elbowing you, making wisecracks at everything…. eh eh eh eh eh – It’s like for the love of god TAKE SOMETHING SERIOUSLY. Not everything is a gag, A-net. Not everything has to be some goofy inside joke. Can we get some actual writers to do some serious storylines for Guild Wars? You’ve got an enormous amount of lore in the Guild Wars universe and it feels like you haven’t tapped into any of it.

We get it, A-net … you can make a joke. But can you actually tell a compelling fantasy story? I guess we’ll see.

Really? I like the comic in the game. No game should be sooo serious, period.. If you can’t take humor in a game then you must be a sad sad person in real life.

Together we stand in the face of evil!

Guesting and Overflow [merged]

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Posted by: Eladriel.7295

Eladriel.7295

I bet this gets merged somewhere but the best solution to guesting I’ve seen is that you actually need to be a guest. Someone from that server has to actually invite you there. I mean, isn’t that what guesting is supposed to be about anyway?

Nope, you don’t have to know anyone to guest on any server. I guest on Tarnished Coast and don’t know not one player on there.

Together we stand in the face of evil!

To all the PvE exclusive players...

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Posted by: Eladriel.7295

Eladriel.7295

1.) How arrogant for you to tell me what made me stay on the server I choose..pfft.. They are a valid reason since I made my guild on the server I am on.

2.) Hell freezes over…..
3.) No, I do what I like.
4.)You obviously don’t pve.. I have never paid that much rapair.. Not even on my geared lvl 80.
5.)I don’t have sunrise nor any other legendary and if I did it wouldn’t be any of your business.. Learn to spell It’s Melandru.
6.)Who Cares.. People play what they like and you don’t have any right with your condescending attitude tell others what they need to do or how they should play their game.
7.) Those who like pvp will pvp but those of us who like pve will pve so get over it.

Together we stand in the face of evil!

Lionguard Lyns gone - not a fair warning?

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Posted by: Eladriel.7295

Eladriel.7295

Weird, because I’m pretty sure they’ve told us for about 2 months that Lyns would be removed, so why are you guys confused?

Seems funny to me I never saw the message either.. Just the one about the festive npc was leaving. All those commendations I have saved all a kittening waste of my time. They should have kept it in the game.

Together we stand in the face of evil!

Not a holy trinity game...

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Posted by: Eladriel.7295

Eladriel.7295

Its like the game trys to be a holy trinity setup but then says they aren’t.

There are 3 things people do in this game.

Full dps = zerker gear and full dps trait lines
Full defensive = bunker…. fancy name for ima tank (mobs even aggro to the highest toughness)
Full Support = buffs/heals/support boons etc etc.

Sorry if im a bit slow but thats the trinity right there. And you are pretty much limited in this game to doing one of those, there is very little room for hybrid builds because of the way the traits are setup. Traits are currently setup so that you basically need to go down 30 points in many trait lines for a skill… and those trait lines themselves are geared towards the holy trinity…. 2 dps lines, 2 tank lines, 2 support lines.

And many viable builds REQUIRE you to take the traits just because they are must haves…..

Just some food for thought

You obviously don’t really understand the trinity system.. In GW2 you can semi set your toon up to do any of the dps tanky or healing but not in a full spec, they will not and cannot generate enough threat to keep aggro and there is not any direct healing only indirect; therefore it is not a trinity … You must rememeber…

Dps does only that dps nothing more… high damage output…

Tank does only that…generates threat to keep aggro of the mobs.. They tend to not do a lot of damage(Dps job) and has to depend on direct healing from the healers to heal them..

Healers… if in healing spec… does only that… heal

So there is no trinity in GW2.

Together we stand in the face of evil!

One core flaw in my opinion

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Posted by: Eladriel.7295

Eladriel.7295

Now then….

I was asked recently by an avid defender of this game’s new policies a very simple question: what exactly in this new patch made me so angry? Naturally, I had a nice big list of things prepared and I could have riddled them all off, but as I thought about it some more, I realized that my problem with this patch, and indeed with most of the patches, all really boil down to one thing, one core flaw that defines all of the problems I’ve experienced with this game….trust.

Namely, the fact that I can no longer trust that the developers of GW2 have our best interests at heart. And as a loyal fan of the franchise since GW1, that actually hurts an awful lot to admit, because up until recently, ArenaNet was probably one of the only developers out there that I felt I could trust completely.

But I’ve felt this way ever since the game’s beta, when I saw major issues plaguing the game and the devs completely ignoring those reports, pushing forward with a release of a game that we all knew wasn’t ready yet. And it’s only gotten worse from there. You’ve no doubt seen a thousand rants about November, and other such things, so I’ll try to spare you as much of that as possible. Really, it’s not specific events for me….it’s the general trend of it all. GW2 is still a great game, one that I spend much of my free time playing. But my play habits have changed considerably, and not (in my opinion) for the better.

This game no longer feels like a game that “takes everything I love about GW1”, nor a game that encourages me to “play the way I want to”.

I’ll try to explain my stance, using more recent updates as examples.

1) A lot of people have praised the new dailies as “easier to complete”, but not only is this grossly untrue in many cases, it’s missing the point to begin with. The original dailies were the best model not because they were “easy” or “hard”, but because they were built entirely around the mantra of “play the way you want to”. Kills, kill variety, gathering, events. Things you could do nearly anywhere in the game. You could do them on your Lvl 1 or your Lvl 80, in any map zone you wanted. That provided a massive amount of variety that the new options are utterly devoid of. Kills in specific regions? Dungeon runs? Keg Brawl? These aren’t options that let you “play the way you want to”, they’re options that imply that maybe you’re not playing the game the way the devs want you to.

2) One of my favorite features of GW1 was the concept of horizontal progression. I had come from a lot of MMOs that focused around getting the biggest numbers, then chasing the next set of big numbers, and eventually that grind became too much for me, leading to me falling behind and quitting. GW2, I fear, is on its way towards that same fate. The devs have admitted that they like vertical progression and will continue with it moving forward….which, for someone like me who was disillusioned with other MMOs, that’s a deathblow to the game that “takes everything I love about GW2”, because it’s not taking one of my favorite elements from GW1: the fact that I never felt obligated to gear grind. I could leave, come back, and still be a competitor. Skill always felt more important than stats. Whether you consider Ascended to be a grind or not is personal preference, but the fact remains that it won’t be the end of their progression plans. They’ve said as much. And that bothers me, knowing that I could leave now, come back in two years, and be significantly behind other players in terms of performance, even if I was the better player.

3) The devs have a tendency of giving out no information, or worse, wrong and conflicting information. We’ve been told that the precursor system was actively being worked on, and then Colin comes along to tell us that it’s not even likely to happen until April (at the earliest). Colin comes along and talks about how they’re working on new rewards systems that could yield precursors (getting people’s hopes up that the laurel system would have some manner of obtaining them) and then backtracks on it within days. We’re told that the devs are working on condition damage, and yet not working on it. That culling will be fixed, and then a patch comes out and makes it worse. That AoE will be nerfed across the board, and yet on a case-by-case basis. I don’t feel as though I can trust the developers themselves any more, because they don’t say the same things, and some of the claims they do make are later revealed to be outright false or misleading.

You do know you aren’t the only person in this world they make games for, don’t you? By no means are they able to make every freakin gamer happy nor do they evolve around only your desires.

Together we stand in the face of evil!

Opinions on player ability to get gold?

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Posted by: Eladriel.7295

Eladriel.7295

It’s fine. I’d like to see more exotic items drop but other than that I don’t see any point in making it easier to get gold. The easier it gets for the average player, the more things are going to go up in general. WP costs annoy the hell out of me though.

No, it’s not fine. What hole did you climb from. By the time I reach that amount of gold to get cultural armor I already have better just from the drops I get. So no it isn’t fine. I’m tired of working for 50 copper an hour.

Together we stand in the face of evil!

My Feedback for GW2 - What could be improved

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Posted by: Eladriel.7295

Eladriel.7295

I personally have quit playing because of the sheer lack of being rewarded for my time playing.

Rewards are consistently crappy, breeding a player base of loot cynics.

Blues from Jormag.

Why?

Why get blues AT ALL from a 70+ zone?

People can’t even level purely off drops. WHO DOES THAT?

Too much RNG, just too much. So I’m out.

I’ve gone back to WoW for the time being because even though the gameplay is arguably repetitive, at least when you set a goal for yourself you can reach it within a feasible amount of time. And along the way, waddy a know? I get rewards RELEVANT to my level.

Really? Then why are you still here on the forums of GW2?

Together we stand in the face of evil!

Voting out guild leaders

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Posted by: Eladriel.7295

Eladriel.7295

While I agree that there should be a fallback in place for such things…doesn’t it only cost 1s to start a guild?

It did at the start of the game, who knows what the price is now.

Together we stand in the face of evil!

Voting out guild leaders

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Posted by: Eladriel.7295

Eladriel.7295

Anybody else think thier should be some kind of system in place to vote out guild leaders?
we currently have a leader in our guild that we recently had take over but he now doesn’t get on hardly ever and has started trying to get the guild to do things we never agreed to, and now he says he wont be getting on at all anymore.

Just leave the guild and make your own. Voting out guild leaders wouldn’t go over so well with me or other players since the feature can be abused. I don’t want some pansy twit joining my guild then rallying others to vote me out of the guild I paid money to start and worked to get all the perks I have just to loose it. Not only that, this game is about convenience and playing when you want.. Which means people can leave for months then return to play.

Together we stand in the face of evil!

Won't bystanders hinder guild missions?

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Posted by: Eladriel.7295

Eladriel.7295

What if your guild only has one member? Is this going to be achieveable?

I doubt you can be considered a guild with one player. Its called solo play when one player.

If he/she created a guild then he/she is a guild regardless if he/she is the only one in it. Put your condescending attitude to rest.

Together we stand in the face of evil!

Won't bystanders hinder guild missions?

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Posted by: Eladriel.7295

Eladriel.7295

They are scaled, and bystanders will be rewarded for helping (just like every event in the game).

This response is not 100% accurate, yes you may get karma but you may still be locked out from chest events since they are based off the amount of participation.

Not 100% accurate? You are kidding right? He made the game you did not. Stop presuming you know the game better than he does.

Together we stand in the face of evil!

Just letting you know ...

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Posted by: Eladriel.7295

Eladriel.7295

Scratches head.. Are we talking about the same community here? GW2? Cause my experiences with gw2 isn’t the same. My experiences was that GW2 community was worse than wows community. Unless the good people are finally coming out of hiding.. Maybe there is hope..

Together we stand in the face of evil!

A good deed happened to me in game

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Posted by: Eladriel.7295

Eladriel.7295

I misclick and sent expensive axe to wrong guy and he return it to me ty so much Lacero Omni there are good ppl

I’ve done that before.. Accidentally sent some stuff to another player, not sure how their name got into that space, but anyway, they sent it back.. Yes, there are good people in mmos, they are just far and few in between.

Together we stand in the face of evil!

Do you ever go back to gw?

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Posted by: Eladriel.7295

Eladriel.7295

I do sometimes go back to the original gw with all its expansions, as I have yet to beat the last campaign, NF, What about you guys, do you ever go back? if so why?

Yes sometimes. I still have stuff I want to do to put in my HoM for more points.

Together we stand in the face of evil!

Down-Leveling

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Posted by: Eladriel.7295

Eladriel.7295

Concerning: Dynamic Leveling AKA Down-Leveling

Arena Net: “The goal is to more accurately reflect the attributes you should have at that level for a similarly geared character. While this will make some areas harder, our goal is to make all areas of Guild Wars 2 exciting and fun for players of any level. We also want players of all levels to feel like their time is well spent and rewarding in any map they go to.”

Well it doesn’t work! It makes me feel like all the time I put into my character is Pointless, because I’m always struggling. The whole point of any game like this, is to become so powerful that no one can touch you. Especially in PVE; which I find myself soloing on frequently -all thanks to the “Personal” story thing that you all thought was so nifty but most of us hate in one way or another- this down-leveling as I’m fond of calling it, is downright frustrating.

“Dynamic leveling.” Bah. You don’t Dynamically up-level me when I run into monsters, seemingly at random, that are well above my level. Why should Monsters get it so easy? They never have to worry about some ‘Veteran" player just wondering around their area, twenty levels higher than them. It’s not fair. Let me bully monsters. That’s all I want to do.

I can’t express in words how infuriating it is to find myself having my hide handed to me by creatures that are ten levels below me, because I’ve been arbitrarily down-leveled to well beneath them, often by two or three levels. REALLY?!?! One of the things I used to love about Guild Wars, was that: Once I acquired my awesome AOE skills I could cluster enemies and then make it rain. I felt all powerful. It was freaking awesome and it was well deserved, I earned the right to feel awesome. In Guild Wars 2 there is NO hope for this.

I don’t know how many times this has happened:
I’ll be five or more levels above a small horde of monsters (3 or 5) that I’ve gathered up and then start my string of devastating attacks only to be utterly destroyed within seconds, it’s at this point when I realize that I’ve been NERFED. Me THE PLAYER has been Nerfed.

I get what you’re trying to do. I understand the entire point of this system but I really think it’s failing at this time. I Do think it can be improved, maybe even to a point where it could be useful And fun. All of the areas have level indicators posted on the map, for example Snowden Drifts is listed as a 15 – 25 level area. Why not have it so that in this area you can be level 15 or even 25, EVERYWHERE (just be sure not to have enemies that are level 26). Like I said earlier You aren’t about to up-level me when I run into a higher level area unknowingly. Its always a surprise and an unfortunate one at that, but it gives me a goal. On the other hand, this down-leveling, which often occurs without me even realizing it, takes place when I revisit an area that I left not an hour before, leveled up a bit and have now returned to raise havoc and get beat up by the same dumb mobs that tore me limb from limb before. This makes absolutely no sense at current. PLEASE Fix this. I almost, almost Love this game, yet this system is making me hate it. I want to tell people to play this game, but right now I’m ashamed.

Am I alone in this? How many of my fellow guildies have issue with this system? Please elaborate.

Yes, you are alone in this.. for my part that is. I like the down leveling. I like the fact I can come back to the lower lvls and participate in the events there and get my lvl loot and it still be fun. Your post sounds too much like you are crying cause you can’t come into the lower lvls and one shot everything.. If you like doing that then go to wow or some other game. Power isn’t what gw2 is about.

Together we stand in the face of evil!

Can't we all just get along?

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Posted by: Eladriel.7295

Eladriel.7295

It’s the internet. It’s a vile, vile place that harbors the worst kinds of people.

I don’t think so, anonymity just makes people honest. People aren’t any worse online, they are just protected from consequence.

wasn’t there a saying “the true test of a person’s character is how they act when they are immune to consequence” (or something :P)

I always say, The internet brings out peoples true colors.. cause if they did and said the stuff they said in real life to someone, they would get the kitten kicked out of them and they know it.

Together we stand in the face of evil!